I work on customer facing apps in a corporate setting and funnily our objective is the opposite of immersion. We want to help our users to spend as little time as possible using our applications and have as little hassle as possible. It needs to get the job done without friction. I think this goes for a huge part of corporate development. And this is of course the opposite of what is the focus of the huge companies you are talking about. Interestingly the immersion objective flowing from that side is actually coloring how we think about and measure the success of our applications - one metric being the more time spent in app the better. As a developer you have to be very mindful to avoid those metrics and setup ones that actually makes sense for your success...
@JonasLiljegren
4 ай бұрын
I appreciate the message of working on more meaningful things than spectacle. But for me, the immersion is when you forget about the outside world and the medium and interface. How it is experienced differs between people depending on their absorbtion disposition. Immersion can lead to engagement, and one way to immerse is to increase fidelity or spectacle and that is one of the driving forces for work going into 3D graphics and 3D sound. I wrote about systemic story games and how the systems can contribute to immersion through mechanics volition, traversal autonomy and story agency.
@P-39_Airacobra
Ай бұрын
Maybe a good way of describing this version of immersion is the "dopamine hit" genre. For example, casino-style or cookie clicker level of immersion, where you're not really doing anything of inherent value, just triggering automatic responses in your brain.
@HewlettDBrewster-zp9wd
2 ай бұрын
Would using more technology would cause you to think that the technology is less immersive, like if you use a washing machine or microwave alot,
@DrPTAndroidStuff
7 ай бұрын
For me, the trick to storytelling is not so much the level of immersion, it's how to leverage the reader/player/viewer's imagination to create their experience from your creative work. So a case could be made for saying less is more. As an example, if you've read the Harry Potter books, you might find you've been immersed in those for hours on end, oblivious to the outside world, whereas you didn't get quite the same effect from the movies or any of the games related to that world. Just having words on the page, you need to augment the author's description with your own imagination. Growing up with Space Invaders and Asteroids, there was no VR experience but you could be glued to the screen in if anything an even more immersed state as you tried to understand the game mechanics and figure out how to win. I played Defender so many times, but it seems very dated now because it doesn't have the AAA graphics treatment. The simplicity hides some great gameplay and skill needed to do well, however. I would support creators who tell stories with less. It doesn't mean things will be rubbish, just different.
@williamdavies2729
4 ай бұрын
Highly appreciate these snippets, Filip. These things are important to talk about.
@jtpulford2716
6 ай бұрын
thanks. yeah building something to steal people's attention that is not contributing to society is kinda pointless and like you said a talent vacuum. sort of like a gym where people use their energy and muscle to lift heavy things but don't actually build anything or do anything useful with it. what is their goal? strength? muscles?
@jakesbugs
7 ай бұрын
I agree on less immersion. I've taken a step back from social apps as they wasted a lot of time. If the entire user base on social apps was not in contact with each other (only connected friends), I think that could help reduce those starved for attention & harassing others or doing worse and sharing it. Immersion can be fun but we seem to be using it as a crutch to solve personal and external issues.
@MichaelMaitlen
7 ай бұрын
Thanks for bringing up this perspective, haven't thought of it that way before...now I will. Mission accomplished...maybe not FULLY accomplished, but at least one more human is thinking about immersion from the same viewpoint.
@venkatareddy6122
7 ай бұрын
Great eye opener concept
@warunakaushalya4157
7 ай бұрын
💡
@_____case
7 ай бұрын
There was a big trend towards Ambient Computing for a while, but it seems to have fallen to the wayside... Call me cynical, but I believe that happened because the industry is dependent on advertising, which benefits from user screen time.
@Kiriyaki65548
7 ай бұрын
👍👍👍👍👍 Bravo!
@peterbonham5540
7 ай бұрын
Good thoughts. I like thinking about interfaces and at one end I think that immersive stuff like a driving simulator that is just replacing a "real experience" can be good. The distractive ones you are talking about sit in a different category that I find terrible. At the other end the first time I got a car that had blind spot monitoring, that is just a light in my wing mirror, was the simplest targeted UI that I have seen.
@이승민-t1o
7 ай бұрын
Thank you 😊 It has prompted me to rethink the direction in which I'm developing the product.
@santruptip
7 ай бұрын
OMG IS THAT HILDA MERCH
@filiphracek
6 ай бұрын
Yep! A Christmas present. :)
@dimayurchenko4859
7 ай бұрын
Thank you for your thoughts! I share your points about the issue we are facing.
@spinoff2011
7 ай бұрын
Totally agree with you man, this is the kind of tchnologist actual world needs👏👏
@BrendansReasons
7 ай бұрын
max video game graphics I will play is N64
@alguienconvida3557
6 ай бұрын
My friend your yt channel is part of that "immersion" your are talking about, yt also have an algorithm. if your are against that immersion please close your channel so people can avoid it:)
@TJ-wc3iq
7 ай бұрын
You might be an e-drug dealer of a new era, or you might create a kind of eco world, an environmentally friendly world (in all senses). You are the one to decide. Facebook ("the Facebook," to be precise, in the old good days) was not an evil idea or even the "Evil Inc." by itself, but gradually it became. That's sad.
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