For the first time ever, Geenee has made Body tracking possible via WebAR. Get ready to wear all those awesome digital garments you've been buying in the metaverse.
But you can't link a QR code to it. So what is the point. It's self contained in your phone.
@jewman4
2 жыл бұрын
The Ready Player Me avatars can't be implemented in the World AR builder. Custom avatars can't be imported into the Try-On. The Try-On Demo has no way to be shared and the Ready Player Me avatars have no way to be shared in WebAR. It's almost there. You let Boonji scan his own avatar to his body but won't allow the body scanning and tracking into your "no code builder." Flowcode isn't linked with even the 4 or 5 avatars you have on the Preview page. There are many sites sharing the same 2 or 3 articles about how you are the only full body webar tracking available. They are only talking about your company but you are at the forefront of bodytracking in WebAR. You are ahead of the game and you have been triumphing forward. But if you try and monetize every single step you take forward it will hold you back and another company will be on your curtails not monetizing everything. What's wrong with Ready Player Me having a QR code to the camera. Why is it only in a Try On. I can only imagine what developers get access to. Why don't any other .glb files work on the avatar site? It's not a sharable url so why not let people put whatever they want in? Just put a js to prevent screen recording.
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