Love how this one turned out, probably one of my favourite effects I've done! 😱😱😱 Now on the UAS: assetstore.unity.com/packages/vfx/vfx-graph-stylized-slashes-vol-1-250426?aid=1100l3Jhu Let me know if you wanna see more effects recreated from games!🔥🔥🔥 Btw check out this cool Stylized Explosion course: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_20-09
@ShadowOrigin28
Жыл бұрын
Love your videos. I have a request. Can u do a Fractured Object effect tutorial using Shader Graph (URP)? like this one - kzitem.info/news/bejne/ybCPt5t9f3tydJg
@freelifemusic01
Жыл бұрын
Pls answer us why you make them all in VFX graph , it is impossible to use it in mobile right ? It is possible to use only in PC games yes ?
@GabrielAguiarProd
Жыл бұрын
Mostly because it's easier to integrate with Shader Graph when compared to the Particle System (shuriken). VFX Graph will eventually work on mobile (and all low-end platforms via CPU), currently it's only supported on high-end mobiles with a good GPU.
@GabrielAguiarProd
Жыл бұрын
Oh yeah I see, pretty cool idea.
@freelifemusic01
Жыл бұрын
@@GabrielAguiarProd Maybe you know when? Is it official information?
@maiwei
Жыл бұрын
Amazing how much work goes into making one ability. Insanely cool!
@Wenedi
Жыл бұрын
I would love to see you have a go at one of the Lost Ark Ultimate ability VFX, they are very impressive
@thewaysh
Жыл бұрын
More League of Legends style VFX plz, these are in high demand!
@javagenbu7085
Жыл бұрын
I'm starting in VFX for videogames and your channel is truly helpful. Thanks for the good content!
@GabrielAguiarProd
Жыл бұрын
Hope you can get a cool job as a VFX Artist (they are on high demand)! Good luck!
@LeadEngineer
3 ай бұрын
Great job !! This one has a lot of view. Might bea good idea to keep doing LOL ultimates. They will be definitely appreciated by the community !! Amazing Gabi!
@yarmgl1613
Жыл бұрын
for anyone who cannot apply the shader graph to output, you need to enable some VFX settings in Edit > preferences > visual effects > Improved shader & experimental operators & experimental shader
@cengizgorencom4251
10 ай бұрын
wow ..the best effect i seen for UNITY .. very good..
@fuckkmyballs
Жыл бұрын
Thank you very much, this is the best channel on youtube with quality vfx graph
@pr4shantishere
Жыл бұрын
I was going to sleep but I guess I have to postpone it for the next 24 minutes
@rkgamesstudio6977
Жыл бұрын
Me too bro
@intoxicz
Жыл бұрын
Me too tf
@nikhilvardhantawania4591
10 ай бұрын
Just bought your Kassadin Slash asset on Unity. It is wonderful it saved me a lot of time :) Though I hate taxes in India XD
@66yozgattandrkebap48
Жыл бұрын
been a while since I used Unity, and after watching this I won't be going back into it. Making a game is just too complicated for me 😂😂
@micklepickle2445
Жыл бұрын
Not graphic designer but daymn bro thats hot. super cool shit
@swalscha
Жыл бұрын
Awesome effect 😮🤩 Thank you for sharing!
@Drprophetius
Жыл бұрын
dude your videos are the best.
@andrepinto2296
Жыл бұрын
Estes vídeos são incriveis!!! Continua o bom o trabalho!
@GabrielAguiarProd
Жыл бұрын
Obrigado! 💙
@emreakkas2372
Жыл бұрын
such a good content. ım really enjoyed while watch
@arctic_moon_
Жыл бұрын
Parabéns pelo trabalho! ta brutal
@gokhancakr661
Жыл бұрын
good work.
@emincetin951
Жыл бұрын
You are fcking amazing, this is exactly What I was looking for!
@GabrielAguiarProd
Жыл бұрын
Glad I could help!
@aknedart
Жыл бұрын
Good time of day. A wonderful instructional video understandable even to a beginner in vfx. Tell me where to get such a dark scene? The standard urp scene seems too light for effects
@datcong974
Жыл бұрын
15:48 u can set clamp in shader graph.
@GabrielAguiarProd
Жыл бұрын
You are right, forgot about it. Thanks for the tip!
@Just_A_Simple_Time_Traveller
Жыл бұрын
Nice
@colinleblanc9390
Жыл бұрын
Incredible work, and excellent video to boot. Subbed!
@GabrielAguiarProd
Жыл бұрын
Thanks and welcome!
@fr3duck516
Жыл бұрын
good video, do you have another video to make the particles at the end? ty ^^
@kam5551
Жыл бұрын
22:50 Bautiful
@falahnur5871
Жыл бұрын
it's like sven great cleave from dota
@rambii.
Жыл бұрын
I love VFX but I just haven’t gotten the chance to practice them yet. One day I will dedicate a week or so to just learn how to create beautiful effects with VFX Graph using your tutorials as a guide. One thing I’d like to ask out of curiosity, at 18:58 you use G from the split not. Why though? What happens if you use the other ones?
@pufflesrock09
Жыл бұрын
With UVs, the Green channel goes from 0 to 1 vertically - take a look at the preview for the UV node: On the left side, the lowest pixel is black (R=0, G=0, B=0). As you go higher, it becomes green (0, 1, 0). Similarly, the Red channel can be used horizontally. Along the bottom it goes from black (0,0,0) to red (1,0,0). The top right pixel is yellow, which is (1,1,0). Very useful for shaders! In this case, the UV green channel is being added to the simple noise, so the result is simple noise that gets brighter from bottom to top. The result is white instead of green because instead of adding 3 values together (RGB), the Add node is only adding single values (Just "G", + the simple noise value) every pixel in a range from 0=black to 1=white. You can imagine that if you were to use the red channel, it would instead get brighter from left to right. A lot shader tricks involve doing math with the RGB channels ("vector3") in creative ways, and this is a great example of it
@rambii.
Жыл бұрын
@@pufflesrock09 oh it is like a vector 2
@GabrielAguiarProd
Жыл бұрын
Very well explained @pufflesrock09 👏👏
@HaciOsmanKoyudemir01
Жыл бұрын
Bilgilendirme için teşekkürler. Harika bir video olmuş. Yakında çizim tableti satın alıp kurslara başlayacağım. Şimdiden sabırsızlanıyorum... ^^ Son olarak ''Genshin Impact'' tarzı görsel efekt yapar mısın?
@GabrielAguiarProd
Жыл бұрын
Thank you! Yes 'Genshin Impact has a very interesting collection of Visual Effects, I have to find one that stands out and recreate it here.
hello thank you for this tutorial its very nice. could you make a tutorial on how to make muzzle flash for weapons?
@GabrielAguiarProd
Жыл бұрын
Thank you! Sure I actually already have one done: kzitem.info/news/bejne/1J14yKJ8bKRnY4o
@restlessreks9916
Жыл бұрын
i love how helpful these SEEM Bu tmy units does not that the "visual Effects" option in the create menu
@GabrielAguiarProd
Жыл бұрын
Make sure you install it in the Package Manager.
@restlessreks9916
Жыл бұрын
@@GabrielAguiarProd i had checked to no avail but a friend showed me i needed to swap the packes over to the "Unity Registry" not the project, and thats the step i had missed
@dunghn94
Жыл бұрын
Riot need you
@lnPower
Жыл бұрын
I would very much like to see in your performance the implementation of the foam(Froth) flow, when the particles LAYER on top of each other, forming, for example, a wall.
@freakylikeme5440
Жыл бұрын
Great video. I'm trying to do this VFX in UE, but I have no idea how to set the texture scrolling. Anyone can help?
@mylittlelexyy3824
Жыл бұрын
SUPRAAAAAAAAAAAAAAAAAAAAAAAAAA
@RyanSmithOnPiano
9 ай бұрын
Hello! I'm having trouble at 3:00 - my UVs will not rotate at all. Any idea what I might be doing wrong?
@astrohayes3928
4 ай бұрын
Might not be useful for you but for future people, you have to uncheck the UV -> Constrain to Image Bounds then you can rotate it and then turn it back on.
@hoyan987
Жыл бұрын
Good video!!!!!
@GabrielAguiarProd
Жыл бұрын
Thanks!
@druiditbeauPT
Жыл бұрын
Gostei bastante do video, so percebi no fim que eras pt ahah
@WorldWorrier3273
Жыл бұрын
I have a question🙋❓ Which is light weight (according to memory usage) to use in game, texture vs procedural nodes ?
@GabrielAguiarProd
Жыл бұрын
It's textures, definitely, They have a predetermined size that doesn't require any additional computation elements while the procedural one does.
@almarvandiessen221
Жыл бұрын
When I make a Vissual effect Graph I dont see any particles when i drag the VFX in the Hierarchy
@chrisadams9478
Жыл бұрын
this video was really well explained, but how did you add the spark effects? I think they added a very nice touch
@Burak-bp3ob
Жыл бұрын
Great video, I'm using your channel to learn VFX and it's really helpful. I have a question that's been bothering me and I couldn't find its exact implementation anywhere. Let's say I've created Kassadin slash and integrated it into my character (let's say VFX is spawned when I press space), how can I calculate whether or not it hit an enemy when used? Should I place a hidden object and check for collisions, or use something like raycasting, what is the best practice? If you could explain it, I would appreciate you. Thanks
@IsThisLossE
Жыл бұрын
there's a few options you could use. an invisible object is probably the simplest approach. for my game using this i have an empty gameobject in front of my character that has a BoxCollider component on it that's about the same shape as the slash. when you use your ability, it applies damage to any entities in the trigger area. hope that helps you or anyone else seeing this later on!
@muzaffer.3d932
8 ай бұрын
Hello, I cannot add my "kassadinShader_tut" file into "shader graph" because I do not see the panel that says "support vfx graph". Can you help me please:'j -Minute 15:12
@aspira6004
Жыл бұрын
Hello, I love your tutorials!! Is it possible to make VFX in unity and then use them inside of Blender? I have never found tutorials as easy to follow as yours on the Blender side!
@ortolaobla
Жыл бұрын
Its not possible, you have to re-create on blender
@Exhalted1
Жыл бұрын
ong the kardashian slash
@GabrielAguiarProd
Жыл бұрын
😂😂😂
@bhavingajjar4535
Жыл бұрын
When I import texture in texture 2D still its showing blank white in sample texture how to I fix it?
@Damian_h
Жыл бұрын
Gabriel it is posible to work with morphers? like wings unfolding or a box bouncing like in crash bandicoot i never seen anything like that with vertex animation or how shaders or vfx would interact with that.
@sslinger704
Жыл бұрын
Shader Graph doesn't appear in the Output Particle Mesh for me, but everything else works fine.
@GabrielAguiarProd
Жыл бұрын
Make sure to turn Experimental Operators/Blocks in Edit>Preferences>Visual Effects.
@jordanabbatiello
Жыл бұрын
what is the purpose of the mesh wrapping around completely?
@josh_swanson
5 ай бұрын
I was going to ask that as well. Especially since its not set to be double sided, the bottom side of the mesh is being culled completely. The only thing I can imagine is that having the front end round down, it looks better than being clipped by the mesh. But I would prefer another soft mask to multiply the alpha around the mesh anyway, since the textures hit the edge of the mesh and get clipped
@femboyfootfetish86
Жыл бұрын
Can your try to recreate the moonlight slash effect fr Bloodborne?
If u give it fire colors then it is look like annie w :3
@GabrielAguiarProd
Жыл бұрын
Yesss it does haha
@cghub7255
Жыл бұрын
My mesh is not visible to select output particle mesh, what should i do ?
@popilikitt5173
Жыл бұрын
Yeah same :/
@GabrielAguiarProd
Жыл бұрын
Make sure you export has an fbx file to your unity project. Then set the scale factor to 100.
@popilikitt5173
Жыл бұрын
@@GabrielAguiarProd I found out my problem ! The mesh was in Unity and I could use it, simply Unity had renamed it "Cylinder" so I mistook it for a default Unity Mesh
@pedrinho-gh4fn
Жыл бұрын
Muito bom mano, você é brasileiro?
@pedrinho-gh4fn
Жыл бұрын
Português eu acho
@GabrielAguiarProd
Жыл бұрын
Sim português! 👍
@manolov4074
Жыл бұрын
Amazing work Gabriel! 1 Advice for a thumbnail (I M O) is to place the League Of Legends Logo. Just to make it a bit more funky :) It will result in more CTR I think. GOOD JOB and keep up the good work . Amazing!
@GabrielAguiarProd
Жыл бұрын
Thanks for the idea!
@alexanderandrews500
Жыл бұрын
create morde ult
@Damian_h
Жыл бұрын
that is probably more complicated because is like a post process effect that affect all the camera view with different tint and particles.
@rinku3332
Жыл бұрын
Why do you use this cylinder thing for your mesh? Wouldn't a pizza slice mesh be mush more efficient?
@GabrielAguiarProd
Жыл бұрын
Because it's easier to setup the UVs and explain them in a short video.
@Cos3D
Жыл бұрын
Can you do all these vfx tutorials but for blender please ? At least a paid course ....
@GabrielAguiarProd
Жыл бұрын
Probably not, this is mostly focused on Unity. But who knows in the future. Thanks for the suggestion anyway.
@magicxmagic1
Жыл бұрын
14:46 in shader window, when i put in the "Split" between "Multiply" and "Frament", than Main Preview will be unable to display, why ?🤔
@GabrielAguiarProd
Жыл бұрын
Could be a bug, could be normal depending on all the properties values and textures.
@magicxmagic1
Жыл бұрын
@@GabrielAguiarProd thanks i will try 😇
@tatakdedeniz
Жыл бұрын
15:12 'de benim Output Particle Mesh'te Shader Graph parametrem yok nasıl çözebilirim ?
@GabrielAguiarProd
Жыл бұрын
Turn on Experimental Operators/Blocks in Edit>Preferences>Visual Effects
@tatakdedeniz
Жыл бұрын
@@GabrielAguiarProd thank you so much, this tutorial is amazing
@devchuvak1716
4 ай бұрын
I was really angry when I worked with Blender part. All this mesh manipulations are terrible. Nevertheless, this video lessons are very useful.
@aungtoegaday8473
Жыл бұрын
how to make glow?I cannot make glow like that
@GabrielAguiarProd
Жыл бұрын
Try addin a Global Volume with Bloom!
@aungtoegaday8473
Жыл бұрын
how to install vfx control that you use in this video?
@GabrielAguiarProd
Жыл бұрын
You can install VFX Graph by going to Window>Package Manager>Unity Registry and install Visual Effect Graph.
@aungtoegaday8473
Жыл бұрын
@@GabrielAguiarProd Thanks
@yuanqing2772
Жыл бұрын
hdrp?
@GabrielAguiarProd
Жыл бұрын
URP, but the process is pretty much the same in HDRP.
@Virtduality
Жыл бұрын
what did i just watch?
@shkelqimmuriqi9430
Жыл бұрын
Yea dont get that. Why does his Unity look totally different to mine. At 6:30 he already has the full set up for a project and im sitting here with nothing. Holy. Makes me so angry.
@GabrielAguiarProd
Жыл бұрын
What setup? A Plane for the ground and a Cube? The only implied thing you need is Visual Effect Graph from the Package Manager, but that is explicit in the title. The rest is all there my friend, just breath in, this is some advanced sh*t, so go easy on you.
Пікірлер: 118