#determinant #basebuilding #survival #openworld
I wrote a custom vegetation shader to allow it to respond to touch and wind. Ironically, most of the shader is about handling wind and not shading itself. There are just so many ways leaves can move in wind and accounting for these is key to making it look realistic.
Determinant is an open world survival game set in the future which is still under development. Visuals are placeholders, not final and may be completely different in the final game. Release TBA.
Wishlist now:
store.steampowered.com/app/14...
Негізгі бет Ойындар Vegetation that reacts to touch, sways and flutters realistically in the wind
Пікірлер: 5