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In this video we talk about the Unreal Engine Multiplayer Framework. We discuss the most relevant multiplayer classes such as the GameMode, GameState, PlayerState, PlayerController, Pawn class (Character), and the relationship between the PlayerController and Widgets.
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We also take a look at which classes exist where:
- Server Only
- Server & Clients
- Server & Owning Clients
- Owning Clients Only
#UnrealEngine #Multiplayer #Framework
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Негізгі бет Ойындар Unreal Engine Multiplayer Framework | What to program where? | Multiplayer Tutorial Series
Пікірлер: 131