Danica Oglesby, a technical artist at SideFX Labs covers the suite of 270 high-level tools that SideFX Labs offers to simplify common workflows for Houdini users. The tools, which are accessible to everyone, are intended to lower the learning curve for new users and make Houdini more artist-friendly. The tools are discoverable, and SideFX Labs provides education, consulting, and support to help users use Houdini more effectively. Danica also demonstrated a new tool called Fast Remesh, which was contributed by a community member and uses Houdini's features to remesh high-poly meshes more quickly.
Danicka Oglesby is a technical artist on the Labs team at SideFX. She enjoys creating tools and systems that solve common problems, ease workflow strain, and generally improve the quality of life for artists. She has worked previously as a gameplay programmer on VR experiences, on improving and maintaining a Houdini city generator pipeline, and on developing editor tools for artists in Unreal and Unity.
Негізгі бет What's Happening in SideFX Labs | Danicka Oglesby | GDC HIVE 2023
No video
Пікірлер: 19