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@user-wo2ko4sn3i
2 ай бұрын
Thank you so much this really helped heres a sub :)
@Jambo_Neo
2 ай бұрын
I love the 4 dumbass genre of games so much
@aidan312
Ай бұрын
Alternatively, space dudes fuck around and find out
@cosmicspacething3474
Ай бұрын
Just 4?
@howtodivide0412
Ай бұрын
Ong, deep rock is so fun too
@crazeguy26
20 күн бұрын
@@aidan312 Helldivers 2 buddy tries to toss a 500 only to get knock down and drops the 500 next to everyone 2 seconds later everyone is ended.
@snipuhh__enthusiast2736
4 күн бұрын
Coop. You like coop games. Hell, local multiplayer??
@mailliwww-1
2 ай бұрын
It’s not that Content Warning is bad, it’s that Lethal Company is so good
@TheTarians
2 ай бұрын
That's basically the video
@muhammadrazziqbinmohdnazzr7065
2 ай бұрын
Letal compony is goofy and serious but content warning is goofy and goofy Why are we comparing two games with different thought proseces.@@TheTarians
@eggmin8967
2 ай бұрын
No no its cus content warning had shite load of bugs
@user-id8kx1qt9v
2 ай бұрын
i also feel like cw is REALLY new (so is lc, but cw is newer) i feel like it could get REALLY good with updatees (they could add camera upgrades, editing, and more maps and monsters)
@herojoseph5689
2 ай бұрын
@@muhammadrazziqbinmohdnazzr7065 its also that it is one of landfall's april fools present games, these usually are just small little gags, like knightfall a daring journey, tabz, last year's game catalog of unfinished games like 3d rounds and over 20 others. Just a bunch of little "haha" games you dedicate a weekend to enjoy
@RyanLockwood-oc5cu
3 ай бұрын
I do think it should be noted that Landfall has a history of making goofy but enjoyable ‘parodies’ if you will. They previously had TABG which was itself a play off of PUBG. I don’t see the need to deny any comparison between Lethal Company and Content Warning. No hate at all btw just thought I’d share.
@TheTarians
3 ай бұрын
I definitely know that Landfall Games is known for their goofy stuff, which is why I address that point around 11:16
@legendsscooby3598
3 ай бұрын
@@TheTariansthe new update added imposters like theres a npc player tricking u with a flashlight if u get to him hes changing his face and tries to push u off
@legendsscooby3598
3 ай бұрын
And u can Upgrade ur island now pretty neat
@Che3zyGaming
2 ай бұрын
Nothin beats TABS tho that game is legendary
@busheditz
2 ай бұрын
it really comes down to who can release the game first. I mean its not like landfall could create a spinoff of lethal company with its own unique twist just a couple months after lethal company got popular. Either way they are both extremely entertaining games so i don't think we should be comparing them on scales of enjoyability.
@MakaYTGOOFYGOOBER
3 ай бұрын
I am one of those psychotic people that doesn’t go in with any equipment and just scans whenever I need to make a jump
@meburritoloco7475
3 ай бұрын
Inventory slots are precious in Lethal Company. I do the same thing, it just destroys your sanity meter. I'll carry a shovel with me and walkie talkie I'll take inside once I make 2-3 trips since loot actually gets pretty scares and hard to find then
@DieselDrinker801
3 ай бұрын
same
@mailliwww-1
2 ай бұрын
@@meburritoloco7475sanity meter?
@meburritoloco7475
2 ай бұрын
@@mailliwww-1 The 'sanity meter' or 'level' is a hidden mechanic in the game, there is no visible value for it in the UI, but it goes up when you see monsters, roam in the dark, see dead bodies. Any instance where the green tint goes over your screen. You'll begin to hear sounds that aren't there if it gets too high, it determines who the ghost girl targets. Basically the more stressed your character becomes, the most screwed they become in certain circumstances. I don't know all of the nuances of it, but that's the gist of it.
@lunartik1356
2 ай бұрын
Same
@Milks_Gone
3 ай бұрын
I feel like lethal company is more serious, and you're more hard focused on the goal. But with content warning it's a lot more focused on just having fun with your friends and just tryna make silly moments on camera which is why I like content warning more
@BogChog
3 ай бұрын
Same
@mrcookie4308
3 ай бұрын
Yeah one is silly the other is more serious, both are great games imo
@uberculex
2 ай бұрын
Lethal company is definitely not unsilly.
@Marc19573
2 ай бұрын
@@uberculex yeah it aint but it is has alot more "we need to do this or have this"than content warning
@uberculex
2 ай бұрын
@@Marc19573 Most people fail content warning on the second "quota" because the game isn't really clear what is good or bad footage without looking it up.
@jichanbachan2837
3 ай бұрын
I’ve been thinking about this for as long as I first saw people playing Content Warning, and you make a lot of points that I agree on. However, one of the biggest differences that sets Lethal Company apart from Content Warning (and even a lot of other games) is the fact that the core concept of the game is just so perfectly executed. The gameplay decisions, the sound and visual design, the enemies and items… it’s all just so well-crafted to be this impossible fusion of comedy and horror. When you look at the novelty scrap items like the air horn or whoopsie cushion, you can see that the dev knew exactly what they were doing and what the players would do with it when seeing the items for the first time. Nearly every interactable item, even the equipment you can buy, is seemingly designed to create funny situations when messing around with them. And then you have the monsters, which create these cinematic moments that we’ve all seen. Your friend disappears from behind you, leaving only a puddle of blood and a flashlight. Laughter as you watch your friend get strangled by a snare flea. Somewhere in the distance your friend says “What the hell is that?” shortly followed by a gunshot. It’s like every enemy was built with a situation in mind. And what’s brilliant is that even after the novelty wears off, they don’t become boring. You learn ways to counter them. You earn fun rewards for beating them. The enemies have a depth to them that keeps the game fun. And then your final point, the isolation. It works so well because you have so much fun with your friends, when you’re plunged into the darkness alone it suddenly becomes so much scarier. You can tell the dev knew what they were doing here, with a different set of ambience tracks for when the game detects that the player is alone. It’s so intense when you become the last player alive, with everyone watching and knowing all the scrap is at stake. And finally, regardless of whether you live or die, you’re met with the laughter of your friends again, relieving all that tension. I hate to repeat myself but Lethal Company pulled off a perfect mix of comedy and horror while sacrificing neither of them in the process. It’s a game that hooks you in by starting off funny, and then keeps you because the gameplay has depth and is genuinely fun. Content Warning has an extremely good concept of making videos with friends and supplying tools to use in those videos, but the execution of it as a whole just doesn’t match up to how perfectly Lethal Company pulled it off. I’m terrible at writing so my arguments are probably all over the place, but I hope I could get the gist of my point across.
@TheTarians
3 ай бұрын
It really does find a great way to balance the shitposty nature of the game with reminding you that you're in a horror game
@Ibraheem124
3 ай бұрын
bro wtf did you use chatgpt or some shit to write this
@user-uz7nn8fv7h
3 ай бұрын
I ain’t readin all that
@Kiyosandwicheater
3 ай бұрын
I AM reading allat
@PoXyk
3 ай бұрын
bro glazing lethal company HARD
@Wayrail
3 ай бұрын
The lesson learned is both solo indies and indie studios are currently way better at producing fun experiences than almost all Triple-A Corporations. I've followed along with landfall and recognized Zeekers work prior to LC, and both of them are brilliant with their own artstyles, game mechanics and humour. For this debate though, i would like to side with LC. so much of the game is intertwined so well, with scrap being both their own ulility along with being a resource towards the main objective, monsters are easily distinguishable and can result in absolute chaos which results in the best moments for the game.
@TheTarians
3 ай бұрын
Oh yeah indies are so much better at the moment than the majority of Triple A
@muhammadrazziqbinmohdnazzr7065
2 ай бұрын
Lethal company is serious but content warning is tge game where you just goof off and review the footage and laugh.
@snakesbakecookies
2 ай бұрын
I like both but I think I’m biased towards lethal company because of it steals
@A.please_insert_witty_text.M
2 ай бұрын
It Steals is peak
@Bone_Incidents
2 ай бұрын
Lethal is a serious fight for your life ending up in not so serious moments when you’re playing with funny people. Lethal company being made by one person, is very impressive. Lethal company is a commentary on the stress of jobs and even the difficulty of them, I don’t want to be speaking for zeekers here but this entire game feels like a very well put together vent about the feeling of needing to put together something under a certain deadline. It’s very interesting with how the game has to scale things up and down so even a potato can run these complex graphics. Content warning is a great game that is the most obvious commentary on content creation ever. Content warning is all cutesy and fun on the surface (quite literally) and then once you go into actually making the content it’s horrific. This theming of good on the surface but bad once you get into it could actually also be referencing the burnout and stress that some bigger content creators have, trying to get big hit after big hit like their lives depend on it. In Content warning, you can film your dead friends for views, a very simple detail that just further strengthens the idea that this is trying to make some sort of message here.
@sovietunion7643
Ай бұрын
that last paragraph is exactly why i don't understand why some people want to be content creators. just because you are your own boss doesn't mean there isn't plenty of hard work and stress. mix that with the problems that come from even limited publicity and yeah. while content creation does have many benefits, some people over romantize it when it has more than a few problems with it. some people can hack it, some people can't. but honestly having a normal, stable job has benefits as well. with content creation your income variable, creators popularity can rise and fall rather quick, its the nature of the internet and short attention spans, which means income from streams/videos/whatever can change overtime, compared to a job where its usually pretty stable income.
@Bone_Incidents
Ай бұрын
@@sovietunion7643 Exactly! It’s why I would rather just get a job! Content creation doesn’t usually sound fun when you’re literally having to overwork yourself for something that should be a hobby.
@thelemon5069
20 күн бұрын
@sovietunion7643 I'd love it because I'm disabled and other jobs hurt my bones really bad lol. Nobody watches me tho lol
@Bone_Incidents
20 күн бұрын
@@thelemon5069 And then there’s sides to it like this! Their comment was about the downsides of content creation, but for you or anyone else looking for a chance at something that doesn’t require you to be able bodied, it’s a good option. Keep going, you’ll be popular eventually!
@ianshaw1520
2 ай бұрын
Honestly, I mostly disagree because I think that Content Warning is more focused on silly haha's and Lethal Company is more focused on being scary. I personally had more funny moments in Content Warning than Lethal Company. Whenever I'm spectating someone in Lethal and everyone else is dead I feel like it's more of a "god damnit" instead of a "haha this is so funny LMAO!" Also, most of the monsters in Content don't one or two shot you so you can play around with them more. Lastly, the goofy physics are mostly intentional and I kinda feel like they make the game better.
@thereal_duckster6416
2 ай бұрын
Relatable
@IsThatAThaiName
9 күн бұрын
For me lethal is more like AHH haha
@thereal_duckster6416
9 күн бұрын
@@IsThatAThaiName Really? I think content warning had more goofiness in mind when being made which is why the monsters, while being a little scary are more focused on being like haha. Lethal company on the other hand brought a lot of genuinely scary monsters which brings more of the horror aspect.
@thegrayseed2792
2 ай бұрын
Honestly Content Warning is just way too easy that most of the fun comes from on how funny i could get myself killed on camera.
@baconiscommunist
2 ай бұрын
well its not supposed to be hard its just meant to be goofy funtime
@addison_v_ertisement1678
2 ай бұрын
Better than how LC gets rid of every single bug that helps but keeps every bug that can get in someone's way.
@sovietunion7643
Ай бұрын
i think its less content warning is too easy and that lethal company is a little too hardcore. there is no such thing as a casual run of lethal company, a lowkey run with friends to have fun, but there is no "lets take our time and have some silly moments" in lethal company. everything is full speed ahead at all times.
@savien6401
Ай бұрын
@@sovietunion7643 I mean there is, just go to the easy moons, not really that many monsters so first 3 or so quotas just kinda go by
@brunomunoz467
24 күн бұрын
@@sovietunion7643that still exists in lethal company, just don't go to paid moons and you can have lots of goofy fun moments. But it depends mostly with the group of friends, I have some friends that like to play casually LC, and others that like to tryhard to get as far as possible (both fun for me tho)
@nailedthepotato1941
2 ай бұрын
you forget one of the biggest difference, in lethal company you can fight back against most monsters, it's not easy but the game forces you too in order to achieve higher quotas
@TheBirdEar
3 ай бұрын
NGL i like the physics in content warning. They're very goofy and you can get out of that weird grate when you jump down just get someone to push you out
@TheBirdEar
3 ай бұрын
also that take of needing a pro flashlight seems more like a skill issue because you can just use the method of: stick to wall and never get lost
@TheBirdEar
3 ай бұрын
also also you can tell if someone is dead in the content warning bell, because if they're dead they wont be moving basically at all. It's not 100% going to work but it is still useful
@TheBirdEar
3 ай бұрын
final also also also content warning has 1 update so far, and lethal company has a few more than 1 update so i don't think content warning is doing to bad considering it's been out for less than 2 months
@TheTarians
3 ай бұрын
Welp... wish we had thought of that before a turret dog rounded the corner and blasted me
@Jacknife673
Ай бұрын
I like both of them, landfall probably saw all the lethal company clips online and thought "what if there was a game like lethal company, but the funny clips were part of the gameplay" the fact you can save your videos is also a genus move
@headphonesaxolotl
Ай бұрын
It's the same kind of logic that Your Only Move Is Hustle used. "You know those awesome stick figure anime battles? Well, what if that was a turn based game and we run the match in real time afterwards to create your OWN awesome stick figure battle>"
@Personb-yt7hu
27 күн бұрын
but noooo this chud had to d!!kride a game just to hate on an equally good game that uses the same formula
@spinyslasher6586
Ай бұрын
You're fundamentally misunderstanding what Content Warning intends for players to do. It isn't trying to be as replayable as Lethal Company, it's trying to do its own thing with the filmmaking aspect while taking gameplay and design elements from Lethal Company. The replayability is supposed to come from the players' own creativity in how they want to record and present each run, you aren't supposed to constantly mull over views or minmaxing runs to get the most views possible, you're supposed to create films for your own enjoyment; it's intentionally very easy to buy most of the basic equipments to get players into gear as soon as possible. TLDR; Lethal Company is built on being inherently replayable with randomised runs and monster variety. Content Warning is built on being as replayable as the players' creativity and fun allows it to be, and no more than that. Comparing one to the other when both games set out to achieve very different things is just silly. I hate this modern entitlement of every game needing to be infinitely replayable when some games are better off not being infinitely replayable.
@TotallyQOL
2 ай бұрын
personally, content warning has gave me more laughs and lethal company has gave me more scares.
@piotrsuracki9470
3 ай бұрын
I must say, after the last update content warning is much more enjoyable. There's a higher diversity of monsters, the atmosphere has been improved by adding more kinds of lights, if it originally came out in this state, it would definitely get much more interest from the players.
@TheTarians
3 ай бұрын
Yeah the update fixed a lot of problems with monster diversity, because I'd pretty much get the fucking centipede guy that picks you up and throws you on every map (or the knife ghost). Now there's definitely more variety, but I still stand by the fact that most of them are just "Get it on camera and run away"
@O_Obsidious
2 ай бұрын
i think the worst part is monsters teleporting to you every few minutes on content warning; it even teleports the most dangerous monsters to you
@Nadreix
2 ай бұрын
nah, its just that they ALSO all spawn in at once, but they move AROUND with you
@generalpork
2 ай бұрын
well the maps are alot larger, and backtracking isnt rewarded great so that and spawning in devious amounts (up to 5 of most things at once) is the way to keep things chaotic and silly
@EvilHorseWizard
2 ай бұрын
I definitely think you’re exaggerating a decent bit, it’s not like they land right on top of you and most monsters are pretty easy not to die to if you’re careful
@A.please_insert_witty_text.M
Ай бұрын
Wait, does the game ACTUALLY teleport monsters to your location to try and get you to encounter them?
@EvilHorseWizard
Ай бұрын
@@A.please_insert_witty_text.M no it doesn't lol he's exaggerating
@not_dylan11
3 ай бұрын
I love them both, content warning and lethal company are both silly and scary at the same time and in my opinion are both very re playable
@TheTarians
3 ай бұрын
They're both fun. Content Warning just gets too stale for me
@SuperRedarmy123
3 ай бұрын
@@TheTarians well for you but both are great one be serious horror other silly horror
@NotmynameTaken
2 ай бұрын
@@TheTarians I agree
@radium6962
2 ай бұрын
@@TheTarians Weird, opposite for me. Lethal has gotten stale a long time ago after just a few hours, but I still am interested in playing Content Warning.
@kerroseir4764
3 ай бұрын
I dont know much of content warning but in lethal commpany theres interaction between you and the creature its not a "jump scare" and its over for a good portion of the creatures instead there are ways to get out of sticky situations, you may have just been unlucky, or you werent aware of your surroundings and now get to learn what to look for, how to avoid getting into pickles, and how to manage everything But at the same time you still can be casual and just enjoy the creatures and friends and so it forces you to learn about the creatures so you can put your friend in a bad situation for laughs all around like how among us did it
@antonindufournaud6572
3 ай бұрын
Thing is content also has that quirk but differently. Instead of needing to learn how to deal with monsters to avoid dying so you can beat quota you HAVE to go to them for the views. Each monster have their own mechanic and you need to learn them so you know the best way of recording them without dying, since if you don't record the monster, you get no views and loose. A good example is the eye monster. It hates light (It becomes hostile only if it's eyes get fully lit) but if it's not well lit you can't record it. So you have to find how much you can light it to get it well clipped and in view. Another good example is a fire monster. Getting close to it is bassicaly suicide since it lights everything on fire, so the best start is to slowly walk away so it light only what is in front of it on fire, so you can record it well enought. Each monsters quirk are mostly here to make it harder to record, but give more value if done right. Also the game in later quota truly goes full in on the learning mechanics, since the amount of monster gets so large, you need to know all the mechanics to even make it out of the area alive since you will have monsters all around you waiting to jump on your ass.
@TheTarians
3 ай бұрын
Yeah, there's just so much more variety in the enemies and how you have to interact with them comparatively
@kerroseir4764
3 ай бұрын
@@antonindufournaud6572 yeah but think of Tulip snakes, you can be in proximity to them and not immediately die for getting to close or flashing a light at them Same to the butler and even the jack in the box you can be as close to them as you want and not suffer any issues until you meet the requirements to be attacked Like if the fire creature was actually unlit and slowly flared at you to show it was uncomfortable and THEN became fully lit you then end up with an interesting concept but if it’s just “too close haha dead” then there’s no fun in it, it becomes too much of a horror game that I feel would punish you for not knowing everything the second an encounter occurs And in lethal company I’m pretty sure that would just be the forest keeper and creatures like that So what I’m trying to say is that there is at least the ability to be near the creature to get a good look at it and just marvel at the design instead of the design being to scare and kill you Heck for the forest keeper you can throw a flash bang or whatever and save your buddy but for fire dude I don’t think you get a fire extinguisher to save your friend thus the game doesn’t support altruism or group thinking it just focuses on “get picture and leave haha”
@antonindufournaud6572
3 ай бұрын
@@kerroseir4764 the creature dosn't get close to you and there us a way to light it up without killing you. In fact the creature only moves when not looked at and will never attack you by itself. not all monster just kill you when too close since you can get close to some via specific means to not get killed. Or you can buy the tazer and use one of it's charges to make the creature pacified until gone. In fact you do have ways of countering stuff. Fire dude Can be made to fall on the ground via a taser making all his fire only reach next to his face. You also have a hook to grab your friends out of danger or to get out of webs and stuff and even from what we tested grab friends out of enemies hands. This and the taser allow you to save your friends from monsters in case you need, there even is a goo ball, some weird grenade that turns into a ball of goo too slow down enemies. There are ways to counter even the I run at you monsters. Also defib and healing (hugs manual allows you to heal players, defib gives you one revive in case you die, only way to record one of the monsters since one of them will always kill you when seen but gives massive views so you can risk it if you have a defib and have not been revived).
@kerroseir4764
3 ай бұрын
@@antonindufournaud6572 "or you can buy a tazer" made me smile Just like "scary creature of fire" TAZE IT lethal company-"scary creature approaches 'can it be smacked to death?"'
@LolCat361
Күн бұрын
A furry vs. A medium sized company known for making Totally Accurate Battle Simulator.
@Underground3
2 ай бұрын
It doesn't matter how many people you have in a studio. If the singular dev you're competing with has more experience when it come to understanding game design than all of them combine.
@Gruffun
2 ай бұрын
Not really for this case. Landfall is a VERY experienced and competent studio that makes absolutely banger games, such as Totally Accurate Battle Simulator, TABG, etc... It's just that content warning is much more focused on letting you have fun whilst Lethal Company is focused on both fun and horror at the same time. Content Warning was a simple parody to Lethal Company and was not meant to compete with it.
@dmnc_cmnd
2 ай бұрын
@EyeQursty if it was just a parody of Lethal Company why is it $8 when Lethal is only $10 for a significantly higher quality experience
@Gruffun
2 ай бұрын
@@dmnc_cmnd It was an April Fools game meant to parody Lethal Company. It came out free for the first 24 hours, and as such, Many players obtained the game during this time. After the duration was over, then did the price change, mostly to compensate for running the servers.
@frozenstrike0196
2 ай бұрын
@@dmnc_cmnd as EyeQursty said, it's so that they can run the servers.
@Megajaybreaker4
2 ай бұрын
@@Gruffunit wasn’t April Fools! It was on landfall day!
@irishkiwi477
Ай бұрын
The fun of content warning is the footage you get of your friends after the run, me and my friends had so much fun watching eachother die or get flung off the map, I have loads of times where I was just silently laughing with no breath left, its a lot less serious and much more goofy, lethal company is definitely a more serious game that actually tries to make you feel isolated and afraid
@VernulaUtUmbra
18 күн бұрын
A friend of mine convinced me to pick up Content Warning on a whim, and legit the way we got another friend into it was showing him a video we made. That feature alone carries Content Warning because you actually get to take your clips with you.
@antonindufournaud6572
3 ай бұрын
Some correction on stuff said about content (Since I played it quite a bit): -Maps do have randomisation: Factory layout is vastly different each time but some main rooms will always be there, corridors might not always be the same, some doors won't be there, and some unique rooms might not spawn. The ship map is less random but some holes will be boarded (less shortcuts or sometimes more). Third map dosn't seem to be random. -The camera does not respawn where you where if you died last round, it will be in another random spot on the map, sometimes it will litteraly be in the most dangerous part of the facility. -Higher difficulty in content dosn't come from the difficulty of meeting the quota really, it's from getting out alive with good footage. Even tho monsters get more plentifull, from experience you will need to film more monsters in the later quota, not only that more monsters will spawn making it harder for the camera man to get out alive (so no film, no views, game over). -Monsters do have varied mechanic. Yes you can run away from them, but the point is to be as close to them to get the maximum view bonus, and at that point you will need to know each monsters mechanic to profit of the max views. Not only that but higher difficulty quota tend to make the game filled with so many monsters that avoiding them gets more difficult forcing you to engage with them regardless of if you are the camera man or not (since you should always follow him anyways in case he dies). The game will also start spawing what are considered "dangerous" enemies, wich can complitely shift how you play a map. A good example is the flicker, which forces you to look on the ground when lights flicker to avoid spawning it (it will kill you if it does since it is not avoidable otherwise). I will say I do think the game can be made better, needs more maps for sure but gameplay wise it is a fairly good shift from lethal. Altought they have the same gameplay concept: 4 crazy person trying to meet quota or you get fired. They do not have the same gameflow, and I think it should stay that way so the game can appeal to different audiences, for example I honestly prefer the way content warning plays.
@KidzX_Offical
3 ай бұрын
the 2nd one is false it has safe zones and it goes to the closet safe zone from your death and if you die in a safe zone it will be right there
@TheTarians
3 ай бұрын
1. While there is randomization, the randomness in Content Warning boils down to "This area isn't accessible, or needs to be gotten to from a different path." Compared to Lethal Company which aside from the outside areas is completely randomly generated. 2. I've never had the camera spawn anywhere besides where the person with the camera died. On multiple occasions I've ran back to where I died with the camera and it was right where I died. Also, pretty much everything I see online says it spawns where you died with it so... 3. This is why I said that the difficulty feels like it just artificially spikes by spawning a bunch more monsters. 4. While again there are monsters with unique interactions (which is why I mentioned the two I did as they're the only ones I saw with unique interactions), they're so few and far between that the majority of the enemy interactions boil down to "Get it on camera and then run away from it... or get hit by it for more views then camera guy runs away."
@antonindufournaud6572
3 ай бұрын
@@TheTarians -After playing for hours I can say the camera dosn't always spawn where you die. Now this might be a bug or so or maybe tied to randomisation (dying near a door that dosn't exist in the new generation etc) but I have had experiences where we died near the pod on surface in the Factory and the cam was inside the metal bridge room. -In my opinion the spawn of more enemies is why the enemies are balanced the way that they are. The snail alone for example sucks. His entire mechanic is to slow you down in hordes for when a more dangerous enemy appears. The spider is also made with the idea of leaving traps that can Fuck you over later. Most monsters are simple but meant to interract and create a mechanic. Where lethal clearly makes each monster have it's : works that way, deal with it this way. Here monsters work together to make it more difficult. Monsters like the weird snake man thay grabs you can be avoided by jumping on objects but maybe a ghost dude comes and jumps on you forcing you to reposition while avoiding the other big dude. -Weaker randomisation is a thing I will say is true yes even if there I can agree it would be nice to have better random rooms in the factory for example but each map does have different flow so it does tend to change games. 2 games on the boat might feel different depending on the monster line up you get. It's clearly not meant to be the same game pace as lethal and I think comparing the way both play is really limited since they don't aim to create the same gameplay and you can see that. Altought to be fair this is just my opinion and everyone Can have their own. At the end of the day. I do think more maps are needed if they want to really go with the different gameplau they offer. Altought the 3 maps play differently it is only 3 right now but with how fast they update we might get a 4th one if they do keep up.
@Pebbsi_official
3 ай бұрын
@@antonindufournaud65723 maps?
@GoldenChimp
2 ай бұрын
Oh my lord how much Are you people taping
@elauktan816
Ай бұрын
I read that as “why Lethal Warning succeeds where Content Company fails.”
@fallinggoombas4452
24 күн бұрын
One of the most satisfying things I have ever and continue to experience very time is when I play duo with my twin brother (approx 60 hrs of gameplay so we know the maps pretty well) and can just get into a flow state where we can pull crazy runs (except that one time where the moment we entered main we both got bodied by a single spider and died). It’s gotten to the point where we even have our own code system we use. The point of this is that as you progress in Lethal company, you really end up feeling like a true professional going from having no idea what to do about anything to being able to deal with VARYING threats in unique ways. It is one of the most satisfying things I have ever experienced.
@Tommy52811
3 ай бұрын
we need a "why content warning succeeds where lethal company fails" video after this one 📸📸
@TheTarians
3 ай бұрын
It ain't gonna be coming from me
@GAMER32231
2 ай бұрын
That video would be impossible without lying a ton because CW does not succeed where lethal company fails.
@tritonwe8937
2 ай бұрын
Content warning is just a parody of lethal company
@sfosac
2 ай бұрын
@@tritonwe8937 arguably better than lc
@user-wr9rp1gx5u
2 ай бұрын
content warning lets you make goofy fun videos with your friends while lethal company gives you a horrible migrane with the horribly done retro graphics and okay horror aspects content warning has GOOD RAGDOLL PHYSICS lethal company does not
@dancslaszlo8636
2 ай бұрын
I think the big difference in playing time is because in lethalc company you can play for even a week on one save, if you do not lose before it becames impossible to accomplish. In content warning it's abaut a few hour, and than a brand new save file.
@Totorocot
Ай бұрын
I feel like content warning is more of a party game compared to lethal company which has much more of a serious tone,they’re both good games and shouldn’t be compared
@e_j_c151
3 ай бұрын
Looking forward to seeing the updates both games get, but hoping Content warning can repair it’s repetitive gameplay loop
@TheTarians
3 ай бұрын
Me too
@colevilleproductions
22 күн бұрын
I think you're missing a lot of the point of content warning. It's not meant to be a horror game in any capacity other than entirely surface level; it's a purely comedy game. I do agree that if it had procedurally generated maps it would definitely make its replayability much higher. 9:04 I can guarantee you with 100% certainty they actively decided to keep the diving bell as simple as they could and to specifically not show whether players were alive or not. Overall, the absolute main thing is that the point of content warning wasn't to be a new lethal company, it was to be a new game inspired by lethal company.
@gazshields4086
2 ай бұрын
The whole conclusion should have been the fact that Content Warning is an APRIL FOOLS game.
@Personb-yt7hu
27 күн бұрын
thats the point of landfall. they make new games and updates on april fools day. do research lolll
@alfonshedstrom9859
24 күн бұрын
also they made the game in like a month. Imo it wasnt made to have the same replay value as Lethal Company, and thats fine
@vladaowo6367
Ай бұрын
I like Content Warning a lot more since it's so much less stressful and so much more fun. It's very scary but not as punishing, like dying is kinda a good thing if you can film it, you can heal others and revive others too. Also maps in Lethal Company seems very same-ish, maybe I just didn't play enough but all I saw were corridors and only outside is different, but you don't really go outside. I like monsters in Content Warning a lot more, like you can meet fake player that tries to act like one of you but will kill you if you stay with it, it's a copy of an existing player which leads to very interesting and scary experience. You can find a mushroom which will turn you into a zombie, others won't hear you and you can accidentally hurt them, but everything will be normal for you. Or you can start to hear weird noises and it means that some one is going to get killed, you have to split to find out who can hear that noise and who can die, so they don't grab the camera (There was something else to this, but in short you have to find out who is in danger and can do something to be saved). You can see light flicker and it can spawn an enemy that you can't look at. There's an ear guy that you can stun or scare away if you scream loudly at him (Or another way of dealing with him is just to stay silent and he won't touch you). There's an eye dude that you shouldn't flash light on. So, I don't really get why you said that only few monsters in Content Warning have ways of dealing with them. Anyway, I feel like both games are really good and are just for different people, I won't say that Lethal Company did all those things better since I did enjoy the way they were done in Content Warning more. I feel like it's easier for Lethal Company to turn competitive and grindy since it is a lot more punishing and you can face more judgement for not collecting enough or dying. While with Content Warning you just care about bringing your camera back and mainly to just watch funny footage since there's no winning in this game. Content Warning encourage you to do something stupid and funny for views (Even if it doesn't count for views still you can watch the funny video in the end) while in Lethal Company you worry more about doing everything right so you try not to do something funny because it's risky and you can loose everything. I played both games with same friend group and the mindset is so different, Lethal Company is "We have to do good" and Content Warning "We have to have fun"
@dungdung8532
3 ай бұрын
IN MY OPINION . You've completely forgotten the concept of launching a game for fun (which has always been the main goal of landfall). I don't know if the game is a parody of lc or not, but creating a game that takes inspiration but still has its own unique features and also benefits both sides in terms of changing the popularity is not a bad thing. Also, they make the game on their anniversary to entertain the players and fans more because they only made the game for exactly 1-2 months, this is not their main project, the game free for 1 day is to earn money for the time they spend as well as maintaining the game server of the players. I've been following them for a long time so people arguing won't change anything (I'm sorry I talk too much).
@TheTarians
3 ай бұрын
I definitely know that Landfall Games is known for their goofy stuff, which is why I address that point around 11:16
@dungdung8532
3 ай бұрын
ok, you should still make videos expressing personal opinions like this. I like each person's feedback about their favorite game, it makes the comments more unique
@TheTarians
3 ай бұрын
@@dungdung8532 I definitely think I'll continue making videos like this one, it was honestly very fun compared to just League of Legends stuff.
@Beef145
3 ай бұрын
He mentioned that he understands landfall makes more goofy games
@NeatWolf
2 ай бұрын
"they make the game on their anniversary to entertain the players". Free to think it like that. What about "they make a scuffed copy of a viral game and try to ride the trend"? I believe it's a more realistic scenario.
@Kosei_Plus
22 күн бұрын
OBJECTION The ship horn is usefull against dogs, if dogs are at the entrance of the ship, it can lure them to the front granting easy access for your team mates to enter (Sorry about the objection, i just started playing ace attorney)
@Catkilmikpie
24 күн бұрын
I think content warning is funnier, and lethal company is scarier.
@TheStrongVirus
Ай бұрын
Not gonna lie, I find Content Warning way more fun. It’s something where if you have a bunch of friends who are great at improvised comedy it is truely always fun, even if you fail each time. Lethal Company just has a bit of social fun but also some legit try hard strats and challenges. I guess the difference is a mini-game that is 100% reliant on being with fun people and a bigger game that is 100% reliant on having at least one person who is competent or more competent than the rest.
@dementiagaming6822
Ай бұрын
Content Warning feels like the rng determines whether or not you actually have fun.
@TheGreyBird71
Ай бұрын
Nah it isnt rng most of the time the monsters are in the other side of the map
@A.please_insert_witty_text.M
24 күн бұрын
@@TheGreyBird71Is... Is that not just RNG?
@Zumbie578
3 ай бұрын
Someone please teach this man how to say Bracken.
@lazyeyedsponge
Ай бұрын
They're both very fun unique games but I think content warning should have at least 10 maps and less enemy spawns at higher quotas
@savien6401
Ай бұрын
While i like both games, im not gonna put content warning higher than lethal because of the recording feature since #1 at some point you will mainly be recording monsters and unless you can increase the amount of film the camera has, there'll be less camera time for funny moments and more for watching monsters, #2 you can literally record both games if you record it with another app. Though i understand that it's not possible for some people.
@notanadmin6053
3 ай бұрын
another thing thats better in lethal company is the fact that you can choose where you go, in content warning, the game chooses the map for you, while in lethal company you go to the place you chose and also, in content warning, theres more monsters each time you go to the place, while in lethal company, the amount of monsters is gonna be pretty much the same depending on what moon you go to. if you go to a more dangerous map in lethal company, theres gonna be more monsters, and if you go to the basic ones theres gonna be much less danger. in content warning, you cant chose the map you are on, an.d the amount of monsters is determined by how far in to the game you are.
@TheTarians
3 ай бұрын
The funniest part about the game choosing maps for you is that I've never seen this third map everyone is talking about
@Im-user769
Ай бұрын
Uhh... I don't know what to say... 2:54 So you're saying that in lethal company you should go deeper into facility (instead of going to the other moons like titan) and in Content warning you don't have to investigate the underworld, even though you don't have any choice so until quota is over, you can't change location. So your only option is to go deeper to find monsters and cursed items Oh yeah, about "spawning 50 times more enemies". I'm pretty sure that you said that because of that thing that creates snails, well these snails die after ~30 seconds. 4:00 ... I don't get the same WHAT!? ARE YOU SERIOUS? NO,AREYOUDAMNSERIOUSLY?AREYOUDRUNKORWHAT?HAVEYOUEVENPLAYEDTHE GAME?! Ugh... Let's see... We have simple monsters like snails and hedgehogs, funny monsters like red button and *unique* monsters like... Fire breathing turtle (or whatever this thing is) Flicker Drone that creates black hole Streamer Mushroom mimic Mimic Mime (not mimic) Giant Iron maid OH!! And my favorite: ear monster This is about a half of them Question: you still think that there's no monster variety? 5:30 First of all: there are 3 maps Second of all: there are only 2 facilities in lethal company. But no one complains! Yeah, they are random generated, but I played about 80 hours, so it isn't really a problem. You (almost) always have a teammate, while in Content warning, if you don't know the map good enough... God helps you... And yeah, one of content warning maps is actually random generated, while others still have some random elements, so I don't know what's wrong with content warning in your opinion. Oh yeah! "It's losing horror elements too quickly" so... You wanna say that lethal company is... At least low-key scary? I don't wanna be an asshole, but when I played content warning with friend, he got killed by flicker an I barely got away. After that my friend found me historically laughing for a whole minute. It's not that easy to scare me, but that situation caught me off guard. While in lethal company My first game lasted 3 hours, and that wasn't scary at all, yeah that was funny asf, but if losing horror elements too quickly is a downside, then lethal company is even worse, am I right? 7:08 so you're saying that if angler (monster with harpoon) will catch you, then you won't need a shocker? Or that if you got hit, then healing won't help you? Or that if it's too dark, then flashlight won't help you? Yeah, some things like goo ball arent That useful, but you can still save your life by using them You can use reporter mic to take interview and get more views You can buy emotes and get more views You can revive your friend with a diffebrilator, after all And yeah, the fact that devs decided not to make game easier by adding radar that can do fucking everything is obviously a downside... I'm just out of words... 9:46 I don't really think you look scared in this fragment My reaction when I realize that my teammates are all dead is not "Oh no! What am I gonna do?" It's "Fuck, don't tell me I gotta do this alone now" Yeah, as author said, you don't get separated on purpose but 1: as I said, when your friend dies, there usually a reason to that. A GOOD reason to that! 2: there are a lot of monsters who separate you from each other, and keep in mind that other monsters are usually hard to counter alone. And yeah, why is it bad? If you aren't alone, then game isn't fun anymore? It becomes boring? What's wrong with not being alone? This just makes no sense
@dungdung8532
Ай бұрын
That's quite true in my experience with the two games, but I'm pretty sure that most players (maybe I think so) when they like a certain game more and do a comparison they will try to say it objectively. Most importantly according to their experience of both games but there is still a hidden bias between the two games. If this is someone who understands and likes the good features of CW then this video is much more objective and points out the weaknesses of both sides, there is no difference in ratings like that, just like when someone goes on KZitem and likes cw more, they will only see lc's weaknesses that are completely opposite to the person who just flipped (in general, this person's weaknesses it's someone else's advantage so no game is perfect) this video says cw's gameplay isn't as good but if it did the same it would be nothing more than a plagiarism, the new gameplay element could be the place attract game players. I think he likes LC's gameplay even though it's just picking up trash, avoiding monsters, returning to the ship, throwing trash for monsters to eat and then that. i think the reason he likes the game more is because lc's mod is better i agree anyway your statement is quite correct
@_m_i_k_a_n_
2 ай бұрын
Content Warning could try to shift the game mechanics more as Lethal Company with adding multiple cameras (forcing players to record their own views and try to get more footage) and making the View count being determinated by a separate mechanic or a function with subscribers as a variable, instead of being exponentiated by the quota. And also I think is necessary to make the monsters in Content Warning more diverse interaction-wise.
@ryanfathot6516
16 күн бұрын
In my opinion I think both are equally good
@socky85
2 ай бұрын
Honestly something i want more of in Lethal company is interiors. Theres 12 moons, all with unique outsides, but then you go inside and its either industrial site or victorian mansion
@saltygamer6974
Ай бұрын
Ngl i have played content warning much more than lethal company. I played like couple runs of lethal until i got bored, but in content the videos you get aftermath are so fun.
@gyfoujj4411
22 күн бұрын
I agree, it also depends a lot on who u play with
@Sockman3002
2 ай бұрын
In my opinion I think if you want a scary and challenging game go to lethal company but if you kind of just want to screw around with your friends we're getting spooky stuff on camera go to content warning
@nitsujinplays7011
29 күн бұрын
just my opinion but all of my friends (including me) loves Content warning unlike lethal company, for us its way better normal gameplay not too easy not too hard but is versitile throughout the playthrough as the difficulty increase randomly (as a person who play a ton of content warning) i can say i had more fun with this game including my friends si i think it is underrated and some arre just haters on content warning and didnt even try to play it and still judge it by just watching someone play it
@ahstusmin
29 күн бұрын
True
@htstinkerboy1481
28 күн бұрын
very true
@gooberuploadsinc
2 ай бұрын
im pretty sure that content warning isn't actually trying to BE lethal company and that content warning never failed at the supposed "formula" but it's simply a parody on the game. just a thought.
@A.please_insert_witty_text.M
Ай бұрын
It's obvious that it isn't trying to BE Lethal Company exactly, which is amazing, but it could still use some more time in the oven.
@theblubanshee8027
18 күн бұрын
the maps on content warning are my only problems. i like the randomness of lethal companies maps it makes the game more replayable and fun. even then content warning is very fun if you have the right friends and if theyre dumb enough to make funny videos
@EK909
3 ай бұрын
I usually dont play horror/thriller games, but lethal company is pretty fun! Love the video
@TheTarians
3 ай бұрын
Yeah Lethal Company captures a good aspect of funny/goofy and horror
@bluenightrblx
2 ай бұрын
landfall will always be my goat. 5.38k sub though.
@mylowthemute
17 күн бұрын
I believe that if it was not for lethal companys recent major updates content warning would have dragged it down with it.
@angrydiddykong262
2 ай бұрын
I'm glad there's someone out there finally expressing my exact issues with the game when conpared to Lethal. You put into perspective the fundamental issues that is flawed with that game, not that its bad though i understand people for liking it.
@PrimeTime0
2 ай бұрын
I do think Lethal is clearly the better game but ill be real ive had more fun on Content just because of the ragdoll physics and goofy creatures, and the whole concept of watching the video back being so goddam fun to me
@sovietunion7643
Ай бұрын
well thats the whole point of the game is to record the monsters. lethal company encourages you to GTFO immediately when you see a monster with little ways of dealing with it other than avoidance. content warning has the entire point being to record something scary and dangerous, meaning if the monsters were as fast and scary as content warning you couldn't play the game. its really moreso that the pace is different. i honestly find content warning to be even more funny than lethal company when playing with friends due to the slower pace allowing for funnier moments while in lethal company most people go their own way to get scrap
@savien6401
Ай бұрын
It's really all about who you play with and how you play the game for both sort of.
@johndiddilyjoe6258
Ай бұрын
Content warning is a party game. Lethal company is a well made passion project. I get the comparison but i think they both set out to achieve different goals.
@aslightlystablefootsoldier9838
2 ай бұрын
Lethal Company is good, you strategise and avoid the entities and grab all you can before you are overwhelmed or run outta time making it extremely stressful but rewarding. Only issue is the pacing can be slow and content can be lacking requiring mods to freshen the game Content Warning drops it all and makes the monsters your goal by requiring to record them and do dumb stuff while doing it. It’s good fun and less stressful however I do agree the style of the game constantly relying on that phobia of holes and having monsters be “Grah imma chase you” is kinda lame at times. And if you go high view rating matches, there is plentiful of monsters that literally end the game like Big Slap They are both good games going at their own strengths and weaknesses
@Super88-2
2 ай бұрын
I'm pretty sure that content warning was Landfall's April fools game for this year. They've released lots of April fools games that aren't usually serious, tho a few have taken off
@user-pk1he1bs4c
Ай бұрын
In my opinion lethal company has good gameplay. that's kinda it..most of the monsters and character designs in the game look uncreative and poorly made but in content warning the creatures at least look creative and interesting like lethal company just looks like shit and not talking about the resolution when I mean by "quality"I mean the monster designs. just look at the "thumber" it doesn't look cool it just looks like a failed attempt to imitate the "demigorgen" NGL
@SupahSomthin77
2 ай бұрын
the main thing i dont like is that instead of needing to film longer in content warning when the quota goes up it just sort of makes the footage scale with the quota instead of needing to be down there and film longer
@bloxycola_enjoyer8756
2 ай бұрын
something that i like is that lethal company has no real chaser monsters and almost every single monster can be countered in some way.thumper,which is a chaser,atkeast has a counter other then sprinting by turning around corners and strafing around him.his speed runs up like a snowball so you cant just sprint.the bunker spider which is also a chaser,can be countered by just not going near their web.meanwhile,snail,puffo,larva,ghost from what i can thinmk from the top of my head can just chase you and you cant really counter it except running and sometimes getting up on high ground.i love these both games but zeekers made the monsters a lot more easily counterable unlike landfall.
@dungdung8532
2 ай бұрын
I think their goal is to score as many monsters as possible but it's a bit difficult to counter, they should create more items to help counter but not kill it because that is the main goal as well as increasing stamina and running speed.
@dungdung8532
2 ай бұрын
I also think so, but for most people who like simplicity like them, it is too difficult (they even rate it negatively just because of that).@@prodguardian
@A.please_insert_witty_text.M
Ай бұрын
Zeekerss seems to be pretty good at making good chases, in his first (I think) Steam game It Steals, there are modes like Shutter Mode (and Shudder Mode especially) and The Labyrinth with some HORRIFIC and interesting chase sequences. It Steals is absolutely awesome by the way, it's a gameplay focused horror game with stealthy monsters.
@FearFools
Ай бұрын
The 2 games should collaborate sometime, like add a camera in lethal company so you can buy it and record some more things just for fun, or the map generation from lethal company in content warning
@roxcid3
Ай бұрын
content warning is more for when you just wanna laugh for 3 hours straight. lethal company is more for when you want to scream for 3 hours straight.
@fishrotrobot
3 ай бұрын
what's with everyone in the comments assuming you hate content warning for criticizing it beside lethal company ...?? great video dude
@TheTarians
3 ай бұрын
Media and Reading Comprehension is at an all time low
@nate4636
2 ай бұрын
8:15 I do want to say that going in without any equipment is a valid play style if you have a good grasp at the game. No weight holding you down, and you have all four inventory slots to collect more items at a time.
@josukedrinkingcoffee7346
3 ай бұрын
i feel like they should heavily increase the amount of film the camera has, or even give it infinite film so that you can actually go for more risky moves to get more views
@Dull_Dusk_
2 ай бұрын
These two games have abit of some similar stuff but lethal company has a it's own appeal just as content warning has it's own appeal
@V2_Coinshooter
25 күн бұрын
you
@bijoudan
2 ай бұрын
i just like both. one is a bit more goofy, the other is a looting sim, both are funny.
@damanpoka59
2 ай бұрын
i think cw is more enjoyable because its more funny and like rewatching the gameplay more than lethal company
@InsertCurseWord
2 ай бұрын
The reason why I like Lethal Company a lot is because it's out of respect for a single developer who started his career making Roblox games. I have been following Zeekers a lot, WAY before Lethal Company came out. He drops bangers like It Steals and Upturned, which are game worth trying. He has this really iconic shader that is present throughout all of his games, and I find that so interesting.
@softwaredeficiency2521
2 ай бұрын
i dont know man content warning is just more fun for me because its a game where I can just mess around with my friends and thats harder to do in lethal company and just not really fun to do in lethal company, i don't really want to get super serious playing a game with my friends because to me thats just boring for me, so content warning is just more fun for me because i can just be stupid and I dont have to take it seriously at all
@RealAngrii
3 ай бұрын
For me personally, I love both games, I think it is the type of co-op gameplay Lethal company: Stick with friends, friends die, laugh/run away screaming, gather scrap, get out Content Warn: Stick with friends, friends die while being recorded, laugh/run away screaming, record other monsters/items, get out Very similar but the difference being is the monsters and the objective, I personally find it funny to have a video to look back on to see the adventure while lethal company you kinda just either gotta assume or watch it happen. Honestly both games are perfect for me, lethal company full fills co-op horror with cool maps and monster to scream about while content warning is the definition of "f*ck around find out" and it could not be more funnier for me. I enjoyed your video as I totally see what you mean, but I'm sure Landfall could make a reason to explore more, like if you find bones or paintings you could bring those back to sell for more money/meta coins, more of a reason to explore and f*ck around.
@TTVWHIFFAL
2 ай бұрын
ngl before the content update content warning was stale asf but right now with the new map and monsters its really fun
@s4lly_f4c34
3 ай бұрын
the biggest problem is that the map is not randomized for me but i still find the game rly fun mostly because i love screaming random/funny shit with randoms. How they should do it is that every run on a map the map is random for the 3 days the same one because i know the whole lay out of the first 2 maps and i roughly know the third map. I feel like in content warning you get more fun from the people you play with and in lethal company you enjoy pure gameplay alone more than content warning
@TheTarians
3 ай бұрын
I definitely agree on the last point. I feel like most of my enjoyment in Content Warning comes from my friends, but my enjoyment of Lethal Company comes from the gameplay and my friends
@Stonesword_
2 ай бұрын
To be fair, even though the win condition is similar (Get quota and buy things), LC is much more serious whilst still leaving room for silliness, whilst CW main focus is the funny itself
@romarkgaming2009
3 күн бұрын
the loud horn is useful by the way, i use it. it can lure dogs on titan for example to your ship so that others can get back i also dont find the walkie talkie that useful unless you are playing with 4 people and i dont find the flashlight useful to me at all as i can get around just fine without it
@kwesibob2519
Ай бұрын
They’re both good games i don’t even know why this subject exists 💀 I personally enjoy content warning better because it’s funnier with my group and has more replay value
@deadpocke
27 күн бұрын
you should know your walkie talkie and fłashlight strategy isnt like used by everyone! people use different strategies and the walkie-flashlight one can be not ideal for many because you lose half of your inv space :) it is viable to go in without holding anything!
@liquidgoose9730
17 күн бұрын
The main reason for me, is that Lethal Company has your group split up, while Content Warning pushes you to stay in a group. Its way more funny to see/hear one of your mates scream over the walkie in Lethal Company, than having your entire team wipe in together in content warning.
@EvilHorseWizard
2 ай бұрын
I know you were trying to be respectful but even the thumbnail alone seemed unnecessarily mean towards content warning. Both games are extremely fun but content warning is focused on doing nothing but having fun with friends. Especially if you add some awesome mods like the shove mod
@A.please_insert_witty_text.M
Ай бұрын
Yeah, the thumbnail is rather clickbaity. :\
@user-it7ix2hf4j
2 ай бұрын
Content Warning was made to get old fast because thats what happend to all Landfall game's game so they capitalised on it to make it gaine a lot of attention fast. TABS, TABG, rounds, knightfall, clustertruck all very good game that just didn't stick long with big creator for various resons even if in my opinion they should of. Now Landfall is a name known by a small minority of gamers despite their game being shown to millions because of large content creators.
@davidfajka7149
2 ай бұрын
You didn't talk about the "earman" and the "bird" which I shall call them for a better understanding, there's a creature which is covered in ears, and you have to yell at it to scare him away, and another which you must not shine a light at it
@DeyTabz
2 ай бұрын
content warning was an April fools game landfall makes one every year. So it never really was meant to be this good or even really get updated afterwards.
@usermarongoany5616
18 күн бұрын
I had a recent play with 2 others in CW, in which, despite everything, our "quota" of 3k views was almost unreachable. For first, the camera drains too quick in film, only 1 person can use it and there is no value on what is worth telling you in recording, by getting lucky and having monsters spawn and cause havoc. In LC, the first quota is manageable if you screw the first few times, and later you have to get braver and face more hazardous places if you wanna reach the next higher quota. And the fact you can scan scrap to see what is worth salvaging helps alot too. In short, CW has some charm, but falls short on explaning and helping the player besides "film spooky stuff and hope you make it with the camera "
@notsogreatjagras4314
3 ай бұрын
I like both of them, your points are valid though. I personally like them pretty evenly as I see pros and cons on both, but we all got our own opinions. Keep up the videos
@TheTarians
3 ай бұрын
Yeah there's definitely pros and cons for both, like how you don't have to wait to get money in Content Warning and can still make money even if everyone dies.
@GloomyOrange05
2 ай бұрын
the problem I have with the lethal company versus content warning issue is number 1, content warning was originally a april fools game so no serious development was intende for it, secondly the game is now developed and has a actual teman unlike lethal company, which has made millions of dollars and still is essentially the same game as launch with minor changes, content warning has a mor epromising future in my eyes unless the lethal company dev locks in and figures out what hes gonna do besides minor updates that bring essentially no content of interest
@A.please_insert_witty_text.M
Ай бұрын
What do you mean "no content of interest"? The new creatures are an awesome addition to the roster, there's more items (granted, the balance of some of them is questionable), more maps, there are plans to keep adding interior variety and the most recent update is inexplicably adding an actual truck.
@Slferon
Ай бұрын
someone who played cw first before getting addicted to lc here, cw is more on the silly side, but doesn't get many updates while lc is more on the scary side and gets more updates also lc has like 28k mods now while cw only has 800 (with most of them being boombox mods) i love both games but just as said in the video, cw gets boring real quick oh and i wanna add, holding a defiblirator in cw while dying is useful, by clicking while dying you can revive yourself, no idea if this is a bug but man it is op
@Notacultfrfr
2 ай бұрын
Content warning isn’t lethal company. It’s not a serious game, it’s a “fuck around and have fun” game, and that’s really nice and adds hundreds of hours of replayability. Lethal company to me is a serious game, your fucking around could ruin your run, and that’s fun but it got stale after 80+ hours, especially after I got over the fear of the monsters. Content warning has dangerous monsters, lethal company has manageable monsters. Neither are scary after a long time, which is why I like content warning better, because getting rewarded for your stupidity is fun, and the dumbass shenanigans that happen are great. Only problem is there’s one camera… but either way each run is really fun.
@The-Burnt-Tortilla
2 ай бұрын
3:58 bracker is crazy
@1kenjo
2 ай бұрын
guys its ok you can enjoy both games
@TheTarians
2 ай бұрын
Never said you couldn't. Also never said I didn't enjoy Content Warning
@TheKnuckleArriva
Ай бұрын
5:22 i dont think that guy is supposed to be in there
@Zapnar6
2 ай бұрын
i'll just quote my friend for this because it explains it "Content warning is like LC but the humor is turned up and the horror is turned down As funny as LC is it’s still a horror game Content warning isn’t really that scary at all But it’s almost always funny instead of spooky" also another argument for this is that it's an april fools game, sure it got updated but the thing is it's that it got unintentionally popular, look at another landfall game that released on april fools, TABG it is a parody of battle royal games, the game got popular so they started updating it, otherwise it wouldn't have been updated, back to content warning it's a shitpost, a goof, it's not scary after the first few runs but it's funny and just amazing, and for more variety you can accept sponsorships, with them you'll need to do a specific task like interviewing a monster or not showing dead bodies. side note: the interviewing monsters sponsor and many sponsors alike will give a need for more people unlike normally where only the cameraman is important
@strangecolouredbird
3 ай бұрын
Personally I think both are good, but I play Lethal more because I ran out of money.
@TheTarians
3 ай бұрын
Yeah, they're both good games
@Bob-Bill-Duck
3 ай бұрын
@@TheTariansthen why did you say that Content Warning fails?
@mageguest
2 ай бұрын
@@Bob-Bill-DuckA game can fail even being good, learn what fail means before commenting
@smack1
2 ай бұрын
@@mageguest I know I’m not the guy who you are talking to, but failing is generally a bad thing
@alastellabears8083
16 күн бұрын
Here are my thoughts as a content warning fan: but before I rant I want to preface this with that this game was made in like a month and is still very much in development, I would try to see it as a early beta. In addition saying one guy made lethal company is true yes however landfall not only spent far less time on content warning but also is developing other games at the same time and the devs are stretched far and few between I’ll start with enemies. Enemies in content warning are actually very unique, there’s ones that are only visible on camera, ones that hang on ceilings, some that are entirely invisible but make noises and you have to stay listen to them to avoid a be try dramatic aoe one shot, and more the issue for content warning is that these enemy’s are almost only seen very late into the game due to how rare they are but the enemies in theory match lethal company’s Maps are also something that I want to talk about, and for the most part I agree, currently we only have three maps but we also have some early randomness with our maps as every time you load in most of the doors have a chance to be randomly closed which adds some variety but otherwise I agree we need more maps Items. Yeah you’re kinda right, most items in content warning you often don’t need anything and it’s mostly just to counter things. Isolation is something I believe should be more of a thing, a lot of people think that more cameras is a good solution, I disagree but something similar would be nice A lot of issues that come from content warning is the lack of information the game gives you and supremely rare, well everything which at first would make you want to try and understand the mechanics of the game and how it works but that often leads to mundane gameplay as you know exactly what’s gonna happen and when due to the lack of true rng in content warning
@yang_not
Ай бұрын
content warning is funny too tho
@biznestelch2941
2 ай бұрын
Ideas from what ive seen is. 1) Reduce views from previous seen monsterss [Repetive content], 2) More film you can buy [Trading a invetory slot for more film], 3) Force deeper exploration [With point one, deeper you go more dangerous it is, and more views you can earn. NEW CONTENT TO BE FILMED]. tl;dr repetive content, more film, and deeper exploration needed.
@55minecraft
2 ай бұрын
Honestly i think i'd have more fun with lethal company if my friends actually used the dang walkies it's hard to be the ship guy with no feedback ;v; (i have a much better time when we play content warning together ;;)
@Brambrew
3 ай бұрын
Flashlight + Walkie Fan 🤓 Jetpack + Shovel Enjoyer 🗿
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