Update: I uploaded an updated UV unwrapping tutorial that includes UDIM and UV Packer. Here's the link: kzitem.info/news/bejne/lHqanJ54nYegZWk
@joeguido2931
11 ай бұрын
The best and most comprehensive yet short video on uv unwrapping I’ve seen and it’s from a robot
@The69Health
6 ай бұрын
2:38 I forgot about pressing L. This just saved me so much time! Subbed.
@edgarallanyee
6 ай бұрын
thanks 🙂
@Scriptures_K
Жыл бұрын
Thanks for the video, Edgar. Nice pun towards the end as well, lol: "and this *wraps up* this video".
@edgarallanyee
Жыл бұрын
🤣 or unwrap? 😆 pun unintended though but nice catch lol
@ScottRuggels
Жыл бұрын
Thank you. This has been one of the most concise and useful Blender UV tutorial. I had to scrap the UVs on a project I was working on, and redo it, using your far superior methods.
@edgarallanyee
Жыл бұрын
wow. thanks man. I'm glad this has been helpful!
@thomasbarber1808
7 ай бұрын
Finally! The best UV tutorial I've found for an actual organic character. The actual answer to the question I had was how to make the UV island symmetrical as one of my UV islands isn't and you answered that simply... 🎉
@infin-ite
3 ай бұрын
genuinely the most helpful tutorial by far. I was having trouble understanding the whole concept in general but when you compared it to the seams in clothing I instantly understood how I'm supposed to do it
@edgarallanyee
3 ай бұрын
wow that's cool!
@infin-ite
3 ай бұрын
@@edgarallanyee :)
@ccbred
Жыл бұрын
Why is this so much harder than making an actual model
@KevSon29
Жыл бұрын
This is my first time doing a UV map and it sucks.
@chimpwimp9407
Жыл бұрын
That's because you're using Blender. I know people like to harp against Autodesk a lot but as a person that grew up on maya, I've noticed that in Blender it takes extra steps to do simple tasks. For example: When adding a checker board in blender, you have to go to the shading editor and apply a node and then add the checker board. In maya all you have to do is select the the checker board icon. Overall, Blender is good in certain areas. I like the way their layout is setup and weight painting is a bit easier. I also like that you can just select all your texture maps and drop them on your mesh with ease. However, time and time again Blender does things like making you click multiple add-ons before using a tool; taking you through numerous menus for simple tasks, making you buy plug-ins that range from $1-$100, etc.
@Allianzee
Жыл бұрын
Unknown
@jager54
Жыл бұрын
@@chimpwimp9407Still not worth to dump in hundreds of euros per month for a subscription, atleast addons are a one time purchase and optional.
@Omnivoid22
8 ай бұрын
blender is completely free tho. So charging for some plugins is ok. Blender also doesnt specialize in one thing. IT can do it all. Where as you have other prorams who specialize in x thing. So oc it will do something better. Blender is ine. Every programs has its own way o doing whaever it is. @@chimpwimp9407
@princessthyemis
Жыл бұрын
THANK YOU SOOO MUCH!!!! My UV menu was gone and I couldn't figure out how to get it back! You're a life-saver!
@alejandrohuerga7736
Жыл бұрын
Finally someone who explain concisely, and reducing time. This tutorial is pure gold! Thanks
@atomicshrimpFT
Жыл бұрын
Simple and straightforward. Really helped me! Coming from maya and trying to be able to use both softwares
@misberave
2 ай бұрын
Man this AI voice is soothing as fuck! And amazing tutorial! I was immediately able to unwrap my clothing piece
@hypingbts
9 ай бұрын
finally someone with a difficult model
@ZeroDean
2 жыл бұрын
Great video. Do note, that you can simply add seams to one half of a symmetrical model and then mirror those seams to the other side using the selection menu. So you *can* use live unwrap and other features without worrying about deselection.
@edgarallanyee
Жыл бұрын
thank you for this note 🤠
@themysteriousfox3767
7 ай бұрын
Very good quality video, I was impressed at how easily you explained it.
@AndyRuls_01
Жыл бұрын
Es un video muy bueno, recomendable para los que no sepan y quieran aprender a hacer texturas
@ericoftheotherworld1525
Жыл бұрын
I feel like UV mapping, and editing in Maya is so much better, you don't have to got through all these extra steps for the checkered image, it's just a button. Also, the 3D cut and sew tool is awesome.
@edgarallanyee
Жыл бұрын
that's true.
@4n0nym0u5
Жыл бұрын
Blender can, and should, implement this by default. Blender IMO is better than any other software out there because it's free and I'm a poor fvck.
@mikerusby
Жыл бұрын
if you install textools, it has a 1 click checker texture, in fact it has 3 different ones
@TalhaRiaz197
2 жыл бұрын
This is Amazing Please Make Character Sculpting in Parts Please I will be wait for it
@Hyjer
Жыл бұрын
Oh my god, thank you so much for the tutorial😭
@JoaoVictor-vd9fn
Жыл бұрын
Life savior tutorial. Thanks
@creptulo
10 ай бұрын
This video is gold
@VadikMironoff
5 ай бұрын
This is really cool, thanks.
@RubyRoks
8 ай бұрын
2:26 I've been struggling to comprehend where to add seams on my model since, like a normal person, i have no idea how to effectively skin a human (that came out far more macabre than intended). Anyway, this comment about thinking about clothing seams made that click. Thank you so much :D :D :D :D :D
@UnityVista
Жыл бұрын
very helpful trick thank you
@ThomasLach-trader
2 жыл бұрын
Thank You, the first tutorial showed what i was looking for, the only lack was showing seems on the done model to get a general clue where to place them to get such as result.
@Luizfernando-dm2rf
2 жыл бұрын
Agree, aside from learning the actual method to create the seems, seeing the end-result was the most helpful thing in this video :D
@rhysdaboy
6 ай бұрын
Thank you. All these people with 40 min videos that dont explain anything
@ssscrm9828
Жыл бұрын
fuuuucking hell, finally a video that actually helped me learn this shit, thank you so much
@3Dgregor
Жыл бұрын
Very usefull tutorial. Thank You!
@projectangryman
2 жыл бұрын
Great video! Thanks a bunch.
@lowehandell750
11 ай бұрын
yeah, but how do i REMOVE the black and white pattern so i can begin with my texturing, pls help
@Art_of_Kota
5 ай бұрын
I loved this video and it help a lot. Tho I'm not sure where to go after this in order to paint my model. Plus the stretching of the texture map seem to not really effect the model in the texture paint tab.
@edgarallanyee
3 ай бұрын
I'll be upoloading a texture map painting video. That'll be part 4 of the most recent Peashooter upload I did.
@drawtheword7590
6 ай бұрын
gold
@3DRasengan
2 ай бұрын
OMGGGGGGGGGGGGGGGGG THANK YOUUUU
@Omnivoid22
8 ай бұрын
Am i supposed to have applied my mirror modifier BEFORE unwrapping ?
@franciscafernandezcordero1388
8 ай бұрын
when i mark a seam it dosent makes a separation from the model and when i press L to select it it selects all, am i doing smth wrong or its different in the newer versions?
@AnTyKlada
Жыл бұрын
Amazing thanks lots
@niyasnk-bu4sd
Жыл бұрын
Finally I got Bro I am crying
@bloop6111
2 жыл бұрын
Thank you! this was really helpful and easy to follow
@grzeskowebazgroy9845
2 жыл бұрын
Dziekuję
@Omnivoid22
8 ай бұрын
The thing ith uv unwrap tutorials is that dont really explain where to put the seams and why. They just say this marks this as seam and then you click unwrap. Im still not learning the why part of it and how it works. So im left to have to copy your seams and i dont know why
@xnnocence
Жыл бұрын
thats such a great lesson but i have a question concerning the quad model you have, could you please explain how did you make the entire model in such a clean quad geometry? my models are usually a total mess triangles everywhere and i dont know how to clean them but i know its possible somehow
@catharsis8338
Жыл бұрын
10/10
@digiscience3508
Жыл бұрын
Will you teach us how to texture this in a realistic way in substance painter?
@eyemohini
17 күн бұрын
hello! why when I click off my model the uvs don't show in the uv editor viewport?
@edgarallanyee
15 күн бұрын
Go to the UV Editor's upper-hand side of the screen. If you see the double arrow pointing to the opposite direction diagonally, enable that while the vertices or edges are selected
@eyemohini
14 күн бұрын
@@edgarallanyee that worked, thank you very much!!
@OpalaMoon
8 күн бұрын
@@edgarallanyee Is it the Gizmos? It is enabled yet i still am having this problem... I am looking around and im not finding anything other than it that needs to be activated.
@mikerusby
Жыл бұрын
The only problem is that all the relax tools are not 'angle based', they are 'spatial based', so its hard to get all the little checker squares the same size like you can in 3ds max. Not sure what the solution is without buying exra addons
@edgarallanyee
Жыл бұрын
After doing the Unwrap command, a window with label Unwrap appears on the lower-left side hand of the screen. If you click that, it'll show you extra options which includes the Method drop-down menu. There's Angle Based and other option is Conformal.
@lando6583
Жыл бұрын
great video, so much better than the average blender blowhard on youtube!
@acenotfound11
Жыл бұрын
i cant just understand a thing that how do we know what side we have to make seam
@edgarallanyee
Жыл бұрын
The placement of seams is similar to the logic of placing of seams on shirts and pants and other clothing. Place them in areas where when unfolded, will give the best flattened version of that UV Island
@teukuaulia4270
Жыл бұрын
how did u show UV in edtior while not selecting any faces on the mesh? mine only showing if i selected some faces/edges/vert
@edgarallanyee
Жыл бұрын
In the UV Editor window, in the upper-left hand side of the screen, there's a button called UV Sync Selection. It has a double-arrow pointing diagonally. Maybe try turning it on and off
@scud7722
Жыл бұрын
How can I activate the wireframe in the sculpt mode or any other, like yours, clean just the lines? (not like in the edit mode with the dots)
@edgarallanyee
Жыл бұрын
Hi, I posted a screen shot in my community post on how to do it.
@TheDmDark
Жыл бұрын
5:25 so at this time stamp, I would need to find "node wrangler" in order to get the UV square map like you did when testing to see how it's stretched and hows it's not, etc? Or do i need to find a specific UV map texture to make this possible?
@edgarallanyee
Жыл бұрын
no need to find a specific UV map texture. There's a built in UV texture in Blender. I'll post in community
@edgarallanyee
Жыл бұрын
Here are the steps www.youtube.com/@edgarallanyee/community
@velboi3823
Жыл бұрын
What if there's nothing in the UV section?
@edgarallanyee
Жыл бұрын
Nothing shows if you are in the Object Mode. You should go to the Edit Mode
@otaviocaetano9997
Жыл бұрын
too low volume of audio.
@GoGoGoGo313
Жыл бұрын
Thanks and sub
@adrianmartinez8125
6 ай бұрын
Man I can't shake the sensation that the next sentence its going to start talking about how his wife cheated on him xD
@MariusJurk
16 күн бұрын
1
@ΧρήστοςΦιλιππίδης-θ5ω
Жыл бұрын
not good it doesn't say where we should mark seams and unrap in general so that we could learn something it just shows step by step without explaining, dissapointed.
@aeonianosiris6563
Жыл бұрын
they literally said to mark seams like the seams on clothing
@Dr.GreenD17
Жыл бұрын
your volume is too low.
@VualDaZart
6 ай бұрын
I'm sure it's a great tutorial, but man I cant listen to that robot voice, it's unbearable
@HensMclag
9 ай бұрын
its vid is bad
@MrKiraBR
2 ай бұрын
You're awesome, thank you!!
@mikekontonikola5331
Жыл бұрын
Recently transitioned from maya to blender, this video is going into my essentials bookmark thank you!
@Omnivoid22
8 ай бұрын
I seea a lot of people doing that. Whats the reason for you making that transition?
@epickillerboy200
Жыл бұрын
for people who are working in blender 3.6.0, once you all left click, press U and mask option will be there 👍
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