Platformer games have been some of my favorites throughout my life, but despite being categorized under the same moniker, I wanted to identify different strands of gameplay elements that could distinguish between games like Donkey Kong and Crash Bandicoot.
In this video, I talk about my theory of video game platforming, which consists of differentiating between games that emphasize what I call 'Intuitive Platforming' and 'Endurance Platforming.'
MUSIC
"Air Hockey Saloon," by Chris Zabriskie
"Mario Bava Sleeps In a Little Later Than He Expected To," by Chris Zabriskie
"Low key background music," by Clacksberg
"Background e-music fragment," by Clacksberg
#gamedev #ps2games #jakanddaxter #crashbandicoot #donkeykong #mario #platformer #gamedesign
Негізгі бет What makes a good platformer?
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