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@d3po607
21 күн бұрын
dont think ive ever hated you as much as i did in the 1st 2 exotics. man you sound like a bungie dev doing titan exotics, absolutely no fucking clue
@volitioncvrmmxcix
21 күн бұрын
so just for hunters> shinobus vow is non existent in pvp or pve anymore, skip grenades were left in the waylay in arc 3.0 and beyond and are useless in the current sandbox entirely. im not saying take it back to how it was back when it was nerfed in pvp, but it needs to have some level of utility in pve/pve i mean cmon man
@alphtheor.879
18 күн бұрын
Severence Enclosure only feeds into 1 thing, any kills with the powered melee shockwave count for adding Parasite stacks. Be nice if SE had subclass verbage of any kind.
@pinnacle_sol
21 күн бұрын
I think the fact that Promethium Spur wasn't even mentioned says so much about how forgettable it is lol
@aidansjothun6988
21 күн бұрын
Don't you touch my funky toe boots
@PRIMEVAL543
21 күн бұрын
Me, a warlock player: “must be a titan exotic. Let’s see what it does“ Me 10 seconds later: “oh… yh, well time to move on“
@Ranger74352
21 күн бұрын
Yeah, it doesn’t even really work, it’s basically just a legendary that takes up your exotic slot. It’s not even bugged, Bungie just screwed up the design so badly that it can’t actually perform its function.
@DJET723
21 күн бұрын
Yeah them boots with toes
@TorioMason
21 күн бұрын
You wouldn't even half to tune it that much... just make it so it's not the hardest thing in the world to spawns a rift lol
@1leggeddog
21 күн бұрын
Crest of Alpha Lupi: "Generate extra orb when killing enemies while behind your barricade. Kills while behind your barricade grant you cure"
@VergilsLastName
21 күн бұрын
That would also help strengthen the titans original support/defense role with benefiting themselves and their team by huddling around the shield
@nightismonochrome
21 күн бұрын
Either orb generation or maybe "increases the amount of super energy gained when dealing damage" which should somewhat extenf its use to damage phases and help ensure everyone gets their super every damage phase. The kills behind barricade for cure would be really cool though
@shidderalpha2293
21 күн бұрын
That, exactly that. The perfect change to make lupi good again.
@Crap_A.I_bird
21 күн бұрын
The *big* barricade should drop orbs (less than rally barricade) and grant restoration as it gets damaged instead
@kailuun
21 күн бұрын
I think that Crest of Alpha Lupi should be reworked entirely and the current perk folded into the Ursa Furiosa. The idea I have is for kinetic final blows to grant an escalating damage bonus to kinetic weapons (Up to 3 stacks). In addition the wearer gains Resist x2 when critically wounded and emits a pulse that grants nearby allies Resist x1. This leans into the exotic being good for both attack and defence without it being overpowered. Naturally the bonuses it grants would be reduced in PvP to stop it being too strong.
@potatis4693
21 күн бұрын
Promethium Spur definitely takes the spot for Warlocks. They reworked it a while ago, and it made it *worse*. You cant even get a combination rift without jumping through a bunch of hoops for the most mediocre reward of all time!
@EPICOfficialTeam
21 күн бұрын
Spoken like a true warlock main. This exotic is so garbage these days. So many other exotics does what it wants to do but better. At this point in just needs a huge glow up with the rework being “when you cast a rift it is both an empowering and healing rift.” And if that’s to broken in pvp just give it a max non modifiable cool down timer. For how long the exotic has been trash I think we could go half a season with it being op.
@alfredosanchez170
21 күн бұрын
They should change it so it drops healing turrets on solar ability kills. Super kills drop the healing/empowering rifts. Its so obvious, I struggle to understand why it isnt so?
@dragnoc
21 күн бұрын
Sanguine alchemy anyone?
@kailuun
21 күн бұрын
The better idea is for Promethium Spur to do the following. With Daybreak equipped, casting your rift creates a large combined healing and empowering rift that remains for longer than normal. The rift takes longer to charge but Daybreak kills refund Rift energy. The caveat is that your rift takes twice as long to charge and the exotic only works with Daybreak equipped. However your Daybreak kills refund rift energy. When you consider that you have the Helion aspect to further increase the power of the larger, and longer lasting, combined rift, the caveat is acceptable, as this rework would potentially be broken with Prismatic.
@eugeneoisten9409
21 күн бұрын
@dragnoc ::: let's face it, we Warlocks have many Vault Queen exotic armor pieces.
@nair_kid3203
21 күн бұрын
The worst part is, Crest of Alpha Lupi doesn't even work with thruster. Arc Hunters having 3 exotics dedicated to their worst super is criminal, and honestly if all 3 of them were combined, it probably still wouldn't see use. Having 2 exotics dedicated to guarding is so niche it doesnt make sense and they should just combine them. Also shoutouts to warlocks not having a super damage buff option until this expansion, while titans have had it since vanilla, and hunters star eaters being so broken they've had to change it multiple times. Skull of ahamkara's DR is so useless ive still self destructed with it active, whats the point
@vulkan5790
21 күн бұрын
We had one… Dawn chorus…… Which only buffs Daybreak……… It is a 90% straight damage buff+Ignitions on every third hit(second with ashes) It’s good but I mean…. It’s Daybreak.
@xCaPTaiNx
21 күн бұрын
@@vulkan5790but dawn chorus allows for crazy melee spam along with better scorch, so not only does it make daybreak viable it also has amazing ad clear capabilities. sure, song of flame may be a better option overall but i think daybreak with dawn chorus is fun regardless
@Nemecidle
21 күн бұрын
Warlocks had Dawn Chorus, Geomag Stabilizers, Crown of Tempests, Balidorse Wrathweavers and while not an exotic thread of evolution increases the damage of needlestorm for about 14%
@iponce2
21 күн бұрын
The only pole dancer exotic I ever used was Raiden Flux. Is still use it sometimes cause the palm strike combo can stunlock a lot of bosses. Not saying it's the best super in the game, I just think it's fun and looks cool, and with flux the damage isn't horrible.
@potato1341
21 күн бұрын
I know I ain't just hear some Raiden Flux slander. Blight Ranger and Raijuu's, understandable, both of them are mid with minor niches but Raiden is a genuinely good exotic that is just missing a neutral game perk for it to be a considerable arc exotic. If its super drain slowing applied to the attacks and not just the default duration it'd probably be busted, letting arcstriders remain in their super for dummy long durations.
@maxxorb6515
21 күн бұрын
Thrust doesn't work with lupi, you healed in that clip due to the orb you picked (which also triggered the fragment that synergies with your super type thus you received an overshield).
@TheNerdman01
21 күн бұрын
It's hilarious to me how Skull is almost entirely strictly worse than Nezarec's Sin
@damionh7218
21 күн бұрын
I just picked up Nazarec sin again it’s pretty good on prismatic with void grenades the volatile fragment and a graviton lance of course.
@Dolphin_editz69
21 күн бұрын
@@damionh7218nezarec*
@MrNuclearz
21 күн бұрын
It looks way cooler though 😎
@sQuaTsiFieD
21 күн бұрын
skull was mentioned to be in the next round of exotic armor reworks
@Inquired_Hope
20 күн бұрын
Before prismatic that was my main void build I used to solo grasp, and gotd. Underused used bad no.
@braydenpeck7437
21 күн бұрын
Promethium Spur is so bad for a lot of reasons 1) has to be solar super (dawnblade to be the most effective) 2) have to use a solar weapon to get class ability regen perk 3) have to already be in a rift and have rift energy charged (48 seconds with tier 10 recovery) then get a kill, to make a combo rift at the targets location (probably somewhere not helpful) I honestly can't think of any other exotic that requires this much setup to get such a small return
@braydenpeck7437
21 күн бұрын
Honestly the best way to rework this exotic is just to make combo rifts on rift cast. All the other functionality can probably be removed
@koolgamerryes8122
21 күн бұрын
cough cough secant filaments cough cough. they literally changed it to be worse than it already was, it used to let you get devour on rift cast on ANY subclass but then they changed it to only work with a void super equipped. Like come on man literally the ONE thing I could use it for was for survivability on arc for devour on rift cast, insta heals on kills and grenade energy combined with ionic traces to actually make that damned subclass worth a shit, since I dont have buried bloodline. But nooooooooooooo, lets change it SPECIFICALLY BECAUSE OF PRISMATIC EXISTING. There goes any way of me being able to use Arc Warlock in anything higher than mid-tier content.
@LivingTheorem
18 күн бұрын
@@koolgamerryes8122 It sucks they gutted potential build options. You should mention it in the forums. I hate when developers diminish effective build variety.
@t.e.oproject33
21 күн бұрын
The arcstaf heavy palm already does blind, so does the dive attack
@jimjamjon2285
21 күн бұрын
Was about to comment this
@FScirEyt
19 күн бұрын
This
@dougcarey2233
21 күн бұрын
In addition to its healing, I think Crest should be like Nez's Sin and Aeon gauntlets had a baby. You pick an ability (nade, melee, class), and Crest will grant you x2 regen for that ability and your super for 2 seconds per kill, stacks up to 6 seconds. Then, when you use said ability, it heals you and nearby allies. The Skull should get the Geomag treatment for void super spam. Picking up breaches gives bonus super energy. Warp kills extend its duration, Cataclysm and Vortex hits refund up to 50% super energy based on damage dealt. Vortex should also last longer, and Cataclysm should spawn more seekers on detonation. Both supers should travel a little faster.
@TyeJak588
21 күн бұрын
god i would use the shit out of Crest if it was like Nez's sin
@cameronsalmon1314
18 күн бұрын
I think it should push its identity into buffing the nova bomb more. Of course damage with nova bomb should refund energy but the nova bomb itself should also change. Cataclysm gains suppression and bonus projectiles. Vortex gains greatly increased velocity (like it could in D1) and weakens targets within it.
@michaelsparks1571
21 күн бұрын
2:33 Alpha Lupi's orb generation could spiced up by making it work with mods like reaper/heavyhanded/etc, but instead of "more orbs" have it bump those effects up a tier by making "better orbs" (at least in PVE). ie, you make a Medium orb, instead of a Small orb. Alpha Lupi would make having 1 of those mods as potent as if you were wearing 2 (or wearing 2 = potency of 3).
@TyeJak588
21 күн бұрын
i don't think we should focus on Alpha Lupi's orb generation, as its just so bland. I hate that bungie's "fix" for many sub par exotics is to just slap on a free mod effect, when the entire thing is needing a rework to not only make it stronger, but make it more appealing to use over other options as well. I
@wazdoom
21 күн бұрын
This was just a the tip of the iceberg in terms of bad/borderline useless exotics, this topic could definitely have its own video per class imo
@dontewrecks9452
21 күн бұрын
Gotta be blight ranger
@ElevatedScvrecrow
21 күн бұрын
It's at least getting a rework
@kade_the_cin
21 күн бұрын
Probably the one of the best looking but worst exotics
@Jacob-fl1wm
21 күн бұрын
Pls nothing feels better than generating a fuckload of orbs and seeing your teammates cast two supers in a row
@kailuun
21 күн бұрын
@@ElevatedScvrecrow A good rework for it would be for it to keep the current perk but to also allow it to refund super energy based on the amount of damage it reflected.
@jimjamjon2285
21 күн бұрын
The BIGGEST issue with blight ranger that no one seems to mention is the fact that using it very commonly causes you to d*e to misadventures since the blocked damaged (which is increased by x5) still sometimes goes through the block, causing it to straight up one shots yourself. For that reason alone it's completely unusable
@VergilsLastName
21 күн бұрын
The titan needs more exotics with actual benefits to getting behind the shield like how hunters have bombardiers and warlocks have sanguine alchemy
@Jonny_Nemo
21 күн бұрын
Sanguine Alchemy 🤣
@Kuhmodo
21 күн бұрын
Boy I used to love running into a Jotuun user while I'm wearing Anteus. Boy do i have a surprise for YOU! 😂😂
@Nijht
21 күн бұрын
Sealed Ahamkara Grasp gang. We remain forgotten.
@archieh-d1828
21 күн бұрын
Here’s a challenge for you Fallout, I would like YOU to tell me… what is Promethium Spurs exotic effect?
@gavinhazan1415
21 күн бұрын
I ain’t fallout but that’s the empowering and healing rift in one right?
@wwr90
21 күн бұрын
I lol'd in public at 'HAMKARA'
@sovasova6439
21 күн бұрын
Mk 44 stand asides? Anyone remember them? Anyone know they exist?
@warlockholmes
21 күн бұрын
Don't they buff sprint or slide or something, haven't heard that name in a long while
@KamitsukiLuciela
21 күн бұрын
@warlockholmes I'm pretty sure they are (or were?) a Shoulder Charge abilities-focused Exotic, mostly around helping you survive while you barrel forwards at something with your gun lowered to smack it. I think they got a buff in that they refund like half the charge if you get a kill, but they do nothing for the damage unlike Peregrines, which got that buff a while ago where they do way more to & refund the full charge on Champs & stuff...
@warlockholmes
21 күн бұрын
@@KamitsukiLuciela it says you get an overshield when you sprint with the light subclass shoulder charges equipped. And when you use them you get melee energy back on hit.
@Sestze
21 күн бұрын
Friend of mine runs it with Vexcalibur in PvP. The overshield from stand asides counts towards Vexcalibur bonus melee damage.
@kailuun
21 күн бұрын
A great addition to this would be for enemies killed by the shoulder charge, shield bash, or hammer strike to explode spreading blind, scorch, or volatile in a large radius.
@HauptmannKrause
21 күн бұрын
I think a large majority of the Titan exotics need a considerable buff. Most of them are nearly ineffectual and the ones which aren't tend to do the same thing by different flavors. We need more diverse exotic perks with stronger effects to make up for our subpar base kits, or we should instead get hefty buffs to our abilities, aspects, and fragments.
@cameronsalmon1314
21 күн бұрын
Reworks I would apply to these exotics: Alpha Lupi: Upon activating your barricade, you and allies gain a burst of cure X2 and spawns an orb of power. When your barricade is being attacked it will periodically provide small health bursts behind the barricade. If the barricade is destroyed, a healing remnant will remain.
@LivingTheorem
18 күн бұрын
That's really cool. Would hate to go against it in PvP though.
@cameronsalmon1314
18 күн бұрын
@@LivingTheorem the simple counter is to simply not attack it, the healing bursts (cure X1 in PvP) would only occur when the barricade is broken past certain health gates. It won’t proc unintentionally and whats more is that it only grants healing when directly behind the barricade. It could be very busted if paired with void titan though.
@TheGraffiti600rr
21 күн бұрын
The cross edit killed. Lmao!
@5redheadofdoom5
21 күн бұрын
Citans Ramparts could use some love. They have the potential to be useful and fun, particularly when paired with Thruster, but they're just useless.
@sQuaTsiFieD
21 күн бұрын
how do you shoot through a thruster?
@Z_The_Gay
20 күн бұрын
@sQuaTsiFieD it'd be pretty funny if it just made the titan shoot through for a short duration so you could strafe in a well without killing people
@somedudewith12alife20
15 күн бұрын
My take: Crest of alpha Lupi: - constant heal pulses - generate an elemental pickup and an orb Antaeus wards: - every deflect recharges half your barricade Raiju's harness: - just constant recharge Skull of ahamkara: - have it work on all warlock supers
@TheDragonman55
21 күн бұрын
Skull should have a perk added that helps you get super energy from neutral game stuff, like they did with nighthawk and shards.
@kailuun
21 күн бұрын
Have both Nova Bomb hits and void grenade kills grant Devour with Nova Bomb hits also granting grenade energy.
@thatoneguy2136
21 күн бұрын
Take the path of Shards, Nova bomb HITS and kills refund super energy, Vortex Grenade kills generate bonus super energy.
@fleefie
9 күн бұрын
On alpha lupi: generating an orb by using a barricade would make it a great but balanced pvp buildcrafting tool. Orbs in neutral are super strong, as seen by Behemoth shenanigans.
@jellowman8190
21 күн бұрын
It’s gotta be citan’s ramparts
@colewilliams3621
21 күн бұрын
Idk man mk22 stand asides ain't great either
@shadowsa2b
21 күн бұрын
Make Citans grant the ability for at least the user, if not allies too, to be able to shoot through Ward of Dawn from inside it. Ward has been nerfed so much theres virtually no point in using it (without Helm of St XIV now), and this change would have been even more useful before it lost its damage buff.
@nonaG123
21 күн бұрын
You're joking right? Like I know it's terrible NOW but it didn't used to be. Shit was broken for a LONG time.... could use a 'little' buff and I do mean LITTLE... don't walk it back to center stage lol
@ceruleanwizard
21 күн бұрын
@@nonaG123 Yeah, the decrease to barricade health and duration REALLY killed that thing, but for good reason. Though it's pretty much non-existent now. Could maybe takeaway the "no regen while barricade is up" and just let it regen naturally to faintly breathe some life back into it. At least I think that was one of the nerfs...
@jellowman8190
21 күн бұрын
@@nonaG123 hated it when it was meta especially with bastion barricade but now it’s unusable in any content unfortunately
@Satosuke
21 күн бұрын
Antaeus wards: defeating combatants grants class ability energy, or defeating combatants with deflected damage refunds class ability energy. That world make it interesting IMO
@lastwymsi
21 күн бұрын
Alpha Lupi doesnt work with Thrister bud, it ONLY works on barricade cast
@RealityRogue
21 күн бұрын
While id not like Antaeus dominating again, having the class energy ACTUALLY depleted based on the damage reflected would be a good change. If you get shot a couple times it would go down like 15-25% instead of the FULL thing. Effectively the same as the shoulder charge. Not spammable but not horrible.
@uninteressant2196
20 күн бұрын
Also making certain weapons or elements kills refund a part of the class ability would be nice.
@Kagetheorc
8 күн бұрын
As one of maybe 5 Arbor Warden users left in the cosmos, I feel like it should either A) Grant a second charge of your barricade, or B) Generate an elemental pickup matching your super's element wherever the barricade deploys. I'd want both, but I understand that may be asking for too much
@justinpalmer1557
21 күн бұрын
Was waiting so long for u to say promethium spur for warlock
@jordan95623
21 күн бұрын
Alpha lupi should play around the “safety of cover” idea and grant a physically larger barricade that has more hit point. Bastion in PvP would be interesting/annoying to pair with it but to balance, the bigger barricade stays but remove the extra hp. This idea is partially in response to my constant annoyance with the millions of PVE AOE attacks tickling me around the corners of the barricade preventing me from actually recovering hp but also would have a new team dynamic to the Rally variant giving a larger area of benefit (such as for raids)
@lyg483
21 күн бұрын
You got me real fast with Elitist Datto 😂
@cameronsalmon1314
21 күн бұрын
Reworks I would apply to these exotics: Alpha Lupi: Upon activating your barricade, you and allies gain a burst of cure X2 and spawns an orb of power. When your barricade is being attacked it will periodically provide small health bursts behind the barricade. If the barricade is destroyed, a healing remnant will remain. Antaeus Ward Grants a frontal shield that when attacks are blocked. Grants a small bump in weapon stats. If the shield is broken, these stats are increased further. Raiju’s Harness Killing blinded targets generate super energy for arc staff. Kills with arc staff blind nearby targets. Defeating blinded targets with arc staff extend its timer. Deactivating arc staff early preserves super energy and creates a large blinding effect. Skull of Dire Ahamkara Provides additional benefits to Nova Bomb. Cataclysm creates additional seekers that suppress targets. Vortex gains a *greatly* increased velocity and weakens targets.
@frozi1541
19 күн бұрын
For Skull of Dire Ahamkara: Remember in D1 warlocks had the 3 mini novas? So I think the exotic should overhaul your super like backwards Celestial Nighthawk. While wearing this exotic helm: Nova Bombs are smaller and travel faster with decreased blast radius while having their cooldown decreased by 50%. Kills with this exotic refunds some of the bar. You can double down on the design and add 2 MORE Super bars with this helm- letting you "store" 3 nova bombs. To add more flavour- make a synergy between this helm and Deathsinger exotic Rocket Launcher.
@last_dutch_hero258
21 күн бұрын
I love my Path of Burning steps, i love them! ... "where are my pants?"
@HebuTheLoneWolf
20 күн бұрын
2:52 we always had a Orpheus hunter to "most of the time me" generate tons of obs in y1D2 raids until they got nerfed to the ground xD
@ZayOsirisGaming
21 күн бұрын
Anteus wards should only work on glaives. Think about it. This is what I’d do: • Redirect projectile attacks with your glaive shield, while guarding. Gain increased damage reduction, and shield recharge rate, when your class ability is full.
@snoozbuster
20 күн бұрын
I kinda like the proposed option for skull of dire ahamkara. the idea of encouraging stupid trick shots goes really well with the name of the exotic perk ("delusions of grandeur").
@snometro
21 күн бұрын
•COAL: Option A, make it proc on Thruster, improve Super Orb quality Option B, improve ALL Orb quality •Anteaus: •Reload a portion of magazine whenever you slide as well as when the shield breaks
@RagingEmmissary
21 күн бұрын
The fact that Skull is already 2 exotics merged into one shows how many garbo exotics bungos made but here's 2 easy fixes. 1. Bring back the ram, update it and merge it into skull so the dmg resist has broader applicability in pve. Kills against void debuffed targets charges up stacks of "whispers from the void: Which reduce incoming damage by 5% each stack, max of 5" and upon void super cast, all stacks are converted into a damage increase and refunds super based on damage (caps at 25%) 2. Make it more unique like getaways used to be: On super cast, spawns the soul of a void dragon. This dragon follows the user and suppresses all targets in a radius around the player. Defeating targets marked or suppressed by the dragon creates dark void breaches which heal you and (not devour) grant class ability energy over time and a stacking super damage buff only consumed on use, at the cost of 2% grenade, 2% melee energy 2% rift energy. At 5 stacks of "Torment of darkness" all stacks are consumed, the void dragon despawns, suppressing the user while perching one dragon, to be cast on super. Max of 3 dragons can be spawned at once. You're welcome bungie.
@Oduwuini
21 күн бұрын
i propose an idea for SoDA's buff: shatter bomb
@SirSpuddington
21 күн бұрын
In addition to your proposed changes to Dire Ahamkara that would increase the damage of a Nova Bomb the longer it travels before hitting a target, maybe the high extra damage resist that currently only applies to the casting animation could be changed to persist from the beginning of the casting animation until the Nova Bomb actually detonates. That way, you would have even more of an incentive to get creative with the timing and positioning of your Nova Bomb.
@sentientbadge394
21 күн бұрын
For crest of alpha lupi, I think a good change would be when the barricade is used, to allow it to grant weapons matching the super energy to gain that supers debuff for a short period. Maybe only 7 seconds or so, but solar weapons could apply scorch, arc could apply jolt, void could apply volatile, stasis with slow, and strand with severe. Could certainly see some fun build crafting synergy there.
@ryanschuster5621
21 күн бұрын
I could see raiju getting a combo upgrade, LLH blinds, LH jolts, triple light or ground slam grants amplified or something. Lean into the combos of arc staff other than just the LLH for dmg bursting cause raiden works so much better for that
@ShammityShamSham
21 күн бұрын
I think Bungo mentioned in a recent TWAB about buffing SODA in the near future
@spectre7195
21 күн бұрын
i want young ahamkara back
@lordgrub12345
21 күн бұрын
Yas is actually pretty good. Sure, it's just a fun pick but like, when was it not 😂
@xredliine7661
21 күн бұрын
@@lordgrub12345yeah but the regen on hit nerf crippled it pretty bad in pve, they could at least revert that
@spectre7195
21 күн бұрын
@@lordgrub12345 it used to be more than just a fun pick it was the best neutral solar hunter exotic option imo
@lordgrub12345
21 күн бұрын
@@xredliine7661 no, I'm referring to PvE. You can chain abilities really fast in PvE with stuff gunpower Gamble and infinite knife trick melees. There is an old will it build in mactics channel where they show the build and it's an absolute blast. It's the build I mainly use now for solar Hunter. Still, I do miss comboing Champions to death
@lordgrub12345
21 күн бұрын
@@spectre7195 it was mostly because solar Hunter didn't have much back then. Solar Hunter only used to have star eaters and Blade barrage but before that was buffed.... Well, pretty much nothing. Crazy how solar Hunter went from literally only their super to what it is now. But if yas came back it would be basically the same thing it is now. A for fun pick
@timcal2136
3 күн бұрын
I dont think i’d classify Antaeus as “forgotten.” Sure, it’s not really used by anyone now after the nerfs, but i’d be willing to bet many players remember the dominance in pvp they had in the past year (and after Forsaken). Promethium Spur absolutely fits the bill better for a “forgotten exotic”
@soopahcaboose
21 күн бұрын
Mask of the Quiet One always be looking like the odd red headed step child compared to Eye of Another World and Frost-ees
@dankerbell
19 күн бұрын
the full court idea for skull is something i've wanted for nova bomb for years, if you turn it into lance from d1 with no tracking but insane distance, then reward people for hitting a nova bomb from miles away, that would be awesome imo
@shirosatsuma4946
21 күн бұрын
I have an idea on how to fix Skull of dire : Nova bomb can now be charged and thrown like a spirit bomb, the longer you charge the more dmg it does. After casting it, Allies who shoot the bomb will make it grow in size and do more damage
@codygrinnell8676
21 күн бұрын
For Alpha Lupi... How about when you pick up a orb, you get the healing pulse on the Barricade
@jeevana.6391
17 күн бұрын
The fact that no one mentioned Arbour Warden makes me think everyone forgot about it. Such a shame since its beautiful and the animation is great
@ElementZephyr
20 күн бұрын
My buff idea for Antaeus Wards is let the charge consuming mechanic apply to all abilities. Meaning, first use is class ability. Second charge is melee ability. Third is grenade. Fourth, fifth, and sixth are the thirds of your super bar. Assuming you have actually zero ability regen, you have a full six charges on your Antaeus slide, at the cost of your class, melee, grenade, and super. If this is too powerful, it can be chopped to just Class/Melee/Grenade for three charges total on top of a -20 for all three stats.
@fuegobay
21 күн бұрын
Great video Fallout. I remember how frustrating it was 1 v1 ing a Titan with Antaeus or how long they seemed to last- especially against a skilled Titan. I used to love Raijus back in the day with how long it lasted before decreasing super energy. Could get some 5-6 kills in sixes. Used to hot swap when super was full , but now I just like use what I selected and stick with it.
@arsarma1808
20 күн бұрын
Me with bad warlock and hunter exotics: "Well ok could use a buff." Me with bad titan exotics: "Bungie took to long to kill these the first time."
@augstradus
21 күн бұрын
Hallowfire Heart, not using your super to get a worse version of HOIL is bad to begin with, but a bit more Super Boom when you decide to use it just adds insult to injury.
@pieceofgosa
21 күн бұрын
Skull is getting buffed in Revenant, they already teased it in a TWID. They also mentioned buffs/reworks for Blight Ranger & Mask of the Quiet One in that same article. On the weapon side they're also planning buffs for Huckleberry, Ex Diris, Bad Juju, Chaperone & Prospector.
@Crispyjell0
17 күн бұрын
Sanguine Alchemy is good on paper but completely useless when you actually think about it. It needs a rework bad, shame that an amazing looking chest exotic is pretty much useless and sadly even buildcrafting cant save it
@LordTonzilla
16 күн бұрын
As others have mentioned, Crest of Alpha Lupi does NOT heal with thruster. If it did, you would at least occasionally see people using it as a bootleg Wormhusk
@MuffinYoBusiness
21 күн бұрын
Best way to fix the skull is just let it be the only exotic to possibly grant full super energy on using it in an add dense environment. Still keeps its identity while receiving a huge buff.
@Mowmaster
5 күн бұрын
As a warlock main these are the trash tier exotics (in order) Promethium Spur: Healing/Emp combo rifts spawn on an enemies corpse when getting a solar kill in a rift on a solar super, daybreak kills also proc this effect, solar weapon kills grant rift energy, more if in a rift... When in a rift, you basically need a hoard of ads to recharge the rift in time to get it recharged back in full by the time your rift runs out...intrinsic incandescent/scorch while in rift would make this a bawler exotic Skull Of Dire: (Will omit here since it was in video) Sanguine Alchemy: t2 weapon surge in well or rift and longer rift duration if you get kills...the main issue is before it got the t2 surge, who stands around long enough in a rift to actually make use of this perk, also a lot of mods are on class ability activation which is the opposite of what this is doing... let the t2 surge effect allies would be a nice minor change. This exotic does shine in a full warlock fireteam though, if everyone stacks up in the same rift XD Lupi: give it intrinsic reaper, a heal pulse is interesting, but would be cool if it just converted it to a subclass specific burst of energy so it could be use offensively Skull of dire: give it void overshield on super cast and maybe a damage t4 boost after super as well, or yeah just let the on hits give back energy.
@jadesojourn
21 күн бұрын
Buff idea for Skull that may be too much: replace the super on Nova Bomb kills with "Chaos Accelerant buffed grenades grant super energy" and the DR with "Increase Nova Bomb damage". It probably won't compete with Spirit of Star Eater, but it gives Void Warlock a super option that lets them build super faster (Tho you don't have the grenade regen from Contraverse, so they'll come back slowly), and have a slightly harder hitting Nova Bomb (Probably not Star Eaters level, but still stronger than not having it).
@magetsalive5162
21 күн бұрын
As a Warlock main, I confess I have never used Wings of Sacred Dawn. Ever. There are other exotics I have never used, but that one stands out to me for some reason.
@InvisibleThing
21 күн бұрын
Secant filaments, getting devour on empowering rift cast would be great, until you realize that it requires a void super to be equipped meaning that you would already be using a class that has easy access to devour. While the anti overload rounds sound great, just put on a weapon with chill clip or just one with an anti overload artifact perk. Also buried bloodline literally just grants devour no matter the class and can give enemies weaken if you have the catalyst. While filaments can be used in pvp for devour, you do have to get a kill for any effect from devour to kick in so not really that great
@lanjagg
21 күн бұрын
That Aztecross callout was chef’s kiss 👌🏻
@TheRealChangeOfPace
21 күн бұрын
9:50 I'm sad about one of my first exotic class item drops for my Hunter. Came with spirit of Galanor and spirit of Gyrfalcon. I thought "oh, this will be a nice replacement for my Orpheus Rigs because of how Galanor will return super energy on hits!" Big sad when I found out that Galanor doesn't work with Deadfall Tether, because they're not counted as hits.
@cupasaza495
21 күн бұрын
Promethium Spur and Path of Burning Steps didn't even get brought up lol. Tells you have useful and memorable they are.
@clean7512
21 күн бұрын
Just a little fix for how you pronounce Crest of Alpha Lupi. Lup-ee is generally used for italian names while Lup-eye means wolf in Latin and is the theme of the exotic.
@Harry_Fullick
21 күн бұрын
The coolest change Antaeus could get would be to just give you permanent slideshot. Insane PvP and PvE potential and doesn't make the invulnerability any worse.
@librainiacgame613
16 күн бұрын
Promethium spurs aside, I'm so sad abt how they gutted skull of dire ahamkara. Back in the day I actually loved running around vaporizing ads with barrages of nova bomb and generating hordes of orbs for my fireteam, but they capped it at 50% ult refund like the other ult refund exotics, without ever changing it to being on hit, making it absolutely worthless
@55Cammander
21 күн бұрын
Raiju’s harness was sleeper in pvp, you used to have slower drain when you weren’t attacking (which they removed for the stupid surges) and then you could just have it up for 40 seconds. It was amazing, just roaming around the map, killing people you’d just made respawn because it lasted forevverrrrr
@gavinhazan1415
21 күн бұрын
For Antaeus I feel like they could make it so that the reflective slide only costs half of your barricade. It’d increase its uptime without making it downright oppressive in crucible.
@alextay17
21 күн бұрын
Skull needed a perfect back in the day. I remember playing gambit and just deleting waves when they spawned and then immediately having my ult to do it again. It was way too strong, but the nerf was so heavy-handed it destroyed any use it had. It was a sad day for me.
@pedrogriva6871
21 күн бұрын
8:50 Fallout arc staff already blinds with the palm attack they changed it in final shape i think
@KamitsukiLuciela
21 күн бұрын
I thought I remembered that change, yeah.
@gunslicer
21 күн бұрын
Ive found the major problem with super based exotics, is that they rearely have a neutral game benefit, and when they even do, its sometimes not all that great
@TheTolnoc
21 күн бұрын
For Antaeus: Deflects projectiles for the entire duration of the slide, HOWEVER, you take 50% of the damage from the projectile, instead of none.
@kylee6051
21 күн бұрын
Is that a suggested nerf?
@alphtheor.879
18 күн бұрын
Alpha Lupi is my go to pvp exotic, if i could buff it I'd either go with giving it interactive benifits with lumina, or solo buff it with "healing wounded allies provides major benifit"
@QuestionablyStupid
21 күн бұрын
Radiant Dance Machines. I swear, they deserve so much more love, even if only for the meme. Ever since that one Dark Below trailer that no one remembers when the dance machines were teased they have sat alone and cold in many a vault. PLEASE, the world just needs to DANCE. I WANT TO DANCE, and I’m a warlock main!
@M4sn11
21 күн бұрын
Rdms are one of the most powerful hunter exotics in the game
@kailuun
21 күн бұрын
These are my suggestions for both the exotics mentioned and some that you did not. Anteus Wards - Keep the current perk but allow the Anteus Wards to also moderately increase sprint speed and slide distance whilst the player has a fully charged barricade. Reflecting damage refunds barricade energy based on the amount of damage reflected. Crest of Alpha Lupi - Change the current perk so that kinetic final blows grant an escalating damage bonus to kinetic weapons (Up to 2 stacks). In addition the wearer gains Resist x2 when critically wounded and emits a pulse that grants nearby allies Resist x1. Ursa Furiosa - Keep the current exotic perk but fold the current Crest of Alpha Lupi exotic perk into it. This makes Ursa Furiosa a viable defensive exotic that has multiple uses. Raiju's Harness - Change Raiju's Harness so that it now affects Gathering Storm but also has some neutral game application. Let the Mobius Conduit perk to extend the duration of amplified but also allow the casting of your super to make you amplified. Lastly have Gathering Storm lightning strikes do extra damage and jolt targets struck by them. Raiden Flux - Take the current exotic perk from Raiju's Harness and merge it with the exotic perk for Raiden Flux. This would allow Raiden Flux to gives players more options when using Arc Staff. They get more mileage out of their super and if they cancel they get a bonus to arc weapon damage. I do also agree with Fallout's suggestion that the Arc Staff heavy attack could cause blind, but as an addition to the super not the exotic. Skull of Dire Ahamkara - Have it extend the duration of Devour and grant damage resistance during Nova Bomb. Then allow it to grant both super energy and Devour with void grenade kills and Nova Bomb hits. Promethium Spur - Rework this exotic so that it does the following. With Daybreak equipped casting your rift creates a combined healing and empowering rift that remains for longer than normal. The rift takes longer to charge but Daybreak kills refund Rift energy.
@MRLuckyE85
21 күн бұрын
Antaeus could do with the removal of the sprint requirement, and keep the class ability burn to leave it balanced just fine. If the ability is needed to make it work, and it burns it every time it's used to block damage, I think it'd be fine without the runup requirement. If you want to add some sort of buff for blocking a shot as a reward as you'd mentioned, maybe a general buff verb based on the element that is being run? Amplified, radiant, etc? For Alpha Lupi, you could go the Destiny 1 route and provide something for free, like "grants the effects of reaper." Bam, done. Frees a slot that would usually cost 3 energy so the player can use it for other things, and fulfills the orb generation fantasy in the neutral game. Requires a kill to make it work so it's not ultra dumb in pvp, but getting the required kill is going to be super easy in pve. Also attach it to "class ability" not exclusively barricade.
@bolotniy
21 күн бұрын
Y'all remember Mk.44 Stand Asides? Yeah those had a really niche use back when Heavy Handed gave half of your melee energy back, but that's about it.
@calvin711
21 күн бұрын
1:22 what if crest gave you a second barricade, and if it needed more strength it could max out character stats for you and allies
@calvin711
21 күн бұрын
Then to balance it out for warlocks (cus hunters have coyote granting them a 2nd class ability) the stag would get a second rift
@seerm1744
21 күн бұрын
Some rework ideas Promethium spurs Casting a healing rift creates a bust of fire that singes enemies. 35 stacks of scorched. Casting a empowering rift creates a burst of cure 1x and restoration 1x. Casting Phoenix dive creates an empowering rift where you land. The rift only last half the time of a normal rift. SoDA When super is full void abilities gain a small increase to damage (lets say 10%pvp and 15% pve) and grant the buff "feed the void" that stacks up to 5 times, the buff decays like wormgods without ability kills. Void supers are improved for each stack of "feed the void" you have before using. Nova bomb cataclysm-spawns an additional 1.8 seeker for each stack, rounded down. Nova bomb vortex- increases the radius by 6% for each stack Nova warp- detonations make enemies volatile (1 stack); detonations weaken enemies (3 stacks); kills grant overshield (5 stacks)
@rafaelcolon1384
21 күн бұрын
Skull should be changed to work with Nova Warp. When I first saw this exotic, I thought "Oh, this would be good for Nova Warp". Found out it did not work with it at all. Remove the Nova Bomb and set it to Nova Warp. Maybe give it the Stormdancer's Brace treatment of dealing more damage for each target killed to a certain cap.
@sQuaTsiFieD
21 күн бұрын
it should do as you said and nova warp is actually pretty decent, but nobody is going to choose it over nova bomb with how strong they made it
@bluebandanawearingturtle2789
21 күн бұрын
Day UNKNOWN: Of waiting for Fallout to mention promethium spur. At least before TFS you could get the dual rift by simply killing something. Now you have to get a kill INSIDE a rift to spawn the dual rift. So, unless there's another warlock you have to Step 1: Spend ALL of your rift energy for a rift Step 2: While standing in your TINY rift, kill 10-20 enemies to restore your rift energy (SOLAR WEAPONS ONLY) Step 3: While in the SAME RIFT, (which lasts ONLY 15 SECONDS) Kill ANOTHER enemy to spawn the rift... ON THEIR LOCATION. And the final nail in the coffin is that the only other way to generate the dual rift is to use DAYBREAK in a song a flame meta. Absolutely HORRENDOUS.
@ceruleanwizard
21 күн бұрын
Genuinely surprised you never mentioned MK. 44 Stand Asides on Titan. I have never seen somebody use those in any activity. I can MAYBE recount seeing someone wear them once, EVER. Totally outshined by Peregrines, and the OV seems barely helpful, especially when you could get the same benefit with Juggernaut on Arc Titan. And Shoulder charge doesn't OHK anymore so there's even less incentive to use shoulder charge in that way. Also, if they added the ability for Crest of Alpha Lupi to give health on Thruster use, that exotic would SHOOT WAY UP in PVP. Giving Titans something to finally keep up with Hunter's Wormhusk and Warlock's Phoenix Dive. Criminal how that hasn't been thought of...
@rogoth01themasterwizard11
21 күн бұрын
not watched, but i can answer the question right away without hesitation and say it's a titan armour piece, 90% of exotic titan armour is either extremely niche, or just downright bad.
@elegy8187
17 күн бұрын
The only time I remember alpha lupi being used was when farming Templar. Titans would use bubble and alpha lupi to stack orbs on the ground before starting the encounter so the relic holder would get their super instantly. I think Bungie removed this by making it so orbs don’t build the relic super
@coalslawe
14 күн бұрын
If alpha lupi provided picking up orbs provides restoration for you and nearby allies would be pretty cool
@agentcoedie7079
21 күн бұрын
Hmmm, skull of dire ahamkara: every void kill (or kill) under devour grants a stack that contributes to more nova seekers (can be damage increase on novabomb or both).
@dormin8611
21 күн бұрын
Crown of temptests is basically just nezarec’s sin for arc but it doesn’t work with weapon kills. The only thing it’s good for is general ability spam in insanely ad dense environments but that’s outclassed by fallen sunstar. Unless for some reason you’re using tickle fingers. I would love to see it be able to proc from weapon kills like nezarec’s sin
@Levigumba
21 күн бұрын
A lot of people are mentioning Sanguine Alchemy, but I'd say it's alright now. When it first released, it was basically the best wall hack exotic. Then bungie realized how powerful that was and changed it, but in a way that made it worse than Boots of the Assembler, which was then nerfed to make room Sanguine, then ultimately un-nerfed because they made an actual niche for Sanguine again. That being, you basically get the foetracer buff for being in your rift. This means you get a free weapon surge that can stack with empowering rift, or stack the surges with a healing rift to get a sort of combo package. However, this now encroaches on the actual worst exotic, Promethium Spur, which is a shame since the boots look badass. It's honestly the only exotic that has gotten a buff and rework, but made worse and actively detrimental to your games
@yepter807
21 күн бұрын
You know it’s funny the arc stuff already blinds on the palm strike, and the heavy attack
@Mr_Badidea
6 күн бұрын
Why not make Skull turn devour into a stackable buff that generates Super Energy more at max stacks. Super damage generates stacks of devour depending on damage done with it.
@reganator5000
21 күн бұрын
Skull of Dire Ahamkara should just commit to what it does - make it return more energy per kill with no cap, so that if you fully commit to using it for add-clear you've suddenly got a very quick turnaround on you super (it would also be fun to find that one weird place where you can just chain-nova-bomb), but it's not any more useful for boss damage, where you get to throw it once and do regular damage with a bit of resist.
@maximumcopeland
21 күн бұрын
I forget quite often that the MK. 44 Stand Asides are an exotic
@isafenrir2146
19 күн бұрын
Frankly, I feel that over half, if not two-thirds of the exotic armours we have, feel like they have no impact on gameplay whatsoever. So many I can run without and not feel any difference than if I was using them...
@Dizastermaster.
14 күн бұрын
No, getting an extra orb on the battlefield in vanilla D2 wasn't a big deal... cause Orpheus hunters were literally making enough to keep both you and their supers up 100%
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