It took me quite a while to figure out how to build the top hat in a way that didn’t look bulky, but didn’t shake too much either. I’m pretty happy with the end result, although a chunk of it is blocked by other track in this video. Why did I film it from this angle???
I know that I put the zero g roll as a clockwise rotation, when it rotates counterclockwise on the real coaster, but I thought it looked cooler this way.
A massive trick that helped in supporting the track on both the top hat and the zero-g stall is using the 45° connectors to attach additional flexi-rods to the spine, allowing the track to hold its shape rigidly.
Do you think 3 updates is unnecessary, or it’s better so you can see the progress? Somebody tell me in the comments, I’m open to any feedback!
Thank you for reading the description. I ran out of cookies, so here’s a lollipop instead 🍭
Негізгі бет Ойын-сауық VelociCoaster - Update 3
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