Unreal Engine 5 Meta-Human with Hi- Fidelity digital human is a real game changer, this is a character rig with Meta-Human. Full Tutorial here: flippednormals...
You can check this one as well bro.kzitem.info/news/bejne/q5WdtYawf4eerIosi=gkzaC7DgyR8mAkpE
@StillSameSharkk
Жыл бұрын
This is amazing thanks for sharing!!!! I don't know metapipe before!!!!
@JonCG
Жыл бұрын
Cheers, bro.welcome to the club
@Средоточие
Ай бұрын
hi, why did you initially work at marmoset and not immediately at unreal?
@JonCG
Ай бұрын
Marmoset is just playing around hehe,render is on Unreal
@Средоточие
Ай бұрын
@@JonCG thnx
@jamesgary8897
Жыл бұрын
This is Fantastic. Thank you
@Drakmour666
5 ай бұрын
So there is no other way than using Metapipe to retarget the Metahuman face keys for futher face animations and expressions?
@revoprod-h6k
9 ай бұрын
Hi sir, were can we buy your plugin?
@joseelmersilvafernandez1806
4 ай бұрын
bro,y donde consigo el metapipestudio?tendras algun link para descargarlo?
@TilkboyLabo
Жыл бұрын
Good job! Awesome! Very nice!❤❤❤
@JonCG
Жыл бұрын
Thank you
@funkwolf
7 ай бұрын
Nice work! Im curious about the texturing, did you use the metahuman skin texture as a base in Substance?
@JonCG
7 ай бұрын
Thank you. Yes
@jamesgary8897
Жыл бұрын
Jon could you do a video on how to get those Pixar/Animation eyes in Unreal. I've got a project and having a lot of difficulty with that. I emailed you.
@JonCG
Жыл бұрын
Thanks bro.got it you can check your email.
@BraggsTippingPoint
Жыл бұрын
How did you auto rig your mesh with the metahuman controller so easily? Is the automatic rigging and weight painting that good?
@JonCG
Жыл бұрын
Yes because its Meta human rig i used.
@elvismorellidigitalvisuala6211
11 ай бұрын
Cool! So metapipe can set up a MH rig to any face even with another topology?
@JonCG
11 ай бұрын
Thank you. That is the current limitation of MetaPipe right now. It should be Meta Human Topology
@elvismorellidigitalvisuala6211
11 ай бұрын
@@JonCG so which is the difference with mesh morpher plugin?
@JonCG
11 ай бұрын
@@elvismorellidigitalvisuala6211 Mesh Morpher in the other is more limited,if your Maya user you don't need Mesh Morpher ever,im a Mesh Morpher user before i found MetaPipe is more way better on my workflow
@elvismorellidigitalvisuala6211
11 ай бұрын
@@JonCG I understand now, I've seen some videos, I?m not a maya user unfortunately I use blender, I really want to learn how to use Metapipe, the free version it works too? I need a tutorial thanks :)
@JonCG
11 ай бұрын
@@elvismorellidigitalvisuala6211 Free version,Yes but its alot of work
@LordYodel
6 ай бұрын
does metapipe only work with Maya?
@JonCG
6 ай бұрын
Yes
@impact4th
9 ай бұрын
so.... how and share?
@JonCG
9 ай бұрын
the full tutorial coming, please be patient,thanks
@impact4th
9 ай бұрын
@@JonCG yo ok bro thk!!! :)
@chBd01
19 күн бұрын
Hello is metapipe free download?
@JonCG
19 күн бұрын
@@chBd01 no, bro.
@chBd01
19 күн бұрын
@@JonCG is there anyway that we could replace metapipe into something else?
@JonCG
19 күн бұрын
@@chBd01 yes
@lagonzaco1
5 ай бұрын
im using the free version of metapipe , Where i can found the DNA modify? thanks!!!
@ChandraBhushan512
5 ай бұрын
how to install metahuman free version plugin in maya , can you please make the tutorial on this topic
@junechevalier
Жыл бұрын
Metahuman is indeed a game changer
@virtualfilmer
Жыл бұрын
This is awesome. I’d love to have a quick list of the steps you took, with what software? It’s zbrush to substance 3d paint to Maya (with metapipe plugin) to unreal, is that right? Any other plugins or extras you used? I’m also interested to understand the body situation. :) did you end up making a body?
@JonCG
Жыл бұрын
on the sytlized character i will show on the body,Yes i use Zbrush,Maya,MetaPipe and substance Painter.
@JC-ov8ko
4 ай бұрын
You don't explain where you got the head model from. Is it from unreal or did you retopo the mesh in zbrush?
@JonCG
4 ай бұрын
Base mesh from ZBrush
@jayantvyda2554
Жыл бұрын
This pipeline is just mindblowing. Great job man. Bring us the metahuman body customization aswell please
@JonCG
Жыл бұрын
Thank you.Yeah sure no problem
@JonCG
Жыл бұрын
Hope you check this one Bro.kzitem.info/news/bejne/q5WdtYawf4eerIosi=gkzaC7DgyR8mAkpE
@ackeemd1
Жыл бұрын
Thanks for sharing, I just wanted to ask a few questions. How customisable is this? e.g. if I wanted to make huge and small characters, would this pipeline easily create those skeletons with varying scale and proportions and would it be as straight forward? In some of your other videos it looks like you just star modelling and don't worry too much about using the metahuman base body and head, does this pipeline work with any topology?
@JonCG
Жыл бұрын
Thanks for passing by my channel.1, do your modeling first and 2. use the meta-human as your retopo mesh by wrapping it on your hi-poly mesh. hope this helps, thank you.
@ackeemd1
Жыл бұрын
@@JonCG appreciated bro
@johngriffith2907
10 ай бұрын
How does the MH face rig figure out the topology so easily? You selected the one button and it automatically adjusted the MH rig for your new face geometry.
@billionaireknowledgeskills3554
Жыл бұрын
Please make little boy which we watch on tv cartoon channel🙏🏻
@healthystation7811
Жыл бұрын
This is Dope man. Hoping this video reaches everyone who uses metahumans
@JonCG
Жыл бұрын
Thank you ,please like and share bro😊
@AdrianoOliveiraUFC
Жыл бұрын
Outstanding! Can it be done with Metapipe free?
@JonCG
Жыл бұрын
yes but a lot of work man
@yasirutamsisi3760
10 ай бұрын
amazing😍 Are you use free version of the metapipe ?
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