These videos were created with a video synthesis program which I wrote. The first version was in Rust, the second in C++, and the latest version was written in Swift and Metal shader language. No AI. Nearly all of the videos are loops.
My program generates a random tree of functions from (x,y) to (r,g,b), and emits shader code for the GPU. Movement comes from interpolating between several vectors of parameters that are used by the functions.
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