Great tutorial. I really really appreciate that you get to the point and move through the interface quickly. I don't typically like video tutorials because I can't stand the extraneous blathering that accompanies even the most simple tasks. Thanks for being excellent.
@bowl1858
3 жыл бұрын
Make sure to also turn on PostProcessing in the URP settings as well if it doesn't work
@d.a.v.i.t4v4r3s
Жыл бұрын
Ty for telling
@notmyrealname814
4 ай бұрын
Thank you soo much, it's still a great tuto even after two years ! greatly recommend
@arsizhifenerprozhod
2 жыл бұрын
Thank you man for be quick and not those 30 min tutorial
@ZaneDragonBorn
3 ай бұрын
This is dope, thx for the tutorial! making this physics presentation much easier o7
@elricko9817
Жыл бұрын
Wow very straight to the point! Cool tutorial im definitely using this :D
@hemanths6066
Жыл бұрын
This gave a kick start to my project. I was searching for such help from past week and you were on point. Great!! Thanks!
@tsvetomiriliev5804
2 жыл бұрын
Managed to do it thanks to you, i made the basecolor intensity to -1 so you can see the flares moving on the surface, very beautiful, thumbs up!
@lipsach
2 жыл бұрын
Excellent tutorial. Exactly what I needed. Thanks.
@Hyzoka1
3 жыл бұрын
A very useful updated tutorial, thanks!
@roxannafabiolastefaniuc3606
2 жыл бұрын
Thank you for making this video :D
@WelshGuitarDude
2 жыл бұрын
Wouldn't the bloom effect all objects not just the star in this case which I feel might be bad for the scene if you had other objects effected? Also could you do a tutorial on nebula clouds type shader too?
@coderious4568
2 жыл бұрын
That's actually a good point. To limit the Bloom effect to the star only, the post-processing could be contained inside a volume around the star.
@Vrivon
2 жыл бұрын
@@coderious4568 as far as I know, volumen affects to the camera, not to the objects. If the camera is inside the volume collider box, effects affect to every object.
@coderious4568
2 жыл бұрын
@@Vrivon that's right, I think the correct answer is to use two cameras and layers. Haven't tried myself but here is a similar result with depth of field. forum.unity.com/threads/how-to-blur-specific-layers-only.555520/
@ItsDoge131
Жыл бұрын
@@coderious4568there's no render pipeline in rendering
@ruutjormun2262
2 ай бұрын
thank the lord, i was making a space game anyway. LMAO
@EliHasson
2 жыл бұрын
For those of you the bloom didnt work, select the UniversalRenderPipelineAsset_Renderer, and click the post processing enabled
@ayushtokeria6965
2 ай бұрын
Amazing tutorial, I was wondering, how do I get the sun to emit light, or is there another way that I can get it to create a light effect on the planets?
@coderious4568
2 ай бұрын
Hi, thank your support! Emissive material don't emit light, to get light from the Sun I would do the following: 1) Put the Sun on a specific Layer 2) Add a Point Light to the Sun GameObject (as a child) 3) In the Point Light Settings, remove the Sun Layer from Culling Mask List That should do the trick.
@geraldimhof2875
Ай бұрын
@@coderious4568 Thank you for the video and this tip! I was actually struggling. Couldn't get the point light to light up anything.. until I bumped the intensity to 10e7
@pasharadmehr7584
Жыл бұрын
I chose 2 orange colors as you did but for some reasons my sun is blue ! pls help , I checked everything in the video . and also I cant access bloom
@sxsignal
Жыл бұрын
my "main preview" window shows a blue globe vs what is presented
@coderious4568
Жыл бұрын
Make sure the post processing in the camera settings is turned on.
@jackfreeman3993
2 жыл бұрын
When I create a material it just makes it a bit darker, why is this?
@coderious4568
2 жыл бұрын
Is post processing turned on in the camera settings?
@jackfreeman3993
2 жыл бұрын
@@coderious4568 it is, turns out i have smooth brain and didnt click save asset
@paolorubenmastretta
2 жыл бұрын
Is there a way to get rid of the distortion of the texture in the polar regions?
@Darkness2Maxrocko
2 жыл бұрын
I cant make it have explosions like you did. Mine dont rise up at all.
@soundtrends-888
Жыл бұрын
i have this problem too, i can see in in Scene tab but cant see in Game tab to (in Run mode), i did all what did author, dont know why it not shown in Game mode ((
@havendewart
2 жыл бұрын
for some reason my global volume effect is not working. Any ideas why?
@coderious4568
2 жыл бұрын
Have you turned on post-processing on the camera?
@rasmusravnfrost2700
2 жыл бұрын
I had an issue where I hadn't saved the Shader (It was my first time using one. I flet really dum once I realized). Pressing CTRL+S is not enough. Keep an eye out for the * in the tab of the shader editor.
@EliHasson
2 жыл бұрын
I can only see the effect when the camera is near the star (around 6), is it possible to control it?
@robbrooks8692
Жыл бұрын
Nice video/tutorial. However, could you go through the menus a little faster? It really drags on. I find my self waiting microseconds for the next action
@alejandroalonsosanchez2418
10 ай бұрын
haha i had the opposite reaction, he clicked so fast that i had to slow the video down
@ruutjormun2262
2 ай бұрын
@@alejandroalonsosanchez2418 /s
@kachamsatwika4284
Жыл бұрын
hey i cant see universal render pipe line when i try to add shader !! can u help me ..
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