Sorry it's been a while! I've been recording an interview series in LA, of which the first episode will go up in a couple of weeks. Hopefully that makes up for it ;)
@stuarteliason8093
6 жыл бұрын
Can’t wait
@ThunderDraws
6 жыл бұрын
hehe I already know what you were up to, can't wait! ;)
@creedolala6918
6 жыл бұрын
Good to see you back, look forward to these ^^
@kirillgromadko
6 жыл бұрын
I learned really useful tips from your video Blender Guru ! Also, I would like to ask you if you can, please, do a video for us on how to model a character on Blender!
@MultiMirs
6 жыл бұрын
Hey Andrew, where can i buy your Poliigon shirt?
@Mark_5150
6 жыл бұрын
In the first image, the bathtub is facing the wrong way. the higher side is to lay against, so the user would be looking at the corner. If it's mirrored it would show more white and help balance the image a bit.
@mmnissanzroadster9
6 жыл бұрын
That's what I was thinking lol
@becool365
6 жыл бұрын
My Critique as an architecture student: Image one : -The flooring is the wrong scale and it needs to be smaller, you also wouldn't live a hole like that in the corner because that is a mouse home. -You would also rarely put a wooden floor where there is a bath, as the steam and moisture causes it to warp very quickly. -The cabinetry doesn't match, different drawers, tops and legs. Image two: -The mirror is going to fall over, it hasn't been fixed right. -The toilet doesn't have it's internal proportions right, the reservoir is bigger, seat is wrong shape so on. -The bin is going to get kicked around. -The window needs more clearance from the wall detail this is to avoid water retention from condensation, the poster is done right the window isn't. You usually wouldn't have such low windows there either. Image Three: -Odd size floor, surprisingly sized correctly to a too big size plank -The table will be sooooo wobbly -Tiny drawers in the cabinetry -Electrical switches aren't safe -You wouldn't put these kind of recessed curtains in the kitchen as that retains vapour. They will end up as oily rags, especially if they are recessed as they are. Image Four: -Cool texture, if it was in your house, you would paint over it. Neither would the floor be capable of being clean with that kind of destroyed paint. -You will get moss here due to the lack of finish on the planks -Wrong kind of windows, they have lintels on where as a timber structure won't, or at least not this kind. Also the wrong size. Size it depending on which country this is in. This looks like almost Netherlands sized. But they don't use those English glass panes. - The mirror is going to fall over. Image Five: -Impossible windows. Seriously. -You also wouldn't put cabinetry like that in front of the windows. Reason being less light in the room if it gets bounced right out. - The bed is flimsy.
@becool365
6 жыл бұрын
Hope this is useful to someone! :D
@sparrowthenerd
6 жыл бұрын
becool365 as someone who has no experience in architecture, why are #5’s windows impossible? The Luxor in Vegas has slanted windows. My old house had slanted windows...
@mmnissanzroadster9
6 жыл бұрын
How can you tell that a bed is flimsy, a table is wobbly, or a mirror will fall down? I definitely question the mirror remarks because it could be hanging on a nail in the wall like an artwork.
@stephengonzales3566
6 жыл бұрын
First of all, your critique is based off of lack of general knowledge and experience. Helpful hints maybe, but constructive criticism it is not. Image 1: flooring scale is irrelevant. If you follow any interior design then tiles and or wood planks can range from small to huge. Currently working on a project where the floor tiles are 53"x113". However the wood in the bathroom is a no-no due to water damage. simply change it to a dark tile, easy fix. Also the lamp positioning is just horrific. Stick to no lamps, or over mirror, always. Image 2: Mirror falling over? Not only is this not visible at all in real life or CGI but i cant for the life of me figure out what the hell you are talking about. Toilets come in many shapes and sizes, your lack of knowledge on every single toilet made doesn't make his choice bad. Ever heard of low flow toilets? ya, smaller reservoir. And i totally disagree that the toilet should be closed, I love the effect that these small but totally real details bring to an image. Window clearance from wall detail? No, we install plenty of windows with trim that sit right on or above the trim detail. Depends on your client but its acceptable. Image 3: Flooring size OK, i personally prefer larger plank tiles anyway 6-10 inches is regular for flooring. Table too wobbly? What in gods name are you talking about? Again, irrelevant comment with no validity. Drawers too small? I'm worried that you don't understand scale, like at all...and as an architecture student that's kind of a must-have. But i digress. Electrical sockets are safe, minimum 16+" above Finished counter, not to mention he doesn't have a sink there so it likely wouldn't have to be a GFI. Also it looks like its not in the USA so some codes wouldn't apply. I'm just happy he actually put them in the render at all. Image 4: Again with the mirror crap... Im lost. But obviously you dont understand artistic choices when it comes to renders. Obviously no one could or would live in a room painted like that, its not the point. As for windows, im just glad you are still in school so you have time to learn. You know you can order any window from anywhere in the world now days!? They are not country restricted nor does the framing dictate what is allowed for a window, this statement alone hurts my brain. Windows usually are dictated by the style of the house. You can have a dutch colonial house in the middle of florida if you wanted, just shush with your nonsense. Image 5: Absolutely not impossible windows. Seriously. If you think ANYTHING is impossible in architecture you are a fool and should change fields. Seriously go fucking search google for 20 minutes and you will find 50+ REAL windows just like that. His cabinetry is also acceptable, although i wouldnt make it that high due to that fact anything you put on top of it would hit your windows, but still acceptable. As for light bouncing "out" after it hits that..... Where did you learn geometry? at no angle of the sun would light bounce out.... again mind boggled. Bed flimsy? you mean the sheets and comforter? Yes they could be "puffed" up a bit but for the image it works. Grow your vocabulary and pay attention more in school before you start giving your bullshit "critiques" to anyone else.
@becool365
6 жыл бұрын
I sure hit a nerve huh.
@derstreber2
6 жыл бұрын
Thumbs up if the sticky keys scared the ever living crap out of you.
@KarlPiper
6 жыл бұрын
The bath faces the corner of the room :(
@PaulPaulPaulson
6 жыл бұрын
Karl Piper The first thing i noticed, too! Makes it look like it is not used and the owner had no better place to store it.
@KingKong19100
6 жыл бұрын
Nothing would make this feel more like my home bathroom then adding a plate of ribs right next to the tub. Perfect image
@Coffeehouse1977
6 жыл бұрын
Ohh, that sticky key sound at 23:24 was so intense! I thought it was on my computer.
@js100serch
6 жыл бұрын
Ok Andrew, time to pick some extremely noob submissions, enough of these semi-pro renders. Take some ugly renders, not even made in cycles, the hell!, take renders with out even ambient occlusion on them!, yeah those would be very interesting.
@septuleptum
4 жыл бұрын
I can provide some!
@dlwatib
5 жыл бұрын
In the first image, my eye is immediately drawn to the heavily decorated mirror. But it doesn't have enough light on it. It begs to be placed between the two wall sconces. I'd trade places with the tub and put it on the far wall and put the wall sconces on either side of it. If it was on the far wall and the camera was angled to face that wall a bit more the scene would have a lot more depth. Also, the metal on the mirror doesn't look like gold or even silver, it looks like lead. And the mirror is covered with smudges, as though kids and dogs have been pressing their noses and paws on it. That doesn't fit in with the elegant story that the mirror frame style is trying to tell. The vanity under the mirror presumably has nonfunctioning drawers since otherwise there's no room for the sink and the plumbing. The metal feet again look more like lead than gold or silver. The white cabinet next to the vanity is very plain and empty. It serves no purpose as is and tells a different, more utilitarian story than the mirror, vanity, wall sconces, parquet flooring and very elaborate cove molding. I'd get rid of it. I do think anyone living there would want to have a towel hanging beside the vanity though, preferably one with their monogram. They might also want a few essentials on the vanity countertop. The black tile wall is frankly a bad choice. In the photo that was the inspiration, the wall was paneled, not tiled, and the black worked better because there was more detail. There's also more light coming in through the window so we can see the detail as it grazes across the wall. But so much black makes it hard to render the image with enough light. It also makes the image look too somber, and makes too much glare behind the wall sconces. I'd revert to the paneled wall and experiment with different colors. I'd definitely want to see what it looked like as a dark green wall. Rich people like the color of money. The tub is facing the wrong way. In the original inspiration photo it was placed so that you would be looking out the window when you were sitting in the tub. In this scene the window has been moved and the tub is now facing away from the window. The window really begs to be in the scene. Both the view out the window and the window style and treatment itself tell a lot about the class of people who live here. The wood floor looks too muted. I'd bump up the saturation. The original is a much richer brown. I also notice a funky corner where the base moldings don't meet with a nice miter. With the camera aimed a bit more toward the far wall that corner wouldn't even be in the scene.
@lpanebr
6 жыл бұрын
I totally agree with all your remarks about the first render. I would have liked to see your comments on the technical aspects of the floor and mirror. I felt they were very well crafted and looked very realistic with aging, dirt etc.
@LittleBlue42
6 жыл бұрын
So I checked out Poliigon. Those materials are amazing! It would be nice for a lot of them to have 2k and 4k power of two versions so mipmaps can do their thing in UE4, but otherwise I'm very impressed.
@RomboutVersluijs
6 жыл бұрын
Those example renders from the bath room are stunning, the preview is great as well. But the others are really a level above that. Probably vray or Corona render i guess. Hats of he also did the modeling and ervything in 6 hours, those ornaments seem to be a hell of a job to model actually.
@davidhildebrandt7812
6 жыл бұрын
For the fifth image, I would make the teddy bear the focal element by giving it a more noticeable color (maybe yellow if you wanted to go with really high contrast, otherwise just a lighter brown/ochre), as it is a) an story-wise interesting element. and b) nearly at the perfect position for a focal element.
@KingKong19100
6 жыл бұрын
Andrew, I'd love to see a tutorial (if this is even possible) on fur and water interaction!
@andrewlee6152
6 жыл бұрын
My problem with the first image you critique, is the gap in the skirting on the corner. Like someone didn't cut it at the correct angle ad I have never seen a curved profile on skirting boards like that...
@dlwatib
5 жыл бұрын
In the second image, the one with the poster of the girl blowing bubble gum over the open toilet, the first thing that strikes me is how tall, narrow and disconnected everything is. It seems awkward because there's actually more space in the room for things to spread out a bit and overlap, but they don't. It's as if they're afraid to touch each other. The vanity is too narrow and the sink is too tall, the vanity's legs are also too tall (they look to be about 6 inches tall when they only need to be 4 inches) and the open shelves on the right side of the vanity are even narrower still (they're only about 1/3 as wide as they need to be). What should be done is to make the vanity a nice generous size (I'd like to see it about twice as wide) and get rid of not just the plant but the entire narrow plant stand, or move the plant and stand to the far left of the scene. The vanity also looks strange because it doesn't have enough detail to tell us how the door fits on the cabinet. Are there two sliding doors, one hiding behind the other? Is one missing? It actually looks like there's just one fixed panel, except that it might have a handle at the very edge of the upper right. The wastebasket is also too narrow and occupies way too much space. It needs to snuggle up close to the side of the vanity and the wall. It also needs to be wider so if you throw something in it there's a good chance it will actually make it inside. The toilet doesn't have a big enough tank; it should be much wider than the lid but in fact the lid is wider. The seat is also too narrow. It's only about as wide as the bowl rim; it needs to be about twice as wide. But if it was, then it would no longer fit on the bowl, so the bowl is too narrow too. In a normal bathroom with a normal vanity next to a normal toilet, the vanity helps to hide the toilet because there's only an inch or two between them so we don't see the full depth of the toilet. Here there's no overlap, and in fact there's a plant on a plant stand between them. Finally, the scene looks washed out because there is too much white and not enough contrast. I'd make the lower wall a different color from the upper wall, and choose an upper wall color that contrasts better with the poster. Since the girl is blowing pink bubble gum, I'd use that same pink for one of the wall colors.
@albinocookie9291
6 жыл бұрын
I see that you're wearing that Poliigon shirt, Andrew. I'm tempted to buy literally everything. STOP MESSING WITH MY HEAD!!! Love ya!
@jontaylor1413
6 жыл бұрын
Hello, just wanted to say thank you. I have watched many different tutorial/series providers on YT and must say that you are really the only one that I just simply enjoy. Like really enjoy. So appreciate it and once again thank you!
@dlwatib
5 жыл бұрын
The main thing that needs to be corrected about the fifth image, the attic bedroom, is the depth of the skylight. A skylight isn't just a window in the roof. It's got more depth because a roof is thicker than a wall. That window actually begs to be a dormer window that sticks out from the roof and is upright. It would give additional, much needed headroom to that bedroom. Normally in a space like that the closet or a bed is along the short wall because you want the valuable headroom where you walk. In this space if you stand close enough to the dresser to pull a drawer out you will bump your head against the window. The problem of who lives here has already been pointed out. Teddy bear, roses, tartan shawl and old fashioned bedspread pattern are incongruent with the otherwise masculine and spartan decor.
@bjornmeijer9087
6 жыл бұрын
Hi Andrew, I have a couple of hardware related questions and I couldn't find the answer anywhere on the internet and I'm new to blender... - Since GPU rendering is a thing nowadays, should I go all in on GPU? - Can the GPU use all the RAM if I am rendering with CPU and GPU? Because then, 32 GB of RAM makes sense for me. - how much RAM do I need for 'large' projects, such as architectural models? - does a faster CPU (higher single core performance) affect MODELING performance, like with CAD design? I'd love to hear your answer!
@officialsterlingarcher
6 жыл бұрын
I'd like to throw in for the first render that my eyes were immediately drawn to the legs of the bathtub along with the bottom pipe of the water heater. For me it mostly had to do with the fact that I usually scan photos from the bottom up but while doing so the leading lines of the floor board caused my eyes to just look in the bottom corner of the tub. Really nice models and nice use of textures but I would definitely fix the camera and render again for that one.
@Olav3D
6 жыл бұрын
How is the CG architecture market these days in terms of jobs?
@nam.truong
6 жыл бұрын
Saturated and not worth it. I've heard many people who do Archviz work complained about how saturated the market has become over the years and they're not paid as much as they used to be. Every architecture firm has in-house CG artists or architects who can do Archviz pretty well, so if you're an independent or a freelance CG artist, you have to compete with other freelancers as well as in-house artists for a job that doesn't pay really well.
@Olav3D
6 жыл бұрын
Yeah, that`s what I thought. 3D will never be more than a hobby for me, life is too short to have a low salary.
@nam.truong
6 жыл бұрын
Don't be frustrated, you can still make a great career out of your hobby if you're consistent and passionate about it. The most realistic way would be trying to get a job in a studio or an agency first and make a lot of connections with people in the industry. Other opportunities might come after that.
@Olav3D
6 жыл бұрын
I already study for something that will give me a good job so it does not really matter. You work in that industry?
@nam.truong
6 жыл бұрын
That's good for you, I'm just suggesting. And no I don't work as a 3D or CG artist, my profession is graphic design. Sometimes I incorporate 3D elements in my work, I also work with other 3D and mograph artists. So more or less, 3D is just my hobby.
@blenderbender6311
6 жыл бұрын
Thanks for Awesome video, i will keep in mind everything you said. And YES :) it was my inspiration, you are right.
@draconixdust3732
6 жыл бұрын
Please, do "how to create character in blender"
@MaxCDet
6 жыл бұрын
That's an all other thing, it would require months of work from BG, dunno if there is a point... Until then, CGCookie is your friend mate !
@AndrejaPotic
6 жыл бұрын
Yes! Hope you get more votes so he can see it!
@MohinderPictures409
6 жыл бұрын
Just download ManuelBastioni add-on.
@heyitsmejm4792
6 жыл бұрын
Character modeling is really hard if you're practicing it for yourself... You should "atleast" hear it from school..
@officialsterlingarcher
6 жыл бұрын
One place to start for learning characters is Lynda. They have great tutorials. The only issue with this is that everyone on there who goes over character sculpting uses ZBrush and not Blender. There's like one or two modeling tutorials though that are in Maya. However the theory for making a character that all artists follow by remains the same. So one thing you can do is check out how they're modeling them in Maya and then use similar tools in blender and techniques in Blender and model them.
@SzymonWarunek
6 жыл бұрын
thank you man very much! i use Blender quite a lot,it is getting much better,especially version 2.79 which has denoiser feature
@technofeeliak
6 жыл бұрын
The man is back! Everyone... Andrew P. Price is back!!!
@StarWeaverThree
6 жыл бұрын
Pinecones? I think the brown and white in #3 things are like, brown bread rolls with oatmeal or seeds something stuck on the outside. Why would you put pinecones on a cloth? Doing that with bread is common.
@cyber_robot889
3 жыл бұрын
23:28 - Heck, again?! I pressed too many times again this god-damn shift button! Oh, it's you, Andrew.
@marvluebke
6 жыл бұрын
Thank you very much for taking your time to make this! It's amazing just how much knowledge is out there.. for free.
@whynotanyting
6 жыл бұрын
18:56 Pinecones?
@niaziistogu9388
6 жыл бұрын
we missed you, thanks for coming back!
@MrDoggus
6 жыл бұрын
19:15 Uhhh, pinecone?
@lindsay66
4 жыл бұрын
I want to see some exterior architectural renders!
@Thealexcgart
6 жыл бұрын
Why is this video unlisted? I think the video is good
@blenderguru
6 жыл бұрын
Made a mistake! It's live now :)
@lolz1148
6 жыл бұрын
Could you mention the sheepit-renderfarm at some point? I think it's a great project, but barely anyone knows it.
@radhanathdutta7312
6 жыл бұрын
Thanks for those tips and advice andrew I love it
@steppenwolfthex-creaturesp9777
6 жыл бұрын
no way! a blender guru video?!
@shmunkyman33
6 жыл бұрын
Pretty sure that thing on the table in the third one is just a pinecone
@cwsumit
6 жыл бұрын
Good to see you back!!
@alphatech8800
6 жыл бұрын
Hi dear Andrew, I am not sure if you read this comment or even mind to reply but could you probably make a tutorial about how to make different kind of materials with the principled shader? I am stuck at my scene in which I am trying to create a material for orange juice. Btw, I just wanted say thank you for your great videos. When I originally started to watch your videos I was working with 3ds Max and didn't even think in my wildest dreams to switch over to blender. I found everything about blender horrible and now a few months later i cannot work in 3ds anymore. I love the cylces renderer and the way you move around in blender and hell just everything :D I am learning blender way faster and better than 3ds, so THANK YOU ! Your Sasha from Germany
@sillysosedge8533
6 жыл бұрын
Congratulations on 400 000 subscribers! 😋
@seanposkea
6 жыл бұрын
First guy should just raise the camera a foot or two and tip down a notch. HL is strangely low, like someone sitting on the floor. He'll lose the ceiling but all kinds of interesting diagonals and ovals will appear from seeing the actual tops of things. Porcelain oval on the tub then visible will give a great focal point--esp if there is a nice golden highlight on the rim.
@Filthat
6 жыл бұрын
Very nice channel, your content it is wide enough to reach other public. Art critique and 3d general tips, are very useful to other software too! Congratulations, by 3dsMax user
@defaultnine3417
6 жыл бұрын
This guy is awesome I'm so glad I found him.
@scargaming8004
6 жыл бұрын
Helpful...... You are the best Andrew... Love you
@NunoSilva3d
5 жыл бұрын
What is the site he's talking about? house.com? Doesnt go anywhere for me.
@RomboutVersluijs
6 жыл бұрын
# colors in a image??? sorry i dont think your right there, the other images had more than 3 colors as well?
@MaxCDet
6 жыл бұрын
Good video. Maybe include the refs of the artists in description ? Liked to go check their work, it looks good !
@blenderguru
6 жыл бұрын
Most of them were just through Facebook so I don't know if they have profiles.
@MaxCDet
6 жыл бұрын
Oh okay, I thought they had provided portfolios links ^^ I'll try and google them then :) Thanks for the response
@catharsismemory
4 жыл бұрын
I like it but i feel like everything is squished in the corner of the room. Not how a bathroom would look.
@piepkareldegrote4712
6 жыл бұрын
Finally u are back
@AliSot2000
6 жыл бұрын
Where would you recommend to look for stock models for architectural renderings?
@dlwatib
5 жыл бұрын
In the third image, the modern kitchen, the first thing I notice is the fruit loose on the table, and then the chairs with the funky backs. I believe the stuff in the basket is supposed to be large oatbran muffins. Breakfast is served! Those chairs look pretty uncomfortable. At the very least they should have twice as much back as they do. The sad little flower needs to be tossed. It's not adding a lot of joy to the room any more. The doors under the cooktop are full height, and that's unrealistic. The cooktop needs about 6 inches of depth. I would want the lower cabinets to match the upper cabinets if it were my kitchen. There's a mismatch not only in the materials, but also in the cabinet sizes and door swings. I'd also not want a mirror behind the cooktop. Way too much trouble to keep clean. That smudge is brutally honest. The oatmeal-colored curtains are really the major thing that give this scene away as a computer generated image. Very unrealistic drape to the cloth and doesn't fit the rest of the decor either. The frame above the French doors could use some more depth and detail too.
@ayushgarg70
6 жыл бұрын
Hey, peeps. How do I fix the length of an edge so that if I move its vertex there is no change in the edge length but bending happens somewhere in the mesh.
@RomualdChaigneau
6 жыл бұрын
No luck man, I'm watching your videos :) Thanks for the little wink at 5min15 ;) Don't worry about the prononciation of my name. Great video! Many tips, I love.
@AnsonSavage
6 жыл бұрын
Thanks, very helpful.
@bleapers
6 жыл бұрын
Congrats on 400k
@shabsc4723
6 жыл бұрын
Can you do a set extension tutorial in blender?
@leoniekoning1005
6 жыл бұрын
Could you please do a video on render settings? I'm new to blender, and new to 3D in general and it's really complicated to me.
@spaceman-pe5je
6 жыл бұрын
He has one, it's called 8 ways to speed up Cycles (it might be another number, I forget)
@FoxxPix
6 жыл бұрын
Maybe the bathroom scene depicts a house with kids. That would explain the lights being left on during the day.
@sandipvirja2669
6 жыл бұрын
Hey, how to set up fps? I set render setting in 24 fps but my viewport in animation run 3fps.
@ZerofeverOfficial
6 жыл бұрын
even with the bell checked i still dont get notified of your videos. its infuriating. i always have to navigate to your channel to see if theres anything new. Anyways, great video as always!
@dlwatib
5 жыл бұрын
The fourth image, with the bathtub in front of the two windows is very striking, but very unrealistic. The pealing paint walls, of course, would be unrealistic, but let's assume for the moment that that's just wallpaper. I disagree about the scale of that texture, I think 4 inch wide boards is realistic. The first thing I notice is that the tub isn't exactly centered between the two windows. It's off by about 2 1/2 or 3 inches to the right. It also doesn't sell me on being up against the wall. For all we know it could be freestanding out a couple of feet from the window wall. Why it's out in the middle of the room takes some explaining. The windows offer no privacy and they look out onto a large lawn area, not a private little garden. There are no curtains on the windows either. So this bath is for an exhibitionist. There are four little plants, one in each corner of each window sill. To me, those are distracting. One would be a minor focal point. Four spaced widely apart gives my eyes no place to land. The rest of the bathroom, all the interesting parts, are off to the side almost out of the scene altogether. I do think I'd replace that tub with a more interesting claw-foot one. Adding a little stool in front of the existing tub isn't really going to sell me on this scene.
@Monie71793
5 жыл бұрын
Peeling paint walls, unrealistic? **Looks @ giant crack in my wall w/ peeling paint** Have ya lived in a place with crappy stuff happening?
@Monie71793
5 жыл бұрын
Then again, that particular room could've been made by someone who artistically scraped the paint and sealed it.
@ylhameresov9492
6 жыл бұрын
I made doughnut. Do you critique one of these?!
@zeyadmohamed2828
6 жыл бұрын
are these made with blender? or are they photographs?
@vizionthing
6 жыл бұрын
that bath needs a -1 scale
@terryd8692
6 жыл бұрын
From a practicality point of view on the first photo, the bath is pointing the wrong way. Surely you want to sit in the bath looking into the room rather than facing the wall.
@AliSot2000
6 жыл бұрын
Yeah new video!!
@Flanjygo
6 жыл бұрын
Blender 2.79 introduced "Filmic Color Management". Is this the same thing as the Filmic Blender plugin, or do we still need that?
@tobiasschafer9095
6 жыл бұрын
In the recent 2017 Blender Conference it was noted, that Filmic has been implemented incorrectly in Blender 2.79. Blender Conference 2017 - Color Management for Humans (starting at 25 : 02) kzitem.info/news/bejne/zIyB1JyAh19zpYYm02s So, to do it right, You still have to add the plugin by hand.
@novavanguard1313
6 жыл бұрын
Hey can u make a tutorial on how to make anything related to star wars or star trek
@Hassibayub
5 жыл бұрын
I haven't played the video yet.... BUT........ You are the Best Teacher... I love you but as a Student :D...
@gower1973
6 жыл бұрын
The bear in the last image looks like the bear tutorial from tutor4u
@Kablash
6 жыл бұрын
My thought too!
@raphaellohr
6 жыл бұрын
Thanks
@MilesBound
6 жыл бұрын
i use blender an whenever i click it makes this circle with four lines whats up with that
@kronykus
6 жыл бұрын
Sounds like you're talking about the 3d cursor. The cursor is where new objects will be added. It can also be used as a pivot point, etc. By default, Blender uses right click to select. Left click places the cursor. I would highly suggest you checking out some of the Blender basics videos.
@ylhameresov9492
6 жыл бұрын
I miss you :D
@sambath4470
6 жыл бұрын
can u plz do a video on how to make an alien space ship
@Monie71793
5 жыл бұрын
I'm confused... The 2nd image looks like an average bathroom. & saying there's no natural materials is ridiculous, not everyone has natural materials in their bathroom (or paint is coating the wood, so you wouldn't see it, regardless). & what is this about marble?! As much as I love marble, I cannot afford it & many apartments I've lived in (I've moved A LOT) didn't have it 'cause it's - not normal for the Chicago neighborhoods I grew up in. It's a bathroom for the average Joe. Also: The Audrey pic could be there to give someone a confidence boost as they get ready. That's could be a story of the person/people in the house.
@johnmuller6678
3 жыл бұрын
Why are the title and description in German even though the video is in English? :D
@jan050375
6 жыл бұрын
i think the wall in the first render is a big problem, it's pitch black.
@alvinwe8396
6 жыл бұрын
new mic?
@HansonJ
6 жыл бұрын
The funny thing is I’d never be able to achieve these renders in my lifetime.
@hulikola1158
6 жыл бұрын
your pc configuration please
@derstreber2
6 жыл бұрын
No Google+?
@Sandra-hc4vo
6 жыл бұрын
what if for the first image they took out that middle cabinet? then it would be tub, space, mirror and sink. I think the problem is the things on that wall maybe it's too many things? Also maybe less light hitting the mirror. I took a copy of the photo and edited to show what i mean: (I'm sorry hope this is okay) imgur.com/7zkUB2O But just seems simpler this way? And then maybe if possible have lighting hit the tub. definitely would improve something framing the tub or leading eye to the tub as you say
@KaviDey
6 жыл бұрын
1st like !!! :) Awesome video thanks for all the advice
@MichalZisman
6 жыл бұрын
Thanks for the critique! Really helpful tips. I know my name is a bit tricky for non-Hebrew speakers, so I won't hold it against you ;)
@okidoki6168
6 жыл бұрын
This is why I love the blender community, they are playful, take critique seriously and try to improve from it and everybody is friendly. Thank you for being part of it!
@Tiger-yg7ms
6 жыл бұрын
What your instructor name on udemy?
@martinn5626
6 жыл бұрын
ខ្លាដំបង Tiger He's not on Udemy
@voorheestv1299
6 жыл бұрын
20:17 I thought that was a part of the wall.
@mete3254
6 жыл бұрын
MORE CRITIQUE
@lucasalber655
6 жыл бұрын
Why can I find this video only through twitter?
@blenderguru
6 жыл бұрын
Whoops! Didn't realize it was unlisted. Live now.
@nimaonta1725
6 жыл бұрын
what do you do, if you have no idea what to do in blender :) (Beginner)
@drage1019
6 жыл бұрын
Nima Onta he has tutorials for that
@TheSuperSaturos
6 жыл бұрын
Look around your house and pick an object that will challenge you.
@lilglilg2011
6 жыл бұрын
some times you don't need a point on your render you don't need a story when you show up an Architecture work
@martinn5626
6 жыл бұрын
No! It is really the most important thing
@Jordan-dr9hq
6 жыл бұрын
Agreed. I am a landscape architect and we produce tons of images just to show materials, massing, earth grading, topography, site furnishings, etc.; In the professional world, clients don't care if there is a cheesy "story" behind the image, they just want to sell the project
@martinn5626
6 жыл бұрын
Scale Lawn "Artists should invest way more time into Storytelling" Alex Roman
@niram2053
6 жыл бұрын
When you doing and image just for Artistic purpose. Just for picture to look good, to look amazing, to look beautiful. Then you must have a focal element in it. Then you must have a story to it. But if you are doing like commercial, or you are doing architectural image for a client to sell, then yes. You don't need to have a story. Then you just must do what does the client want's you to do.
@abdoustube
6 жыл бұрын
lilglilg2011 Agree with you, people tend to over do it
@lartorgames
6 жыл бұрын
Teach me how to do airplanes for exaamples i need to do THe open shell of a plane how to cup open toc reate windows...
@lartorgames
6 жыл бұрын
Most appericated if done so :)
@sehs7042
6 жыл бұрын
👍👍👍👍
@johanneszwilling
6 жыл бұрын
😢Why no car renders so far? 🚘
@phantomarchive
6 жыл бұрын
MisterJoeyJoeJoe president bill and the new law
@0thekawasakiboy0
6 жыл бұрын
"You've made some really nice renders using poliigon-textures, so that's why i always see them" oh come on, Andrew...
@martinn5626
6 жыл бұрын
Kawa What's the Problem? I mean he of course selects the winner of the monthly Poliigon thing
@lesbie841
6 жыл бұрын
Hi I just want to ask.. What is the specs of the pc or laptop that you are using? thanks
@crustyplunger8738
6 жыл бұрын
Lesbie He used two GTX 1080 tis to render I think
@albinocookie9291
6 жыл бұрын
Crusty Plunger those things render images in about 10 seconds. (According to Blenchmark) I think.
@martinn5626
6 жыл бұрын
Albino Cookie No Chance ... a full render should take 2-4 Hours depending on the samples
@EddoWagt
6 жыл бұрын
Albino Cookie depends on the complexity
@bspringer
6 жыл бұрын
Lesbie as far as I know he has two GTX 970 in his PC or at least at some time he had them
@a.i.e5278
6 жыл бұрын
wooow
@2thumbs57
6 жыл бұрын
15:21 champagne*
@crustyplunger8738
6 жыл бұрын
563 subs away from 400k :)
@olitworkowski
6 жыл бұрын
Hey, i dont understand why you removed the face in the 2nd image. What i think the artist did well ist, that she covered the face with proper reflections. Also the face gives an insight into the life of what kind of person the owner of this apartment might be. In my opinion you concentrate too much on the arcitectual beauty of the image. Not every photographer wants to display the arcitecture but rather the backround story esecially in the 2nd image... Pls answer maybe i dont understand
@kellIID
6 жыл бұрын
9:50 a real person would never really want to put a plant there unless they run out of toilet paper and they have to clean their asses with leaves
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