"Fake User" is confusing. It's basically an "Unused" material, so assigning the unused material to an "empty" object is more like the logic. I love your thoroughness, Ryan!
@RyanKingArt
11 ай бұрын
thanks for watching!
@CeeTheJay
11 ай бұрын
That's what I was thinking, too... they should have used clearer terminology. Maybe "Preserve Unused Material" or something? I also agree that Ryan broke it down nicely for us (as per usual).
@snailer06
11 ай бұрын
@@CeeTheJay "Preserve unused data" ✌
@CeeTheJay
11 ай бұрын
Well said! You should write the (non-fake) user manual for Blender :) @@denoffun788
@uncommongamers
11 ай бұрын
Now I understand why my material remove automatically
@RyanKingArt
11 ай бұрын
yep 👍
@orits-egbe
11 ай бұрын
The best channel since I started my blender journey last month much love from Nigeria, keep it up
@RyanKingArt
11 ай бұрын
thanks for watching my videos!!
@Smithy_Toons
11 ай бұрын
Thank you Ryan King ! Now when I make more games in Blender I now know I can make my materials save without them being on an object. This really helps in Blender! 👍😄
@RyanKingArt
11 ай бұрын
glad it helps!
@johnnymmcneil
9 ай бұрын
Ryan King Art is Blender Guru 2.0, seriously been saving my ass this past week haha.
@RyanKingArt
9 ай бұрын
wow thanks : )
@Omnivore21
11 ай бұрын
I often feel like a fake user.
@RyanKingArt
11 ай бұрын
Haha, I understand what you mean. As a Blender KZitemr I sometimes get imposter syndrome. 🙂
@Revenant483
11 ай бұрын
This was very good to know information, I was wondering how to set up a file to store multiple materials without having a bunch of shader balls repeated to hold the materials.
@RyanKingArt
11 ай бұрын
Yeah this would be a great way to do that. 👍
@fergadelics
11 ай бұрын
As an alternative to making as asset, which overwrites that icon. Subtle stuff.
@zofo264
11 ай бұрын
Very helpful! I always wondered about fake users in Blender and now I understand. Thanks for sharing!
@RyanKingArt
11 ай бұрын
Glad it was helpful!
@chrismartinartist
11 ай бұрын
Damn, that's why my practice file with pre-made Bevel Shaders never worked! So useful, thank you.
@RyanKingArt
11 ай бұрын
Glad it helped!
@rsplayz7777
10 ай бұрын
Most important tutorial of blender :D Its obvious some features are just written quickly to have them and aimed to the writers not to users, i understand that tho its a big old program, its an absolute beast tho, i love it
@RyanKingArt
10 ай бұрын
Glad it was helpful!
@MRUStudios
11 ай бұрын
Sweetness! Thanks for the great explanation Ryan! I hope you and your family had a great weekend, and I hope you're looking forward to an awesome week. Let me give everyone a WOO to start out this Monday: WOOOOOOOO!!!!!!!! 😃
@RyanKingArt
11 ай бұрын
Thanks so much! Have a good week!
@anzaklaynimation
11 ай бұрын
Wooooo
@jamus1217
14 күн бұрын
Extremely helpful tutorial. Blender is so odd when it comes to saving nodes and materials
@RyanKingArt
14 күн бұрын
Glad it was helpful!
@CGBurgerStudio
11 ай бұрын
Wow, I didn't know the "0" mark exists! I usually use Fake users when cleaning up unused data-blocks
@RyanKingArt
11 ай бұрын
Cool 👍
@blenderstuffs
11 ай бұрын
Amazing 🤩🤩
@RyanKingArt
11 ай бұрын
Thanks Blender Stuffs! 👍
@buddyVision33
6 ай бұрын
Wow thank you, lol. I never knew what fake users were, and now I do. This will be useful 😅
@RyanKingArt
6 ай бұрын
glad it was useful!
@jaronjackson6913
11 ай бұрын
Perfect explanation Ryan as always. God bless you brother and stay smart👨🏫
@RyanKingArt
11 ай бұрын
Thanks!
@RogueAstro85
11 ай бұрын
I've done a lot of tutorials and read a lot of forums and made my own stuff now. Not one person has explained this lol. Also fake user is the worst name for it. Thank you!
@RyanKingArt
11 ай бұрын
Thanks for watching!
@RaemonUI
11 ай бұрын
Thank you so much. I have learnt something today😊
@RyanKingArt
11 ай бұрын
glad to hear that!
@bryangrunauer
11 ай бұрын
Excellent video, thank you! As a former C4D user, I REALLY miss a feature like a "materials" tab. Took me long enough to learn that materials have to be assigned to an object. I used to have a library of materials and drag-and-drop them to see which would fit the best. I'm fairly new to Blender so maybe that's actually doable and I just don't know it yet.
@RyanKingArt
11 ай бұрын
thanks for watching 👍
@juanjm12
11 ай бұрын
I was also a former C4D user, we are both fake blender users
@mikael3911
11 ай бұрын
I finally knew what it was for.
@RyanKingArt
11 ай бұрын
glad it helped!
@theoneminutes2759
11 ай бұрын
Well Learned something new today
@RyanKingArt
11 ай бұрын
glad to hear that!
@sammedia3d
11 ай бұрын
Great vid as always! Thanks for that. I forgot to count how many time you said "monkey" but not as often as "Fake User" thats for sure hahaha
@RyanKingArt
11 ай бұрын
Lol, thanks for watching!
@os6078
11 ай бұрын
Thank you for another great video! 🎉🎉
@RyanKingArt
11 ай бұрын
You are very welcome!
@smilgu
11 ай бұрын
Thank you Ryan!
@RyanKingArt
11 ай бұрын
you're welcome! thanks for watching.
@merwinatticus
11 ай бұрын
oooh, that means if you do a clean-up of unused data it still stays. brilliant.
@RyanKingArt
11 ай бұрын
Yep!
@Arghya_10
11 ай бұрын
Okhay I really wanted to know about this stuff! Thanks!!!!1!!!!
@RyanKingArt
11 ай бұрын
thank you for watching!
@michaelsmusicinstruments9980
11 ай бұрын
blender secrets and Ryan King Art are two of the best sources to learn Blender correctly and quickly, great job guys 😎
@RyanKingArt
11 ай бұрын
Thank you!
@shiznitts
11 ай бұрын
Much needed tutorial, thank you good sir! Can you make a tutorial explaining animation transforms? I've ruined a few models/amaratures by not knowing how to clear transforms properly
@RyanKingArt
11 ай бұрын
thanks for the tutorial idea! 👍
@reallygoodwifi
11 ай бұрын
oh wow, this is brilliant! This whole time I needed something like this, but the name confused me so I avoided it haha. Thank you so much
@RyanKingArt
11 ай бұрын
thanks for watching!
@travissmith7471
11 ай бұрын
Interesting... I can imagine something... I can use this knowledge... Thanks for sharing...
@RyanKingArt
11 ай бұрын
Thanks for watching!
@lawrenade
11 ай бұрын
Brilliantly explained, thanks so much Ryan. Great content as usual 👌🏻
@RyanKingArt
11 ай бұрын
glad you like it!
@leftjuice
11 ай бұрын
This is very nice!
@RyanKingArt
11 ай бұрын
thank you so much!
@user-vd6zx5pp4smohamed
11 ай бұрын
Can you explain to us how TV intros and logos are made?
@RyanKingArt
11 ай бұрын
I might be able to make a video on how to do that. 👍
@aymanfatani
11 ай бұрын
Finally, the hidden is unhidden 😁, Thanks to you
@RyanKingArt
11 ай бұрын
thanks for watching!
@D3LB0Y
11 ай бұрын
i found this very helpful thx
@RyanKingArt
11 ай бұрын
Glad it helped!
@D3LB0Y
10 ай бұрын
@@RyanKingArt HI, big fan of your channel …do you have any videos on painting blender objects in adobe Substance 3D Painter ?
@Canale064
11 ай бұрын
Thank you :)
@RyanKingArt
11 ай бұрын
You're welcome!
@francoisgeldenhuys6431
11 ай бұрын
Much appreciated.
@RyanKingArt
11 ай бұрын
thanks for watching!
@user-vd6zx5pp4smohamed
11 ай бұрын
Good luck
@RyanKingArt
11 ай бұрын
thanks so much!
@zackx1
11 ай бұрын
Ooooooh so that is what that is used for. Shoot that for that, that was very useful I really appericate the info.
@RyanKingArt
11 ай бұрын
Thanks for watching!
@UltraLightDashFlawless
11 ай бұрын
Thanks Bro ;)
@RyanKingArt
11 ай бұрын
You're welcome!
@carlesv7219
Ай бұрын
I don't understand why would you want that, I mean, it would make more sense (to me), to have that 0 on the side and have an option somewhere to remove all unused things on the scene, in case you want to get rid of them before publishing final archive or something. Btw, thanks for the clarification, now a lot of things make sense :)
@RyanKingArt
Ай бұрын
thanks for watching
@KionLionGuardOfficial
11 ай бұрын
Nice Video!
@RyanKingArt
11 ай бұрын
Thanks!
@KionLionGuardOfficial
11 ай бұрын
@@RyanKingArt I'm Making a VERY EXCITING Live stream! do you want to watch it? (Ask Questions!)
@lazaruslong3D
11 ай бұрын
Great video because I've never understood what a fake user was used for. QUESTION: Around 2:33 you open the drop down and say the Blue material is missing. Did you mean to say the red material is missing? Thanks
@RyanKingArt
11 ай бұрын
Yes, I added the * with the text correcting myself in the video.
@AntoineVanGeyseghem
11 ай бұрын
FR: Merci. :) EN: Thank you. :)
@RyanKingArt
11 ай бұрын
you're welcome!
@AntoineVanGeyseghem
11 ай бұрын
@@RyanKingArt FR: je me demande juste pourquoi ils ne laissent tout simplement pas ces matériaux là et nous laisser les supprimer nous-mêmes. °_ ° EN: I'm just wondering why they don't let the materials where they are and let us deleting them by ourselves. °_ °
@fahmiraza1763
11 ай бұрын
Oh my God thanks dear useful info Why blender say fake user it should be named some easy
@recyclingglobaltech3731
11 ай бұрын
Thank you Ryan ! ❤My King
@RyanKingArt
11 ай бұрын
you're welcome!
@sadcastudio
11 ай бұрын
Why does not Blender auto save those materials? I don't really understand why it is not enabled by default, what would be the cons?
@RyanKingArt
11 ай бұрын
Well if you make lots of data, but then don't use it, then the Blender file data would get bigger and bigger with all of the unused data. so it kinda helps to clean up the Blender file.
@JoaoVictor-vd9fn
11 ай бұрын
Great video, but I have a question: Are fake users only applicable for materials or I could use them for geometry nodes as well ?
@RyanKingArt
11 ай бұрын
Yes, as I mentioned at the beginning of the video, you can use them with textures, images, geo-node setups, materials, and other blender data.
@JoaoVictor-vd9fn
11 ай бұрын
@@RyanKingArt Guess I am running out of memory. thanks
@EricaCalman
11 ай бұрын
his is really helpful and glad I know and I'm gonna be spamming that button from now on haha. It seems like fake user on should actually be the default. Is there an ad on or something that defaults to fake user on every time you create a material/node setup?
@RyanKingArt
11 ай бұрын
glad you like the video! I don't know of any addon that sets it on, on default, but you could go to the Blender Market and search for something like that.
@orrinjonesjr
3 ай бұрын
Absolutely ridiculous! "Fake user" like wtf. Never seen such a concept in any other software.
@AHSEN.
11 ай бұрын
Ncie detail making the length exactly 4:04 :P
@RyanKingArt
11 ай бұрын
haha thanks 👍
@neptep_games
11 ай бұрын
How can we use the material we created in Blender shading in Texture painting?
@rabbitadventurous9441
11 ай бұрын
Thank you for your video. I thought "Fake User" meant something related to other people using the same file but not the owner of the file or something idk...
@RyanKingArt
11 ай бұрын
Oh yeah. Understandable by the name of it.
@puneetshakya3001
11 ай бұрын
Bro I'm just stuck in a problem please help. I've a scene in blender in which I used a plane to make a board and then used a solidify modifier on it and after that I'm using draw sharp in sculpting mode but it is not working and also It is not working on other objects too I don't know why this is happening Please help me
@halloweencreep7200
11 ай бұрын
Quick solution is: 1. Apply modifier (click little arrow in your modifier, and click "apply") 2. Click on your object (your board) 3. Came to sculpting mode. 4. Press ctrl + r (it will remesh your object) and now you can sculpt on it with "draw sharp" brush 5. Try to use draw sharp brush on your object. Two importand shortcats In sculpting mode: R - retopology mesh (Drag mouse to change topology mesh if you need more topology or less) Сtrl + R - remash (it will apply topology on your object, and you can sculpt on it) If you want to sculpt more freely: 1. Click on an object 2. Enter the sculpting mod 3. Activate Dyntopo in the upper right corner 4. Click ok if the window appears. 5. Try to sculpt on the object with different brushes, But don't use "Draw Sharp" because it doesn't create a new topology even in this mode, try using other brushes
@cloud694
11 ай бұрын
Hey, but please show me the proof of bump map to normal map, the playlist won't help
@NoName-uj7th
10 ай бұрын
he makes it too long even though it's short anyway thanks very much for your helpful tutorials❤
@RyanKingArt
10 ай бұрын
sorry about that
@cekconi1773
11 ай бұрын
👍👍👍
@RyanKingArt
11 ай бұрын
thanks!
@reaporofdragon744
11 ай бұрын
Hmm so its keeping a material that's not on a object , it did happen that I made materials first and then made the object but when I loaded it back up I had to remake the material XD now I just make the objects first and leave materials for last but I can see this helping if your prototyping materials oh I downloaded all your materials playlist and I made 3/129 sofar XD
@nrzero515
11 ай бұрын
Hi ryan
@RyanKingArt
11 ай бұрын
Hello! 👋
@kucklowmusic9184
11 ай бұрын
My dumbass thought it was an attack towards fake blender users who acted like they knew 3d but dont know anything about it
@RyanKingArt
11 ай бұрын
Oh yikes, no its nothing like that. 🙂
@rulix36
11 ай бұрын
nice
@RyanKingArt
11 ай бұрын
Thanks!
@Topper_Harley68
11 ай бұрын
My head hurts.
@RyanKingArt
11 ай бұрын
Ahh sorry about that
@plsahu4381
11 ай бұрын
Don't stop creating stuff
@RyanKingArt
11 ай бұрын
Don't plan on stopping. At this point, I'm making Blender content online for a living. 😃
@masonroger3417
Ай бұрын
owo,nice~
@PsychorGames
8 ай бұрын
Worst feature I've ever seen in my entire life. YEAH, I really want my animations to be unceremoniously nuked when I save my fucking file. Unreal.
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