Enable in editor testing of code before you spend time integrating it into the entire system with the `[ContextMeny("Command Name")]` attribute.
The scene used in this video is the Meadow Environment from Nature Manufacture - bit.ly/MeadowE... (affiliate link)
Join this channel to get access to build games with us:
www.youtube.co...
Questions? Join our Discord bit.ly/Wizards...
Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny. Alternatively, if you are super generous you can become a patron at / wizardscode
Assets (affiliate links):
Free Unity assets (my recommendations): bit.ly/Wizards...
Free Unity assets (Unity's list): bit.ly/BestFree...
Unity assets under $10: bit.ly/BestUnit...
Meadow Environment used in this video: bit.ly/MeadowE...
Don't forget to subscribe: bit.ly/WizardsC...
Comments encouraged, including constructive criticism - help me improve.
#unity3d #gamedev #devlog
Негізгі бет Unity Tip: Context Menus for Faster Workflows
Пікірлер: 2