Performance comparison between 6 different Unity versions one of the being DOTS against a custom assembly version with DirectX 11. And a discussion about the results and what it means for game development.
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Source code for benchmark project: github.com/maskrosen/combat-b...
Original Unity project: github.com/Unity-Technologies...
00:00 Introduction
02:09 The benchmark
02:48 Testing hardware
03:12 Code walkthrough
03:24 Game objects version code
04:58 Data oriented version code
07:38 Burst compiled version code
08:18 Unity DOTS version code
10:36 Assembly version code
12:19 The results
12:56 Frame time results
16:36 Memory usage results
17:55 CPU usage results
18:58 GPU usage results
19:46 Disk space results
20:33 Ease of use and productivity discussion
27:25 Performance by default
28:34 Conclusion
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Негізгі бет Ойындар Unity DOTS vs Assembly Benchmark - Which is fastest?
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