And here it is finally. Been a long time coming, and I thank you all for your patience. There's a couple important things that I mention at the end of this video but will tell you here. There will likely not be a video on the TTYD remake this year, I won't know how I want to cover it until I've played it, and I have other plans that are a higher priority right now. I will however stream my first playthrough of it, not sure if I'll stream it day 1, but pretty close after it's release. It also won't just be on Sundays, just whenever is most convenient. Keep an eye on my community tab for updates on that. Also this isn't the end of the Paper Mario Marathon, I still have more beyond Origami King besides the TTYD remake. But while I had said before that I would focus on finishing this marathon with no distractions, and that did include the post Origami King stuff, I have to go back on that as there is a very important video I want to make for the end of this year, and it has a specific deadline. So sorry that it will take awhile to finish this up, but at least Origami King is done. There also won't likely be another video in between this and the end of the year video, unless I get that one done far enough in advance that I can squeeze out a smaller video, but don't count on that.
@Cliffordlonghead
4 ай бұрын
Hi
@docbaker3333
4 ай бұрын
Oh shit I just came up with some concepts for that Hypothetical Remake A while Ago I'm going to get right on it. Is it alright if you take some of my concepts to help or do have it all planned out. if not I can gmail to you as a template.
@tvoyager7
4 ай бұрын
Stream where?
@eeveelie6985
4 ай бұрын
Pp m a aq
@docbaker3333
4 ай бұрын
Oh and since your interested I have to mention that one of the ideas I got is that the Legion of Stationery are getting redesigns to make them fit better with the Origami theme. Namely they are all Origami animals that incorporate their stationary into their designs I got the designs for four of them. Colored Pencils is a Porcupine a crested one to be specific with the pencils being his spikes no case what so ever, Hole Punch is a Hippo with the hole punch being his head, having origami teeth and drawn on eyes. Tape is a Snail with the dispenser being the shell, and Scissors is a Praying Mantis with the Scissor blades replacing his claws I haven't come up with one for Rubber Band yet I know it's something that can stretch really well I'm thinking of either a Sea star or an Orangutan what do you think? Oh and Stapler is a giant origami wolf and he has a personality being Olly's right fold man. I also wanna better tie them into the story and give a little more personality. Oh and Olly is now omnicidal against all non origami life to make him feel much more like a threat.
@Helix_DX
4 ай бұрын
"They added an extra zero to your wallet" No they actually added 2 extra zeroes. The coin cap of this game is 999 999. Yes, Mario can become just one coin short of being a millionare in this game. The Mushroom Kingdom's infaltion is insane, and I'm surprised that there isn't a NPC complaining how you only had to play 2 coins for a mushroom 20 years ago.
@TheRedGuy
4 ай бұрын
Oh wow, that's a bit excessive.
@Helix_DX
4 ай бұрын
@@TheRedGuy You're telling me
@TicTacToeCraft
4 ай бұрын
The inflation in the Mushroom Kingdom was most likely caused by New Super Mario Bros. 2. It seems as if the economy hasn't recovered since.
@DE23
3 ай бұрын
As established in Mario & Luigi Superstar Saga, the Mushroom Kingdom economy is completely unhinged
@TicTacToeCraft
3 ай бұрын
Now they've added an extra 0 to the coin cap in TTYD too. I wonder where this is going...
@TheOrigamiAnalysis
4 ай бұрын
It is implied that Olly used the fold of life technique to bring the Legion of Stationary to life, he just gave sentience to the origami craftsman’s supplies, they are implied to be under Olly’s control in a similar way to the other folded soldiers.
@PrismPoint
4 ай бұрын
He _folded_ the solid inatimate objects to life?
@MyBTS91
4 ай бұрын
Maybe he eather used the ritual that made them alive and could alter it to create these objects. I see it how you alter a skill,, technique or magic to do a very specialized thing.
@Aktedya1-jt7vw
4 ай бұрын
@PrismPoint He folded the Velumentals, right?
@MyBTS91
4 ай бұрын
@@Aktedya1-jt7vw he made them folded. They were like ancient entities living there right?
@Aktedya1-jt7vw
4 ай бұрын
@@MyBTS91Yeah, from the statues and the fact that their elemental attacks were like real Water, Fire, and etc, I think the implication is that they weren't made of Paper in the first place
@JezElectro13
4 ай бұрын
I love that "Based based based based" during the question about silencing Toads XD
@beterbomen
4 ай бұрын
Bit of a dark theory, but I feel like Olivia didn't word her wish more carefully because she didn't want to survive. She loved her brother, and felt incredible pain when he died. All throughout the game, she begs and pleads with Olly to stop. She obviously doesn't want him to die. So when he does, Olivia might not have felt like she had a reason to continue living. She failed. That's why, when it came time to make the wish to restore everything, she _did_ word it carefully. She worded it in such a way that she wouldn't have to feel any more pain.
@AndreSantos-xv9oh
4 ай бұрын
Cool theory, but even if that was the case, Olivia still could have worded the wish diferently in a manner that everything, including olly, would go back to normal, giving olly a second chance at redemption. Still cool theory tho.
@TheGreatVoicemancer
3 ай бұрын
@@AndreSantos-xv9oh cointering this, she was probably thinking in the moment. When you're being piloted by grief you tend to focus on the then and now, not the possible future.
@孫其暐
4 ай бұрын
25:07, the thing about Bowser being a parent to Junior, this kind of narration is absent in the Japanese Version, meaning that Bowser being a good father is something exclusive to the Western side, or at least, a NoA treehouse translation thing. I can't read Japanese, but I used the Chinese version's dialogue for references, (traditional Chinese btw), aside from that one controversy about Toad's line of "Toads have Human rights. Toad have freedom rights." being heavily censored and completely erased so the game can be sold in China due to CCT and their control of media. Ignoring that one controversy, everything else in the game is faithfully 1:1 translation from Japanese to Chinese. In the Japanese version, during Olivia's last bench interaction moment, when she's worried about putting Mario and everyone in danger by facing her brother, Bowser just walks up to Olivia's face, and told her that, I quote: "In peril? Who do you think I am? I am Bowser! Even crying babies would go silent upon seeing me! " (This is the part where Olivia would go on a 3-second silent before replying: "Wow. That really puts it into perspective." in the English version) And I shit you not, this is Olivia's reply in Japanese version: "Wow you're right. Bowser's face is so scary. I unconsciously calmed down." There's no development of Bowser and Junior's father-and-son relationship in the Japanese version, Bowser doesn't even express the same amount of concern the ENG version had during the Volcano chase scene. After watching Kamek and Jr being run over by the macho Goomba, He only said: "Although I worried about them, but now we can only believe that they'll follow up later. The indomitable Koopa Corps won't be defeated that easily." In the Japanese version, Bowser sees Junior more as a soldier under his command than a son. I fear that the narration of Bowser's character in the Japanese scriptwriting is still stuck in the "Haha, he's the goofy big bad guy that tried too hard and keeps failing at being evil that it's funny." trope. Or, the Japanese overall treat the world as the yahoo wahoo, funny going energy, any concern and worry is gone as you flip to the next page of the story; while the English version isn't shy to sip in some very short but mature moment that leaves an impression. This is all very disappointing for me when I first realized the English version's dialogue is written so much better than the Japanese.
@sahaprocks7751
4 ай бұрын
Huh. Usually English scripts make things worse when translating from Japanese so this is kinda of surprising.
@孫其暐
4 ай бұрын
@@sahaprocks7751 a rare case indeed, consider how the IP control over Paper Mario tried to keep characterization as bland and general. I imagine the NoA translator team did their best in their ability and legal capability to add some more flavor to the game. Although one can argue the English scripting is an unfaithful translation and a disrespectful act to the original Japanese dialogue writer, but given the context of this series's drastic restriction on creativity, limitation. I'm glad what the English fanbase ended up receiving. As this is a better outcome in my opinion. Given the troubling history and the toxicity of the fanbase over how the characterization of PM should be, I can imagine another Twitter outcry had we got a faithful translation of the Japanese script. Cauz I can see people calling the Japanese script a slander on Bowser's character.
@volvoman5262
4 ай бұрын
@@sahaprocks7751O.K.A: rare translation change W
@paperclipps551
4 ай бұрын
The Handaconda actually telegraphs which it will pick at the start of your turn, however it changes the longer you take, so you have to pay attention and memorize what it shows before it has the chance to change it. For example it may show scissors for a few seconds then switch to showing rock, this is to throw you off and think it will actually play rock rather than scissors.
@TheRedGuy
4 ай бұрын
Never even noticed that, I guess I was too focused on the rings that I never even looked at it lol.
@kittenfan7664
4 ай бұрын
@@TheRedGuy The thing I liked about it was it felt super risk vs reward. the closer you are to the boss, the more damage is done. and i LOVE that idea. wanna try for more damage but HP not doing good? stick to the outer ring.
@jesusguerrero7906
4 ай бұрын
@@TheRedGuyI love your videos so much keep up the good work man
@HoraynYT
4 ай бұрын
Justice for Grandsappy, Red has done him dirty!
@panterelmateracker2887
2 ай бұрын
This is a game I surprisingly have grown to love more and more as the years passed, even when I had a good first impression of it. Very good review that covered its plenty of good aspects while sharing the criticisms I have with it.
@PresumptuousPopplio
4 ай бұрын
So I want to add some additional notes from the original JP script as well as a few personal anecdotes as to Olly's motivations and characterization. Firstly, though: That whole "Tools are forbidden when making origami" thing just kind of isn't true. I have yet to find a single source actually saying anything supporting it. Internet searches only seem to link to discussion about Olly. Genuinely have no idea how this got so widespread. In the Japanese version of the script, Olly's hatred toward Toads is played much more personally. He doesn't just hate them solely because Craff T. was a little stupid. He truly considers being written on somewhat... traumatizing? Not quite sure if that's the right word for what I'm talking about, but what it means is that he genuinely can't stand looking at any of the Toads' faces. If you had to go outside but everyone had the face of someone you hate, that'd naturally lead to negative emotions. Which, when coming from an overreacting teenage edgelord, would prompt him to take considerable action. It wouldn't really matter what was written on his body or not, the fact that he was written on scarred him. (Also side note, the fact that the game's character restrictions are literally integral to the villain's motivation is hilarious. This game would be so different if they didn't exist, IntSys was built different for this one.) As for a personal theory of mine, there's something about Olivia vs. Olly that sticks out to me. Olly mentions sometimes that, when he was folding Olivia, he folded her "perfectly, too perfectly." The natural question that should be asked, then, is "If Olivia was folded perfectly enough that she came out as a force of good, what happened to Olly to make him Like That?" Well, say you're one Craff T, trying to write a readable message on a piece of construction paper. Naturally, you'd need to press down hard to make your writing readable... denting the paper, thereby making it 'imperfect.' I believe that the writing is literally the cause of Olly's own imperfections and insecurities, and he's unconsciously aware of that, leading him to resent it and, by extension, Craff T. I do genuinely really like Olly and trying to speculate on what the devs were going for with his motivations, but it is admittedly a bit frustrating how many possibilities could work with only a few extra bits of dialogue. This in particular could've added a bit of weight to Craff T. if they built up to it properly. This game really did kinda suffer from somewhat notable budget and time constraint problems after Color Splash bombed and the pandemic, and the finale definitely seemed to suffer for it. If the game just came out later, we might've confirmed the real answers to these questions. Alas, we do not live in that world. Still love Origami King, though, beautiful game with my favorite boss fights out of anything ever.
@TheRedGuy
4 ай бұрын
I don't really know much of anything of origami culture, I'm just going off what I've heard. Though that does make it worse if that's not true as then there's really no reason he should have had that reaction. But that's interesting, if they leaned more into the Japanese version that could have been better, as long as they properly built it up.
@off-the-grounder568
2 ай бұрын
I could have sworn that the origami tool taboo was a thing I heard back in grade school, way before Olly.
@tysondennis1016
2 ай бұрын
Well, to be fair, if my groin was tattooed without my consent, I’d be pissed as well.
@DTgamer_Shiver-is-best-waifu
4 ай бұрын
52:11 My thoughts exactly. Tippi and Olivia are about the same with the difference of Olivia having a more cheerful and child-like personality but overall, both are kind hearted and enjoyable characters.
@gLoveofLove89
4 ай бұрын
I'm fine with the ending and Olly's motivation but it has nothing to do with the sanctity of the art of origami. I see Olly's motivation metaphorically. It has to do more with a Parent-Child relationship. Every parent will mark or scar their children in some way while raising them. Children often resent these lifelong marks that parents have left them with. Part of growing up and maturing is the realisation that most of these marks, even if they end up being negative, were put there out of love or with good intentions of the parents just trying to do their best.
@MatthewWeinberg-lr6kv
4 ай бұрын
I never thought of it that way-that’s a really cool interpretation, and a pretty accurate metaphor!
@emidemi7211
4 ай бұрын
Wait, this metaphor is actually really good. I like this a lot.
@OriginalGameteer
4 ай бұрын
I guess off the parent/could thing, I always Olly as the flipside to what Olivia represents to me: little kids and their views on the world Olivia is bright eyed and awed by nearly every new experience, finds joy and wonder in the world, and doesn't see the bad in most (She still loves Olly despite his actions, and largely just sees Bowser/Jr/Kamek as friends since they aren't antagonistic here) Olly, by contrast, to me is the toddler throwing a tantrum over something that happened to them. To others, the whole thing may seem insignificant, but to HIM it's everything
@DoctorTex
4 ай бұрын
When it comes to body horror, the thing I immediately think of is the 1000-fold arm finisher against a stapler. Mario just *snapped a dogs jaw open!* Even thinking about it makes my own jaw muscles ache!
@dragonbornexpress5650
2 ай бұрын
"JESUS CHRIST!" What is with the newer Paper Mario games and their fascination with this kind of stuff? It's like they're trying to make it an M rated game without using actual blood or gore: Are the staff at Intelligent Systems alright?
@DTgamer_Shiver-is-best-waifu
4 ай бұрын
I never thought of body horror until you brought it up and it's horrifying how much there is in this game.
@papermr.magolorguy7957
4 ай бұрын
“Babe, wake up. New Red Guy Paper Mario vid just dropped.”
@tf2godz
3 ай бұрын
A cool fan theory about Bob-omb which can explain the Bobby inconsistency is there is 2 types of Bob-omb. natural ones and mass-produced ones. Natural ones can explode multiple times, mass-produced ones can only go boom once.
@justinebidulopoutchini9774
4 ай бұрын
Ok the beginning of the video really makes me want to play it again, until I remember I’m a dumbass in their puzzles 😅😅😅
@Driggsdamonstah
4 ай бұрын
Well, it’s been a long journey, but we’re at the most recent game disregarding remakes. Hard to believe that this marathon was planned all the way back when I was in middle school, but it was very enjoyable. Let’s end strong. And I do wonder what’s next for the marathon.
@JoseViktor4099
4 ай бұрын
I feel that disregarding remakes had sadly become a trend. Maybe just me, but I feel that people has the idea of a remake as a superior version, that has to outclass every possible aspect the original Game, which I feel is not the case. A remake is just a take of how these Modern developers would re make and old Game, with the ups and downs we have nowadays. Resident Evil 4 is a very good example, because it has an obvious Focus on other things their original counterparts just didnt have, leaving other thing the original has aside. Yet, one of the most famous videos about It is a comparison to the original calling "Soulless", which is Some regard is not that different to people calling TTYD remake as "lazy". Which honestly, that would be disregarding the Amazing art both Game has just because you liked the OG better. These remakes just had another priorities, and Imo thats fine, If I want to play a better TTYD or RE4 I could just install Dolphin with a 120 fps patch, widescreen and 2k support. Edit: Erm, sorry for the long comment.
@buzzytrombone4353
4 ай бұрын
I've always felt that the battle system would have been more iconic if it didn't have the timer and if it was based on the idea of solving a Rubik's cube instead of being told how to solve it. Like the player could set up a set of enemies to be on one side of the ring for Mario to deal with and another side on the other side for the partners to deal with without the game telling them that they did the puzzle wrong.
@DTgamer_Shiver-is-best-waifu
4 ай бұрын
2:00:28 There's a small green cactus in the middle of the desert.(I forget where.) When you free a green Toad, he'll say that you have now subscribed to "Ask a cactus". There are funny jokes in TOK and I find this shit hilarious😂
@Croshau
4 ай бұрын
I wish the bosses were more like the smithy gang
@tiagocervera5661
4 ай бұрын
But how do You mean like
@volvoman5262
4 ай бұрын
Axem rangers and Claymorton are not axes or swords
@OriginalGameteer
4 ай бұрын
@tiagocervera5661 i assume they mean how the Smithy Gang members are each themed around certain objects, but with the object incorporated into the design rather than just being the actual object (Peach Showtime did something similar with its bosses, which I really liked)
@dawdtambadou3060
4 ай бұрын
My favourite track in the game is when you face the flesh golem blooper. The music is so intense yet easy to bop to and is something I remember even today.
@liltoad9050
3 ай бұрын
When origami king came out i was spoiled about Bobby's death on KZitem so i didn't get that same gut wrenching feeling when Bobby dies, but damn it still hurts when i see it
@joyvigil8010
4 ай бұрын
Fun fact, there is a nice reference to all the previous games on the Princess Peach. As well as a reference to Color Splash in the Overlook Tower. Lemmy's circus and the ship are seen in some pictures on the first floor. During the trip to clear the fog they used similar music notes to Color Splash's purple story. Lot of Color Splash references. There is a shy guy with a straw in the tea shop.
@jakedemetrius_official
4 ай бұрын
I reckon this red guy is a real chip off the ol block. Hes talking about the origami game
@moritzlinden7169
3 ай бұрын
I think the reason that the partners are not permanent is that they decided to focus the chapters more on the partners than the early games did. Like, imagine chapter five if, instead of Kamek and Bowser jr., you could have Duss T. out. It wouldn't quite work. Even if Kamek and Bowser jr. didn't actually join your party and were more like accompanying NPCs until Bowser jr. is fully restored, the jungle section wouldn't really work if you had a character other than Olivia or an additional character out. The original partner system would have required a different style of story. (I still want the original system back for the next game, though.) That said, I would have loved to see Duss T.'s reaction to learning that Captain T. Ode stole the Spa Marino.
@SBSanik3232
2 ай бұрын
I feel like BJ "dying" to Scissors is a reference to Sticker Star since the Scissors Thing like immediately kills him. They're even both green!
@jetknight0078
4 ай бұрын
Shoutout to the most bs collectible of origami king: the medals that you only get at the END of the game (and no, the game never tells you this, which is hell for completionists). not the first for beating the game, that's free. The second for not using the equippable accessories is annoying, but can be done. The most bs one being the one you only get from never dying, even to the cutscene game overs (genies, boulder runs you over, shy guy finish last, etc.) Imagine playing the game, thinking you had gotten all the trophies and achievements, only to realize you had screwed up by dying at something you couldn't control.
@Final_Starman
4 ай бұрын
You have just made my day!!! I really hope you know that. I LOVE your reviewing style, and your paper Mario series is my all time favorite of yours. Gonna be listening to this while I clean the house.
@JoseViktor4099
4 ай бұрын
Well, before seeing the video, I have an addition that who knows if it gonna be on there. I , like many other people, dont enjoy the main gameplay loop of lining up enemies that much, I feel that it really lacks strategy and didnt see any potential. Where I saw potential though, were on boss fights. Really, they are more open up to experimentation and deals with the board on uniques ways, and on your part, open ups to much more variety. I feel that if they elaborated from this point of view, utilizing more options that may open up to more strategy, and maybe on the turns it would had been more like an standart PM battle system, it genuerly could had been an tremendous combat imo.
@TheDMan2003
4 ай бұрын
While watching the premiere of this, I had a thought: what if this game was the fourth entry in the series, after Super Paper Mario? Would the fan base be as divided as it was when this game first came out? Super Paper Mario was pretty divisive when it came out; people have been nicer in retrospect and while I do think people that resentment would’ve passed in due time, Sticker Star and Colour Splash really did Super a favour by making it look good in comparison. Kinda like the Star Wars prequels. When the sequel trilogy came out, people realized that the prequels, despite their flaws, were genuine attempts at storytelling and not just corporate cash grabs. My point is, maybe more classic Paper Mario fans would’ve liked this game more if it came out directly after Super? I’ll never say a single game appeals to the entire world, but I think this game would’ve been a nice follow up to Super, really showing how that game was just a one-off and not the direction the whole series was going in.
@TheRedGuy
4 ай бұрын
Is interesting to think about. The battle system would still probably be contentious.
@TheDMan2003
4 ай бұрын
@@TheRedGuy True, but at least it’s not too different than the ones in Thousand-Year Door and 64. I don’t think it would be too hard for them to see the good aspects of this battle system. It’s not perfect, but in theory, it’s not bad at all.
@Ah0yKatie
4 ай бұрын
I think they would have, easily. People criticize the elements in this game as they relate to Sticker Star and Color Splash but refuse to take into account the context of how much better this game handles everything - without SS and CS to sour fans' moods on a lot of this game's choices, I think they'd have gone in with a much more open mind.
@TheDMan2003
4 ай бұрын
@@Ah0yKatie My point exactly.
@SuperZergMan
4 ай бұрын
@@Ah0yKatie See, I actually think it might be the opposite, at least for me? Like there are parts of this game where I'm thinking "This is bad, but it's a step in the right direction." But if it had come out in place of Sticker Star, I think I'd be thinking something closer to "Holy guacamole, how did they screw it up like this?" It would be the worst one, instead of third from the bottom.
@javtendogaming9109
3 ай бұрын
Origami King is in my opinion, Mario’s most criminally overlooked game, a game I didn’t see many people talk about after its release, but I personally really, really liked it, a solid battle system that lacks a point in battling(kinda) and other small nitpicks, but the good things are super good for me, the soundtrack might be my favorite in the series, some of the best bosses in the series, really fun exploration and a more interesting story with some really powerful moments. I really enjoyed this game and was surprised with it, I would even argue it’s better than the N64 original, but weaker than Super and especially TTYD
@douglewisamaanthro383
4 ай бұрын
1:54:51 one thing i wish thar was in the game was diffrent atack forms, like insted of just lines, 4 by 4s, and whole clears, why not zig zag, single ring, and other weard shapes
@TheRedGuy
4 ай бұрын
Would have helped a lot with variety in battles.
@jesusguerrero7906
4 ай бұрын
I love your videos so much keep up the good work man
@christianatkins5941
Ай бұрын
I’m so happy that you finally able to play Paper Mario the Origami King. And make a video on it finally. And I’m so glad that you really enjoyed it. It is a very good game. And it’s so much fun to play. I knew you were going to like it, and have a good time with it. 😊
@Aktedya1-jt7vw
4 ай бұрын
This might sound weird now that the TTYD remake is out, but Origami King is what brought back my love for the series as someone who didn't really like Super that much.
@XXtheJUMPoffXX
4 ай бұрын
I bought this game back in 2020 but never really played it until now, cause of all the TTYD hype. Well Origami King is actually really great - nice visuals, music, world exploration, and I also like the puzzle based battle system. I’m at the third warp pipe area and will definitely finish it this time
@uroskesic6117
4 ай бұрын
My first paper mario.What a time
@stevesamuals2651
3 ай бұрын
I always felt like it was a bit of a plot hole that bowser can't use fire while being stabled. He can still breath and talk, so i ASSUME he'd be able to breath fire. But maybe i just missed something
@TheRedGuy
3 ай бұрын
He does breath fire when he attacks in battle.
@alfiebell6058
4 ай бұрын
I unfortunately also knew something would happen to bobby. I unfortunately heard that bobby would leave your party at some point, but i had just thought he was going to leave the team at some point. His death definitely shocked me.
@andrewclark3330
4 ай бұрын
we finally reached the end of this retrospective, and your JUST IN TIME for the TTYD Remake's release
@theearthkingdom7537
4 ай бұрын
I agree with the opinion that origami kings ending sucks. It doesn’t completely ruin the entire game or anything but it does leave a really sour taste in my mouth and I would say that’s pretty bad. The ending is the last thing people experience in something and if that last thing is bad it can really affect somebody’s perception of the game. I’m not lying when I say that my opinion on origami king went down after the ending and well I do think it’s a good game overall the ending definitely made me dock it points. Origami king having a bad ending is one of the reasons I think color splash is the superior game. Also I’m surprised you didn’t mention how Olivia calls Kamek Kammy at one point and Kamek responds by telling Olivia never to call him that
@gboogie3257
3 ай бұрын
Nintendo is definitely and has been aware of peoples toad hate because in color splash a toad mentions how and I quote “Mario, sir! I’m a huge fan! Thanks for taking the time to talk to a normal toad like me with no unique traits or discernible characteristics!” They definitely knew it was a thing ever since their 2nd modern entry
@StopMotionSaga495
2 ай бұрын
Not gonna lie, most of the tiny problems didn’t really affect me and I didn’t really care on my play through.
@barelyhere7200
4 ай бұрын
I like origami king and it has a lot of stuff going for it, but just like all of the other modern paper Mario games it has so much unnecessary shit that drags it down. The game would’ve been so much better without the battle system. I do like the boss battles though. I know this is probably a hot take but I prefer color splash to origami king. Origami king feels like it’s trying to be like the original two games but failing at it. Well color splash is just trying to do its own thing and having fun with it (the battle system in color splash also sucks tho). Origami Kings ending also sucks
@dieghautdeforme5049
4 ай бұрын
Paper Mario: The Origami King. It surely is a game I suppose. It isn't a bad game by any mean... but it's still really not great. Every steps forward, it feels the need to take a step back. Yes, there are "badges" and "partners" technically speaking, but they are just the idea of those concepts. Nothing more. Yes, there is a bigger emphasis on the story, but for that villain? With that backstory and that motivation? Really? And yes, the fights are way less pointless than they are in SS or CS, yet they still are treated as a punishment. Yet they can, and will be tedious to deal with instead of being part of the fun I can't stress enough how ToK looks like it's pretty similar to the older games, but when you look into it, it's way closer to the newest ones. Like I said, it's not a bad game and I had a lot of fun playing it. The boss battles where really nice and the plethora of mini games where great. But I'm still sad that it's held back by the stubborn idea that Paper Mario can't simply have a normal RPG fighting system and more unique NPC design. If it weren't for those two (pretty big) problems, it would be an amazing game. I wonder what is next for this series, will it go back to it's roots? Will it try to be even more unique? Will it stay as a hybrid between an RPG and an Action Adventure, or will it just be an RPG? Or even, will it finally completely ditch the RPG elements and focus way more on exploration? This is one of those times where I truly have no idea... and honestly, I just hope to enjoy the next game, no matter how it ends up being.
@nickk3077
4 ай бұрын
Watching this video really reminded me how much of a return to form this game actually is. I played it before and was very disappointed that they would try to develop this weaker story that strays away from the original trilogy rather than building on top of what they set up. However, I was blind sighted by how much this game does want to tell a story and create a world worth caring about with characters worth caring about. I still think the original trilogy did characters and world building for the Mushroom Kingdom better overall, but the fact that it has this at all makes this more of an actual Paper Mario game again and didn't think too much about that. So, thanks for reminding me. This game is actually decent. I also just love some of the new details that add more life to this world, such as the more interactive nature of the world and the cinematics. These aspects elevate this game's presentation far above any other Paper Mario game and I would love to see this sort of thing applied to an even grander Paper Mario adventure in the future.
@Helix_DX
4 ай бұрын
I think that another thing that could've greatly improved the game would have just been more weapon variety, and more enemies that react to different weapons. It's very underutilized, but Ninjis do actually counter hammer attacks, and sometimes the correct lineups for them end up being a 2x2 formation, basically the one and only instance where the Tail attacks have any meaningful value. More weapons with unique attack ranges could also add a lot to battles. Like maybe Quake Hammer could affect all grounded enemies on the two innermost rings, or having fire/ice flowers be able to freely target 4 enemies rather than being locked to a line, or a Tornado Jump that has an effect of a 3x3 area. More weapon diversity would add way more strategic descisions to battles, but they would put emphasis on the phase of battles that clearly aren't the focus as of now. However simply having more diversity in weapon AOE would affect how you go about solving the puzzles. Rather than constantly being on the lookout for a 1x4 or 2x2, you could think about the current enemy types at play on the board, what weapons would be best for those enemies, and then aligning them in a specific way that lets you hit them with as many of those weapons as possible. This would other rammifications of course, such as making the weapon durability a much bigger annoyance, since by expanding the weapon variety, it makes it a lot less likely for you to carry several duplicates of the same weapon types, and when your weapons break it would sting harder due to not having a backup, which in turn could make some players less willing to use their weapons. A way to solve that could be to re-introduce some sort of FP system, or to remove restrictions on weapons altogether and just give them all infinite uses. If they're all equally balanced and just situationally more useful than others, it can still be engaging enough. You could just remove the shiny/flashy/legendary teirs to the normal weapons, cause having 4 variants for all avalible weapons would be a lot to manage. You could just ramp up Mario's existing attack stat that scales with his Max HP, it currently exists, but it's just very subtle, it only goes up by 1 for every 20 Max HP increase, so it's barely noticable. I could ramble on for longer about how I'd like to see the Origami King combat system developed and improved, but I'll cut off myself before I write a 10 page essay.
@stevesamuals2651
3 ай бұрын
If they wanted ollie to have a more compelling motive, why not have it so that when craaf T. brings ollie to life, all ollie wants to do is make his master proud. So he goes out of his way to learn all of his masters skills and techniques, even going as far as to make olivia. But when the toad sees olivia, he's horrified to see him use the life technique without his permission, and so he unfolds her in front of his eyes. Ollie then becomes incredibly hurt, thinking that his life is meaningless and can just be snuffed away without anyone caring. So he flees with his knowledge and tools of the master, crafting himself to become more and more powerful. And when he brings olivia back to life, she is shocked at how spiteful his creations have become. Which leads to her being locked away in the castle. Now the story is about him getting the flat papers to realize he has value and is great, but doing so in a destructive manner which his sister shows he doesn't have to do thanks to mario and his efforts. In the end he dies knowing that oragami isn't monstrous, but is beautiful, and that he will get to see them coexist in the peace he wanted, not as he forced
@naturalnova69
4 ай бұрын
This is gonna be a long comment probably- but i wanna give my take on things. its bitter sweet to see this series come to an end, i know we have ttyd hd coming up, but that feels like more of a end credits scene extra then the end- this is the last proper game so- before i give my opinions i just wanted to thank you red, you've given me a better view for ALL these games, besides 64 and ttyd, these reviews have been top tier, like some of the best game reviews on this site, your wit, humour, insightfulness, commentary and obscure tidbits have been extremely enjoyable and ill probably rewatch these all for years to come! These videos are very special to me, hell your color splash video couldnt have come at a better time thanks to you explain the entire moral of that game and your own alibies about it, so thank you so so so so so much, i and the rest of your viewers couldnt thank you more. now for the scary part... OPINIONS!!!! 😱😱 As i said on a comment on your community post, origami king is my most hated, id say its probably comparable to your hatred of sticker star pre-review, now watching this is a wakeup call, that maybe my opinions were blinded by toxicity from other, they were- as you said at the begining the fanbase was at its worst at the reveal of origami king, and my time in this fanbase has not been pleasant at all since, mostly anyway. it kinda made me grow a distain for origami king specifically, since that was these toxic fans fav game, and especially since my sticker star replay, which, as the same as you, kinda made my pure hatred for it go away, and i never cared much about color splash, but recently i have been try to be a better person, and dunking on this game... isnt the kindest thing to do, even if the modern fans started all of this. not to mention, seeing a reviewer i genuinly respect and (mostly) agree with like it- dude i think i should just remove my hate goggles, so when critiquing this game im gonna try and not act like avgn play dr jeckle and mr hyde, and be respect and jus tpoint out stuff i genuinely don't like. i do heavily disagree with your opinion on the artstyle, i think its the worst looking game in the series, i think it looks really dull and boring some areas from chapter 2, 3 and 5, and the look the floor has is very repetitive, infact its the look... almost EVERYTHING has, no unuiqe texture or kink, just that flat paper look with the lighter insides of the paper sticking through, even sticker star and color splash, which artstyles i liked, didnt do this, having unique patterns and what not, it all comes off very plain and boring, and im really not a fan. my main problem of the artstyle is with the characters, i agree fully with you in terms of the white outlines, i dont mind them, but my main issue is the animations and charecter changes from ttyd-super. the animations in ttyd and super had this really nice smooth, fluid look to them, that was taken in sticker star, replaced by a ugly stop motion look, even if they added lik 3 extra frames i wouldnt mind it nearly as much (plus it makes modding a pain) not to mention ttyd hd brings it to its absoloute limit by adding fully new and beautiful reaction animations - but tok just looks lifeless and... not my cup of tea. also the charecters looked alot better in ttyd and super, koopas, pokeys, boo's especially. but im already going on really long here so ill leave it at that. the gameplay is the reason i hate this game, the battle system, to be precise, it is insufferable, and couldnt be more annoying, the same boring repetitive puzzle again and again and again gets EXTREMELY tedious for me, its like trying to play half life but when you reload you have to play a round of chess, i dont want to play chess i want to play the actual game- the worst part is that the battle besides the annoying gimmick is pretty okay! but the puzzle RUINS it for me. anyway- i think thats it, i dont want to go on for TOO long, but i already have so ill end it here, as alwasy red thank you so much for another just amazing video, even if i disagree with you im watching more so to watch a video from a creator who i love, not to see an opinion (altough a nice nontoxic opinion is always fun to listen too), im definately gonna stay watching your videos, cause your videos are just consistantly amazing, pm or not, thank you so much for this journey, ive been watching since before the spm ideal remake video, and its just been a blast, i may add some comments on these videos again in a few years just to give a older me's take on these lol, but yeah, thank you so much man, its been amazing, cant wait for what you have in store next (:
@TheRedGuy
4 ай бұрын
Thanks you so much!
@nielsvandalen32
4 ай бұрын
Awesome video, thanks for your continued dedication and endless effort to create these wonderful reviews.
@Solargress
4 ай бұрын
I just gotta say I love all of your reviews. You clearly put a lot of effort into making these really high quality.
@Yuti640
4 ай бұрын
I got back into this channel at just the right time, i watched the colour splash video just a week ago and here we are!
@nicolastutle6560
4 ай бұрын
I'll be honest, I was a bobby hater, I just found it so dumb a bob-omb only NOW doesn't know how to blow up correctly, and Olivia's sacrifice felt forced. But after your video, you have given me a new light on this game, really ALL you're paper mario video's have given me new perspectives on this series. I appreciate color splash & origami king more now. I love the story of Super incredibly. I know understand sticker star (it was my first paper mario, I thought it was the status quo) All in all I just want to say, Thank you for all the work you have done on these video's, and thank you for giving me a new insight on these games.
@saturncemetery
4 ай бұрын
holy shit !! i was just bingeing all your paper mario videos and i was like aw man i can’t wait for the origami king ! bless you for making these , not only do i agree with a lot of what you have to say about all the games but i appreciate the rewrites of the stories of TYD and SPM 10/10 from me
@Color_Splsh
3 ай бұрын
There's one thing I dislike about chapter 1 being so mid. I've seen a ton of classic fans drop the game because they didn't like the 1st chapter, which meant they didn't get to experience an otherwise phenomenal game.
@docbaker3333
4 ай бұрын
God props to the Intro because I was surprised at how genuinely Creepy it was not scary but Creepy I haven't beaten the whole game yet I rage quite at the earth Vellumental because of how ham-fistedly the game introduces boss battles.
@wantedbird55srandomchannel28
Ай бұрын
2:19:34 It does make ne sad that you're correct, but the magic circles are my favorite thing about the game for some reason. I just wish they could've introduced something more with 1000 Fold Arms (like with that one moving platform in the last area, I haven't played the game in a while, but if I'm correct, the platform moving would make Mario peel the wall of even if the player wasn't doing anything, which could make for a great puzzle where it's maybe used against Mario, and another idea I came up with was the concept of having to turn Mario around to find something that might be behind him, which isn't much, but these 2 things would at least make the mechanic a bit more interesting) and I wish they at least gave us an explanation on what exactly they are. It's clear from dialogue with Olivia in IVM that they're created by someone when she notices someone left a mark unfinished, and at the start of the game, she says that a magic circle appearing has something to do with Olly, the Origami King himself even uses them in battle and is defeated with a way bigger one, yet we still don't know anything else about them, and considering the existence of the cafe's, they'd be a great spot to add some character who knows what they are. (Another thing, there's some running, although barely used, theme of the number 1000 and folding in Paper Mario. Maybe I'm just overthinking it, but in The _Thousand_ Year Door, the player gets abilities that fold them. Then in this game, the main magic circle is the _1000_ Fold Arms and the antagonist tries to use the _1000_ Crane Technique.)
@Madagascar_on_GameCube
4 ай бұрын
I just finished binging your other Paper Mario reviews, and this whole series has been just so good. Your effort and video quality is amazing. You definitely got a subscribe from me. The detail you go into even for the small things is really appreciated into making an entertaining video. I'm excited for your Bug Fables review and whatever else you got in store.
@stevesamuals2651
3 ай бұрын
I can forgive the professor toad one, he is a professional after all. But yeah the three captains is such a dumb idea. Navel officer aqua breath Captain shroomulus And cool stream the toad gondola rider would have been neat
@justinsinger2505
4 ай бұрын
14:15 ah so your average dnd party
@randychristensen1028
4 ай бұрын
I've been waiting so long for this. I can't believe it's finally here and just in time for my first ever playthrough of TTYD right around the corner with the remake I look forward to checking out your retrospective on that game once I've finished playing it
@locknessmonster3827
4 ай бұрын
I cannot wait for the next review!!! Great job with covering the entire PM series.
@stevesamuals2651
3 ай бұрын
You know, since partners are inconsistent and the ring system encourages finishes enemies quickly, why not have olivia gain partner like attacks you can use which she'll learn and grow as you progress the story. She already does vhelemental stuff in boss fights, so why not have it so mario takes a turn and Olivia takes a turn? Instead of mario just sweeping things, it'd let olivia show off her growing skill in oragami and how she isn't just their to be a friend. As an example, her first earth moves could be a rock roll and a stone uppercut. But as you use her moves more and find shops, she can make oragami enemies to do sepcial attacks. Like making pillers of rock mario can bounce oragami shells on with his hammer, or maybe have a wave ring attack which mario has to time a jump to avoid getting soggy like the enemies.
@MySnugglePuppy
3 ай бұрын
“I ain’t got no clue what yer darn talkin’ bout with this game lackin’ turn based combat. It’s got some of the finest dang ol’ turn based combat I’ve ever darn seen. The way ya just turn the whole darn arena around is so dang turn based I’m gettin’ dizzy.” Edit: In all seriousness, this is easily the best review I’ve seen of this game. You go over both the negatives and the positives unlike many other videos that either only mention the good parts or act like this is the worst game ever made. It isn’t perfect, but it isn’t bad. I wish more classic fans would give the game a fair shot instead of writing it off as just another Sticker Star. Edit2: If you’re still planning on doing a hypothetical remake video for this game, please don’t ruin the character designs like Harry Gold did. Harry took the somewhat lacking designs of the Legion of Stationary, and somehow made them more boring by removing their personalities. He also redesigned Bobby despite that taking away from Bobby’s whole character.
@yogamerbks
4 ай бұрын
Years waiting for tehse moment, thanks for giving your time to do this content 🎉🎉
@Greg_Boing
3 ай бұрын
Awesome video! I'm really glad that people have come around on The Origami King, and that from what I can tell, opinion on it is generally positive, since I really loved it, and it kinda sucked seeing a lot of people lambast it at first just because it wasn't a sequel to TTYD. Sure, it's probably not as good as the thousand year door, but it doesn't have to be imo. It's got it's own great combat system, a pretty solid story, exceptional music and presentation and overall it's just a great time. Shocked that a video this high quality doesn't have more views, and your channel more subs! Hope your content can get more of the recognition it deserves
@rafaelandrian_pro
4 ай бұрын
Me that the Snow Spike and Scuttlebug appears again in this game: Oh no..... IT'S STICKER STAR AGAIN!
@Goldskull_Mystic
3 ай бұрын
Ironically enough ttyd might be the game some people grow up with because of the remake. Personally I’m glad to finally be able to play the game after hearing about how good it is
@TheGreatVoicemancer
3 ай бұрын
Great video man! I hope youll cover the Mario and Luigi games soon because those are great!
@TheRedGuy
3 ай бұрын
I won't be making full reviews on them, but I may talk about them in some capacity at some point.
@petehaug
Ай бұрын
Amazing video!!
@christianatkins5941
3 ай бұрын
2:40:24 Actually you can see from doing the rings if it’s going to do Rock, Paper or Scissors and you can pick which one is the right answer after looking if it will do Rock, Paper, or Scissors. But you have to be quick otherwise it will change his hand to something else. And you will have to quickly change it to the right solution again.
@RyderPlatinumWarpstar
4 ай бұрын
This game honestly could have been truly awesome. I think it’s pretty good for a game in the series that has disregarded RPG elements almost entirely, but it still had so much potential. It genuinely has good characters, good moments, fun boss fights, and a nice interconnected world, but it’s held back by them limiting themselves in terms of character creativity, and the major boss fights could have maybe used the “things” to make unique out of place characters, like maybe we have a guy in a tank with an explosive Colored Pencil barrel, or maybe a knight wielding scissors as a weapon, or maybe a dragon made of tape. The bosses are fun mechanically but it’s still underwhelming to fight inanimate objects as bosses (Rubber Band was at least a little creative). Other than that, due to the game’s themes of origami and paper allowing Bowser’s Minions to be characters again, this game is quite a fun one. I think the Swan Lake ballet bit in the second area of the game was the most I've smiled during a Paper Mario game in a lengthy period of time. Gave me a little more hope for the series, and now we have a Thousand Year Door Remake in… 5 days… wow.
@nahte123456
4 ай бұрын
So I share the issue with Bobby's death of it being inconsistent, not because I think that's necessarily bad, but because it kind of robbed me of the impact. When he exploded I just thought he'd come back, Paper Mario doesn't exactly kill many characters as you pointed out and I knew, for a fact, bobombs in this series can explode and survive. Even when I saw his ghost I was waiting for a punchline, that's what the series trained me to expect, characters won't die and bobombs exploding is a free action. It wasn't until hours later it really hit me, he was gone, and by that point I was WAY past all of that, it never really hit me. Obviously that's not a big problem if this is like your first Paper Mario or something, but there had to be a better way to telegraph this. Like have a bombomb explode earlier and Bobby casually notes that it just died and won't come back or something.
@partlyawesome
3 ай бұрын
Thank you for these videos. They're very good!
@rfurthegamer3412
4 ай бұрын
Olivia says that the origami solider you killed, are dead so the wish couldn’t have been just the castle
@michaelr3077
4 ай бұрын
I'm feeling inspired to give origami King a chance... if not only to get all the file banners
@pokepress
4 ай бұрын
Personally there are only a few tunes from the first three Paper Mario games that stand out to me, mostly ones reworked from other Mario games. I find the music from the last three much better. Part of it might be my expectations from Yoko’s work in SMRPG/M&L. The newer Paper Mario games aren’t an imitation of her work, but they feel on a similar level, if that makes sense.
@timothylyons1529
Ай бұрын
love to see discussion video on reworking/fixing color splash and origami king cause love to see these two games in formula of first 2 paper mario game and your take on it cause love the ones you did with super paper mario and sticker star
@tiagocervera5661
3 ай бұрын
2:41:26 now heres a fun fact: in sullypwnz's playthrough scissors actually has two ways to use the final cut attack now of course we know he flips when attacks But he can also drop down and slice Mario quickly theres no chance of attack here You had to see sully's reaction to it i thought the idea of a boss that kill You both expectly and unexpectly was a very intersing idea do You?
@PowCards
4 ай бұрын
god i love origami king so much
@Chris-jx4ij
4 ай бұрын
The thing you encountered with the save block being added between Paper Mistake and Scissors isn't unique to that. At a lot of points in the game, if you keep messing up, it will mark what you should be doing, and eventually it will remove wrong answers. I found that out in the Fire and Ice Vellumental temples, wherein I messed up some of the platform puzzles in Fire and had to keep resetting a couple of the ice block puzzles while feeling them out. A way to reduce the difficulty only if you keep struggling.
@thevioletbee5879
4 ай бұрын
Wasn’t expecting this so soon! OK is, like its acronym, ok. If they had embraced more of a Zelda-like combat system, I probably could have called it great. But damn does that ring drag it down so much.
@donanilao7724
4 ай бұрын
Can't wait for the TTYD remake to come out and have the old Paper Mario fans finally win. And can't wait to see you analysis on the spiritual 4th game to Paper Mario, Red.
@trout9522
4 ай бұрын
This is a very good review. However, I began to snarl like a wild beast when you ranked this game above Super Paper Mario. Do not squeeze my heart! Much love. Good video
@TheRedGuy
4 ай бұрын
Super still has the better story though lol
@stevesamuals2651
3 ай бұрын
The bosses in this game were the worst for me when i went through the game. Countless deaths because i couldn't figure out where or when to hit the bosses, or what to hit the boss with. Such a pain
@uroskesic6117
4 ай бұрын
Kirby has waddle dee s with basic names soo…
@DarkKoopatrol
4 ай бұрын
This was a very good watch, and you covered most of the game in a lot of depth, though I do wish that you brought up how slow the text is and that you can't press A or B to speed it up. It's pretty annoying the first time through, and destroys any replayability the game might otherwise have.
@TheRedGuy
4 ай бұрын
Text speed never bothered me, though I've only played it once so don't know how that would affect a repeat playthrough.
@maxtubb8560
18 күн бұрын
I remember playing this game when it came out in 2020 and honestly I only bought the game because I wanted to play a new Switch game and I played it and I enjoyed it but then other more appealing game releases were coming out like Yakuza: Like a Dragon and Returnal just to name a few. I guess Paper Mario is one of those game series that I just can’t get into due to the series having some pretty off brand characters and stories that feel really out of place for a Mario game. The closest I came to liking a Paper Mario game was Super Paper Mario because that game played more like a platformer which is a genre I’m very familiar with but unfortunately it still keeps some of off-brand aspects in terms of characters and story.
@flagbag7127
4 ай бұрын
Thanks!
@TheRedGuy
4 ай бұрын
Oh thank you so much!
@uroskesic6117
4 ай бұрын
Finally someone who gets me
@stevesamuals2651
3 ай бұрын
It's probably too much to ask, since i assume you're making a script for a potential new installment yourself, but are you still not going to make a "sticker comet" style revamp of color splash?
@gboogie3257
3 ай бұрын
2:38:28 don’t you mean the farther away you are the less damage you’ll do?
@concordjuniper33
4 ай бұрын
This was an awesome and very informative review! I was expecting you to hammer down on this game for all of its flaws while praising it for everything it does right, but it looks like it was actually quite a bit better than some of us were thinking. No wonder there was a huge debate over this game and TTYD. Fans of this game, while not being entirely in the right, at least had a point. Granted, so do us TTYD fans, but I digress. When this game was first announced, I was definitely torn on it. On the one hand, I was glad that they were at least listening to us fans by bringing back some of the things that we'd been demanding for years, even if they didn't quite match what we had before. However, it did still look like a sequel to Sticker Star and Color Splash in its presentation, and I, as many others, was not okay with that direction. But, being on the fence as I was, I figured I would at least give it a chance based on one essential, key concept (something I was surprised you didn't talk about much if at all, but I guess it either wasn't that important to you or you were willing to forgive it): experience. I knew that Sticker Star didn't have experience having played it myself, which even then sucked because it removes any incentive to battle at all. I also knew that Color Splash technically had experience, but from what I heard it was pointless and didn't really do its job. In games like this, if anything besides the story, character development, world-building, etc. is important, especially gameplay-wise, it's experience, because that's core to this kind of battle mechanic. Upon hearing that there was no experience in this game, I decided to skip it. Considering I got Bug Fables around that time instead, anyway, I decided to leave it at that. Kinda interesting that each of these three games gave me some different kind of experience: I had to download Sticker Star because it wasn't available in the store, which should've been a red flag already, I didn't have a Wii U so Color Splash was out of the question, and I chose not to play Origami King. That being said, I did at least watch ZackScottGames play it instead, so, while I didn't play it myself, I do at least feel I have some fair contributions to add. For one thing, the story is obviously better than the previous two games. Granted, I don't think it holds a candle to the first three, but for what it does it at least is doing something. I agree with you on pretty much every aspect you covered. In fact, you even said some of my thoughts exactly, so I was pretty pleased with where you went in this review! Awesome job! I especially love those names you came up with for the different partners/NPCs you come across (especially the Toads) who deserve names but weren't really given any. It actually helped me to better remember what characters you were talking about as you went along. Goes to show that even a name goes a long way with connecting to them. Can't believe they keep going two steps forward and one step backwards on these. Anyway, the way these stories overall communicate to me is pretty ironic. I was expecting to see one of your partners (probably Goombario) die at the end of the first Paper Mario game. Never happened (probably a good thing, though). Death becomes almost a bit more of a theme in TTYD but they backtrack from it during the epilogue (probably to make it more kid-friendly, though the game's theming wasn't to begin with. The remake is a golden opportunity to fix that, but I doubt it. Either way, it'll be faithful or more appreciative). Super began the trend of at least losing your most important companion (though Timpani and Blumiere are still suggested not to have really died, so again it backtracks). Then, in the last three it moves closer to your main companion actually dying: Kersti dies, but then Mario wishes her back; Huey sacrifices himself and the characters assume he's dead, but he's shown to have survived to the player. And in Origami King, both Bobby and Olivia actually, legitimately die and never come back. Bobby is, in Olivia's eyes, resurrected through another Bob-omb, sure, and Olivia can in spirit come back as a trophy of sorts. So, it goes to show that my expectations were suspended throughout the whole series. I didn't realize until writing this just now that there's actually a theme in that trend, smoothly transitioning from no deaths to two actual ones at the end. Maybe there is hope for the TTYD remake, or any subsequent game after it. (Bug Fables is a different topic, but maybe Leif's backstory counts, as well as the Eternal King at the end? Who knows.) As a music connoisseur, this game's soundtrack is really good. It's interesting that they even brought back the same composer from TTYD for this one. Nice attention to history and detail! And a lot of the picks you presented are ones that made my list! There are a handful of others that didn't, but it doesn't matter a whole lot. I can see you have a good taste in music! I do love how creative this game gets when it handles music, though it does lead to a couple problems that I also have with the previous two games' soundtracks that seem to get worse as time goes on: the soundtrack is awfully long. I listen to entire video game soundtracks while working, and if I leave these three games' tracks off, it feels like something's missing. And yet, Color Splash and Origami King take a long time to listen to. In fact, I have the individual songs instead of the whole video soundtrack for two reasons: one, I can set the order however I want (the people who make them don't tend to list them in order of appearance in the game, for some reason), and two, I can omit the ones I don't like or are redundant (like the "thinking" ones. I still have all the different variants of Toad Town and the battle themes since they're different enough to warrant listening to them as they are, but the "thinking" tracks for the battles just aren't that interesting). The thing I like so much about the earlier games' soundtracks is, not only are they more iconic, they also aren't as long, and each track is memorable enough to where you know exactly when it plays. In these games, you can tell with some of them, but most of them are too atmospheric or generic and they run together. The titles can help, but not when you can't actually see them while you're too busy to check. So, yeah, not my favorite soundtrack, but a good one overall. While I didn't get to actually play this game, I think I would've enjoyed it if I had given it a fair chance. The new battle system is ridiculous in my opinion, but it could've been interesting if they played around with it a little more (and, especially, added experience back, I mean, come on!). And I do like the idea of filling in holes around the world using confetti, though it does seem a bit out of place in a game like this, especially since it seems more like a completionist afterthought rather than something that actually adds to the game. Could've been interesting in a different game on its own where it's the core mechanic. But maybe it's a sign that we'll be seeing much better days ahead? Who knows. Here's to the TTYD remake, though! Hopefully that game turns things around and we'll start to see a surge of OG Paper Mario fans in the next generation. In the meantime, looking forward to playing it. And also your next review!
@tvoyager7
4 ай бұрын
Seeing Red's long review of SS a couple years ago had me laughing. The reception/ analysis was meticuluosly scathing and is one of my favorite videos for that reason. I thought I was upset about the game. Red's fire even permeated into subsequent videos. That era is over, however. Time to move on
@Ennrod-ly5st
4 ай бұрын
now he;'s gonna have to do the ttyd remake >
@zane1790
4 ай бұрын
Yoooooo hes back
@gboogie3257
3 ай бұрын
This will, forever be and will be my favorite paper Mario game I’ve played Everything about it is superb to anything I’ve ever played to a RPG Story,Characters, Battles (Yes I liked the battle system idc what you say), It feels like this game proves that you don’t just need EXP or the same exact formula to be good, Even if things for some fans are stale it is very very good for the game it is Everything of this game I will always remember and always love, No matter how much hate, now much hate I get for liking it…Everything of this game is beautiful The Battle system was no issue for me that I had a bad deal with them, And honestly found the puzzles and defeating enemies fun (or maybe I just like killing things idk) And the battle system definitely does show if you’ve done good on timing if a enemy survives even still from what could be a very strong attack, Also lots of enemies can actually deal huge damage to you if you do happen to fail a good damage or fail at the ring puzzle, Think it’s definitely risk reward of a style of battles testing skill in a way Definitely do think battles should act in a way were enemies get a turn which is here boss battles definitely do shine as for example the Ice Vellumantale is the most dangerous Vellumantale as it does crazy damage to you and creates a good threat for how you plan things, if battles were design with a theme like bosses then they could definitely be cooler Bobby, is probably a character I never thought I would be attached to, because Nintendo did exactly what they wanted to do by giving him…No character design for first sight, but when you know him you get to understand everything of him, then the explosion hit and everything just changes Here’s my viewing of the explosion debate, Bobby physically needed lots and lots of power to destroy a bolder that has no cracks in in, Bombette only needed to break crack walls and nothing as big…ever The Bob ombs in the canon are 100 Bob ombs in 1 place…Bobby is just by himself, all alone and with no one, he saw his destiny and he’s making his huge impact…doing the big power he needs to help Olivia And puts even a huge impact on Olivia herself, She’s a child, a small child who was mostly oblivious to everything…But it didn’t take her long to put together what has happened and was so broken to what has truly happened, Olivia’s first friend ever was Bobby (technically Mario but still) and it breaks her apart to realize that Bobby is actually gone, and still when he visits the rocks after cheering up Olivia…Bobby is just gone, refusing to let Olivia see him as a dead spirit because he doesn’t want her to see him, But he’s still always with them forever Bobby, is one of the best written characters, IN THIS WHOLE SERIES, having a more impactful purpose and not being such a important character has had before (and as you said you don’t need it for a character to be special) but for someone written as you know to no one, to someone in the best way ever We will Miss you Bobby … … … … … … Okay let’s get back, to the game 30:53 this Toad does have a name, it’s real name is actually Senchō Kinopio and I assume captain toad is just it’s name because for state of simple and obvious Another interesting thing is that the Yellow Museum Toad has a similar thing his name being Kanchō Kinopio The Person at Nintendo saying Toad’s have no gender was just 1 person, And the rest of Nintendo’s workers have of course continued to ignore that giving toads genders and still letting Toadette exist and still be called she/her 2:38:28 don’t you mean the farther away you are the less damage you’ll do? 1,000 crane technique is also real as if they do indeed fold 1,000 cranes they will be granted a wish Also Olly is the only villain to SKIN PRINCESS PEACH INTO A WALL…Think about how menacing and crazy that is A Young (or teen) guy pretending for acting like he’s King physically Skins Princess Peach and forces her to be apart of the castle’s walls (Nice Mario 64 ref btw “She’s trapped inside the castle walls”) No Paper Mario villain…Or even Mario villain in general has gotten even close to doing this to Peach unlike Olly has done, He has Power and even threatening huge levels of it Nintendo is definitely and has been aware of peoples toad hate because in color splash a toad mentions how and I quote “Mario, sir! I’m a huge fan! Thanks for taking the time to talk to a normal toad like me with no unique traits or discernible characteristics!” They definitely knew it was a thing ever since their 2nd modern entry Origami Castle’s Music is also one of the Best final area themes of a (Paper)Mario Game I’ve ever heard, It just GOD! the choir the non stop piano and strings go so hard! It literally has no wrong breaking points (granted none of these songs do) but origami castle definitely stands out into the greatest Every Area in this game is also very cool, I will say Purple streamer is the weakest one since nothing of area design changes it makes sense since it’s literally out in the middle of the sea just not all as excited as the other streamers, but since they’re all vast huge areas it makes them great on ground to travel through especially since if it’s too big the game has ways to make you travel faster on the over-world Rankings based of area design: (Final Origami Castle) 1. Green Streamer 2. Blue Streamer 3. Yellow Streamer 4. Red Streamer 5. Purple Streamer Handaconda isn’t random he telegraphs what he’s gonna do on screen before you start running, and timing the *”Shoot!”* during it also depends if you will fail or succeed aswell It’s a very good game, and I think you either hate it because it’s not classic, or just because it wasn’t the way you wanted the game to be because of your love of paper Mario of different games, but I cannot hate a paper Mario game as I have a love for each of them different or the same, they all tried in their own way to be good and they do succeed in ways, this game is done well and done very very good, and honestly don’t understand when we started this thing where we have to play paper Mario for the battles when the point of a RPG is for the story (literally RPG means role playing game) This game does well with it’s story and with it’s characters even, you can have simple designs and have character as this game proves that (so did color splash imo) Impactful moments, memorable ones, lovable ones and even terrifying ones (no seriously wtf where the game designers on) It does such a great lovable impact in what it wants to do and creates a great experience for new and old comers to the series *9/10* there’s is no perfect paper Mario game (stop saying ttyd is perfect it does have flaws you know who you are) but it sure is a god damn good on
@TheRedGuy
3 ай бұрын
"It’s a very good game, and I think you either hate it because it’s not classic, or just because it wasn’t the way you wanted the game to be because of your love of paper Mario of different games" Whoa there, I was with you until that sentence. I hope you're not referring to me there, when did I ever say or imply I hated the game? I was really positive on this game as a whole. The old Battle System is pretty important to us because it was really good, and obviously it was important to the original games as it was one of the primary mechanics. Even with my criticisms of Origami King's battle system, I still said it was good, and I thought the bosses were some of the best in the series. Also I never said TTYD was perfect, I've given criticisms of it before. It's really annoying how TTYD fans have always agreed it has a backtracking problem and is a bit lacking in level design, yet people still insist we keep saying it's perfect.
@gboogie3257
3 ай бұрын
@@TheRedGuy No, I was not referring to you I was pointing specific fingers at people of those points as you say fans who call ttyd perfect, it was morally at them and not you
@TheRedGuy
3 ай бұрын
@@gboogie3257 Alright sorry, it wasn't clear so it looked like it was directed at me which was pretty confusing.
@gboogie3257
3 ай бұрын
@@TheRedGuy I bet I definitely could’ve sis it better, I mostly said “you know who you are” not as assumption to cll out the people who are exactly like that calling TTYD perfect and other things as they will hate it because they didn’t get the game they wanted or it wasn’t TTYD again
@DTgamer_Shiver-is-best-waifu
4 ай бұрын
2:02:07 That's sick😂
@celowein
4 ай бұрын
I was really expecting you to dislike the game, because I really do, but then by the time you finished the review....meh! Maybe enough time has passed for my attitude to settle. I can actually look back on some of the chapters with fondness. I do think the battle system is unplayable, and they were better off just doing ALL overworld battles. It would have just been a take on a zelda game. But the boss ring battles ARE pretty creative. It's just the standard enemy ring battles that are pointless.
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