Not too much progress on the renderer the last few months. i've been looking into an alternate indirect light solution using voxels which I'll use in this project if it proves viable. For now here's a new lamp from Carlos, the artist who made the weapons in my splitscreen multiplayer engine. I've been waiting on this model for some time now, it's actually a masterpiece. Plus I did some work on the Macbook.
Discord: / discord
Негізгі бет Vulkan Engine Dev Log 3 - Implementing MacOS
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