Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/ And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 Discord: discord.gg/vybvJnEeya For the Maya 2025 Animation updates, checkout @RobynO_O kzitem.info/news/bejne/wI9ru6qLk4F2eHosi=tNM0slWaCjkTdPxY
@NarrativeOfLifeM
6 ай бұрын
for the last 6 years, every year Autodesk: we updated boolean.
@mesee3d
4 ай бұрын
They should add an "o" on every tweak. Boooooooooooooooooooooooooleans.
@SeregaZinin
3 ай бұрын
Bifrost
@philmehrart
6 ай бұрын
Smart extrude looks pretty sweet!!
@OnMars3D
6 ай бұрын
It is, it's like magic!
@JoshAntonio
6 ай бұрын
Some nice new tools! Thanks for the video 👌
@OnMars3D
6 ай бұрын
Happy to share!
@ronm6260
6 ай бұрын
Only thing we need now is good live mirroring on objects
@ergohash2517
6 ай бұрын
Nice. Love it. I am currently switching from Max to Maya and i am glad to see the Bevel filtering affecting only the hard edges update, i was missing it from max where you can just plop a chamfer modifier on the whole object and select it to affect the edges based on the smoothing groups. And that Smart Extrude looks absolutely stellar
@phoenix2gaming346
6 ай бұрын
True
@OnMars3D
6 ай бұрын
Yeah, I was happy to use these updates, definitely a big improvement!
@ChaosWolfNinja
6 ай бұрын
OMG! 🤩 Why it took them sooo long.
@RobynO_O
6 ай бұрын
Loooovingggg ittttt 🤩 the new updates are really awesome!
@OnMars3D
6 ай бұрын
Yeah, this has been a great update!
@rohanaislam387
6 ай бұрын
Great update❤❤
@OnMars3D
6 ай бұрын
Agreed!
@Gaaralov3
6 ай бұрын
Smart extrude is a big Win, but adding 2-3 new features per year....is a very big Lose
@fear13th
5 ай бұрын
an excellent choice, to move in 4-5 years. But not for the latest version, because not all plugins are ready
@karadanvers6136
2 ай бұрын
are you able to make animations using nCloth or using dynamics with maya 2025? i can't. maya only renders the first frame for the whole sequence. im using arnold. Any advice? i called autodesk and they haven't figured it out either. :( so frustrating.
@adro79
6 ай бұрын
One of the best updates you missed is the ability to assign materialx shaders to maya geometry with lookdevx, so goodbye hypershade 🎉
@phoenix2gaming346
6 ай бұрын
Oh really 😲
@phoenix2gaming346
6 ай бұрын
Thx for information
@floriandelarque4847
6 ай бұрын
Wonderful !!!
@AutodeskCommunity1
5 ай бұрын
Great update on the Maya 2025 features!
@OnMars3D
5 ай бұрын
Agreed, lots of great features!
@leonsaladinkenaz7592
6 ай бұрын
I was happy when 3ds max 2022 came with smart extrude feature some years a go. Man it so handy feature at that time. Suddenly i move into new studio that use maya, and i must use traditional extrude back :D ... I'm so relief when Autodesk finally adopt 3ds max's smart extrude to maya. Good job
6 ай бұрын
It seems to me that even with smart extrude, you'll have to reconnect loops if your topology requires it. So, wherever you use it the edge flows up until that point will be broken. Unless I`m missing some option.
@OnMars3D
5 ай бұрын
That's correct, you will still have to connect those edges.
@polytoddd3d
6 ай бұрын
Great additions, as far as modeling improvements, these have all been in 3ds Max for quite some time already, this will definitely improve the Maya experience
@OnMars3D
6 ай бұрын
Couldn't agree more!
@LunarSummit
6 ай бұрын
Oh boy, this is exciting 🎉
@hasu36
6 ай бұрын
Boolean creates NGons how can i prevent that or fix them. Because of that i dont use it
@OnMars3D
6 ай бұрын
You'd still have to clean it up but it would still be faster than traditional modeling methods
@Grenaden
6 ай бұрын
Божечки кошечки! Да неужели!!!!!!!!!!!!!!!!! Я прям ждал этого)))
@vladislavkravchenko7418
6 ай бұрын
It's nice to see that they've finally done something worthwhile for solid modeling
@BannedIP
5 ай бұрын
Smart extrude does really ups the game, but what about the constant crashing never addressed! I am working now on switching to blender, Maya it's too left behind and unstable...
@arniferak578
6 ай бұрын
Take your "here before blender users start trash talking" ticket 😊 After this new update, i can confirm that blender users are gonna troll maya users and trash talk even more than before while stammering on industry standard topic😂
@sjdjjsjsjs3991
6 ай бұрын
I don't understand why, in a world where Blender exists, people continue to use Maya?
@arniferak578
6 ай бұрын
@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah" s#*t. Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.
@arniferak578
6 ай бұрын
@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah" s#*t. Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.
@arniferak578
6 ай бұрын
@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah". Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.
@arniferak578
6 ай бұрын
@@sjdjjsjsjs3991 its becuz ppl like you are really interested being self employed and demonstrating "today imma review this xyz addon bla blah". Try playing blender in a team integrated workflow without those 👉addons👈 under a tight deadline... hate to say this but majority would quit on the first day itself. Besides, blender still lacks prime functionalities, that are provided by maya or houdini.
@GlenGramling
6 ай бұрын
@OnMars3D is there a way to set the new smart extrude function to your shift+drag like normal extrude?
@phoenix2gaming346
6 ай бұрын
Nah smart extrude calculate your uv of object without disturbance
@OnMars3D
6 ай бұрын
Not right now, it only works through the menu or marking menus
@Kranos_CG
6 ай бұрын
the new bevel workflow seems very convoluted still compared to 3ds max one
@wallacesousuke1433
6 ай бұрын
3ds Max is a nightmare, worse to use than Blender
@tejiriamrasa3258
6 ай бұрын
@@wallacesousuke1433 sounds like a personal skill issue.
@wallacesousuke1433
6 ай бұрын
@@tejiriamrasa3258 sounds like I have way better options and therefore don't need to waste time with that fossil of a software lol
@JorgeDavidLuque
6 ай бұрын
The last maya I will use ✌🏻
@SergioSantosChannel
6 ай бұрын
Maya years behind Max, as always
@neggD
6 ай бұрын
Its called business strategy.
@phoenix2gaming346
6 ай бұрын
🎉❤❤ maya
@cafmelcalero
5 ай бұрын
Where's the link to his discord channel?
@OnMars3D
5 ай бұрын
Here you go! discord.gg/z76EJQgP
@learnto3d937
27 күн бұрын
how about sculpting bro? please the videos
@xd1845
6 ай бұрын
Lessgo
@sooshiyansjahan4773
6 ай бұрын
How can export dxf in maya?
@OnMars3D
5 ай бұрын
You can import and export dxf in Maya
@sooshiyansjahan4773
5 ай бұрын
@@OnMars3D import yes but export only in 2017 version
@Xirpzy
6 ай бұрын
Its nice but too few updates tbh. Imagine a complete hypershade overhaul, xgen, fx, ncloth. Maya is great at implementing stuff but then completely forget about them. They could make such a class leading app if they truly wanted. Why do we need nodes in the hypershade like ainormalmap just to have a normal map work properly? Ailayershaders, layertextures etc instead of just a universal merge node with standard merge operations? They could streamline it all alot and make it both faster and more user friendly.
@timothyj67
5 ай бұрын
Ohhh catching up to Blender 2.9 ...except the latest release of Blender is 4.2
@Azzazel_
6 ай бұрын
Honestly absolutely meh for 2250€/year , autodesk is "upgrading" its software with features that already exist years ago in other better and cheaper softwares
@Kranos_CG
6 ай бұрын
Smart extrude : it also handles scale Inset smartly or just the move extrude? Max version does both
@OnMars3D
6 ай бұрын
Not in it's current state unfortunately. Hopefully in a future update!
@Kranos_CG
6 ай бұрын
@@OnMars3Dtoo bad because already for direct modeling Maya has more modern goodies than Max like the Multicut or the Circularize tool and the live symetry. These combined with smart extrude would definitely get an edge over 3ds MAX for those eorflow
@arejustpolygons8890
6 ай бұрын
I wonder how many time maya will crash now when using the new features in modeling
@osefman2763
6 ай бұрын
i just want to see a proper fill hole pls autodesk
@Kranos_CG
6 ай бұрын
This
@Aber1u
6 ай бұрын
Just use scripts. GN quad fill hole is great for the more simple cases, for everything else Bridge Pro speeds up things a lot.
@timothyj67
5 ай бұрын
Maya needs live snap to faces..snap to faces currently in maya doesnt actually line up, or go to the same angle,rotation of face
@cekuhnen
6 ай бұрын
Smart extrude is what SketchUp has since day lol Nut also Blender does not have it So well done maya
@darthsadic
6 ай бұрын
SketchUP... 😂💩
@timothyj67
5 ай бұрын
Blender has had it for years..its called boxcutter,
@cekuhnen
5 ай бұрын
@@darthsadic I know such a crap ap to get ride of but it is popular in interior design
@cekuhnen
5 ай бұрын
@@timothyj67 that is an add-on that uses modifiers - that is not in edit mode
@zogaal
6 ай бұрын
I wish it support greenscreen for vfx
@rakeshr3683
6 ай бұрын
still no grid fill 😡
@patryk123nr
6 ай бұрын
There is scripts for that
@jthreatt44
6 ай бұрын
look up "quad patcher" by 3D artist dad. It's free to use. Closest we'll get for now.
@MrAsag
6 ай бұрын
viewport - 10 years old, any improvements. shader graph editor - 20 years old, any improvements. ui - still very bugy and the same for 10 years. UV - RizomUV soo much better. smart extrude should be introduced 5 years ago, nowdays every program have it. very very bad autodesk, as always
@doctorkj5640
6 ай бұрын
This is beyond lazy. Every year we get some small chunks of code Autodesk call updates but the main problem with Maya is the ancient UI and even more ancient base code. Maya is slow, inefficient and crashes alot. If AD wants it to survive (which I doubt) it needs to be rewritten from the ground up. But I don’t think AD is capable of doing that. Maya is still around just because it’s deeply rooted in the workflows around the world. And change happens slowly.
@timothyj67
5 ай бұрын
Errr...smart extrude...cough cough * Boxcutter in blender ...been around for years
@saydur_rahman8896
6 ай бұрын
This is definitely good news but it would be better to give us May 2025 download link thank you so much
@OnMars3D
6 ай бұрын
Here you go: help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-96FC4776-D3ED-4746-BF76-75093E165F4F
@krz9000
6 ай бұрын
Why does the viewport still look like 1990?
@ruudygh
6 ай бұрын
what ?! is that all?
@wallacesousuke1433
6 ай бұрын
What else do you want?
@ruudygh
6 ай бұрын
@@wallacesousuke1433 such as anim curve noise modifier, weight paint grow/shrink, transfer vertex order base on UV space, realtime renderer like eevee. just to name a few.
@wallacesousuke1433
6 ай бұрын
@@ruudygh gotcha ^^
@ruslandad365
6 ай бұрын
Ask a lot🤣🤣🤣
@Fernan3D
6 ай бұрын
No esta mal, es como usar Blender 2.8 hace 5 años.
@Jmatad21
6 ай бұрын
Another slap on traditional modelers face.
@howitworks101
6 ай бұрын
fuck it's nothing. where is AI 🤬🤬🤬😡😡😡?????????????????????
@sjdjjsjsjs3991
6 ай бұрын
My choice blender 4.2
@arniferak578
6 ай бұрын
Shut up kiddo
@bren8k
6 ай бұрын
why
@sjdjjsjsjs3991
6 ай бұрын
@@bren8k Because Maya is less suitable for modeling
@bren8k
6 ай бұрын
@@sjdjjsjsjs3991I want to learn both especially Blender but right now I focus Maya.
@z_tiger311
6 ай бұрын
nobody cares. but Blender smart extrude is not well polished since 2.9. they add features but never really polish them like Maya devs do.
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