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Why do lasers in games, movies, and tv shows look like that? Today, inspired by a roadblock I faced in my game's development, I do a deep dive into why lasers in visual media have a distinctly different appearance to actual lasers. Hope you enjoy!
I DO NOT OWN ANY OF THE SHORT MOVIE CLIPS SHOWN IN THIS VIDEO.
Support me on Patreon (and get access to early builds of SINGULARIUM) - / nivmizgames
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Music:
- "Funky Monkey" by Antti Luode
Clock Animation:
- Clock coming back in time
Animation by Teclaplay
Chapters:
0:00 - Intro
0:42 - Example From SINGULARIUM
1:49 - The Problem
2:06 - War of The Worlds
2:43 - Special Effects in 1953
4:02 - A Twist!
4:54 - An Interesting Tangent
5:20 - Level Design
6:56 - Medal System
Funny paragraph you can ignore:
This is a devlog (DEVLOG) that's also a Video essay about lasers or LASERS CHALLENGE similar to mr beast or MR BEAST last video. The game is about black holes and is a Movement Shooter like Karlson or KARLSON (by dani). It's made in unity, like among us (AMONG US) and has been in development for 6 MONTHS. It is first person like minecraft (MINECRAFT).
#GameDev #devlog #essay #IndieDev #Unity #Unity3D #videoessay
Негізгі бет Why do Lasers in Games Look Like That?
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