Water FX simulated & rendered in Houdini, and composited in Nuke.
A workshop I followed from here: www.thegnomonworkshop.com/tut...
In this project I went through the entire water FX workflow, including flip simulation and surfacing, whitewater sourcing and simulating, Solaris rendering, Nuke compositing and postprocessing. More importantly, I learned a lot of optimization techniques and production tips such as efficient caching, culling, TOPs procedural workflow, rendering performance optimization and more.
Here is a review of what I learned: • Houdini Water FX Learn...
Thanks a lot to @MiguelPerezSenent and the Gnomon Workshop.
#sidefx #houdinifx #houdini #solaris #karma #vfx
Негізгі бет Water FX in Houdini
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