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@Double400
Жыл бұрын
No
@Reg16
Жыл бұрын
No Mark! I won't
@originaluseername
Жыл бұрын
ARE WE SERIOUSLY *_STILL_* DOING THIS?!?!
@PlainSaber
Жыл бұрын
Install This Scam for Free ✅️
@absoutezeo2126
Жыл бұрын
Fuck no
@Orangeco79
Жыл бұрын
Bro spent 2 minutes on that thumbnail.
@TreySoma
Жыл бұрын
2 minutes was all he needed
@BestKazooist
Жыл бұрын
works w the topic of the video
@BedBuggy
Жыл бұрын
Looks like it was made by the social media team lol
@schedark
Жыл бұрын
That’s the point is it not
@joewilliams-un8vu
Жыл бұрын
And it still looks legendary
@destroyerkitty9434
Жыл бұрын
I’m so happy somebody recognized the whole “Knuckles’ head is way too flat” complaint because I swear I was going crazy.
@memescoffee3173
7 ай бұрын
i always felt the same even as a kid tho I feel movie knuckles fixed this by rounding the head
@Discuiet
Жыл бұрын
For the longest time, it's driven me nuts how expressive Sonic and co. look in 2D art versus how soulless and goofy they look in 3D renders. Easily the best aspect of Boom was that it (mostly) fixed this, but that just drives me even nutsier because that means it's a completely fixable problem.
@islandboy9381
Жыл бұрын
Comparing how Sonic looks in Sonic Jam art and how he looks in Sonic Superstars, man 2D easily sweeps for me no contest.
@Breakaway-ic5gj
Жыл бұрын
3D Sonic looks badass in black knight and secret rings renders, with decent posing or lighting 3D is just as good as 2D.
@islandboy9381
Жыл бұрын
@@Breakaway-ic5gj Secret Rings and Black Knight CGI cutscenes mad underrated fr
@ethancroll8896
Жыл бұрын
Agreed. The bland, flavorless, upscaling and Wii copycatting of the Wii U era kinda broke me. At least from the Switch's inception to now, it does seem that that missing level of energy, effort, and care is returning to video games.
@raze2012_
Жыл бұрын
It's partially the proportions. Modern Sonic has big hands because classic sonic has big hands. They kept it around without understanding why classic sonic needed big hands. Even then Classic Sonic's hands aren't that proportionately big compared to Modern. we're not trapped on some 64x64 sprite sheet anymore and we have the technology for proper facial and hand animation/posing. They made a good move making Sonic longer but seemed to have fired the Adventure designer halfway through the process.
@Lana_305
Жыл бұрын
I think it's ironic how one of my favorite render of Sonic... happens to be made by Nintendo with Smash Ultimate. It sort of feels like he's being cocky while also having a pose that sort of resembles his playstyle with faster movements and how most of the aerials he has revolves around kicks which is shown in the render. Though it's also ironic how one of my favorite Mario renders... is made by SEGA with the Olympic games.
@cirnosnumberfan6449
Жыл бұрын
Reminds me of the official render of Mario and Amy skating together.
@sonicstar917
Жыл бұрын
Too bad Sonic's model in Smash 4 and Ultimate is freakin' soulless.
@juneru2
Жыл бұрын
@@sonicstar917 Yup people can hate on Brawl all they want but Sonic atleast made facial expressions and had expressive taunts in that game. I'll never forgive Smash 4 and Ult for making Sonic of all characters one of the most boring, basic, and least faithful characters ever added to Smash.
My favourite Mario render at least for 3D titles is Odyssey's. But you aren't ready for this conversation.
@CrispyLilGuy
Жыл бұрын
It really does just come down to posing imo. Some fan renders look so much nicer by just giving Sonic a more personality filled pose
@warmination7891
Жыл бұрын
Most of it cuz of materials/textures and lighting, your ass can do any Jojo pose you want, but if your shaders suck you are stuck being plastic like
@SirNarax
Жыл бұрын
His design absolutely has issues beyond just posing. You can make it work and Sega just never really tried that hard but it could be much easier if aspects of his character was toned down (like his hands). The Boom design was actually pretty good and he doesn't need to have sports tape and a scarf but if Sonic had proportions like Boom he'd look a lot better in more circumstances.
@funnyman8161
Жыл бұрын
Nah The design can onky range from okay to terrible. It can never truly be great
@theinktician
Жыл бұрын
Idk. There's nothing wrong with the Frontiers poses - the models just...smh
@ZaiDrizzleDrop
Жыл бұрын
yeah no
@amesstarline5482
Жыл бұрын
I will always defend Boom/Movie's choice of smaller features, because it helps not only with hand expressions, but also the readability of the faces. That and a lot of 3D Sonic unfortunately relies on grey shading and non-emotive faces. Maybe that's why I love Sonic in comic mediums- that even when IDW is playing it safe, there's more emotions overall with it and Archie, with the only drawbacks being some limits, whether it be colourists or probably the brow-ridge that nearly never moves.
@corruptedteka
Жыл бұрын
I DESPISE gray shading. First rule of satisfying art for me when I draw is to never shade with black unless it's a really bleak or monochrome piece, and even then I avoid it. I wish they would stop that... such a big pet peeve.
@amesstarline5482
Жыл бұрын
@@corruptedteka I'm hoping they try a more cel shading take, and more stylized models, but the eyes barely move or adapt, causing Sonic's eyes to seem more like a weird screen than anything.
@CloneCaptainRex7567
7 ай бұрын
@@corruptedteka best type of black shading is the one they used for Murder of Sonic the Hedgehog
@TanyaTheGoddess
4 ай бұрын
And Eggman in boom looks so much cooler imo
@GabrylMD
Жыл бұрын
Posing and lighting go a long way. The renders themselves could also stand to be touched up a bit to feel less overly smooth as well. Mario has this problem as well.
@emf02
Жыл бұрын
Well said. I agree that posing and lighting are important. That’s why most of the Unleashed renders of modern Sonic look so good imo. Sonic is posed well, he expresses a little bit of attitude, and the lighting is awesome. I wish Sega would go back to that type of render.
@GordanTheToad
Жыл бұрын
Yeah the problem with Mario was especially abundant in the Wii/DS era.
@mediamuncher69
Жыл бұрын
Mario, really? Can you elaborate? I'm very curious?
@mediamuncher69
Жыл бұрын
@GameKnight-GK true.
@islandboy9381
Жыл бұрын
@GameKnight-GK Finally, finally they made Mario look shorter and fatter in this new 2D game that is more accurate to his charming promotional art back in the 90s allowing for more expressive animation, those New Soup renders where he's thinner but more lifeless had to go a long time ago. EDIT: they already changed it up in Odyssey to look better but only in that game and it seems like Nintendo has completely moved past that game already.
@TheEmeraldSword04
Жыл бұрын
I think a big issue is how defined the lips are with the dimples and curls, they look just a tad too natural. Posing is also an issue as Sonic is a cartoon character meant to be in motion, and the still renders are very stiff and don't do many exaggerated poses, having more extreme angles in the leans, or stretching the limbs slightly would make it more interesting.
@bottomtext593
Жыл бұрын
Sonic's design flourishes best when his style is more "curvy" and well rounded. Current Sonic Model is too stiff to flex that aspect about Sonic, with sharp edges in all the wrong places. For instance. > The edge where his eye ends along his muzzle > His stiff, straight limbs > Spines have zero flow to the rest of his body, despite them being his trademark > Bulky shoes break the flow of his poses. > Eyebrow crease makes his head feel cut in half for the reason its extended too far up his head > Socks and glove creases are TOO round and TOO big in contrast to the rest of his body and makes it hard on the eyes > Mouth feels too gaping and sometimes his visible lips ruin everything > For the size of Sonic's hands, they are too realistic and angular that it destroys his aesthetic > Massive eyes are the first thing you see and the fact that they don't look good is already jarring.
@mm123gchannel9
Жыл бұрын
My personal issue with these are how harsh the shading and texturing looks on most of them. Like with the glossy glass like eyes, the stains or damage on the shoes, the noticeably large gaps of thread on the gloves, the weirdly tiny lips on the mouth, the arm sockets on Sonic’s body, or with the barely noticeable fur texture that really stands out when everything else is super textured. I don’t hate these renders but they feel pretty outdated compared to some of the newer ones with better lighting and textures, making the old ones feel like they would have looked good back then but rough now.
@bababobo5067
Жыл бұрын
I agree. Especially with the hands being to big… I kinda wish they’d just use the Uekawa art for the games again. Hell, do a cel-shaded Sonic game or something. His character design looks best when it’s done in 2D art, so I think they should adopt a more stylized art look for future games.
@Stuffies2022
Жыл бұрын
As much as I enjoy the Uekawa art, i would prefer if every game went for a different artstyle altogether.
@darthtyranus787
7 ай бұрын
They tried to do cel shade with aonic shuffle.And it looked kinda good
@TeamSoraPresents
Жыл бұрын
I'm a little surprised you didn't say anything about the texture mapping on the characters' "fur". Like sometimes, the blue on Sonic has these streaks that I guess(?) is supposed to stand in for actual quills, but if so it blends /too much/ into the overall shape of his spikes. Movie Sonic makes that work by rendering the individual quills, but that's easy on a Hollywood budget.
@CTOACN
Жыл бұрын
I know some renders that makes Sonic's blue look...so weird and off.
@ethancroll8896
Жыл бұрын
Sorta reminds me how although I like and approve it Sonic's in level looks in Sonic Rush and the DS port of Sonic Colors (I own the Wii version also, and am of the opinion that both ports have some of the most stunning graphics on the DS or the Wii). I have no clue why, but an off kilter mix of typical game Sonic royal blue, and Sonic X navy blue factor into Sonic's Rush Adventure appearance. I've only played Rush Adventure a few times via renting it from the now defunct chain, Family Video (more or less the Southeast Iowa/Northwest Illinois border equivalent of Blockbuster) yet I remember having thought: Sonic blue is supposed to be closer in shading to anime water, or royal blue than navy blue or VCR blue screen blue.
@CTOACN
Жыл бұрын
@@ethancroll8896 Yeah.Some renders of Sonic I found or even some verson of Sonic and sega all stars racing also has the navy blue.
@maravreloaded
10 ай бұрын
Tell that to Ratchet and Clank since the nexus saga or even f(u)cking STARFOX ADVENTURES FOR THE NINTENDO GAMECUBE.
@maravreloaded
10 ай бұрын
Crash Bandicoot remakes with more of a furry texture approach. And yeah those games run on Switch stop excusing Sega's laziness blaming Nintendo for their mistakes.
@TeamSnowglobeCO
Жыл бұрын
This is why the 2d cover art is superior i still miss them because they APPEAL to the audience
@justinarzola4584
Жыл бұрын
I always prefered the 2d artwork for sonic and mario compared to the generic 3d models that lack emotion and are very generic to appeal to the wide kid audience for store merchandise.
@AnnStyle
11 ай бұрын
@@justinarzola4584yes
@ドラゴンリュー-f1x
Жыл бұрын
The problem with Sonic's model may be that Mario, Mega Man, Pac-Man, Crash, etc. have been relatively close to the artwork in recent years, but the difference from the design is drastic.
@treyvonishere4375
Жыл бұрын
Very sad we don’t get 2D art with Sonic as much. Ironic cause he looks best in 2D.
@GordanTheToad
Жыл бұрын
I think what they should do is tweek the designs just a little bit, use better lighting, incorporate better posings, and make them more expressive. I feel as though Sonic Prime has given us a good idea of how pretty and expressive Sonic and his friends could look. Btw I totally agree with you on Knuckles. I think if Sega were to tweek the designs of Sonic's cast, Knuckles should be given special attention. He just doesn't give off the powerful echidna warrior vibe he should have. He honestly looks kinda wimpy to me.
@kyethememer9836
Жыл бұрын
These renders have never bothered me before but now that you've pointed it out my thoughts are: oh shit you're right.
@THESHINIGAMIPOSSE
Жыл бұрын
Bro. I get it. But it’s okay you don’t have to apologize for exercising your observational skills. Picking niche topics like this and diving deep with it also really makes you appreciate the little details in all sorts of media. Never apologize for that❤️ great video keep it up fr
@corruptedteka
Жыл бұрын
Large agree !
@tardissins7512
Жыл бұрын
I think the biggest thing about Sonic in modern renders at least, is the emphasis on his mouth and having his mouth open too much. If you cut the 3D mouth and just drew a cartoony one on his muzzle instead, it would already improve the renders tenfold.
@WeAreNotExperts2007
Жыл бұрын
I think it’s because we’ve been so used to the 2D renders since the start and only recently we’ve started seeing 3D renders in all their uncanniness.
@ExaltedArchvile
Жыл бұрын
What always bugged me about Modern Sonic's model is how he always has his mouth on the side of his face, obviously this is so that they can do the side smirk thing, but when he actually talks it's just one of the many things that make him look "off". Especially if you're looking at him from a front-on perspective. Which is why I'm glad for things like Sonic Boom and Sonic Prime, they decided to make his mouth centered so that it looks at least a bit more organic and expressive.
@TechBlade9000
Жыл бұрын
Sonic Prime doesn't middle mouth, they use all the positions, like Sonic was suppose to, like Sonic DID do since Sonic 1 that stopped in SA1 because Dreamcast
@Coffee-Cath
Жыл бұрын
There are still people who pronounce Mario wrong?
@the-open-end2975
Жыл бұрын
i do think the sonic cast need either a remodel or the tiniest redesign (mainly designing them so that they have smaller hands, feet, eyes ect..) They could also use that to fix some of the noticeable rigging limitations and give them a bit more character in their design. also i think Amy needs a larger redesign shes so plain... but thats just me at the end of the day it doesn't matter and i dont really care
@justinarzola4584
Жыл бұрын
Tails and amy definitely need redesigns.
@corruptedteka
Жыл бұрын
Hey here's hoping the sequel to Frontiers happens after a little timeskip so we can actually get some improved designs ! Heck you could make the characters have slightly less kiddy proportions just with that excuse.
@PolloLocoTheFun
Жыл бұрын
Modern Amy's dress has been the hardest design for me coming in late to the Sonic franchise. So the return Classic Amy's outfit has been such a breath of fresh air!
@greenstarforce001
Жыл бұрын
Nah, Amy's design is fine
@IAmAGyroGamer
Жыл бұрын
The giant head and hands problem you've pointed had also been pointed out by Dan Floyd in his Animation of Sonic Games video. Dan is an animator, used to work with PIXAR Canada for the Partysaurus Rex short. He made the same criticism you made about how disproportionate the hands and head look in Modern Sonic. And why Boom Sonic have fixed up the problems.
@theboredsaint5874
Жыл бұрын
I always knew i just needed someone to speak out on the renders
@Lumiiify
Жыл бұрын
Is it just my headphones or is this video incredibly quiet? My volumes maxxed out and its like im listening to mark record the video from another room
@chaoticspice3075
Жыл бұрын
agreeed
@castform7
Жыл бұрын
*Someone brings up a small, general, inconciquential detail about Sonic in a positive light while acknowledging it's smallness* Sonic fans: That's really cool. *Someone brings up a small, general, inconciquential detail about Sonic in a negative light while acknowledging it's smallness* Sonic fans: Burn it with fire! Boy, do I just *love* it when people decide something is bad purely because it's negative.
@iceman92211
Жыл бұрын
How on earth did you not mention anything about the mouth and how it’s inconsistent for every character ? Some characters have side mouth Sonic ,Shadow ,Knuckles ,Rouge ,Espio ,Silver While others have a middle mouth Amy ,Tails ,Cream ,Blaze ,Charmy
@Gnidel
Жыл бұрын
I hate side mouth so much.
@dreamsdeep1076
Жыл бұрын
Side months have always been a series stable for Sonic. Guess you love Nintendo’s Sonic more in sports games
@traviscunningham7062
Жыл бұрын
You mean Mario?
@Gnidel
Жыл бұрын
@@dreamsdeep1076 Just because it's a staple doesn't mean I like it. It looks fine in 2D, but 3D should stick to middle mouth.
@dreamsdeep1076
Жыл бұрын
@@Gnidel hard disagree.
@unnamed12346
Жыл бұрын
The renders are fine, by and large, but I definitely would wanna see them take a bit of some cues from the original Classic, Adventure, and even to an extent, Unleashed designs to really give Sonic a design that carries his charm as well as fixes some issues like how big his eyes are
@islandboy9381
Жыл бұрын
I think the Marza model is already great on it's own when you look at Sonic Unleashed opening cutscenes or those Werehog specials, very cartoony movement and expressive. It's just Sega being corporate lazy.
@unnamed12346
Жыл бұрын
@@islandboy9381 Oh yeah, definitely. It's just the genuinely lack of proper expressions done with the face for such a cartoony design that feels lifeless. Admittedly I am biased towards the Adventure era proportions, especially on the eyes, moreso than the Unleashed ones.
@orangeslash1667
Жыл бұрын
@@unnamed12346 When Sonic and his friends were brought to 3d in the Adventure game, they were redesigned by Yuji Uekawa. Sadly the only modern Sonic games he was involved with are Unleashed and Lost World. The rest were done various artists.
@ShaneStapler
7 ай бұрын
5:50 after noticing there was no divide between sonics eyes like knuckles has, i started hating how huge his eyes were because it looks like the majority of his head is some freakish cyclope abomination
@-KORAL_ZERO
Жыл бұрын
I love TSR’s Renders, they look so clean and polished and the proportions look so good. I especially love Sonic’s silhouette and knuckles’ model.
@faktodd
Жыл бұрын
3:58 for me, Prime Sonic is the best render till now. It has all the life that the current promotional renders do not have. Also Movie Sonic. like pls
@ActuallyZaHando
Жыл бұрын
Great video on the sonic renders. I realized this maybe a year ago while thinking about the models and how bad they look but then thought about how they can look amazing in some renders and then like complete crap in others. I realized that it's really the horrible renders that make these model look worse than they really are. They still need to update the models tho.
@benmalsky9834
Жыл бұрын
I think he is being overreative.
@foxcollr831
Жыл бұрын
I absolutely agree. Take the birthday render for example... Sonic has this weird, lifeless smile that curls inward in this awkward way. His smile is always scrunched up, or his mouth is very slightly open and wrinkled at the corners for some reason. I don't mind the SIZE of his eyes too much, it's just they keep getting more reflective over time and now they look very glassy and lifeless. It definitely doesn't help that his poses are always very stiff, and his spines are often facing away from view so you just see the front of his head... and in that regard it doesn't help that his spines have gotten shorter and very stiff, so not being able to see them just makes him look kind of weird. Forces looked like it had some neat ideas but still made Sonic have huge mitts and feet, but Frontiers looks like it reigned it in a little bit and they did a way better job with posing the character and making him seem ALIVE. Overall I feel like the current renders tend to feel very lifeless and soulless and kind of devoid of style. The "style" they're going for always seems like some offshot of a Disney character, it feels very "default" and it feels like it lacks an identity.
@benmalsky9834
Жыл бұрын
Well think about it, the modern designs of Sonic and friends WERE inspired by Disney and even Looney Tunes characters, so to me they are acceptable.
@raidlandguy
Жыл бұрын
Glad I'm not the only one bothered by Knuckles' current model. SEGA had made the best Knuckles model for M&S 2006 and never used it again.
@RafzCampz
Жыл бұрын
Ball sack
@joadarium9605
Жыл бұрын
Honestly so relieved the new Sonic Superstar game has new renders that look good and a breath of fresh air. But I do hope they give Modern Sonic new renders that actually look good and full of life with detail like with Nintendo and Mario Odyssey. So glad I’m not the only one who thinks this. The 06 and Unleashed cinematic cutscene renders are amazing and I’d love to see their own twist on something like that.
@juneru2
Жыл бұрын
Modern Sonic has been very lifeless for awhile, feels more like a guy in a mascot suit than an actual character. They don't animate his eye shape at all, they animate him in mo-cap in alot of cutscenes, and his gloves and shoes are so big they can't be put anywhere.
@JoseGregorioValeroVillarroel
Ай бұрын
The renders have been like this since 2010!
@Ninetails2000
Жыл бұрын
One thing in particular that always irks me is their mouths. Their mouths are so weird and lumpy, it's like they're all suffering from the mumps. It looks especially bad when characters are doing a closed mouth smirk, the sides of their mouths just look so chunky and they don't fit with how their muzzle shape looks. Amy always gets it the worst. She always ends up looking like she's holding a pair of marbles in the sides of her mouth.
@PAHG2
Жыл бұрын
I will always love the current Sonic models, but I can agree that sometimes they look goofy. I just kinda like the way they look, with them having that Pixar CGI look to 'em, specifically in pre-rendered cutscenes and trailers with how cool they look in action. IDK, it's just a preferenece, and it most likely has to do with the fact that my first exposure to Sonic was the Generations CGI Opening, which has arguably the same look. Also, why is the video so quiet-
@superplushultra356
Жыл бұрын
Yeah, I agree like renders from TSR & Frontiers are probably in my eyes the best renders But yes Sonic renders do need improvement to fully show the Character at its Prime
@gnf_2.056
Жыл бұрын
Sonic Prime?
@SPIDERKN1GHT0327
Жыл бұрын
I honestly love the designs in Sonic Prime. They took the standard modern models, and added so much flare to them. Sonic’s eyes were made a little smaller and flatter, he has a way better shade of blue now, and every character has fur detailing. The Amy design from Sonic Prime is my new favorite design for Amy. I feel like Sonic Prime added some flare to the older models, and their so expressive in that show. Overall, Sonic Prime has made the modern designs WAY BETTER
@Mamin9k
Жыл бұрын
Oh god, Sonic really does need a flat face, he looks too goofy in close up shots nowadays
@Kiezly
Жыл бұрын
What I would do to make sonic better: Make the head, hands and shoes smaller. Add necks and clothing for male characters. Stop being a age 4+ franchise and become a age 13+ franchise, make a seperate sub-franchise for classic sonic, turn modern sonic into adventure sonic, take more shonen influence from dragon ball and JoJo.
@KidRunnerH
Жыл бұрын
Sonic and the gang looked their absolute BEST with the Boom redesign. They pose better, they’re expressive as hell. And they have better silhouettes.
@thenerdlog1602
Жыл бұрын
I unironically think scarf sonic is one of the better 3d designs. It clearly defines a neckline and works to establish his speed when taking a render.
@pjdigi
Жыл бұрын
video is oddly quiet
@EccentricSandal
Жыл бұрын
One of my BIGGEST nitpicks, one i have seen absolutely nobody point out, is how the white shine in Sonic's irises is coming from the BOTTOM of his pupil. This implies that the light sources are always coming from BELOW Sonic's eye level, and it always looked terrible to me. Sonic Prime fixed this, and it strangely looks infinitely better because it's more in-line with other cartoony character depictions. This problem wasn't something they started doing until Unleashed, so certain nuances like this have added up over the last 10 years to give us such a bland and offputting design for all the Sonic characters' renders.
@rainpooper7088
Жыл бұрын
I think the reason why no one complains is because literally everyone ignores that shit when doing fan art, even literal children drawing in MSP place the highlight at the top because even they instinctively know that's where it belongs. This isn't even a weird stylistic choice thing like with Mario (Mario's standard 2D art positions eye highlights inside or outside of the pupil depending on whether the character is male or female), it's just outright wrong, especially in 3D where you can see the effects of the light source extremely accurately everywhere else. In art school, this would definitely get you marked down, but I do get why no one on the internet actively takes issue with it.
@ILikeMinecraftALot
Жыл бұрын
with most of the renders with the hedgehogs, when they had their mouths closed, it always had a weird looking shape to it, like an over bite or with like that lol
@TheTacosKey
Жыл бұрын
I think that Sonic and friends mostly need more personality in there posing and movements [maybe slightly smaller eyes and hands tho]
@drrockstar4040
Жыл бұрын
I think Mario's 2009's renders are still used on merchandise (like lunchboxes and party sets).
@traviscunningham7062
Жыл бұрын
Mario renders are better than Sonic’s.
@theinktician
Жыл бұрын
@@traviscunningham7062 To everyone except mario fans. I still dont know whats wrong with the one theyve used in stores for 15 years. If it aint broke, dont fix it
@CSwizzleDizzle
Жыл бұрын
@@theinktician When people bring up Mario renders, they're typically mentioning the stock renders that were made around the GameCube and Wii eras that sometimes still get used to this day, which are obviously outdated in terms of texturing, lighting, the works. But I don't think I've seen people legitimately complain about it, more so meme on it. Hell, Nintendo actually remade some of them with their newer models.
@orangeslash1667
Жыл бұрын
@@traviscunningham7062 When Sonic and his friends were brought to 3d in the Adventure games, they were redesigned by Yuji Uekawa. Sadly the only modern Sonic games he was involved with are Unleashed and Lost World. The rest were done various artists.
@SUTAZZZ
Жыл бұрын
5:04 I CAN'T BREATHE LMAO
@HOL457
Жыл бұрын
In my opinion Modern Sonic character renders' biggest issue is the mouth, more specifically the lips. I dislike Amy's frontal mouth too.
@WaiGee_
Ай бұрын
Kids very much can tell the difference, its just that they arent old enough or experienced enough to know how to express it.
@memelord7643
Жыл бұрын
Tbh in my opinion thats why i always liked how the younger sonic looked back in the older games ans now with orgins and superstars makes me go like he looks soo good i dont get why they decided to go with the sonic we have not when the other one looks so much better
@jonathansdreamland1207
Жыл бұрын
I wish official renders looked like fan renders aka stylized and not soulless
@Eva-uw6uo
Жыл бұрын
I think another part of the issue (in my opinion, tho this is a common one) is that the character's arms weren't intended to bend realistically at the elbow like they do now- at least not all the time. They were more curved to give an almost rubberhose animation era splash of class to otherwise very edgy modern designs, which paired well with their proportions and white glove motifs. Granted I do think his proportions have improved, but if you're gonna keep the big hands then the arms should be bendy, not angular. It makes it more stylistic and dynamic even during static poses. But if you *must* keep the elbow bend, then make their hands and feet smaller to compensate. Like the inconsistencies in the models themselves are basically a microcosm of the franchise now- inconsistent. But given how well Frontiers and the Sonic movies have done and Ian Flynn and Tyson Hesse being involved and fans themselves, I'm hoping this is the prelude to a comeback.
@LuneNova
7 ай бұрын
I don't know why they modelized Sonic to makes him stiff like a straw and make him walk like he's entirely leg/arm casted. I don't understand. 2000's Sonic don't have this problem indeed.
@whact
Жыл бұрын
its funny how even though Sonic The Fighters was the introduction to 3D for sonic, his model from that game is still my favorite one, like it's all polygonal but it still looks so good
@bandaluncios8943
Жыл бұрын
3D Knuckles staring at us is scary
@strengthcolossal5538
6 ай бұрын
*Oh No!*
@Vixic
3 ай бұрын
6:17 that's funny because Spongebob and Knuckles have the same VA in French
@bowserbreaker2515
Жыл бұрын
They should just get Yuji Uekawa, Tracy Yardley or Patrick Spaziante to do promotional art.
@DemonDethchase
Жыл бұрын
Don't forget Yui Karasuno who does fantastic art for the Japanese Sonic twitter that the American one won't post for some reason, given they're too focused on lame memes, but I would just get her and Uekawa to do the art.
@soufianegamerpro
Жыл бұрын
the thing that made me confused, is that sonic is a hedgehog and hedgehogs has spines and quills but sonic looks like he just has banana looking hair
@tylerb.gaming762
Жыл бұрын
Some people think more dynamic posing would make the models better but think at this point they should just ditch the modern models and make new ones from scratch Not boom levels redesign just a different art style
@TR_MEX
7 ай бұрын
Bro complained about sonic fans complaining and then made a whole KZitem video about why sonic renders look bad 💀
@easymochi
Жыл бұрын
Hi, I'm a 3D artist, and I think Sonic should be NPR instead of PBR. Give him some toon shading and a nice outline, like in Sonic Shuffle or Sonic Rush. That's the main issue in my opinion. Realism isn't always a good choice, especially for cartoony characters. The issue was not always as visible in older games/renders due to the lack of tech when it came to making realistic scenes. With NPR and/or 2D renders, Sonic wouldn't look as bad even with extremely generic poses.
@TechBlade9000
Жыл бұрын
Fun Fact: the Modern Sonic models actually started with Heroes, in game 06 was just a one time artstyle change, akin to that conviently timed Super Mario RPG
@ian09dbz
Жыл бұрын
holy shit u right
@fiafiaaaa
Жыл бұрын
Yep. You can see a more obvious example in Shadow's (the game) CGI cutscenes where they're basically the exact same designs we have now.
@-justanemi-8850
Жыл бұрын
But these do look different -
@TechBlade9000
Жыл бұрын
@@ian09dbz Another fun fact, the large limbs may be a misinterpretation of the Heroes as they taper skin to the Riders 3d models
@myakudoyoru
Жыл бұрын
Promotional material could've stayed as the Uwekawa style and not only would it look better, it'd be a staple of Sonic's design.
@hsojuu
Жыл бұрын
I feel like they are too focused on making the 3D models look exactly like 2D models which just doesn’t work. In the comics their big hands and exaggerated features overall looks great and full of character, but not so much in 3D. I wish they changed some things like the big limbs and just made them more comfortable to operate while animating and all. I don’t think anyone normal would get mad if they looked a little different than the 2D. Different medium needs different solutions. Hope that makes sense! Also that’s why I find Sonic Boom models perfect from an esthetic point of view.
@twocandan1979
Жыл бұрын
Knuckles in particular has been bugging the hell out of me for years now, he needs a complete overhaul imo. It's not even just the flat head, his eyes also take up WAY too much space, and his hands are frankly ridiculous. I understand they're boxing gloves, but they're still way, WAY too big, when his fist is clenched he's got this gross-ass long thumb that has to wrap round the fist and it looks awful. He also can't be posed at all with them without it looking completely stupid.
@charlesonjr3rdpikmin
Жыл бұрын
I personally, love seeing you complain. You have very interesting points and its very fun to listen to you discuss your thoughts on a topic while thinking about my own on that same topic.
@imselfaware419
Жыл бұрын
Complaining is an art shunned by toxic positivity.
@Naruku2121
Жыл бұрын
I don't know but out of all the ones. The forces render with him stanced up was probably the only one of the recent renders I actually like, probably because it's not that same copy and paste smirk we see since Sonic the Hedgehog Episode 4. They need to emote more with facial expressions.
@DarnHooligan
Жыл бұрын
One thing the Sonic franchise needs to do in my opinion is adopt an artstyle similar to Spider-Verse, blending 2D and 3D elements to make it look like a comic book. I think that artstyle works really well with a franchise like Sonic
@mart5610
Жыл бұрын
Hell no
@TheMarshmallowMushroom
3 ай бұрын
they also fail to use any other color of light than flourescent white in the renders you're talking about, which makes them look as if they were photographed in a hospital
@slaneyinfamous
Жыл бұрын
i always felt like sonic’s eyelids should just be the shape of his eyes and not the shutter stuff they’ve had going for a while. feel like the sonic colors ultimate render got this right
@Nic_2751
Жыл бұрын
Because we’ve been using the same stock standard unstylish models since 2005
@justinarzola4584
Жыл бұрын
I think secret rings or unleashed were the first games with these models so they have been using these since 2007 I believe.
@Nic_2751
Жыл бұрын
@@justinarzola4584 no no no they debuted in Shadow
@justinarzola4584
Жыл бұрын
@@Nic_2751 really?, Cause the games after that had different models like 06 and riders and I didn't notice a change until secret rings, could be the graphic style that's been kept since then.
@Nic_2751
Жыл бұрын
@@justinarzola4584 yes they were literally their debut
@punishederic4761
Жыл бұрын
I want to know what kind of Joseph Mangela esque doctor took a scalpel to sonic the hedgehog and carved a river between his eyes so that the whites of his eyes pool into eachother like two yolks in one egg. It honestly just makes him look horribly disfigured in 3-D. Like I can see that physically the skin on his nose is sticking out further than where the doctors carved. Poor sonic
@discardedbiscuit5449
Жыл бұрын
This topic is not talked about ENOUGH, I recall like 1 other video deep diving into this. I've wanted those modern models redone from scratch for ages.
@Mrpapaya28596
Жыл бұрын
1:07 when I think I thought of sonic I think of that one because I never played the modern sonic titles except sonic mania which is supposed to be based of the classic games but it was made more recently so I put it in the modern titles
@YOSHBAG
Жыл бұрын
I think the character model itself looks fine, the renders themselves and the animations in games just need more expression. They seem to be leaning into the big goofy proportions, so if that’s the case they need to go all out with it.
@haydentcem
Жыл бұрын
It really is just posing and lighting at the end of the day
@TheKoterShow
Жыл бұрын
NAH I THOUGHT IT WAS JUST ME!! So when I was a kid, I downloaded the play store demo of Sonic 4 Episode 2 and immediately shut it off cuz I hated the 3D renders. Then it was like every time I saw Sonic at like Target or something, I'd see those ugly ass pictures of him. I genuinely thought it was just me though! 😂
@JoshucaVA
3 ай бұрын
Something I appreciate about the IDW comics & classic aninations, is that Sonics eyes being on the front of his head allow him to actively look cuter without sacrificing ANY cool factor It's almost like the inherent cuteness of little critters is always more powerful than any preset guideline like "big eyes cute." It is ALWAYS better to simply lean into the animalistic side of things cause animals are inherently capable of being both cute and cool Like... they'll give sonic the coolest cool guy expression that's so cool, but he also has his fat fluffy forehead it just works at making it cute Cool and cute are not exclusive from one another
@PersianSlashuur
Жыл бұрын
At this point, I've just accepted the fact that I...simply don't get it. All of this talk of models, renders, etc., it all goes completely over my head, most likely due to my lack of knowledge on...a lot of things related to drawing, or creating art in general. Like, if you were to put the "Santiago" model and the Superstars model next to each other and asked me "Which one's better?", I'd either go: A) "...I dunno, both look fine to me.", or B) "...I dunno, I _guess_ I prefer that one?" I get that that's very frustrating to hear for some of you, but please understand that I'm not trying to silence any of you from speaking about this, nor am I trying to make you seem like you're insane for noticing stuff that I don't. Sure, I might get annoyed or frustrated with how pedantic some people may get with this stuff (and frankly, at least on Twitter, it reaches some absolutely blood-boilingly bad "Jesse what the Hell are you talking about?" type of moments), but I genuinely don't mean any disrespect. I'm just an outsider looking in, who doesn't (and probably never truly will) understand what the big deal is. All of that said, however: Can we _please_ stop being so needlessly condescending to each other over this franchise? The fanbase is already divided enough, we don't need to start another civil war over something _this_ small. You're not a "nitpicker" or "impossible to please" just because you talk/care about this, nor are people who don't talk/care about this "consoomers" or "SEGA/Sonic Team bootlickers with low standards." You're neither better nor worse than anyone else. Just...try and be nicer to one another, alright? We're all getting tired or are _already_ tired of this kind of nonsense.
@CSwizzleDizzle
Жыл бұрын
To be fair, I think the lad who made the video doesn't do the best job demonstrating his points. Like, I think I get his general points and I can see certain issues clearly, like some of the odd textures or the poses being a lot more "generic", but the shape of Knuckles' head, I'm not sure. I believe I see it, where the model's head is flatter than say artwork, that gives it an uneven curve to help his locks be lifted up more, or the general eye placement, but I had to pause the video to examine the two when that could've been shown a lot better. And some of his complaints sounded more like issues with the designs themselves than the renders. Again, I think I get his point, but noticed how I have said "think" more than once. And while I don't deny that those renders could use work in many different ways, I also understand why that's not really a priority for Sega; the people that have an issue with it are a small minority. That is not to say their complaints aren't valid; they are, very much so. But most children or parents don't look at it and go, "Oh, this looks wrong and this looks uncool", they just see Sonic on it and buy it for that reason. On a related note, I understand your frustrations with the needless condensation. I have noticed that SplashDash seems to get like that, more than usual in the past few videos, which I imagine comes from his interactions with people who will blindly defend anything Sonic. Which I totally get, I'll admit I can get condescending at times with people that I believe are making ill-informed claims or defenses for something, something I need to work on. But considering how it seems like he's been starting off a couple of his recent videos with, "Dumb Sonic fans said dumb thing", I'm starting to think the dude should just make a video as a vent piece towards his issues with this particular crowd of Sonic fans or anything similar like that just to get it out of his system. He should be negative, he's got every right to make any complaint that comes to mind, but I'm personally getting a little tired hearing how a Sonic fan said something dumb and he feels the need to mention it around the start of a video.
@DanielKariuki-er5gi
8 ай бұрын
6:09 My dream hairstyle. 😊
@epicartur
Жыл бұрын
sorry but i like the renders, they are kinda cool
@DJWingoYT
Жыл бұрын
Sonic adventure 1,2,heroes,06,unleashed,storybook games,frontiers,and superstar are peak renders I’m glad sonic team is getting a bigger budget hopefully the renders gets a big change
@gab_gabriel7091
Жыл бұрын
why is the volume on this video so low?
@philace9
Жыл бұрын
Why did they show their shoes scuffed? What was the point I could understand in game, not box art.🤷♂️😕
@supasam06
Жыл бұрын
I’ve always hated how boxy knuckles’ head is
@supasam06
Жыл бұрын
*in the current renders
@boob1690
Жыл бұрын
I feel the same honestly, knuckles's render bothers me the most I mean they really massacred my boi with the ridiculous dreadlocks. 😭 On another note why did they shorten his muzzle over the years? I love his long snoz ( to me at least) it made him differentiate from Sonic, I feel it made him resemble an echidna and not just another hedgehog. I'm glad us Sonic nerds can unite and discuss anything to do with this franchise, thank you Splash Dash. 🙏🏽
@GordanTheToad
Жыл бұрын
I 100% agree. Knuckles should look like a powerful echidna warrior who has the strength to disarm most of Sonic's attacks. Not a red Sonic the Hedgehog with a different haircut and massive hands.
@boob1690
Жыл бұрын
@@GordanTheToad My ally, everything you said is exactly how I feel.👏🏽
@orangeslash1667
Жыл бұрын
@@GordanTheToad When Sonic and his friends were brought to 3d in the Adventure game, they were redesigned by Yuji Uekawa. Sadly the only modern Sonic games he was involved with are Unleashed and Lost World. The rest were done various artists.
@rainpooper7088
Жыл бұрын
YES! His snout is way too short in the modern art style. Has anyone at SEGA looked at any echidnas recently? Their snoots are long, boopable and blow bubbles. That's way more interesting than the default Sonic snout.
@boob1690
Жыл бұрын
@@rainpooper7088 Definitely! The proportions of each character have become to vague now and they're loosing their individual designs that made them stand out from each over. : Hands too big , eyes too big and body too small. Sega please just extend HIS SNOUT.
@rolandserna7805
Жыл бұрын
I wouldn't mind it if they brought back the Sonic Adventure style artwork
@Noxyfied
Жыл бұрын
I don’t really mind the renders. They’re just for promotion
@negga5196
Жыл бұрын
Literally i mean , is ok critic that but stupid
@mart5610
Жыл бұрын
Sonic fans try not to nitpick and complain about the dumbest things Challenge: impossible honestly you same people who complain about the 3d renders are the same people who praise the game cgi. Y'all praise the game box arts too. when if you actually look at the renders and cgi side by side. Sonic looks the same in both. Insane, I know!
@CaptainCat101
Жыл бұрын
Sega is better at rendering Mario than they do with Sonic
@traviscunningham7062
Жыл бұрын
I think you mean Nintendo.
@CaptainCat101
Жыл бұрын
@@traviscunningham7062 no I don't. Look at the different covers for the Olympic Games series
@orangeslash1667
Жыл бұрын
@@CaptainCat101 When Sonic and his friends were brought to 3d in the Adventure games, they were redesigned by Yuji Uekawa. Sadly the only modern Sonic games he was involved with are Unleashed and Lost World. The rest were done various artists.
@MDRUM-lb6gt
Жыл бұрын
knuckles got older and his hairline receded.
@exotic.editz12
Жыл бұрын
Actually it was used in shadow for the first time it's almost 20 years not 15
@Writh811
Жыл бұрын
The hands definitely needed to be scaled down and the glove texture needs to go. Personally, I think Sonic should go in a cell shaded direction which would resolve some of the texture issues. It may be because I am older but I like classic Sonic's design and proportions better. Classic gives off an air of "fun" while the thinner lankier version looks "edgy" to me. Superstar's design is a great update to classic and I think that design with cell shaded textures could push that aesthetic over the top. You are totally right about them riding the line of cartoon mascot and trying to look realistic while failing at both.
@GiovanniKody100
7 ай бұрын
That Sonic in that one render is actually Sandiego, Santiago’s older brother.
@virtualashez
Жыл бұрын
The BOOM models will always be the best Sonic models in my opinion.
@BestgirlJordanfish
Жыл бұрын
Honestly kinda based. So expressive and functional.
@Homodemon
Жыл бұрын
Yeah honestly, is amazing what body language, well timed smear frames and things as simple as facial expressions can make these sorts of mascot type designs look actually alive and not like... Just a dude waving their arms around wearing a mocap suit and hoping the hands don't clip with the body this time...
@orangeslash1667
Жыл бұрын
@@BestgirlJordanfish When Sonic and his friends were brought to 3d in the Adventure games, they were redesigned by Yuji Uekawa. Sadly the only modern Sonic games he was involved with are Unleashed and Lost World. The rest were done various artists.
@superwhatbrosdes5064
8 ай бұрын
Crash twinsanity is most of the communities favorite design, the in game model dose look better but the renders aren't bad where as most people are unhappy with his crash 4 render. Im not trying to complain I just thought I was interesting I really like you videos keep up the good work.
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