Discover how to seamlessly warp players in a bounding box in this Unity Flight Sim tutorial. Elevate your game design skills by mastering this essential technique for player movement within constrained spaces.
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Chapters:
00:00 Introduction to the tutorial
00:43 Add New Playmaker FSM for Warping Z Index
00:57 Get Position and Comparing Position Number
02:20 Warping Player to other side of bounding box
02:43 The MATH - using Float Operator
04:28 Warping the X index
05:36 Conclusion and Testing our Warping
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