I like how Biffa went to the effort of making all that new region fertile land, but then covered two thirds of it in buildings, road and concrete ;)
@sazzysoultv
3 жыл бұрын
Furniture shop could be called “ITEA” (like IKEA)
@-parkjin-hyuk9854
3 жыл бұрын
Nice Idea
@anthonystahl8996
3 жыл бұрын
Sir, I don't believe there is another idea 😃
@retartedfreak
3 жыл бұрын
ITEAH
@iwasborn8470
3 жыл бұрын
@@-parkjin-hyuk9854 *Nice Itea
@-parkjin-hyuk9854
3 жыл бұрын
@@iwasborn8470 Nuke??
@robrinva9561
3 жыл бұрын
Consider removing the "concrete" surfaces in the farm area. Greenery gives a country look.
@paulholzer8227
3 жыл бұрын
The Mountain ridge you can see at 17:56 would make a nice place for a Wind farm. I think it would give the whole area a more rural look. Great Episode today again :)
@arjara85
3 жыл бұрын
17:29 It was easier to just move the node in the left further, so the river bank wouldn't change the course of the river, rather than moving the river. 18:21 If you don't set the left lane to anything, cars won't use it. 18:40 You may as well change them from asymmetrical to good old two way roads. Awesome job! loving the city so far.
@brendanwall9513
3 жыл бұрын
Great video Biffa. Have a look at the first roundabout built over the highway. You applied traffic manager before adding the 4 lane roads (6:26) and The ‘Hugothere’ lines don’t allow any highway traffic to turn into the farm area. That’s why there were issues with services, they can’t get in. Really enjoying the series.
@denimchicken6549
3 жыл бұрын
You might be onto something... re-watching the time-lapses, I don't think I see a single vehicle coming into this area from the highway.
@wickedlee
3 жыл бұрын
Thank you for posting so often and so regularly. I have little time to play anymore (in a good way - business is taking off), so I have to live vicariously through you instead. Really enjoying this series.
@BiffaPlaysCitiesSkylines
3 жыл бұрын
Thank you 😁
@jefffinkbonner9551
3 жыл бұрын
Yeah when the business is taking off like that it really goes to show what industry relocation can do!
@ayayahuasca
3 жыл бұрын
3:48 cant help but laugh at the phallic looking zone.
@Mythillian1450
2 жыл бұрын
I checked the comments for this
@jlcgaming8178
3 жыл бұрын
Kettle just clicked as i got this notification, i mean thats a sign Biffa whats me to watch this video i think 😂
@BiffaPlaysCitiesSkylines
3 жыл бұрын
🤣
@Mr_Rabbit
3 жыл бұрын
So, if you're kettle hadn't have clicked.. you wouldn't think he wants you to watch his video?
@JoDON111
3 жыл бұрын
Whenever hearing the word: Helloeverybody and welcome to City Skyline with me Biffa seems to be like a satiffying sound to hear
@MichaelRodman
3 жыл бұрын
Biffa: where do all the sheep go? Me: you de-bleated them
@Oliver-rh5bv
3 жыл бұрын
Close to the crop storages you may use a street with a median which can not be crossed by trucks/cars. So they do not block the road and driveing criss-cross.
@stevespain6445
3 жыл бұрын
Wow, placing all those factories totally transformed that part of the city for the better, love it!
@simonbauer83
3 жыл бұрын
I came for Cities: Skylines, stayed for Biffa. Thanks for your positivity
@BiffaPlaysCitiesSkylines
3 жыл бұрын
👍😁
@liannelson8796
3 жыл бұрын
You don't know how much I look forward to these episodes! I really love this series, easily my favourite city skylines youtuber.
@BiffaPlaysCitiesSkylines
3 жыл бұрын
😁
@SivaRamaKrishnaMeka
3 жыл бұрын
Same.. can’t get enough!! Hopefully he makes this a daily series :D
@stuartlewis6283
3 жыл бұрын
Biffa you flipped the map in your thumbnail and it messed with my brain!
@BiffaPlaysCitiesSkylines
3 жыл бұрын
🤣
@GameRusher1234
3 жыл бұрын
i did not even noticed that
@faizg8324
3 жыл бұрын
@@GameRusher1234 It took me a minute to notice as well
@eyetok_alot
3 жыл бұрын
HI Biffa, as usual great episode, drinking my coffee while watching it (i'm dutch, we don't do tea that much) but i noticed you put all your crop field on the main road, you could just flip them 180 degrees, and also the fruit thingies, then you loose those pesky trucks turning in and out on the main road.
@overredrover9430
3 жыл бұрын
Same with the milking parlours
@anthonystahl8996
3 жыл бұрын
Tea, coffee,..like iced tea,, my caffeine comes from soda, SKI, GOOD DAY SIRS
@kevinschultz6091
3 жыл бұрын
Yeah, that was my thought as well - I believe it's called "fronting" - ie, "you can change the fronting of the crop fields in order to improve traffic flow."
@roddo1955
3 жыл бұрын
We DO do tea! But our culture is coffee based. Because of Douwe Egberts! Pickwick is just too Anglo...🤪
@nathanwaldron4259
3 жыл бұрын
You should definitely also relocate your forestry industry to somewhere at the base of the mountains. I think you even might have marked out a location about 20 episodes back.
@iamspoots
3 жыл бұрын
So THIS is why I stayed up all night, it all makes sense now. Thanks for the vid Biffa.
@timothylaukens9564
3 жыл бұрын
You could've continued the bridge from the interchange instead of dropping the railway. It would have been much easier and logical
@Intriguing1998
3 жыл бұрын
Yep
@JorkLeonhardt
3 жыл бұрын
Biffa, many of your parts of town are huge cul-de-sacs with the highway connection being the only way to enter and exit. This totally impedes the flow of traffic and also the effectiveness of city services. You need more connectivity, not just for pedestrians.
@willim9752
3 жыл бұрын
Now you have a slaughter house, but you forgot to move all the animals.
@anthonystahl8996
3 жыл бұрын
I moved my farms one time,,. 2k trek,, they made it though 😆
@anthonystahl8996
3 жыл бұрын
Dudes walked over highways, lakes, maybe a river hahahaha now I'm clowninlol
@BiffaPlaysCitiesSkylines
3 жыл бұрын
Oops!
@darunius6886
3 жыл бұрын
@@BiffaPlaysCitiesSkylines What about a Sheep Park? I mean after all this is New Tealand. :)
@rons3103
3 жыл бұрын
Does not need a slaughter house when he slaughter all of his animal farms!
@keeneboy7700
3 жыл бұрын
I moved my farm area in my current city as I watched this, from a sorta' central place where it no longer made sense, to the outskirts right by the highway with a proper junction. My traffic went from 50-60%, no despawning, to 74% with no despawning. Totally worth it, and done because you inspired me. Thanks Biffa!
@amshermansen
3 жыл бұрын
8:20 - This hurts my brain so much. You don't drop railroads, you drop ROADS (or raise them). Trains can't handle such sudden and steep slopes. That's the entire reason why we build bridges over them. AAAAAAAAAAAAAAAAAAAA
@jefffinkbonner9551
3 жыл бұрын
I feel your pain
@TeaAddict
3 жыл бұрын
Huge roads and cement all through the farming area made my country girl heart cry a little 😅 also those poor cows living their whole lives in a milking parlour... Give them a field, Biffa!! 🥺
@syedmazhar2206
3 жыл бұрын
Biffa, watching your mass transit work out (when it does work out) cures my OCD and gives me peace, thanks.
@Slinky8904
3 жыл бұрын
00:20 that’s a lots of ships on the MediTEAranean Sea
@ptroinks
3 жыл бұрын
I thought it was the AtlanTEAc! Or was it the PaTEAfic...
@jefffinkbonner9551
3 жыл бұрын
The Balteac
@lynks123
3 жыл бұрын
In the farm area those one way roads you turned off left turn in left lane but didn't add right turn to them so they just do nothing those lanes.
@denimchicken6549
3 жыл бұрын
*EDIT: If you move ahead in the video, that road ends up outputting into a roundabout with a single lane. (: I noticed this, too... specifically, it's the one-way output road for the Cargo Train Terminal in the farm area-- The right lane turns right, but the left lane has all lane arrows turned off. That might have been on purpose, though, to force the leaving trucks into one exit lane.
@frankg_15
3 жыл бұрын
The bakery you placed in the farm area does not need to be in an industry zone. So to avoid traffic and make space in the farming zone you could move it back to the main industrial zone
@tomwarbo11
3 жыл бұрын
It would be cool to see a fully fledged shipping port, like the one in TeaPort, in the remaining industry area in a future episode. 😊
@IconicDavexD
3 жыл бұрын
Biffa just a few fixes: - Elizabeth Park is connected to the road without entrances to the right of the big building. - The railway bridge at the old water treatment plant looked to be all warped since the episode were you changed the look of the bridges.
@tyronepowers76
3 жыл бұрын
Love the new farm area…but, how about a nice oval-a-bout instead of the barbell-a-bout by the cargo terminal?
@overredrover9430
3 жыл бұрын
Hydro for more power, that river/stream is too tempting unless it's not worth it. but surely there'd enough head if the river/stream was levelled into the mountain. And that four lane road in the last shot could do with some realigning to make it the main road to the highway and the original town center. Those power lines are redundant too if you're short on space while installing more factories. Maybe a warehouse district around the factories too unless the maintenance on duplicates is not enough to worry about all the jiggery-pokery
@jefffinkbonner9551
3 жыл бұрын
yeah otherwise that huge 4-lane road just dead ends, which just makes it seem excessive. It could definitely be optimized into a full thoroughfare
@emilymcdonnell2956
3 жыл бұрын
I feel like that riverside area next to the farm should be a golf course. Great views for the high density residential area, and we all know farmers love their golf!
@forgottenaccount9760
3 жыл бұрын
What a coincidence! I literally just got lunch. sat down and thought i would watch you, and theres a new video! 3 minutes early lmao love your videos :)
@jef_kempeneers
3 жыл бұрын
The furniture factory should definitly be called ITEA.
@douglasbaker9663
3 жыл бұрын
This farm overhaul is oddly inspiring, I didn't anticipate the new factory area to be so gorgeous and flow so well.
@R4KK3SH
3 жыл бұрын
Every time I'm sitting here like: "He wants to put an industry area in that place? That will never fit in properly." At the end of this episode I'm like: "Never mind then."
@auntkrispy
3 жыл бұрын
At 9:23 you can see that your roundabout "exit" dips down then goes back up - may as well keep it nice and flat as it leaves the circle and goes over the railway - seems silly to go down then back up when you can just have it stay raised.
@nadiabrown9698
3 жыл бұрын
I think the middle of the roundabouts in the new farm area would be great places for water towers, which would also fit the rural aesthetic of the area
@jeremyhedge2207
3 жыл бұрын
Watching this while having a Saturday breakfast is prime time! Notes: 1) in the back of the new farm zone is an unused triangle between the railroad and the mountains. Perfect spot to move the train station, free up more farmland, and take some pressure off the “main” roundabout. Put it on a 1way loop and add a couple warehouses and you’re gold. 2) The new housing road in the farm needs a faster access to the main city. Just because people live in the sticks doesn’t mean they want to drive thru them all the time. A bridge from the nearest side of the loop and truck restrictions should keep major commercial traffic out.
@varryn
3 жыл бұрын
Another great episode! The road bridge over the railway ended up coming down from the roundabout only to have to go back up for the rail bridge, surely would have been easier to just keep it elevated from the roundabout :)
@TokyoxKitsune
3 жыл бұрын
At 3:32 I got an AD by Lipton Tea after you said “What I don’t want to do is” and it said “Freshen up with [whatever they were promoting]” 🤣
@analogbunny
3 жыл бұрын
Those wheat fields are going to cause a small amount of backup. But luckily they can be turned around to load off the gravel road (loading/unloading off an avenue will only slow it down). Good farm though 👍
@karlindarlin7487
3 жыл бұрын
23:46 We know and love "horky borky", now introducing "freaky deaky"! XD
@NineEyeRon
3 жыл бұрын
14:01 Today on Extreme Moves, we move a farmhouse AND their entire garden.
@spartacus987
3 жыл бұрын
13:04 you can connect to your other area across the river with your dead end road on the other side. As you always say "give the people options" "give the people a fighting chance" :) also good opportunity for cross pollination for workers.
@bastiaanwillems2252
3 жыл бұрын
Biffa, you could (should) *still* connect your large industry arterial road - the one that used to "stop" at the farm - to the first neighbourhood you built along the water. Both roads have the same width, and it would make your traffic so much better! Now you have your emergency services clustered up there. Move them over slightly, and then people no longer feel they have to take the highway, but can go straight from home to work!
@mikeosullivan3936
3 жыл бұрын
I have to say, when it comes to Skylines, your videos are my go-to place for fixing my own city issues, general information, and definitely for getting some inspiration for my own creations!
@josdegraaf6682
3 жыл бұрын
Nice to see the city grow. Saved up some episodes while I was on a holiday. Little treat to watch them back to back.
@danjoy2
3 жыл бұрын
Biffa: this side area is nice to live in for the farmers Also biffa: puts farmers workers houses in the main area
@jeffrywilson7202
3 жыл бұрын
Every time I thought that you forgot something or needed to move something and was getting antsy, a few moments later you made the change. The services, water, electric, moving the silo by slaughterhouse because it was too close to the roundabout and causing traffic build up. The new areas look great
@SFCspoonman
3 жыл бұрын
One thing you can do to improve traffic is to set spawn/despawn points for your warehouses/farms/businesses a little bit further off the road so traffic can pass when loading/unloading cargo. Then apply that to all of the same type buildings.
@koncan5
3 жыл бұрын
Biffa, love the new area and what you've done with the old, but one thing that has been griping at me since you put down the original farm area is that main road that was disjointed and you never fixed. Right now it's doing some capillary action: going in, dispersing in between all those new factories, and then combining back in together. Wouldn't it be better to designate a main road and keep traffic that isn't destined for those factories out?
@raistormrs
3 жыл бұрын
Biffa your Highway roundabout has Hugos blocking the way for trucks down from it, which is why everything incoming is using the only way, the trains.
@djerykhornubis2466
3 жыл бұрын
That would be great to build tiny hamelets in the mountains you have everywhere on the map! Maybe with cable cars joining them to the main city? Maybe with an artificial lake produced by a dam?
@FARBerserker
3 жыл бұрын
How long untill he figures out that he deleted all his animal product producing buildings?
@davidtrescuri628
3 жыл бұрын
The slaughterhouse and milking parlours, I believe they were, both produce animal products.
@spartanlibertarian520
3 жыл бұрын
Slaughterhouse and milking parlor both produce animal products. Best not to place them next to crop fields as they pollute.
@ReptilianLaserbeam
3 жыл бұрын
as people have already said, milking parlor and slaughter house do not need animal fields to function, they hold their own animals inside.
@spennycheese5847
3 жыл бұрын
That was some hefty under appreciated fanaglleing with the farm workers barracks or whatever they were
@BiffaPlaysCitiesSkylines
3 жыл бұрын
👍
@felixlaroche8039
3 жыл бұрын
I like how Biffa makes the land more fertile, only to use most of it for factories that don't need fertile land, and pave the rest!
@fslinky07
3 жыл бұрын
Absolutely love your series, just watched the entire Tealand series this week, Never got bored, even with all these hours watching! I cant wait to see that national park building up at some point, will be legendary!
@toddabbott781
3 жыл бұрын
The small fields are more efficient. I try to set up the processing plants down stream from the fields to reduce traffic and try to avoid storage as the buildings have some storage already. So I put 2 small fields, a flour mill, and a bakery on one small road. For the big factories that take in multiple products like paper, steel, plastic... I put right next to train stations.
@leongodwin69
3 жыл бұрын
I just wanted to say that watching teaville evolve puts my brain in a happy place. You are smootthafying the stresses from life. Thank you thank you thank you
@akali83
3 жыл бұрын
Biffa, with your choice of music you were a 90's trance boy weren't you? XD I love it!
@darrellsears1445
3 жыл бұрын
Biffa great content. I just watched an older video where you said you needed to get different hard drives as it was slowing the game down, since your using a Ryzen CPU make sure your new Hard drive is a modern M.2 Gen 4 if your motherboard supports it. its a leap in speed from a the older types, if the game is on a 2.5inch drive move it to the M.2 one as well.
@thomaspotsbytom6805
3 жыл бұрын
New Tealand has become quite the industrial powerhouse!
@yoongzy
3 жыл бұрын
Tips on setting up roundabout traffic rules: Open TM:PE, click on the roundabout, press the roundabout icon button on the road setting panel. Hope it helps saving more time. You can also change the automatic roundabout rule in TM:PE option under policies.
@dycedargselderbrother5353
3 жыл бұрын
18:55 There is a suburban powerline asset that can be placed over road networks. It's both functional and less ugly than the pylons. 29:12 Do you have another farm area somewhere? Even a vanilla one? the import figure represents outside the industry zone, not outside the city.
@stevengalloway8052
3 жыл бұрын
Biffa, that's a neat trick in moving the farm district without messing it up. I must remember to try something like that next time... 😏
@Blitzkrieger17
3 жыл бұрын
i like how perfectly all the factories fit in the spaces left by the farming area! its like it was meant to be!
@bazzakrak
3 жыл бұрын
After Tour and IEM Cologne today, I now have something to watch before bedtime :D And +1 for the YT dancing algorhytm
@RAI-1911
3 жыл бұрын
New farm area looks nice, looking forward what you gonna build at that hidden valley... The industry district looks great and proper with all that big factories in... Thanks for the entertainment mate :-)
@jonathanstevens619
3 жыл бұрын
Bifa @18:22 you turn a two-lane road into a single lane road by not turning both to right turns. If you also added some traffic manager lines to give them a lane each it would increase your through flow from the fields onto the roundabout and up to the station
@davidnoiles2221
3 жыл бұрын
On the one way roads that only turn right in the farming zone I'd recommend if it gets extremely busy putting in a timed traffic light that allows constant traffic flow off of the round about but also moderates the amount of traffic flow into the round about.
@anthonystahl8996
3 жыл бұрын
And I vote for having all your words to be added to the dictionary, movify, smoothify, that's hard to type, you get the idea!
@BiffaPlaysCitiesSkylines
3 жыл бұрын
🤣
@theinkyspoon
3 жыл бұрын
I swear I have recently SHIFTIFIED so many moving boxes lol
@anthonystahl8996
3 жыл бұрын
I shiftify, movify, and smoothify, at least 1000 times a day lol
@jefffinkbonner9551
3 жыл бұрын
34:20 Imagine thinking you got it made having an office with a waterfront view but you're actually trapped now between a textile factory and the railroad tracks
@mcwolfbeast
3 жыл бұрын
"Where do all the sheep go!..." -- Well, you /could/ have built the slaughterhouse you got access to. Mmmmmm mutton.
@davidtrescuri628
3 жыл бұрын
Oh man, I love and hate the new farm. Love it because in game turns it's going to work well AND it makes sense for it to have been moved. I hate it though because it's so industrialised. I usually split my farm and forestry areas to keep the more industrial buildings (factories, warehouses, paper and flour mills) closer to my actual industrial areas. I just think it makes those areas feel more real and also frees up fertile land/forest for resource gathering. Personal preference aside, you did a great job, as always. I see a missed opportunity though: The barracks should have been placed around the loop beyond the farm house. Include them in a small little village build so as the city envelopes the area around the farm there's a quiet little place nestled between the farm, the mountains and the river. The village could also have been home to services for the farm.
@MisterJDagger
3 жыл бұрын
The T-junction across from the new bakery location, you have 3 asymmetric lanes and one of those lanes is completely unmarked.
@Francois424
3 жыл бұрын
About your farm area, I like to use the roads with the solid median. Reason is that it stops trafic from cutting each other. They have to go around and it tend to move much better. Also, I think you should allow two turning lanes when getting to the round about (you deleted the left lane turning left, just put it back to turn right, would help a bit with the backing of traffic there. Awesome job on the far area tho. Oh yeah almost forgot... I like putting services (especially police and garbage) behind the main industry building in a cul-de-sac. That way they have no choice in passing in front of the main building both when heading out but also when coming back in. For some reason the game likes ignoring main industry buildings, but with this trick, they have no choice... ;-)
@BenSenneck92
3 жыл бұрын
Biffs builds a farming district - immediately fills in with concrete 🤣😂
@mosphaera
3 жыл бұрын
That small lake, between the highway and old farm area, is the shape of a tea leaf. I reckon a few saved rocks could be used to give it a midrib and some veins.
@looniebinn
3 жыл бұрын
30:23 I would add a 1 lane 1 way road from the dirt road by all the crops to that main road. (the dirt road further from the roundabout) Forcing them all through that roundabout has been causing a lot of traffic to back up, when most of those trucks simply want to get to that main road. Just a suggestion!
@mgunter
3 жыл бұрын
An Oval-a-bout would do better over the highway since you'd have nodes at the apex of the curves and the end of the straits so no need for bracing and less footprint.
@davidroddini1512
3 жыл бұрын
I can’t figure out why Biffa would put a roundabout in place of a tea junction! I thought he liked tea?
@Davefacestation
3 жыл бұрын
12:35 - As soon as you mentioned the housing being where ti will my hopes for little river island park that I suggested on another video soared. 18:20 - If there's nowhere to turn on those roads are they not as well as being one lane roads? 30:00 - You don't seem to have a ton of traffic coming in at the junction so you could maybe squeeze some more fields to make crops up on the main road coming in next tot he rubbish collection.
@Vashiane
3 жыл бұрын
The new industrial area is great! Though I am a little worried about traffic by those warehouses… though I guess we can cross that bridge when we get to it.
@linuxares
3 жыл бұрын
Ah doing the laundry and Biffa uploads the same time each saturday. A lovely time!
@MrDaddieD
3 жыл бұрын
In one of my maps I really need to move the industry closer to the freeway. All the industrial vehicles are encroaching the residential area. I even upgraded the road from 4 lane to six lanes and even made a backway from the highway to the industrial area and also made a 'No Truck' traffic rule for the res area with TM:PE
@MonaChauve-Souris
3 жыл бұрын
So satisfying how all the unique factories fitted perfectly 👌
@oujg00
3 жыл бұрын
For your access roads going onto the main roads in your farm area, you only removed the left turn arrow, but there is now no arrow for that lane to tell them which way to turn from that lane. I think that causes confusion. It doesn’t force the trucks to only turn right.
@Tchelow
3 жыл бұрын
It was indeed a good decision to move the farming area. Much better this way. ☺️
@rickmccadden1477
3 жыл бұрын
Great city. I'm using the same map and got some good ideas on making things run smoother. Like the roundabout over the highway. I was having problems getting into that area now I know how to fix it. Thanks, keep up the good work.
@Raynl1978
3 жыл бұрын
I enjoy listening at work! Gives me ideas to try when I get home. I've really sorted a lot out with your advice
@jeremiah664
3 жыл бұрын
“Do a little bit of jiggery-pokery around the back here.” @26:00 made me chuckle 😂
@joopwestra
3 жыл бұрын
Dear Biffa, you have to make that intersection work! If someone can, its you
@petergoodey3383
3 жыл бұрын
If you use the Spawn point mode you can have trucks, lorries, tractors etc, off load and collect goods of the road, preventing or helping to prevent road blockage and improving traffic flow.
@rochamocha5705
3 жыл бұрын
25:10 "Let's have a look at our large grain cilo... That is the sort of size I like..." 😳
@PerfectAlibi1
3 жыл бұрын
That's what she said!
@rk8251
3 жыл бұрын
Ngl you need trams they feel like they do little but can help quite a bit for industrial areas to residential (directly), look nice aswell
@thomasyip1925
3 жыл бұрын
Maybe Biffa, for that station at 1:53 try to build an amusement park next to it...
@jaroj1112
3 жыл бұрын
He already has one
@thomasyip1925
3 жыл бұрын
@@jaroj1112 He was, but different parks with tours
@2KXMKR
3 жыл бұрын
The grain silos look like biofuel storage towers. Perfectly realistic. Even supermarkets have them stashed round back 👍👍👍
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