Unity3d UI can be handled in many ways and in this video I show you how I go about structuring the hierarchy, how do I structure my photoshop file, and lastly how do I use a master sheet to keep my sliced images.
I am also very excited of the structure I have so far but at the same time I have few things still to do before releasing the app which I discuss in this video.
Recommended Unity Assets for today:
NGUI: Next-Gen UI
assetstore.unity.com/packages...
UI - Builder
assetstore.unity.com/packages...
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Негізгі бет Unity3d with AR Foundation - Creating An AR App and How Do I Handle The UI In Unity3d?
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