I’m thinking next video will cover the report system and things of that nature. Thanks to everyone who sees this and watches the video. Regardless of opinion I thank you for your time
@TankMAIN877
Ай бұрын
I have always thought dps in overwatch were overpowered. Honestly i hope these tank buffs fix the game because i am sick of being burnt down as wrecking ball by someone just holding down left click. Soldier,mcree,sojorn,sombra,widow and ashe all broken in this game its why no one wants to play tank in overwatch 2.
@DarthCookieOW
29 күн бұрын
@TankMAIN877 Spoiler alert, the changes didn't do shit. The truth is, when DPS have 20% heal reduction passive, Supports can't keep Tanks alive at all anymore - this results in "Supports" that are just DPS in disguise being played a lot more, everyone focuses on damage. This spiral leads to even less heals for the single Tank. The game becomes a "hide behind corners and wait for someone getting randomly burst down on either side". This is aside from the 6v6 vs 5v5 debate (6v6 is the superior format. Solo Tanking has inherent design issues that are not fixable in a hero-shooter with a diverse cast of heroes with strengths and weaknesses)
@commentbot9510
29 күн бұрын
“Hanzo is literally just widow but projectile” *proceeds to show gameplay of Hanzo taking an angle widow could never*
@nibIet
Ай бұрын
A lot of people seem to not be good enough to understand where the “hitscan bias” arises from. Ive seen so many people complain about hitscans being on the leaderboards and that top players tend to gravitate towards them. Its not just because “omg hitscan op” but because hitscan is by nature always going to be more consistent and skill expressive than projectile. No matter how good you are at projectile heroes, youll always be limited by how well your opponent can dodge. Since your attacks have travel time, certain heroes would simply be able to react and move away NO MATTER HOW PERFECT your shot was. Someone whos theoretically perfect at hitscan would not be evaded by a good dodge pattern, and so it makes more sense to get good and play the heroes that allow for more skill expression and offer consistency.
@VonTuffSkii
Ай бұрын
That’s cool but why not make is easier for projectile characters then? If hitscan is aways going to be on top why not make it easier to play projectile to keep up with it instead of nerfing them to shit
@whatamidoing8266
Ай бұрын
@@VonTuffSkii It's because skill expression is the balancing factor- would you rather die to a soldier tracking you or a hanzo blind firing an on-angle? I think most players would prefer the former as it seemingly takes more skill to track than shoot a log. Given, I don't believe one shot characters should exist (widow included) that's my take
@joshuarowlands8399
Ай бұрын
@@VonTuffSkii projectiles heroes are easier. You just spam your left click and you still bring value to your team but this value will never be as great as a skilled hitscan player because they can guarantee damage whereas projectile heroes will inevitably miss shots regardless of skill. Projectile heroes for the most part also have better survivability or mobility.
@nibIet
Ай бұрын
Game balancing. The only way to make projectile characters “easier” is to buff their stats, which is hard to do without it impacting the game too heavily. If you look at the game from the perspective of someone who just picked it up as their first fps game, theyll probably find way more success playing a champ like pharah compared to something like cassidy. If you buff projectiles even more itll easily lead to a power creep where suddenly projectile champs are pretty much the only option for low elos/newcomers + the pro scene would shift to favoring shielding to counter the more slow but heavy hitting projectiles. Just more boring overall. Projectile champs are nowhere near “unplayable” theyre just not as allowing for high skill ceilings as most hitscans are. Both Echo and Sojourn has been meta in the comp scene pretty much this entire season, and the top 10 most picked dps heros in gm contain 4 projectile heros (not to mention that they have a higher wr% as well) Projectile heroes are fine and its just cope for 99.99% of the playerbase unless if you play at a pro level, and even still the issue then lies within them inherently having less room for skill expression.
@natedavis2944
Ай бұрын
If they buff projectile heroes up like say damage all it does is make them tank busters because most projectile characters have more mobility or hp. So you add the extra damage jt makes tank miserable because ur always gonna hit ur shots on them.
@BagelBoi4000
Ай бұрын
Hanzo has storm arrow, I dont want to be a widow defender but thats the difference main between hanzo and widow. If hanzo misses a shot in close range he can hit the storm arrow button and melt half a tanks health (or if youre playing tracer/genji/sombra/etc still probably 100 to 150 health). In contrast if widow misses a shot in close range she either has to charge up her scope again or use her little smg. It also helps that hanzo has more health, sonic arrow and his movment is on a short cooldown for dash and 0 cooldown for wall climb. If you take widows one shot she does nothing, if you take hanzos one shot he... well he does badly but hes still playable. I also think just generally hanzo would be easier to rework into a character that doesnt need a one shot whereas the devs have painted themselves into a corner with widows design. Also while widow is awful I think widow would suck less if cuircit royale/havana/junkertown/etc were better maps.
@afterthought9538
Ай бұрын
I'm a high Masters Hanzo main with almost 7000 hrs, and I've all but dropped him. Outside of tank-spam he doesn't get anywhere near as much value as any hitscan or in fact many projectile heroes. I'd hardly call that playable. Also consider that the tank spam he's so good at is getting indirectly nerfed by the additional tank passive (25% crit reduction) coming in the mid-season. You could say "it's just not his meta", but he actually plays even worse against the non-meta DPS, because at least he could one-shot Tracer. There's a reason why incredible Hanzo players like Arrge are fighting to maintain low Masters. I personally think they should take away one Storm Arrow in favor of buffing his primary damage +5. Hopefully we see a primary damage buff with the patch tomorrow, because that's all that can save him as a hero.
@BagelBoi4000
Ай бұрын
@@afterthought9538 Im a big hanzo hater but the state hes in rn is fairly bad. My main issue with the character (especially as a tank player) was never really the one shot it was always how brainless storm arrow was. If storm arrow got nerfed they could bring back one shot for all I care. I thinkthe most likely scenario is they give him fire/ bleed arrows and let him do almost a 1 shot, followed up by enough burn/bleed damage to kill if they dont get healed.
@afterthought9538
Ай бұрын
@@BagelBoi4000 I agree that Storm Arrows with the increased projectile size is really stupid for Tank busting. Unfortunately it made it the only thing Hanzo is actually good at. Heck, even Flats said the same thing. I think the 25% crit reduction for tanks will solve that issue, as 4 bodyshots with Storm Arrows is actually the limit for killing a 250 HP target. That is, if they keep this tank tank change, and if they give him back his one-shot. I wholeheartedly love your reply, because it's someone who is actually using their brain lol
@Ash-tm2sv
6 күн бұрын
I think it's also important to discuss the fact that while at higher tiers I absolutely agree with the argument that Hanzo needs to lead his shots to hit something, this is a good amount of time not the case in lower ranks. There Spamzo is king and getting randomly headdinked, while yes its likely your fault for not positioning better, it can feel extremely opressive. We've actually encountered this issue before where reapers lifesteal was giga opressive in lower ranks but fine in higher and thus was changed. I'm all for improving and getting better, but realistically most of the playerbase IS gold/plat and thats never going to change. Keeping something that feels extremely opressive for most of the playerbase because the top players are ok with it isn't healthy for the state of the game. Widow doesnt shoot randomly and as you mentioned is FAR easier to dive. That said removing his 1 shot definitely opens up his power budget and allows it to be redirected towards for example movement or just something else. Maybe something that would reward the best players for utilizing? like making his ricochet on storm arrows better? Might make him better on high ranks without making him opressive in lower ranks.
@afterthought9538
6 күн бұрын
@@Ash-tm2sv I'm fine with a rework, so long as it is actually as fun as it was. The main problem is that they did legitimately nothing for him even though they took his power, and main way to get value. He kept his main sniper weaknesses, being slow RoF, diveability, as well as slowed movement while charging shots, and what they essentially did was buff the spam part of his kit, hence why he doesn't feel rewarding or fun to play. And even if things may feel oppressive at lower ranks, it's ridiculously hard to balance things in a way that is favored by all ranks. That's why what I think was the best thing to do for Hanzo was to buff his damage to 125-130 and add damage fall-off (100 damage minimum at range to maintain Hanzo vs Widow matchup) which would necessitate him to actually play at the close to mid range. Also reduce his Storm Arrow count to 3 (damage fall-off resets with bounce), thereby reducing his tank-busting capabilities. This would actually address a lot of the low rank complaints about Hanzo, keep him decent at high ranks, while not destroying/changing his identity.
@henriquealvarenga9244
27 күн бұрын
As a tank player, I think what "balances" the hanzo-widowmaker situation is the fact widow can't instantly delete 600+ health of a tank, on top of oneshoting your team (+ being easier to dive as a tank with the -25hp and long grapple cooldown) Not that I don't find widow infuriating, or hanzo being a storm arrow bot boring for everyone involved, but just comparing their primary fires does not do either character justice.
@JoltOfJoy
Ай бұрын
Its always hysterical to me when hanzo players try to justify hanzo having his oneshot back because widow has one as if they don’t play vastly different. As if one isnt a specialist and the other isnt a jack of all trades. No projectile hero should have the ability to obliterate a target in a second unless they use cds to do so. Food for thought.
@thepoofster2251
Ай бұрын
I think the logic behind the hanzo 1 shot being removed is due to range. Widow is punished by getting close, sombra, tracer, monkey, doom etc. Hanzo doesnt have this weakness due to having both lunge and wallclimb as well as storm arrow. If they have the ability to one shot from distance they shouldnt have reliable damage up close as well as multiple escape options. If we give hanzo back his one shot he kinda becomes unpunishable. You duel him long range and you cant peek a corner twice, but you duel up close and he can get away easily while retaining the constant threat of a 1 shot the entire time. And bonus, he has sonic to help him duel flankers Thats just my thought tho, what are yall thinking?
@clandon9624
Ай бұрын
Make it what it is now for close and give it a minor increase in damage as the projectile travels
@thepoofster2251
Ай бұрын
@@clandon9624 I have thought about that before, it's a clever way to get around the "lethality at any range" issue. I have also considered an exploding arrow that arms at a given travel time, this would allow for 1 shots at distance but not up close. This may encourage a really choke-spam kinda playstyle tho
@n3tsp3nd
Ай бұрын
You said it perfectly. No idea why the comments are acting like hanzo doesn’t have a very very versatile kit
@commandoghost5883
Ай бұрын
@@n3tsp3ndthe issue looked at solder and souljern those characters can literally kill faster then you can pool another arrow
@pleasedontkillme1185
Ай бұрын
@@commandoghost5883if you land your shots you can definitely kill them before they kill you, land the first arrow, lunge sideways while readying the second arrow etc. You can also kill extremely fast with storm of arrows. Now if you also are fighting out completely in the open then dying is on you as you dont even really want to do that on ANY dps. You want cover to peel for yourself ofcourse
@Famitrack
Ай бұрын
You’d think seeing Venture already fall into obscurity would show blizzard that : MAYBE SOMETHING IS VERY WRONG WITH THE POWER BALANCE OF HITSCAN AND PROJECTILE CHARACTERS
@bambampewpew32
Ай бұрын
lmao that nerf unironically made me 180 back to "fuck this game I'm quitting again" LMFAO like actually braindead, especially when venture already struggled on half the maps in the game
@kirstendunzberry4920
Ай бұрын
Venture got nerfed because their play style is based off of cheesing people with a one shot combo…
@abdx8752
Ай бұрын
@@kirstendunzberry4920 it would be great if they would keep that energy with widow
@Pamijay
Ай бұрын
@@kirstendunzberry4920 The only reason a new projectile DPS could be decent in high elo is if they had a broken one shot. Think about that.
@bebehillz
Ай бұрын
@@kirstendunzberry4920 Thats an easy fix. reduce the damage numbers BUT BUFF THE COOLDOWNS!!!! Really lean into the dpsdoom rollout style and make drill 6 sec and groundeddrill 3 sec. As she is now she just sits idle alot because her cooldowns are so long its like being stuck with doom with double the cooldown time and having to stand awkwardly shooting his squirts guns...
@brycepettis3671
28 күн бұрын
I find your perspective of Hanzo to be too lenient. From personal experience, Widowmaker's shots are very precise and thin, while Hanzo's arrows have much wider area of damage and can hit a critical point on a target with much less accuracy needed. A new player can play a match with both heros and I can almost guarantee that because of how massive his arrows are that the new player will have more kills on Hanzo because of not only his bigger hit chance but also his arrows do a lot of damage to the body as well, and with his movement abilities like dash and wall climbing you can get right up close to anyone and dance around them and pump arrows into them
@afterthought9538
Ай бұрын
They reduced the size of Widow's shots at the same time buffing its fall-off. I forget the exact distance. Its a nerf to low rank Widows, but a buff to high rank Widows who actually have great aim.
@AnakinSkywalker-gw2xv
Ай бұрын
Great video. I main junkrat and Hanzo and it feels like not many people go into that much depth or even talk about how bad they are now because they have their own bias against them and are ok with them being in F tier. I hate that widow can oneshot from accross the map but if in someone’s face as junkrat I might not get the kill or Hanzo having to predict a Shot just for the enemy to survive and get healed back up again. Then the main way to get value is to spam. Even when they had Thor oneshots they have never been as oppressive as widow or in general just annoying at worst. Hopefully the mid season patch actually does something for them
@daniilnoun8262
Ай бұрын
4:40 it makes perfect sense because hanzo is very mobile and can comfortably play both in your face and mid range, all while suffering no artificial penalty to his shooting ability. Widow, while hitscan, is mostly stationary while shooting and her scope zoom naturally makes close up fighting unfavorable, that's not even mentioning that her non-ADS shooting is nearly useless. Let's also not forget that Hanzo has like 10 compensatory bonus abilities, like being able to double jump, climb all kinds of walls, having an pretty decent offensive AOE ult, and a wallhack on a low cooldown, while also not having to reload. I think oneshots simply do not belong in this game, because they will always be the odd one out and sour the experience, since naturally players don't expect to get oneshot from like 90% of the roster.
@laughing5752
19 күн бұрын
Then make invulnerability less impactful
@Karthig1987
Ай бұрын
Your videos are good. For now anyway based on the content. How would you solve hit scan heroes? Make all of them projectile?
@T-_-m-kx8ph
Ай бұрын
I didn’t realize you were such a small creator tbh underrated fr
@Sprixyy
Ай бұрын
We on the way to 1k :)
@gabrielnieves4103
Ай бұрын
Projectile should generally be harder and more rewarding than hitscan imo
@testtube173
Ай бұрын
It's usually neither of those things.
@-.Outlaw.-
Ай бұрын
For 95% of Projectile heroes they are neither. The only super high skill Projectile heroes are echo and Genji, and tracer still takes more skill.
@Suilujz
Ай бұрын
@@-.Outlaw.- did you know that 87% of statistics online are made up
@TSGC16
Ай бұрын
@@-.Outlaw.- echo is not high skill in 5v5
@-.Outlaw.-
Ай бұрын
@@TSGC16 yes she is lmao. Ask any pro player and they’ll tell you how difficult she is to play. There’s a reason why her pick rate is low across all ranks and her winrate is only high at the highest point. Saying she isn’t high skill is pure cope.
@JoeBurner1720
Ай бұрын
I can see your point about hanzo vs widow but i think something worth mentioning is that widow is zoomed in optically and slow, while hanzo has his full fov and good movement. But i agree for the most part.
@lanso5568
18 күн бұрын
Projectile spamming heroes don't deserve to one shot in 5v5
@biggie6150
Ай бұрын
People that complain about hanzo one shots are in metal ranks because thay are so bad that they haven't played against a good widow yet.
@isaacargesmith8217
Ай бұрын
Or they hate both/snipers in general
@chknnugt
Ай бұрын
right people call hanzo lucky but try that shit in any rank that isn't metal and all the sudden you can't hit as many lucky shots because they're not as stupid to be predictable
@VonTuffSkii
Ай бұрын
Most of the people complaining about Hanzo are skilled veterans who have played him for years and are angry he’s no longer a viable option to play in ranked or not as fun casually now everyone’s gonna want you to switch since Hanzos main thing is gone now if you’re good you can still make it work but what’s the point
@DestroyerOfDoom
Ай бұрын
So what? Are you going to say metal ranks should be disregarded? 50 of the player base should kick rocks because their opinions don't matter? Get real
@chknnugt
Ай бұрын
@@DestroyerOfDoom they complain because they're not good, wanna know what helps? getting good.
@ghost_neeko8107
Ай бұрын
Junkrat main here, and I agree with EVERYTHING you said.
@andrearomanini7043
Ай бұрын
Hanzo has -Short range self defence capabilities -Wallclimb to get away -A burst of 500+ dmg in less than 2 seconds for tankbusting -The projectile size of a Toyota Corolla -Wallhacks on CD I mean, he's not the best dps in the game, don't get me wrong, but he's WAY less situational and counterable than widowmaker. Stop crying about that. Plus Widow without her oneshot is literally a crippled Ashe.
@OGEdger
Күн бұрын
Overwatch should've been a game where there's either consistent damage or burst damage. Hitscan should've been consistent while projectiles should've been burst. But the problem is hitscan do both. They literally make like 90% of map areas unplayable because they're just too damn oppressive. No one can play in the open or in the air because of hitscan. Even trying to move from cover to cover could get you sent back to the spawn room.
@Krumpin
Ай бұрын
thoughts on nerfing hanzo's base damage but buffing his crit ratio? so that he can still get the one shot headshot but you cant just pump someone with storm arrow spam
@zechariahcaraballo8765
28 күн бұрын
I think projectile snipers are bad game design because of how inconsistent projectiles are, projectile heros should be stronger up close cause then its more consistent the closer they are after a certain distance with hanzo it becomes luck completely against a half decent player Also the junkrat nerf did make him so boring to fight he already was a spambot but now its his only option, I think they should nerf his spam and bring his close range combos so he has to take a risk of getting in close to deal good burst
@prodigalsun1678
Ай бұрын
I actually disagree with the argument that hanzo should have his one shot back because widow can one shot. Hanzo can still function without one shots due to his ability to spam however widow cannot spam at all meaning taking away her one shot completely ruins the character. Personally i dont like either of their one shot capabilities but the hero designs they were given by blizzard just make that a part of their identity and theres no way to change that without taking away some crucial aspect of their kit.
@cakesama9770
21 күн бұрын
Nothing wrong with hitscans being the best in an fps
@tyrenace6597
Ай бұрын
I'm in the camp that Hanzo should be able to one shot from long range, but only window can from long range, mid range, close range. My Issue with the hanzo one shot was trying to get in on him having to fear being one shot while smack dab in hanzo face. For Window Maker she has reduced hp, so I can give it to her. Hanzo has that extra skill to brawl at close range he don't need to one shot there too.
@pewnit
Ай бұрын
Came into the video thinking I'd disagree, left agreeing.
@jonaskristiansen781
Ай бұрын
So what you're saying is that you dislike Widow having one shot kills therefore we should give it to Hanzo and easy assasination combo for Junkrat? I don't agree with this. Widow is at least more vulnerable, easy to flank and dive her down unlike Hanzo with his E ability. As a Tracer main I've struggled a lot more against Hanzo than Widow. Same with Junkrat, his kit is relatively easy to use and doesn't require as strong mechanics as say Ashe or Soujorn so it makes sense that he should have to do more to get equal value. Overwatch 2 has a problem though like you mentioned. Lifeweaver and Moira in particular get way too much value for how little effort is actually required to play them. There is a poor balance between mechanical skill and value output for some of these heroes. That's why I think Blizzard has leaned more towards hitscan being stronger. It's more about tracking those shots with soldier, aiming precisely for headshots with Ashe, not just spamming arrows or grenades down a choke and get random kills. The game needs more skill expression and less random choke spam kills. The increased health pool for all heroes was precisely because people didn't like getting burst down so fast that they couldn't even react. Now you actually have to work for the kills and it feels a lot better as a DPS, feels good as support too since you get more time to heal your team and not just see them burst down to 0 health in an instant.
@Forkner_SW
Ай бұрын
I like your videos. You're speaking the frustrations that most people playing this game are feeling right now. I agree with every point you make regarding the direction the game has taken, including the disparity between certain types/style of hero, such as hitscan and projectile. Hitscan is far too strong right now, however, as much as I agree with that I have to disagree with your points on Hanzo. Hear me out. For me, Hanzo did far too much. He was strong in every situation. He had a one shot at insane range, can spam a choke, has an insane ability in storm arrow to defend himself from close range, can leap and wall climb to evade attack and has sonic arrow. There is almost no drawback. He needed something to be reined in. Though I agree the one shot wasn't it. It doesn't make sense that Widow can and he can't. If he was to get one shot back, he absolutely needs something else to be removed/reined in otherwise he has no real weakness.
@fsherman9717
Ай бұрын
Genji player : ”I guess we hit a new low”
@daishin8492
Ай бұрын
i wouldn't mind hanzo doing 325+ damage on full charge headshots with no dmg falloff IF the arrow hitboxes were nerfed to what the actual geometry of the object was. The problem, at least for me, was not getting one shot. the problem was how cheesy it felt, like I got scammed for just being in the wrong situation against the hero. When 1v1ing a hanzo as a widow, if the players are equally skilled, the hanzo should win almost every time at medium range. That's because he can sonic you, shoot an arrow, duck behind cover, and then you die without even seeing the hanzo. The projectile size of the arrow's even negates small-medium strafes, so you have to do long strafes and gamble the right direction. I think hanzo would be a lot more fun if he was reworked to be a slow firerate heavy hitter. basically, nerf the arrow hitbox, nerf his firerate, but buff his damage to reward well timed, well predicted shots on the enemy backline. Its a pleasure to watch the killcam after a hanzo one shots you with a single very good arrow, instead of --storm-- spam arrow, and three half charge body shots. Blizzard just needs to understand that not all heroes have to be easy for new players to pick up and instantly get value, and that its not the healthy for the game if half the heroes have no skill ceiling.
@Dreigonn
Ай бұрын
Hitscan bias has been a thing for years now. Just look at the top 500 leaderboard for the past 5 years, it’s always been Hitscan only. With the exception of Goats of course. The balance team doesn’t really hide it either. Widow still being able to one shot is a great example. Last year when soldier had the highest pick rate across every rank on pc and console, they decided to buff everything about him. My personal favorite is when they used to do a cool thing called the PTR, they tried to implement Cassidy’s air roll 4 separate times and all 4 time the community shut it down. Then they added it anyway the 4th time just completely ignoring the community.
@absolute-xero7502
Ай бұрын
They have a habit of ignoring the community. Like when they invited pros to test 5v5, pros said this is a bad idea and now here we are.
@blubbermammoth8426
Ай бұрын
@@absolute-xero7502💀☠️ they’ll probably never go back to 6v6 too that’s what sucks so hard
@ihopeyouandicanbefriends
Ай бұрын
@@blubbermammoth8426defeatist mentality. they WILL cave in with enough pressure. dont be weak-willed because thats the easiest for them to deal with
@blubbermammoth8426
Ай бұрын
@@ihopeyouandicanbefriends alright well it’s just overwatch. I like the game and want 6v6 back but it’s not that deep to me. But yeah definitely good to keep pressing them to make the change ‼️
@-.Outlaw.-
Ай бұрын
That’s objectively not true. Echo, Genji and Mei (when she’s strong which is pretty often) are consistently in top 500, and there are tons of Phara players in there too. Stop coping because you’re bad lmao
@dantecatdad
Ай бұрын
Subscribed. Great video man
@jaydenmays2602
Ай бұрын
Attributing this to 5v5 is unfortunately a bad take. 5v5 is so much better for so many aspects of this game like q times, less bullshit on the map, double shield, Etc. 5v5 is so much more team based which this game was always meant to be. I think easy fix for the projectiles is give them more firepower back, and reduce the size a bit.
@lunamptv
Ай бұрын
Queue times remain largely unchanged because playing tank sucks, double shield was a hero issue not a format issue, 'less bullshit' is arguably untrue with how strong/annoying the OW2 characters are. I don't see how 5v5 is more team based when there is less things you are able to do. You talk about 'what this game was always meant to be', the devs said when unveiling the original game that they tried 5v5 and 7v7 and found neither to be the answer. Indeed, when OW2 launched they announced that they knew one tank was going to cause problems that they'd need to solve. 10 seasons in and I'm still waiting for that fix. I don't even play tank.
@decadence6418
Ай бұрын
Hanzo needs a buff to either to his arrow damage or bow pull time and a nerf for the storm arrow, then its going to be better again.
@joshuarowlands8399
Ай бұрын
All the projectile heroes have much greater survivability compared to widow and widow is also very easy to counter with multiple heroes from all roles. If widow is dominating your team then your team is choosing to not counter swap. Even top 500 widows have a hard time going against average players who counter pick them. Unfortunately overwatch is now a game about counter swapping. Every hero has a place in certain team compositions and you need to be prepared to frequently swap to counter the enemy. I admit hitscans are more flexible in fitting into different team compositions but they can be countered just like all other heroes.
@gabrielnieves4103
Ай бұрын
Just increase his projectile speed by 50% or so. It’ll take some time for ppl to get used to ik but give the character more consistency. Or another mine idk.
@ghiblior
Ай бұрын
Thank you I’m so glad someone is talking about this. I agree w everything you’ve talked abt and the thing about hanzo omg, this is character assassination
@kurakun6280
Ай бұрын
Man I’m loving the content. Each time you drop a new rant style video I find myself dropping my controller while on warframe, turning to the other monitor and listening fully. I’ve been playing since 2017 and in 2019 it hit me: the hitscan bias. These characters were just so much better than hanzo and junk for as long as I remember, but anytime those two are brought up it’s like people look down on you. The amount of times I do something on hanzo I get widow’d or a pocketed cass and what could you do? Take your hand off the keyboard and accept you loss because you enjoy niche characters that the devs/player base doesn’t like. If hanzo and/or junk doesn’t get anything tomorrow for their buffs, then I’m done. 5v5, matchmaking, hitscan bias, burst support, unfun metas and an increasingly toxic community, why keep playing? I enjoy the new content and if I stop playing, which I mean probably for a few months cause there’s just no feeling of hanzo or ana in any other game, I will still keep track of your content. Keep it up, it truly feels like we’re in discord just talking about what happened to the game we loved
@strivinglight3889
Ай бұрын
tbh projectile size was always the issue not dmg when they nerfed the junkmine combo radius of the mine explosion it felt infinitely better to fight the junkrat, then they semi reverted it by half way and it went back to feeling bad. i think projectile should be rewarded with high dmg however losing a fight to pure rng luck or and absurd amount of burst dmg never felt good. hanzo is a character i never like to fight because it always felt like my life depended on a hitbox or random rng luck if i one or lost a dual not skill if you got rid of the log sized projectile id be happy to reward hanzos headshot again
@Sprixyy
Ай бұрын
Precisely why I think they should reduce the hit box size of the arrows but reward good aim
@strivinglight3889
Ай бұрын
@@Sprixyy couldnt agree more with that
@yoku_UwU
Ай бұрын
Ive been saying since season 9 that Hanzo used to be way harder than anyone thought and they totally demolished his skill ceiling. My immediate ask was to go back and make his projectile 0.1(season 8) or even smaller 0.08(current hitscan size) and revert to 125 dmg arrows
@strivinglight3889
Ай бұрын
@@yoku_UwU id prefer the 0.08 and in return maybe a projectile speed increase or power given to dragons since thats been a lackluster ult
@yoku_UwU
Ай бұрын
The super random but also way risky thought for a total rework I've had is turn his primary to be like storm arrow but with a slower fire rate and quicker projectile speed(keep the bounce). Then give him a double jump, and a second charge of sonic(which can be toggled from bounce/not bounce). Then he turns to a silent flank assassin with util. and a really unique bouncing projectile(that doesn't have the annoying aoe splash of junkrat and isn't huge). That's if you told me one shot simply cannot come back
@injoker420
Ай бұрын
we also need to talk about the serious cheater problem right now thats making hitscan even more broken
@Pyro-ky2rt
Ай бұрын
What in the world did I hear.. Hanzo does not require more skill than Widow, its in the kits themselves. I was with you in saying the changes to junkrat and hanzo were dumb, and Hanzo as a sniper should be able to one shot but that doesnt mean tear down widow to be unable to one shot. You massively dumbed down her gameplay and made Hanzos sound like its 500iq when in reality most shots your hitting are in the general direction of the enemy (that is literally why they made him unable to one shot). Hanzos always been a spam hero, whether spamming logs and scatter or spamming storm into shields or chokes. Widow can be oppressive but to suggest she has no viable tank counters is so crazy lol. Like its so easy to say "hitscans just need to click your head and you die" but projectiles 'just need to hit all their projectiles' its ridiculous lol. What ACTUALLY needs to be done is we go back to 6v6. Hitscans are more oppressive than projecticles due to the nature of aiming down 1 choke and spamming dmg relatively safely. Projectile heroes functioned well by taking angles but they cannot without the space given by 2 tanks, if you take an angle and flank you get killed immediately. Gameplay is too linear now and projectile heroes suffer greatly and cant do skillful things (like every other hero, just hitscan heroes get affected the least)
@AchillesDocks
Ай бұрын
I’m not gonna lie they got to revert the bullet sizes and they can make it we’re any hit scan characters do 10% healing reduction and any projectile heroes will do 15% to healing reduction.
@AchillesDocks
Ай бұрын
Also delete mauga The character is retarded (He feels clunky and gimmicky to play/ play against)
@Nero-lm6wj
Ай бұрын
Hanzo is not widowmaker. Hanzo has a credible dueling ability (one of the better DPS duelists really) at close range. Widow is fucked once you get on top of her. They aren’t comparable. Hanzo is more like a projectile Ashe than widow really.
@balistikk3711
18 күн бұрын
I think they’re in the process of reworking hanzo. After the hp increase patch, if he 1 shots he’s either op or his shots are too hard to hit which is the opposite of what the intention of the hp buff was(more hit shots more happy chemicals). So rather than making him broken or even more unplayable than he is currently, they’re leaving him bottom tier until they can figure out a solid rework which understandably takes time. The devs make a lot of mistakes but I think they’ve overall been going in the right direction and are not neglecting him. The fix is just too complex to come out right now, and this tank buster spot is the lesser of the three evils for the time being. I also think a junk rework is coming but we’ll have to wait until they rework cass and hanzo. Just be a little patient and try out some new heroes or go to another game. Last thing: As a diamond genji/tracer/echo main, I don’t mind the way the dps passive affects projectiles. It’s still valuable when you need it. Just seems like you’re riding the hate train for views, or you aren’t able to adapt and have fun. Looks like it worked considering my essay tho lmao.
@StoicScape219
Ай бұрын
This isn’t just about hitscan bias, it’s about inconsistent skill requirements to play certain heroes. There are plenty of trash players who climb the ranks who can’t play hitscan because they can’t aim on a damn shooting game. Heroes like torb, sym, venture, Mei, mercy, Moira, pharah etc literally give free value to most people just by existing and not feeding. If we want to talk skill then actually make heroes require skill. Low ranks literally ignore baptiste in favor of playing MOIRA yet bap has a negative win rate in all ranks except GM yet he’s considered broken. We need to decide if this game needs to be casual or not. Only at top ranks do you see hitscan bias, and even then hitscan is simply more consistent than projectile for landing damage. It doesn’t even come down to “bias”, that’s just normal fps mechanics. I’d get more kills in bo2 with a dsr than a tomahawk.
@Ghosted143
Ай бұрын
Solid points actually RIGHT about every point uses evidence and properly explains what can happen via using KMJ etc as an example EZ like and sub
@xXLJoseph
Ай бұрын
Good Video my guy, I think Blizzards biggest problem is that they want to keep the game "fresh" instead of making it "good" first. 5v5, role passives, the season 9 Changes (HP-pools, bigger bullets) all of it should keep the game fresh. Many Heros keep losing their identity and all Blizzard is doing is just keep buffing instead of taking a step back and fix it. As much as i hate getting 1-shot by a Hanzo or Junkrat you cannot just remove their identity without reworking them. They buffed Hanzos Storm Arrow to compensate but i think this ability is even worse than His 1shot because it encourages the spamming Playstyle. And the fact that widow can still 1shot across the map and being uncontested by an Off-Tank is just stupid. Cass with 275 HP is annoying too but i think his Hindered nade is even worse than his old flashbang.
@joaovitoroficcial1080
Ай бұрын
i agree on the hanzo takes, tbh as a plat player would be pretty much the same because most of the time i'm not full hp so the hanzo just oneshots me the same, and for the hitscan one i dont think its true, the projectile heroes are much more infuriating to play against, a good genji player will be more of a pain in the ass than a good cassidy
@Bighoodiekid
Ай бұрын
as a mei main the health increase has also made her secondary fire effectively useless
@bbbbbbbbbbbrbbrb
Ай бұрын
hanzo is NOT a skillful character and widow takes way more skill to play than he ever has. he gets a wallclimb with no cooldown, he gets infinite ammo, he gets storm arrows, he gets walls on a cooldown which you can still barely tell is there unless you see it deployed (and even then it's easy to miss), his ult is mid but it at least is area denial, his hitbox is strange and his arm literally covers his head in a lot of cases, he gets the 250 hp while widow only gets the 200, widow's alternate fire is horrible and rarely ever useful while hanzo's storm arrows are fantastic and easy to hit... it's insane that a hanzo player (who literally acknowledges the log size arrows) thinks his kit takes more skill than a widow. sorry, but i'll take hitscan aim any day over firing a log in a general direction and popping someone's skull even if it doesn't oneshot me
@kirstendunzberry4920
Ай бұрын
There is no way bro is whining about Cassidy when this is the only season he’s been great at high rank 😂. Also there’s only like 2 or 3 projectile heroes that don’t have crutch abilities and are actually skillful. There’s Genji, Echo, and Hanzo and that’s about it. Every other projectile dps has some corny ability or mechanic that requires little to no skill with characters like Mei having multiple. Hitscans also have fall off and much worse spam potential which balances out the aim. Widow is 100% stupid. But to bring up Cassidy when characters like Mei, phara, and junkrat are far more hated is crazy 💀
@hammbaby
Ай бұрын
yea compaining about cass is crazy when he legit was dogshit for 8 seasons straightc (he was good when he got mag nade and had long range but that got nerfed after like 2 weeks)
@8rk
Ай бұрын
I'm so glad I found you cause you're voicing all my frustration being a 99% hanzo main. Bro... Up until this season I played him no matter what and when I couldn't rank up I accepted it's my fault and worked on my faults. Now??? How am I expected to do any good when in my garbage rank, nobody's able to follow up and finish off 1 hp targets? and if I play more up close so I can finish them myself? BEST I can hope is that it's a valuable enough target because there's no way in hell I'm not gonna trade cause all enemy needs to kill hanzo is look at him. Kiri with faster and more accurate projectiles, moira with 0 aim and self heal, reaper with get out of jail free card, sombra with "skill cube" that takes ZERO effort to hit. There's no way I'm surviving after "assassinating" an enemy up close. I play hanzo 3-4 games where I get no value. I have THOUSANDS of hours on him. I swap to ashe which I have only dozens of hours on. I click heads. I immedately make more of a difference. Make this make sense.
@Inkand-cp6bi
Ай бұрын
Hanzo needs a rework, not a oneshot. It's very frustrating to be sent back to spawn every 30 seconds, just because you looked off your screen for 1 second. Reaper is literally a close range character, so you can't really compare Hanzo to him. It would be very ridiculous if Hanzo could constantly win a close range 1v1 against a reaper. Moira is pretty op this season. Same with Kiri. Sombra is one of the hardest DPS in the game, and you can pretty easily delete her with storm arrows.
@commandoghost5883
Ай бұрын
@@Inkand-cp6bihere the issue they gotta rework a lot of characters reaper,hanzo,cass,hog again,widow so on so forth how long do you want hanzo to be bad for when it’s his turn
@Inkand-cp6bi
Ай бұрын
@@commandoghost5883 True, but I guess they just gotta hurry a bit with the reworks. I think it would already be fine if he could get a oneshotting arrow on a cooldown
@Stiffmiester979
6 күн бұрын
I honestly think they took Hanzo's one shot partially to allow Venture to shine more. Hanzo was the perfect solution to Venture imo, then they took away his ability to shut them down before their one shot combo. Now Hanzo is... idk just not ideal for any situation. He's only good for sonic arrow and somewhat useless arrow spam now. Yeah you can still two shot people that aren't being smart or hard pocketed... sure you can still attempt to compete with Widow... but widow has the clear advantage in their matchup now. Now you NEED a headshot to compete with a widow at 50m away etc. It's absurd what they're asking of Hanzo players especially after removing one of his most powerful abilities, holding fully-drawn arrows while climbing. They butchered a hero that had some fun nuance to his playstyle because a bunch of players would rather cry than adapt to one of the easiest heros to counter in the game.
@austinz268
Ай бұрын
Man what a well made video kudos, good points made
@hannesbaum9318
Ай бұрын
Just give up on this game, only healthy solution after they destroyed everything brick by brick.
@naliskun4222
20 күн бұрын
Welcome to the party hanzo is getting the rein treatment
@bebehillz
Ай бұрын
The dps passive should be split up into two. one for hitscan and one for projectile. projectile dps should have the current passive that does the 20% debuff to healing as that would reward hitting your shots since those shots are typically harder to hit than hitscan shots like tracer/soldier etc. the hitscans ( and this would include beams like echo beam or sym beam) should have a passive that if they get a FINAL BLOW KILL with a headshot then it provides an additional 20% ult charge ontop of whatever ult charge they would've gotten with the kill. numbers can be tweaked. the concept is basically that a stray tracer pellet doesn’t do a borderline anti-nade effect to a tank for grazing them. 5% 10% 20% the number could obviously be changed but as it stands right now getting constant 20% debuff for simply existing as a hitscan is far to strong.
@Suilujz
Ай бұрын
what?? why not just increase projectiles to 3-4s and leave hitscan at 2s. Who wants to see a bob every single fight against a decent ashe with mercy pocket?
@quincygoodman8059
26 күн бұрын
I joined overwatch because of Reinhardt. I play other tanks too, and I agree og overwatch had way more space for both tanks. now I genuinely can't even breathe. there's too much pressure on one tank
@jaber5345
Ай бұрын
Hanzo sym junk torb phara suck (to different degrees) but the problem is that only the mains of those respective characters care
@darkpaw3734
Ай бұрын
The best and easiest way to answer this debate. An average hitscan player will always be more consistent than a Great projectile player. Consistency is Key
@Kylesico912x
Ай бұрын
You know, it feels weird I longed for the time both types were balanced. It was during a time where just about everything was busted in early OW1 but it was a least fun.
@MhnFive
Ай бұрын
We need to address the elephant in the room. The reason these characters suffer is because they're considered unfun to the majority of the playerbase and blizzard is no longer in a position where it can dismiss player feedback, no matter how stupid. If this results in some characters being unplayable, so be it. It happened to hog for literal months, nobody cared.
@kingvalor8265
Ай бұрын
This take works unless you are in gold and below. Which is why hitscan will always be stronger for people that play a lot
@tiam9465
Ай бұрын
Thanks for speaking on Hanzo. Never understood why Widow is so coddled compared to Hanzo when she's almost objectively more oppressive and annoying in her current state than Hanzo. He and Junkrat IMO were probably THE biggest losers of the dps role after the season 9 and beyond changes. Really hope Hanzo gets one shot back.
@VonTuffSkii
Ай бұрын
Yea I’m glad I can still one tap widows tho very satisfying but not worth coming back to this shitty game lol
@Tutualoe
Ай бұрын
Hanzo one shot is super cheesy and unskillful
@tiam9465
Ай бұрын
@@Tutualoe Using your reasoning we should also remove Widow one shot then lol.
@pleasedontkillme1185
Ай бұрын
@@tiam9465what did Hanzo players do all game though? Just sat back and spammed an arrow or would peak corners and shoot and retreat before you can do anything to him. No. I find Hanzo way easier than Widow.
@Tutualoe
Ай бұрын
@@tiam9465 we should but at least widow needs to aim and hit a headshot. Hanzo u just spam at head level and pray.
@notinfamouse364
Ай бұрын
Sojourn, Widow, Cass, Ashe, even Soldier are all good right now, and the only good projectile DPS is Echo as of right now and possibly Genji under the right circumstances (against numerous hitscans) so yes hitscan bias is very much a thing with Sojourn having remained broken since release 2 years ago. Projectile should be higher risk higher reward since you have to lead your shots but it actually is harder to play and yields less value than just playing hitscan.
@davedave7347
Ай бұрын
This is why I am glad that I moved to r6. The game was dropping in skill ever since it came out, removing cool interactions from the game and trying to dumb characters, and making tanks generalist. It physically causing me to move to other games like tf2, gg and r6. I am glad but also sad that after so many hours overwatch lost it's soul
@ansgargranerd1458
Ай бұрын
Widow would be a great hero even with 2-3 times scope charge-up time, she denies entire areas with just excisting
@pleasedontkillme1185
Ай бұрын
Until they play a dive team and jump on you
@brunobytes366
Ай бұрын
I personally think average ttk needs to be lower, like keep the new hitboxes but revert the health changes.
@aleysibbs2461
Ай бұрын
Feel like hanzo should be able to do more headshot on heroes who have the same minimum health.
@Dazitman
Ай бұрын
I mained dps doom and genji. It feels like they keep the skill based characters barely viable and the brain dead or slight skill characters very strong.
@niallmoseley6760
Ай бұрын
Honestly it just goes back to when ow2 dropped. One less tank was a HUGE buff to hitscan, yet it was the flankers (genji, reaper, tracer and soldier) that got nerfed, cuz supports were struggling. So hitscan got buffed , and its competitors like flankers got nerfed. Which made hitscan OP. Once supports found their feet, tracer and soldier got their nerfs reverted which is why they are good now. Reaper and genji, however, still havnt had their nerfs reverted, which is why they are both garbage. The meta being the way it is quite obvious when u look at whats been being nerfed and whats been being buffed, for eg why has sojourn been buffed more than reaper and genji put together like wtf. If seems somewhat intentional
@irahittheshots2863
Ай бұрын
bro i swear ive played with you, you frequent 3am - 9am q's in the uk? ,
@ianformica7911
Ай бұрын
blizzards balance team has always confused me. they have stated that they want to remove the burst dps/healing in the game, but come up with a patch taht makes it way easier to hit headshots (more burst dps) and also to compensate for that, they buff the healing on some support characters (lw, ana nade, kiri cleanse is always 110 now due to dps debuff, p sure roadhog got buffed too with his heals). now, theyre gigabuffing tank when they should just be nerfing everything else
@joshuacopley2331
Ай бұрын
I dont think projectiles are harder to use, just more inconsistent to hit. Just because you need to lead your shot and sometimes it hits and sometimes they move the other way doesn't mean it takes more skill. Its just rng.
@tyreathian
23 күн бұрын
when will we accept, that not all characters deserve or should be good when you approach the higher levels
@Via_O.W
Ай бұрын
junkrat is cooked ^.^
@muneebmashhhgaming
Ай бұрын
Some heroes ar easy to play. Some are hard. Some maps benefit certain heroes, some maps those same heroes are troll picks on. Overwtach is SUPPOSED to be this way. It is not meant to be a game where every single hero takes equal skill in every scenario in every map. The one thing that you need across the board is game sense. Not mechanics. Easy-to-play and low skill floor heroes STILL need game sense to play if you wanna climb ranked.
@Zusaii
20 күн бұрын
i knew i wasn’t tripping becuase i basically only play hitscan becuase my aim is so good and playing any projectile just doesn’t feel rewarding at all
@pikaneo4924
Ай бұрын
its funny cuz i was a genji main (granted genji on 180+ ping isnt easy but i made it work i always got masters on console and pc but now with the season 9 changes Genji isnt that good, sure he's good if you play him perfectly. Can't miss one shot can't make a single mistake, otherwise you die. Why would i bother playing genji at a close range to maybe get a kill when i can just play sorj, cass, ashe and widow where i can get kills from a distance. The frustrating part of loving these characters (genji, echo, junk, hanzo) is that they require so much more effort to get kills than the hitscans. I want to win games but i feel cheesy playing sorj and cass all the time. Anyways love your commentary keep up the great vids. (i also love ow 1 doom i only got decent with him weeks before ow 2)
@hamsti4791
26 күн бұрын
Hanzo used to be so disgusting
@Suilujz
Ай бұрын
Hanzo is easier to play than widowmaker, but he's not at all an easier sniper. There's too much emphasis on storm arrows/spamming, he was much better the way he was. Bring back one shot, fix the absurd projectile size and idk make his reload a bit slower or find another way to make him less of a junkrat corner spam hero
@Haonnn
27 күн бұрын
Am i tripping or is the audio a little low.
@meowsicalesdarkshadow5825
Ай бұрын
i miss og bastion
@taknie4303
Ай бұрын
I do agree that it is bullshit that Hanzo can no longer one shot while widow can but I belive that they shuldnt give Hanzo one shot back they shuld remove hitscan one hit kilk from widow
@TheCjeremy
5 күн бұрын
I agree. if I want to play a hit scan dominated game I'd just play cod. I play overwatch because it's different and varies match to match as well as having a vastly different skill expression between heroes. This favoring of hit scan heroes only takes away from why I am even playing this game to begin with.
@captain4930
Ай бұрын
im OTP Genji since OW1 launch day, its missery
@aleysibbs2461
Ай бұрын
i say give hanzo a bit of damage. For junkrat he still can hurt tank a lot idk if the one shot is great or all but this was nice.
@crack-man4071
Ай бұрын
I find cass completely fine, and im a genji main btw
@Kaptime
Ай бұрын
KevinDurant still plays a lot of Quickplay in EU.
@aidanibarra3957
Ай бұрын
Let this man cook. I literally only play hs now. I used to play hanzo and echo lots but i never play em unless the enemy comp allows it. I also used to be a proper cass main, swapping to him whenever i needed an easy win. But with the dps passive, i find myself playing more soj since i can proc the passive with her pellets and still have the potential to deal massive damage. I think the only valid projectile dps is venture because he ONE SHOT COMBOES. Im still malding every game at shoot, drill, shoot, melle. Why does it one shot....WHY
@carlospena4387
Ай бұрын
widow >> hanzo
@AnimeGamer114
27 күн бұрын
Im surprised you havent mention Sojourn...
@judebrown3588
Ай бұрын
Another thing about hitscan that makes them generally stronger than all projectile dps is that the lack interactions with the game, I'll use my main Genji for example, if I want to fight a Kiriko I can flank onto her and attack her saving my dash for her tp, deal enough damage to force suzu, then either chase her after she tp's or wait for a re-engage. That's an entire interaction for both of of us, not to mention the potential of deflect interactions. Now lets say I'm playing Cass and I want to fight Kiriko, I look in her direction point and click from 40m away behind the safety of my team with no risk. If I hit her twice she has to either tp or suzu because I could potentially headshot her. What's her interaction with me? nothing, There is no interaction and that goes for all hitscan except for Soldier. They literally all make the game boring because there is no exchange of skill, character knowledge or map knowledge to be had, they do 1 thing which is shoot and the player on the receiving end has to do all the work to not die. I don't even enjoy playing Genji as much because they dumbed down his blade by making it faster, the whole point of blade was to be fast and efficient so you could get the most value, and only the most skilled Genji's could pull it off consistently. Now anybody can pop blade and hold down swing and deal as much damage as the old dash slash combo Genji used to do. It's not fun, satisfying, or skillful, and I feel like I wasted 7 years of time, effort, and practice due to the change. Hitscans are all copy/pasted heroes with the same boring design. Cass, Wid, Ashe all shoot and are more sniper-like. Cass, Ashe, Soldier, all have aimbot utimates, they click a button and the game plays for them, while Widow gets wall hacks that can't be stopped at all so you have to just sit there and wait for it to end with no indication. they all sit 40m+ away on high ground with a mercy pocket for free value, they all have better mobility than dive heroes or have a button that completely shuts down your character. It's an FPS game yet somehow the hitscan characters are the most boring, brain-dead, unskilled characters in the game. Always getting buffs nobody asked for and years to get 1 nerf and 3 compensation buffs.
@yaxxydesu5776
Ай бұрын
Hey, love your vids but the sound is very very low on this one :/ Like I have a very noisy pc and I struggle to hear you with my headphones :/ But good vid man 😃👍🏽
@Sprixyy
Ай бұрын
Hmmm, I apologize while editing I try to make the sound as best bearable as possible while not blasting out ear drums. I suppose I need to take into account not everyone has the same setups. I apologize again but Ty sm for the support ❤
@fettbub92
Ай бұрын
Its a shame, projectile was fun for a lot of Tank and support players who wanted to try the damage role. I loved OW1 doomfist, I miss mei and hanzo 1 shots. I am so pissed that I can't dome greedy tracers anymore on mei, same with hanzo, reapers will teleport right in front of you, and you can't kill them.
@bruhbruh7660
Ай бұрын
“Rework hitscan” don’t add back the 2nd tank though bad idea
@ashleyconnolly7967
Ай бұрын
All widow has is the one shot while hanzo is more agile with wall climb air dash more forgiven headshots and less hard counters. Wid only has a grapple every 2 hours and the easiest counters
@doprie.
Ай бұрын
i agree with most of ur videos but no matter what anyone says, hs will always be harder than projectile with that being said the cass buffs are insane but widow SHOULD have a one shot shes not even that strong shes okay
@komossr
Ай бұрын
im a tracer/soldier main ive been playing since this september and peaked diamond 3 RIGHT. before the season 9 changes (unlucky i know) and i stopped playing competitively/seriously after the changes because imo the fact that i can still get shot BEYOND cover because my characters spirit/aura is apparently 200% the size of the actual characters visible model is SUPER fucking stupid even as a hanzo hater hes just not fun to play with or against now he WAS fun to duel (considering you could actually dodge his arrows) but now its just spam and super unsatisfying because even if i do have good movement he can just shoot 4 feet above me and still headshot me (in which case i would still 70% of the time hit the recall and kill him anyway because i just eat his arrows regardless) it also made my main (tracer) super boring to play aswell since aiming just feels less rewarding with these hitbox/health changes and now im being punished for choosing cover that may be too small to cover my gargantuan jupiter sized hitbox this is most definitely a hot take but id really rather have tracer be not as meta as she was made with the changes in this season she was so much more satisfying to play with the smaller hitboxes and bigger punishments cass DESPERATELY needs a rework i think if his mag nade was a skillshot or something alike itd be alot more satisfying to both play as and against him i think mega sizing the hitboxes WITHOUT nerfing his nades made him miserable to play against these past 2 seasons imo in trying to bring in newer casual players it just made the comp scene feel worse honestly the misery that the season 9 changes brang are pretty much mutual across roles and heroes above gold i think junkrat just needs a rework honestly hes one of the only oneshot characters where i wasnt fine with it but thats personal opinion i just find him as a character extremely boring to play against and super cheese all in all i think the changes wouldve been alright/bareable if they didnt make the hitboxes blackhole levels of massive or if they made DIFFERENT role passives depending on the hero
Пікірлер: 443