🎬 FPS 🎬 As a few people have kindly pointed out, a lot of films recommended using 24 FPS. So here's what you need to know about FPS. The FPS you use highly depends on what kind of footage you're going for: - A low fps (24) will give your video more motion blur that will occur in your clip, aka how blurred your clip will be. - A high FPS will make your video more crisp and less blurry. Motion blur (24 FPS) may sound like a bad thing but it can be used for certain shots where a lot is happening such as a vehicle chase scene. Sometimes so much is going on that a bit of blur makes it seem more natural. For my cinematics I prefer a certain crisp look on the image so I go for 60FPS, however it depends on what kind of style you're going for. If you're going for film style go 24FPS, if you want your video to look more crisp and smooth go for a higher frame rate. Happy Game Developing 😎
@unrealdevop
2 жыл бұрын
Man thanks for the video but seriously...I feel stupid right now because I can't get the skeletal mesh to play an animation I've seen you do it and one other do it but when I add the animation too the timeline the character is still standing there in the A-Pose...
@unrealdevop
2 жыл бұрын
I think I get it, so the new Mannequin is setup on the Control Rig now...so I think there may be an extra step if you just want them to play an animation. If you could do a video on that it would be greatly appreciated I'm sure.
@oddur638
2 жыл бұрын
Animations like Disney's use 24 FPS and most American films, if that is what you are going for, use 24. animation also uses often 12, but that is animated in two (which means that every two frames are the same). I just recommend trying both if you are going towards more of an animated cartoon look.
@Beardgames
2 жыл бұрын
@@oddur638 Thanks for the informative comment Oddur :)
@mzzah06
3 жыл бұрын
24fps for film and realism and 60fps for more of a video game feel. idk if you got that mixed but just in case any one was wondering
@dylanlockemp3
3 жыл бұрын
same lol
@jonah6267
3 жыл бұрын
every gamer thinks they can be Ridley Scott now lol
@jagz888
3 жыл бұрын
Was just about to write this :D
@tbcreative562
3 жыл бұрын
Same
@Skarik
2 жыл бұрын
Just to clarify, "realism" is still achieved with high framerates, not 24FPS.
@-TOLINSKI
2 ай бұрын
Amazing tutorial! Saved me a lot of time and tears. I have a question if you find the time. I wanted the Sequencer to initiate an Animation on an already existing BP_Pawn I have in the scene. When I just dragged the pawn->right click->animation, it wouldn't play. (I guess it's because this pawn has an ABP?). Then when I used the Event instead, I set the transition rule I have in the state machine to true. Is there a more practical way to do this with an existing pawn? shoud I instead hide the existing pawn and bring in a skeletal mesh of this pawn? Thanks
@vada3741
3 жыл бұрын
really appreciate you for making this thankyou!
@Beardgames
3 жыл бұрын
Anytime Daffa hope it helps you out to create some awesome Cinematics!
@truewiking
2 жыл бұрын
Best tutorial in this subject, bravo and thank you
@Beardgames
2 жыл бұрын
Anytime Viking thanks for watching and supporting the channel :)
@fracturedfantasy
3 жыл бұрын
Good timing. I'm actively working through the annoying things that occur in sequencer right now! Lets see if this helps the workflow. Cheers. 💪
@Beardgames
3 жыл бұрын
Hope it helps man :) drop us a message if you have any questions 👊
@NephariusAMG
3 жыл бұрын
Fancy meeting you here, FF. Lol. I love your channel!
@Beardgames
3 жыл бұрын
@@NephariusAMG Much love Nepharius :)
@nomad7987
2 жыл бұрын
You are the best man!
@Ash_Industries
Жыл бұрын
If I am trying to have a metahuman play 2 pre-recorded animations. Right now I am trying to add them both to the same sequence shot. I want them to play one after another. Is this possible or should I be creating 2 seperate shots? Right now I have both animations in the shot but the second animation does not play. Please let me know is you need more info. Great video btw
@DennisTamayo
2 жыл бұрын
It can also be good for future computer animated films, for the final rendering that is.
@christianrobinson9231
2 жыл бұрын
Legend!
@Beardgames
2 жыл бұрын
You're the legend Christian!
@DenisZaharenko
2 жыл бұрын
What if i want to use the player camera for the sequence?
@leslieye8482
2 жыл бұрын
Excellent tutorial! I am very new in UE but I love to try. My problem is after clicking 'Capture Movie', the video generated by UE is not from the window I need. I must have missed something, any clue from you guys? Many thanks!
@alexgabel9797
Жыл бұрын
Ah super nice Video thanks! Just a real quick Q. I am having problems with my render. My camera movement is getting rendered but sadly not the animation of my object. It works in sequencer but sadly not when i render thanks allot 🙏🏻
@kennatsu7699
Жыл бұрын
Don`t let your dreams be dreams
@creatingtailedstories
3 жыл бұрын
Oh, I was doing it so wrong (= Thanks
@tom9380
3 жыл бұрын
Everything works well but the animations. I did it exactly like you, yet when playing the timeline with the added animations, the characters just stay in their default A pose.
@Beardgames
3 жыл бұрын
It will stay in the default t-pose until you move your time over the animation :)
@tom9380
3 жыл бұрын
@@Beardgames Yeah, did that but nothing. Also while trying to play animations in other views; must be a bug.
@furrybproductions
3 жыл бұрын
How could I make different camera angles play at the same time in the umg like the codec screen in Metal Gear Solid 4 where you can see the faces of the 2 characters in their own masked boxes overlaid on top of a view of the player character?
@Dix_D
2 жыл бұрын
Hi, I want to know can I make a character animation longer than 1min?
@robatwarrior8834
3 жыл бұрын
help i cant get past the camera view bit
@SyanTheBee
2 жыл бұрын
I've been considering making my own short films for quite sometime, though I was having mine in the style of an RPG game, how would you add subtitles in the timeline which would show up in a dialogue box? like, it'll appear on the keyframe when you want them to appear?
@coolbeans3390
2 жыл бұрын
You'd do that with ui boxes and triggering them on event.
@SyanTheBee
2 жыл бұрын
@@coolbeans3390 Interesting (XD sorry I'm just a newbie at Unreal XD I'm so used to Unity but I wanted to try something different)
@coolbeans3390
2 жыл бұрын
@@SyanTheBee no prob. What you're wanting to do is actually super easy. Good luck!
@SyanTheBee
2 жыл бұрын
@@coolbeans3390 alright ^^ I'll give it a try, thanks!
@RodrigoSantos-du2bu
2 жыл бұрын
What is the config of ur pc?
@cristianjuarez1086
2 жыл бұрын
15:32 75% = 30mb 100% = 1GB???? yeah sure
@Beardgames
2 жыл бұрын
You can see a few seconds later I show you a 19 second clip which was 35GB. Try it yourself if you don't believe me, compression is very powerful 🙂
@bart-kay
2 жыл бұрын
Really poor, man. your video begins with a camera in it, where did that come from. If I add a camera actor, when I link it as suggested, it does NOT activate camera piloting. 2 minutes in, and you lose me. The rest of your video becomes of NO VALUE at all.
@Beardgames
2 жыл бұрын
If you follow the steps I do a Camera will automatically be created for the track, otherwise you can press the Camera button in the sequencer bar next to the magnifying glass and film icons
@qbrd2611
Жыл бұрын
What do you do if there is no "Cinematics" button? There's a Clapboard icon, but the only options there are "Add level sequence" or "Add level sequence with shots"? Why is everyone else able to follow these tutorials, but I can never get past step 1? Am I deficient?
@tom9380
3 жыл бұрын
Well done! There are not many vids on UE5 cinematics, but this is by far the best one I found yet - please keep them coming!
@Beardgames
3 жыл бұрын
Thanks a lot Tom :)
@paulc7107
5 ай бұрын
I don’t have “add master sequence”. I only have ‘add level sequence’ and ‘add level sequence with shots’. Really really annoying when trying to learn stuff and things get changed. Thanks anyway
@PaulMenefee
5 ай бұрын
@0:33 - "Add Master Sequence" is now "Add Level Sequence With Shots"
@Toxicc_Nightcore
2 жыл бұрын
great tutorial for some1 who needs a reminder of how things work kinda bad for 1st timers as you talk really fast just jump from 1 thing to another without any pauses and take no effort at actually pointing at things you talk about leaving me to pause and stare at the screen for a minute while trying to fiqure out what you on about after listening to what you said over and over again
@chaver28
Жыл бұрын
such a good video my brother :D i have 1 question and i really hope you can help me, so i have set up all my keyframes but i want my sequence to be longer, is there a way to make it longer without having to adjust every single keyframe afterwards?? i fucked up man
@Beardgames
Жыл бұрын
Haha thanks dude! You can extend your clip but you can't scale your key frames along a longer path if that's what you mean, you could always slow down time slightly if you want things to happen slower. Good luck chaver 😎🤘🏻
@chaver28
Жыл бұрын
@@Beardgames damn dude I was just trying to be lazy and not redo all my keyframes haha thanks for the advice anyway and you great manners just got me to subscribe 😁
@Beardgames
Жыл бұрын
@@chaver28 haha thank you brother it's appreciated!!!
@oliverbrown9634
2 жыл бұрын
When I lock to camera, I'm locked to the camera not the camera locked to me. At the start
@voctanvoctory5408
Жыл бұрын
This is legit the best tutorial i have ever seen. Really helped me and showed everything to get started very fast. Appreciate it man!
@BrianHuether
4 ай бұрын
Great video! Any tips on animating an animal character to walk along a path on an uneven mesh surface? Not for gameplay, but for film. Thanks!
@JustinLeeper
3 жыл бұрын
This was super helpful! Trying to educate myself on cutscenes in UE4, and this was perfect!
@Beardgames
3 жыл бұрын
Hey keep it up Lee! Hope to see some awesome cutscenes from you at some point :D
@JustinLeeper
3 жыл бұрын
@@Beardgames I directed cutscenes for 3 WWE games about 10 years ago, but I didn’t do any of the technical stuff. Just writing designing, and mocap directing.
@Beardgames
3 жыл бұрын
@@JustinLeeper that's so awesome dude I bet you'll be able to produce something seriously impressive once you've learnt the ropes in sequencer 😎
@ValleStutz
8 ай бұрын
Thanks for the tutorial! Somehow it does not work for me (UE 5.3.2) to add an animation to the Mannequin (+ skeleton). I can apply the animation but it changes nothing. The Mannequin stays in place. Any tip for me?
@nautilusjakob
Жыл бұрын
I still don't get it - I enabled root motion and have my montage created. My character walks in one place, in the BP. However in Sequencer, I have added the BP with a transform , Y axis 0 to 100, but the walking animation is not playing , when playing the sequencer. Like there is no animation... Can you help?
@thmswalters
Жыл бұрын
First 20 seconds of video references the "annoying things to watch out for".... Yep.... this is definitely a man that knows sequencer 🤣🤢🤮
@dankolevente
Жыл бұрын
I’m just starting with the sequencer, but based on your vid I’ll need a proper video editing software for decent results with no lag. Could someone please explain why that is and/or if there is any workaround?
@eyeflyplayz
Жыл бұрын
Hi! This was a great tutorial. I just had a question: whenever I render the video, everything in the scene disappears and the video ends up being a sky dome with some camera movements. Do you know why this happened?
@AndreanJapardi
7 ай бұрын
Hi, I want to ask, how do we make the cutscenes we make blend with our gameplay later? I mean, when the cutscene is finished, of course it will continue to the main gameplay, right? (to continue the game) well how do you make that?
@ManuelSantofimia
Жыл бұрын
Oh yeah! The root motion combined with montage and BP did open a whole new world for me in which it's much easier to animate. Thanks a lot!
@nautilusjakob
Жыл бұрын
I still don't get it, I enabled root motion and have my montage created. My character walks in one place, in the BP. However in Sequencer, I have added the BP with a transform , Y axis 0 to 100, but the walking animation is not playing , when playing the sequencer. Like there is no animation... Can you help?
@Rohit-xc7co
Жыл бұрын
Hey Beardgames, doubt: blueprints not animating when rendering in ue5. Please le me know how to resolve it. Thanks.
@EddyTheLion
Жыл бұрын
You can use obs to record everything and skip all this b.s. 😅
@Blonder_Studio
Жыл бұрын
can i add components to my character in the cutscene the same way i would do if i was editing a blueprint in its viewport??? cuz i am using UE's hair system so the hair for my character isn't actually connected to my character so yeah that's why im wondering
@mace2055
Жыл бұрын
As a beginner to Unreal it would have been nice to start with the scene setup. This tutorial felt like i missed part 1. Little things like where to find the camera actor would be nice. Thanks but this was completely useless to a new user.
@lmeier48
3 ай бұрын
thank you for the video! can you answer me if was possible to make a 2d film frame by frame, and use unreal engine for the enviroments?
@startupbenefits4519
Жыл бұрын
I create a simple animation in the sequencer. There were (no shot) files in the sequence using the movie render queue. Doesn’t creating an animation automatically create the shot? How do I create a shot?
@bruceleroy911
6 ай бұрын
question when Im rendering a video the file preset keeps showing up with a block border but I dont see it in yours or any video ive watched. how to I remove it and have a clean video?
@Hotberginaa
Жыл бұрын
I use a character to play; in game mode. He can run jump etc; but in sequencer I can not see him. is it possible to make a film while in the game mode? how to capture our main character
@EdRichardson-i6x
2 ай бұрын
Will Rishi be watching with us from his private jet, half way across the Atlantic?
@KensireGames
Жыл бұрын
Do you know how to play a level sequence after a boss fight or the actor is destroyed? What node should I use
@kudjo24
Жыл бұрын
3:16 I dont even have a shot thing to hop out of lol, how exaclty did you create a shot?
@dacarly1330
Жыл бұрын
I am trying to get a cinematic to automatically play at the beginning of a level, but it only takes my fades and my audio and does not use the cinecamera. Do you have any suggestions?
@virtual_intel
2 жыл бұрын
This is why I could never figure out sequencer, Yikes! it's far more complex then I once perceived it to be especially knowing that you can create blueprint events. Ultra well thought out tutorial.
@baluwa98
2 жыл бұрын
I'm a complete noob! what is this software? is it Unreal Engine which i need to download first?
@niezlykretik
Жыл бұрын
....and where is crouching position from thumbnail?
@iambrd1543
Жыл бұрын
So the tutorial works, but unfortunately it crashes when i attempt to render it as a movie
@onevoltten7352
2 жыл бұрын
16:50 BECAUSE YOU'RE USING UNCOMPRESSED VIDEO NO ****. Of course 10gb video files will lag versus 1gb compressed files, this is the most basic of basic.
@Beardgames
2 жыл бұрын
Well noticed my friend
@teacake450
Жыл бұрын
Are you using any retargeting? I am trying to follow, but things do not line up.
@thevakumar5914
3 жыл бұрын
After go through so many video tutorials finally i found what i want. Perfect!!! thanks creator.
@johngraham4248
2 ай бұрын
i only have option for level sequence, not master sequence. in ue 5.4
@UnleashedStudios
2 жыл бұрын
Very helpful for my assignment
@__-tz6xx
3 жыл бұрын
This music is distracting. I wish it was just your voice and no background music. The information is good though.
@Beardgames
3 жыл бұрын
I apologise Danny! Will lower it for the next one
@christopher6267
Жыл бұрын
You skipped over that you were running the actual game in PIE mode with the blueprints to activate those timelines. How does that connect back to using sequencer?
@Beardgames
Жыл бұрын
When you render the sequence your game will Play
@Kurdischerjapaner
Жыл бұрын
How can i add a sequence with cloth changing like gta or beat down ?
@almavillamediana1498
25 күн бұрын
Man you're awesome! Nice tutorial!
@cielocien
Жыл бұрын
ES MAS FACIL HACER DESPEGAR UN COHETE... GRACIAS IGUAL..
@activemotionpictures
2 жыл бұрын
Best video explainer out there. Great video, sir.
@Beardgames
2 жыл бұрын
Thanks man much appreciated 🙂
@bigbalticbox
2 жыл бұрын
Thank you very much for this. It was concise and you still managed to be thorough without dragging out any unnecessary information. Top tier tutorial
@xnnocence
Жыл бұрын
you didn't show how to animate the character 😟you showed how to load already made animation on the character what i want to know is how to get to move the rig of the character, how to create the animation and not load it ;-;
@Beardgames
Жыл бұрын
Yes my friend because this is a tutorial on Cinematics not animation, you can check out my blender animation tutorial on my channel if you want to know about animating :)
@FelixFleshyFriends
2 жыл бұрын
Why you are adding the keyframes for the focus manually if you can just track the object?
@Beardgames
2 жыл бұрын
Just another way of doing it my friend, maybe you want the focus to change mid shot and not track a target for the whole duration :)
@Ruggada
3 жыл бұрын
I'm trying to make a music video with lots of skeletal actors spawning>moving>disappearing to the beat of a song. Aside from fading the opacity of the actor over time how do you spawn>kill an actor? I have 100s of elements and will need several instances of each, so it will be managing about 10k actor instances :/ Please advise! (I'll paypal someone for some help within reason!)
@Beardgames
3 жыл бұрын
Hey ruggada so you'd use the "convert actor to spawnable" I go over this in the video just check the timestamps. This way your actors will only spawn when they're involved in a scene :) hope this help!
@Ruggada
3 жыл бұрын
@@Beardgames You're the best. I'll' try that today!
@fouadelsadany4939
2 жыл бұрын
i can't see the sequencer window , in windows 11
@karmapolice3335
3 жыл бұрын
iAM TIRED OF BLUEPRINTS IM unable to learn them ..i just want to do cool cinematics fck hw the fck can i learn blueprints just to make movies
@au-projects957
2 жыл бұрын
thanks for the amazing tutorial...helps a lot. but what about a realtime cutscene that we can seamlessly switch between gameplay camera and cutscene, is that possible in unreal engine, can you make a video about that? ❤❤🥂
@Beardgames
2 жыл бұрын
Great idea sir I'll definitely have to do a tutorial on that at some point :)
@au-projects957
2 жыл бұрын
@@Beardgames thank you so much
@MichaelHurdleStudio
7 ай бұрын
Well done!
@RickHenderson
Жыл бұрын
Double-click the first Shot. OMG why is this not taught anywhere :) Now I need to find a video to properly explain shots and takes.
@justinnixon5823
Жыл бұрын
this is the most difficult things to do.
@justinnixon5823
Жыл бұрын
so you cant got pass the red line
@ipfilms6168
2 жыл бұрын
the .avi format has always the highest data sizes. Use quicktime or the standard for movies h264 which is used for movies. The sizes should be way lower and the quality is still good
@petertremblay3725
2 жыл бұрын
Using avi is pretty lame for rendering!
@ipfilms6168
2 жыл бұрын
@@petertremblay3725 I didnt say to use avi. Avi is a not comprimized data format.
@petertremblay3725
2 жыл бұрын
@@ipfilms6168 Maybe i heard it wrong but one have to have 100 TB of space for this! loll
@eberlekim8763
2 жыл бұрын
I created a sequence and added a metahuman rig to it (with Track). I've added a camera and animated the rig. I've saved the project, but when I open the project again, there's no camera anymore and inside the sequencer is nothing. Can't find my animation. All other changes (like moving objects in the project or adding new materials or blueprints are saved, but the sequencer is empty. I am a bit confused and disappointed, because I honestly don't know what I did wrong.
@recontastic
Жыл бұрын
Great tutorial I was able to figure out what I needed within the first 5 minutes of the tutorial!
@Beardgames
Жыл бұрын
Love to hear that brother!
@gladiyit6771
Жыл бұрын
ty
@erikx8173
2 жыл бұрын
Hello, I'm having a problem trying to render a frame sequence for a television scene not gameplay in UE5 (CITY SAMPLE). When I set up the scene in sequencer the scene will playback perfectly (In Sequencer). But when I try to render out the frames sequence, sometimes it will render a Different / Wrong Camera or the camera will be facing the wrong direction even though it"s key-framed to face the right position. I've tried correcting the bindings but still get the same result. What are your comments???
@dmrm2161
2 жыл бұрын
When I render (output avi file), I have all the scene, but not the skeletalmesh actor. Maybe you know why ?
@FF-FAN9999
2 жыл бұрын
Is it possible to play animations on the player character or npcs in the world? I'm thinking how would be possible to transition from game camera to cinematic and then back smoothly to have game camera and back to gameplay
@hadidunreal9840
2 жыл бұрын
how to download toturial??
@conbuch9758
2 жыл бұрын
I tried to add root motion animations into my sequencer, as well as the root motion animation montage version, and it keeps snapping my character back to the starting location after one iteration. Its driving me crazy. Any ideaS?
@ksenja.
2 жыл бұрын
Thank you man! That's extremely clear and nice tutorial. I totally love it. And thank you for special tips and tricks, it made my learning path through Sequencer a breeze!
@Beardgames
2 жыл бұрын
Anytime Ksenia glad it helped! Thanks for supporting the channel :)
@teacake450
Жыл бұрын
ops... Wrong video
@MultiMam12345
2 жыл бұрын
No compression means less strain on the gpu. i-frame codecs like ProRes or cineform give you 10 bit quality dynamic range and relative smaller file sizes. Your playback drive just needs to be able to playback the datarates. The files ate big, but you will not have quality decrease until the last stage. And you can always you with proxy version in Davinci. A small file is compressed heavily and is meant as a delivery codec. Not an editing codec. Its heavy on gpu for editing.
@fandrawerNgundam
2 жыл бұрын
do we really need to render to video for cutscene? is it possible to use the cutscene as it is like an in game cutscene? for example like Metal Gear solid V, where the cutscene is real time and what the player equip will show in the cutscene as well.
@Transcriptor
2 жыл бұрын
A big thank you for this excellent tutorial, well done 👍 Additional help for macbook pro M1 (2022) users: Click "Command F11" for windows full screen toggle , same as drop down "Immersive Mode". Also if a camera preview popup is an issue try top left options: Viewport Advanced Settings/Editor Preferences/LevelEditor/Viewports untick "Preview Selected Cameras"
@julienandrus4169
2 жыл бұрын
I'm just gonna record live action full motion video cutscenes, because I can't animate
@Sheldinator
3 жыл бұрын
hi, i was wondering how i can trigger a cutscene when i click on a button in a widget. thanks
@birdonfiremedia
2 жыл бұрын
Great tutorial. Rather than using AVI with low compression and getting huge file sizes, might be better to do Quicktime with Apple ProRes 422HQ encoding. That is good enough for broadcast and a lot smaller than 100% quallity AVIs. Will play back on a normal system as well, without lag.
@hengjian_jackzhang1045
2 жыл бұрын
Thank you for the wonderful video! But I'm wondering if there's a way to record all cuts simultaneously, i.e. same action recorded with different cameras. Thanks!
@jjcaratino
Жыл бұрын
WHAT?????????
@james.a.delancey
2 жыл бұрын
Great video, but how do I open this project? That would have been really helpful
@HeroDestrin
3 жыл бұрын
Question: How do you animate your characters? Not using blueprint. I'm extremely new to Unreal and attempting to learn how to make a cinematic city background for a green screen video. I need animations on a few things, including a big robot. I don't know how to model a big robot, or rig it, or animate it. Please help me I'm lost lol ;-;
@Beardgames
3 жыл бұрын
Unfortunately the best way of doing it is by animating my friend! I've got a tutorial on rigging and animating if you need :)
@HeroDestrin
3 жыл бұрын
@@Beardgames Oh yay, awesome!
@spvs8914
2 жыл бұрын
Thank you for the effort and learn alots form here. I have a questions of the key frame area, if i have multiple keyframe , and decided to extended them proportion, is there any tips or tools to do that? cause been looking for it for a while
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