Some info about the tracks: Map Screen is pretty self-explanatory. Nuclear HQ is for a part of the nuclear area (one of the major areas in the game) where you're exploring an abandoned section of a corporate headquarters that is infested with uranium zombies and stuff. Nuclear Battle is the theme for fighting normal enemies in the nuclear area. Clown Battle is for fighting enemies in the clown area. Nuclear Village is for a relatively poor village in the nuclear area where you're solving mysteries and stuff. I was told to make a "peppy mystery investigation theme." I liked this one but thought it might have a bit too much contrast between the A and B sections to function as background music.
@FinetalPies
Жыл бұрын
"Clown Battle is for fighting enemies in the clown area." What a powerful sentence
@waffleratta2861
Жыл бұрын
Nuclear village slaps
@sfpt
Жыл бұрын
awsome
@waffleratta2861
Жыл бұрын
THIS ENTIRE SOUNDTRACK IS AMAZING
@suluntulu
9 күн бұрын
this is underrated bruv
@waffleratta2861
Жыл бұрын
4:50 was fucking devious god damn
@babyjeff
Жыл бұрын
hot damn great stuff
@xodiach
Жыл бұрын
Yo these go hard af
@looloopaa
Жыл бұрын
I've just come across your work. It's darn good stuff. Keep it up!
@system64_MC
Жыл бұрын
This is impressive! How did you do the Map Screen music please? It sounds like SNES!
@Firespike33
Жыл бұрын
That's the magic of N163 waveforms. I used the string ensemble instrument from Zamual's N163 instrument pack. If you're really curious I could upload the .0cc (although it is full of terrible practices since I was still relatively new to making N163 music when I made this) Edit: One important detail is that every note played by the strings has an echo on it; I had room since only 3 notes are being played with that instrument at once. This is probably partially responsible for that reverb-y SNES quality.
@system64_MC
Жыл бұрын
@@Firespike33 Hi, where can I find this instruments pack please? I also love messing up with N163, I even did FM Synthesis sounds with that!
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