The Hub World: a central, interactable, story-driven environment that brings together smaller levels and serves as a home for the player. When executed well, they provide a game with cohesion and unity, but when done poorly, they feel clumsy and needless. This begs the question: what makes a good hub world? Join me and a very special guest as we delve into answering this question - from Peach's Castle to the Comet Observatory, Rogueport to Flipside and Timber's Island to... Springfield?
Check out our special guest @SloggettiMan!
- KZitem: / @sloggettiman
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Music:
- DK Isle - Donkey Kong 64
- Credits Theme - Mario Kart DS
- Starship Mario A - Super Mario Galaxy 2
- Skyloft - The Legend of Zelda: Skyward Sword
Social Media: @Fobb
- Twitter: / fobbean
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Негізгі бет What Makes a Good Hub World? | Loading Zone Podcast Ft.
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