Unity Basics - Animation Events
Be sure to check out my Unity for Complete Beginners course on Udemy here: www.udemy.com/course/learning...
In this video I show you how to use Animation Events on your Animation Clips so that you can call a Public method from any script attached to your GameObject.
This can be used for any type of animation when you want code to run at a very specific time. Some examples would be for a fighting game where you want to take away health from an enemy right at the moment of impact instead of when the animation clip for the attack starts.
Below is a link to the assets that I used in this video
Synty Polygon Apocalypse Low Poly Assets:
assetstore.unity.com/packages...
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Unity Basics - 3D Video Billboards : • Unity Basics - 3D Vide...
Unity Basics - AOE Attacks and Splash Damage with OverLapSpheres : • Unity Basics - AOE Att...
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