Mad respect for still uploading some of the best RTS footage in all of history.
@Ziegfried82
Жыл бұрын
Spoilers below: Classic way to win as humans vs orc. RUSH! Orc players are so obsessed with getting to bloodlust I won a ton of games doing that. On maps like this I preferred 2 rax with some archers in my comp though with a ballista. Absolutely wrecked the average orc player who thought grunts/ogres/towers would save them. All your games are clean macro love to see it. Clean macro in RTS wins so many games.
@metalhead5284
Жыл бұрын
Cool to see cpt.claw still playing. We go back.
@itranscendencei7964
Жыл бұрын
Enjoying the new maps. :)
@ericschaab5135
Жыл бұрын
He was not able to expand. Great play!
@Dnw15
Жыл бұрын
Warcraft memang GAME YANG KEREN DAN BAGUS❤I LIKE IT
@blakep1444
Жыл бұрын
How many people are on these servers nowadays, I haven't played since 2008 or so.
@u8t3io3p
Жыл бұрын
at evening if there is 30 people its ok
@visbaluz
Жыл бұрын
Like 3000 years after and still no 1 made a patch to a) make archers /a trowers not suk and b) balance frigging humans vs bloodlust. Good game .
@u8t3io3p
Жыл бұрын
how you would change archers? you cant balance them, if they hit to fast foots are useless, or even knights, so it will be archers and mages, archers are good in defense, not offense
@visbaluz
Жыл бұрын
@@u8t3io3p wow the mith himself .. nice ! Ive seen lots of your games and the likes of virus .. superb. .. it can be done for sure. In the case of archers . Yes you can increase their rate of fire while decreasing their movement speed AND/ or turn speed. The goal is to limit their micro capabilities and avoid what you stated (them replacing footmen/melee) The bloodlust part is also doable.. for once fix the bug that cuádruples the BL damage. You can also : a) reduce ogre speed once upgraded to ogre magi. B) increase mana cost of BL or ogre magi mana pools C) reduce armor from ogre magi, d) aoe paladín heal (like exo) e) increased ogre magi unit cost.. MANY things can be done to achieve a more healthy game and not a 9 to 1 orc vs human ratio. (These are just examples) :)
@u8t3io3p
Жыл бұрын
we were talking about archers, so you want make them as catapult? still would not worth, they would be good as defense
@visbaluz
Жыл бұрын
@@u8t3io3p sir it sure can be done . Am a broodwar player and the principles aply there . Ranged units tend to move slower than melee , ie: dragoon vs zealot. The goon is initially faster than the zealot , but once legs are researched , zealots win a similar suply food (with similar levels of micro) . Back to archers. Make em slower . Lets say (for example) the same movement as peasants with faster attack rate (damage can be adjusted). You could bring archers on offense by giving them a reasonable melee meatshield. It sure can be done. Anther thing to not fear making archers better would be the "wasted" misile sindrome.. the fact that múltiple misiles get lost when targeting the same dead unit should help to keep their dps not so high , even when increasing their attack rate as sugested.
@u8t3io3p
Жыл бұрын
they got allready same move as peasants, you just showed you got no idea about game, still you dont understand that if footman can kill archer, archer will be not usefull, if you setup archer can kill footman, footman will be useless, its not SC where you are making 200/200, you attack most the time with 9 units not 1a2a3a4a5a
@jarek7159
Жыл бұрын
Jak to jest, ze czasami jest czarny a czasami jasno niebieski w twoich grach
@u8t3io3p
Жыл бұрын
Tylko na forest nie ma czarnego
@jarek7159
Жыл бұрын
@@u8t3io3p jo, bo wy GoW zazwyczaj na forest gracie to i czarnucha tam nie ma w tym HD modzie, jeśli nic mi sie nie pomylilo
@u8t3io3p
Жыл бұрын
no bo wiekszosc "pro" giereczek jest na gowie forest, to troche nie fajnie przegrac bo nie zauwazyles koloru xd
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