I think we should stop for a moment and appreciate that the whole presentation was done within Unity...
@northstar7978
6 жыл бұрын
very good presentation, thanks. I just want to share my speed secret. I write every script as an independent module and archive them. (scriptable objects are my saviours lots of time) so next time when I need to create a similar thing. I just import that module and add a lite bit more if needed. this is a long-term thing and it takes additional time when first creating a new behaviour but after a while, you realize that when you start a new project, almost half of it is already completed. how wonderful isn't it?
@Tbrekke
6 жыл бұрын
"This will be a fast talk so please turn your brains up to 11" *quietly sets playback to 1.5*
@hweeli6228
8 ай бұрын
2018 was an amzing year for Unity , the Unite Berlin has very rich content for learning.
@marcoseliasmep
6 жыл бұрын
Amazing presentation! My life has changed a lot after I started using editor scripts. Every Unity developer should use them.
@emonikino
5 жыл бұрын
This is very helpful. Now I can access "Player Settings" with a shortcut. Thank you!
@smpltht310
6 жыл бұрын
amazing subject, amazing talk
@y01cu_yt
2 жыл бұрын
Thanks! It's really odd to have 14.8k views for this topic.
@mrslake7096
6 жыл бұрын
Great Tips thanks
@toss2151988
6 жыл бұрын
Super Tips! Thanks. What is name of color theme in Rider please? :)
@mrslake7096
6 жыл бұрын
I think gameflow is a great tool for making small scripts ( it doesn't require recompilation as i remember )
@fidel_soto
6 жыл бұрын
Thank you!
@dinoscheidt
6 жыл бұрын
I am super skeptical of 3rd party assets. But how in hell did I miss SRDebugger? 🚀
@cank4286
2 жыл бұрын
the most unproductive thinng in Unity is domain reload time. even visual scripting seems appealing because of long domain reload times :( .
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