The engine thinks the player is on a lower floor because of the nodes generated by the BSP places him in the wrong subsector. This subsector seems to follow a line. It also makes the sprites appear through the walls from a certain perspective.
- 7 жыл бұрын
Weird Doom bug caused by BSP - player falls through the floor in Freedoom1 C1M1
- Рет қаралды 753
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