Eventually I might make a follow-up video to this video that shows off every single glitch world (theoretically, there are over 200 of them).
@zelivira
8 жыл бұрын
Yes please
@calebplerry9664
8 жыл бұрын
That would be amazing!
@jeremy0001
8 жыл бұрын
PLEASE DO!
@KopperNeoman
8 жыл бұрын
Do the Famicom Disk System version of the Minus World, too!
@oledakaajel
8 жыл бұрын
But before you get to that... We need to talk about parallel universes.
@brandonkeeganelliott3507
6 жыл бұрын
Too confusing, I'll just stick with Mario is trapped underwater for ever because he entered an unfinished pipe.
@allegrablack1583
5 жыл бұрын
Brandon Elliott top 10 underrated comments
@The_Goose2
5 жыл бұрын
top 10 overrated comments
@jmackpa30
5 жыл бұрын
TheAngryF2P it literally has 78 likes.
@bennel3588
5 жыл бұрын
There probably was a challenge or secret planned, and that pipe was programmed to take you back to the beginning for a trick. You could be right that it takes you back to the beginning, because it's unfinished.
@SudoWoofie
5 жыл бұрын
XD
@ericwells7690
8 жыл бұрын
Bro. This is sick. Having a very VERY amateur knowledge of programming, I find this series incredibly fascinating. Please do more. This is arguably better than your melee videos, and you do a friggin good job at these. Keep up the stellar work! :)
@renakunisaki
7 жыл бұрын
World -1, the original parallel universe.
@Qbe_Root
7 жыл бұрын
“After all, I do slide through the wall for 12 hours!”
@samepicgamer
7 жыл бұрын
An a-press is an a-press. You can't say it's only a half.
@Qbe_Root
7 жыл бұрын
Well, Bort """"""""""The"""""""""" Bort, hear me out.
@UrixMusic
7 жыл бұрын
Qbe Root boy or girl
@Qbe_Root
7 жыл бұрын
Foostinator Boy but why does it matter?
@birdiemcchicken1471
7 жыл бұрын
I would argue that the most well known bug of all time is the one where they found a dead cockroach in their computer.
@TheKyuremBoy
7 жыл бұрын
*BOI*
@thealmanancy9020
5 жыл бұрын
that was a moth (I'm assuming you're talking about when the term "bug" was first coined)
@tg1304
5 жыл бұрын
...
@blankpage9277
5 жыл бұрын
It was a moth, and Rear Admiral Grace Hopper found it lol
@raxsavvage
5 жыл бұрын
that was in a radar dish where they made their nest and interfered with output
@jacksonstein809
5 жыл бұрын
It’s actually blank-one or thirty six-one. Not the minus world. if it was, the “minus world” level would not have a level number.
@palpatinevevo9773
6 жыл бұрын
I'm sure missingno. Was way more popular than the mew glitch
@IAmNeomic
5 жыл бұрын
Yeah, I never knew about the Mew glitch until years later, but everyone I knew who played Pokemon knew about Missingno.
@bennel3588
5 жыл бұрын
In Pokemon, I did not know about the glitch pokemons. When I saw a music video of Missingno. Being in, I thought it was added in by a hack, and that when you try to move, it will say that the pokemon was scared to move (like it does against Ghost). I later found out that Missingno. Was in the Pokemon games, but it was a glitch. Missingno. Glitch is the most famous glitch in the pokemon games. I did meet a Missingno. In Pokemon Red Version. Someone said that the Missingno. Glitch was removed from the Virtual Console 3DS download of Pokemon Blue, Red, and Yellow Version, but looks like the person who posted that was wrong, but people who posted that the Mew glitch stays in the Virtual Console 3DS download were correct, because I met Mew by a glitch in Pokemon Blue and Red Version. The Mew in the truck could also be found in the Virtual Console 3DS download, but it also glitches the game.
@theSato
7 жыл бұрын
dat 4:20 joke at 1:45 will be underappreciated I'm glad that you seem to have decided to take your channel in this direction. Your Zelda ACE video was really awesome and well-made, but I looked to see you've not made much of that stuff.. but now you are! :D I can subscribe knowing its for content that I want now.
@bennel3588
5 жыл бұрын
Have you tried it out? How did everyone figure out this video was wrong?
@Bear_polar_pro
4 жыл бұрын
....
@killerdragon333
8 жыл бұрын
But what if minus world glitch had the knee?
@Gotmilk0112
8 жыл бұрын
What if it was viable?
@SirBookwriter
7 жыл бұрын
What if it had Luigi's wavedash?
@sonpham3438
7 жыл бұрын
What if it would be finished ?
@DarkHyperSonic7
7 жыл бұрын
then it would be op
@UnluckyLucky2004
7 жыл бұрын
What if minus world was a french fry? (Yes I'm hungry)
@TenseMasterHalo
7 жыл бұрын
Go figure that something so famous was actually a string of coincidences that miraculously aligned. Invisible text in the world display, a check that lead to the normally unreachable first pipe in the second warp zone able to be entered, and the infinite loop from offsetting into the enemy table. Ain't technology great?
@wrestlerx8494
5 жыл бұрын
The "invisible text" was probably a blank space or character in the game's source code. If the files are accessed and the blank space is replaced by a number or another value, it will appear as this value when you run it.
@TacetTheTerror
7 жыл бұрын
You should do a video doing just a bunch of glitch worlds for fun. xD
@MagicScrumpy
7 жыл бұрын
+Tacet the Terror I'm actually working on one! :D
@sta3802
7 жыл бұрын
cant wait for that one!
@LuisRamirez-hw6vm
7 жыл бұрын
one thing, what about the japanese version of the minus world ?
@idiotontheinternet8113
7 жыл бұрын
Can you hack the game to set 1 of the warp pipes to world A? i wanna see what happens xD
@wariolandgoldpiramid
6 жыл бұрын
MagicScrumpy so... you never made that video?
@mew072
8 жыл бұрын
But why is the Japanese -1 world different?
@Crusina
8 жыл бұрын
Spelt differently?
@mew072
8 жыл бұрын
no it has sprites mesed up, you swim in the air and there's a bowser it's hilarious
@budmaam
8 жыл бұрын
Games made by Japanese companies are often made first, assuming that the company releases games internationally, and, as such, tend to have more glitches than, say, the same game in the West. For example, in Smash 4, the Japanese version, a bug exists where Little Mac's KO Uppercut may end up triggering at the end of the animation, rather than at its appropriate time.
@mew072
8 жыл бұрын
thank you
@KopperNeoman
8 жыл бұрын
I assume you mean the Famicom Disk System version (the cartridge version is the same internationally, much to the chagrin of PAL players) Well, it being on a floppy that needs to load rather than a ROM cartridge that expands the NES' mapped memory might have something to do with it.
@hikageakuma5220
7 жыл бұрын
"To understand how to get to the minus world, we first need to understand how warp zones work" Literally the first thing that popped in my head was "But first, let's talk about parallel universes" Goddangit... if only this was 0x A presses....
@sta3802
7 жыл бұрын
'Thank you Mario! But first we need to talk about parallel universes!'
@hikageakuma5220
7 жыл бұрын
IkaGaming But can you do that in 0x?
@Dredbot-hm7fr
7 жыл бұрын
No, but we can do it in 0.5 A presses.
@GuppytheCat
7 жыл бұрын
Well, Dred''bot'' 1337, hear me out. An A press has 3 parts to it: When an A press is triggered, when an A press is held, and when an A press is released.
@hikageakuma5220
7 жыл бұрын
Poniko, formerly known as Guppy the Cat An a press is an a press. You can't say it's only half
@wesleyurena2217
8 жыл бұрын
you forgot to talk about why you can glitch through that wall and do this glitch in the first place
@ourboyroy9398
8 жыл бұрын
that's not what he was concerned about. He wanted to explain the part people don't already know, i.e. the hex and coding part
@hi-i-am-atan
8 жыл бұрын
He doesn't really talk about that kind of thing. He's more interested in explaining how memory values can cause glitches, not game logic reacting in ways that make complete sense from the code but don't really make sense to an outside observer - like most collision and physics glitches, which the slide-through-walls glitch is, are. To give the basics of it, it's basically just the result of getting Mario stuck in a wall and the game trying to eject him out in the direction he didn't come from. Thus, he gets further stuck, the game tries to make him unstuck but only results in him getting more stuck, repeat until he's finally unstuck but in an entirely different area than where he started. The wall jump glitch is an example of the game properly getting Mario unstuck, but thanks to the fact that for a single frame - the frame while he is stuck in the wall - there's something solid below him, he can jump even if he really shouldn't be able to.
@TheKnightMaps
7 жыл бұрын
I agreed with wsly Urena. lol.
@CompactRisk
6 жыл бұрын
Wesley Ureña it happens because the bottom sides of blocks in the original Super Mario Bros. are transparent, so Mario can jump through them. This works because when Mario goes through the first block, he passes right into the next one, which is the wall
@imaginaryboy2000
6 жыл бұрын
Jank. Ass. Physics.
@Zeldon567
7 жыл бұрын
You will continue this series into the indefinite future, correct? Because these videos, especially your MissingNo video, are awesome.
@MagicScrumpy
7 жыл бұрын
Yeah. I want to make this the main series on this channel.
@DavidTheBrain_
7 жыл бұрын
nice
@deivore3438
7 жыл бұрын
That is super exciting, these are all really well explained!
@hio7019
5 жыл бұрын
I guess he didn't
@ikari570
8 жыл бұрын
I don't understand anything of this because I never learned a bit of coding, but this is so interesting nonetheless
@an_annoying_cat
7 жыл бұрын
I heard of missingno a long time before I heard of the mew glitch
@Thesurge747
8 жыл бұрын
Please don't ever stop making these glitch analysis videos.
@kaystar64
8 жыл бұрын
wow these videos take alot less time to do but are still amazing! this change was a great idea!
@MagicScrumpy
8 жыл бұрын
+MrSmash64 These videos actually take 2-3 times longer to make than a Melee video.
@kaystar64
8 жыл бұрын
MagicScrumpy then you just must have a lot of ideas. these videos seem to come out more rapid then the melee videos were the last couple of weeks
@Retroduck7
8 жыл бұрын
but can you do it in half a button press?
@peranmon
8 жыл бұрын
yeah he can... But first we need to talk about paralel universes
@l9mit
6 жыл бұрын
An a press is an a press. You can't say it's only half
@ExDee419
6 жыл бұрын
spoook / ethan Well TJ "Henry" Yoshi...
@yukisetsuna1325
6 жыл бұрын
F*** you.
@imaginaryboy2000
6 жыл бұрын
A warp pipe is a warp pipe. You can't say it's only an object.
@TheEssentialHughJazz
8 жыл бұрын
I'm super impressed with and thoroughly enjoying the speed and quality of these videos.
@1brxmtgxg1x
8 жыл бұрын
Scrump i like so much this videos, can you make ocarina of time teleport to ganon castle from deku three?
@ZipZap0283
8 жыл бұрын
I totally support this suggestion!
@emersonarthur9193
8 жыл бұрын
Yes, please?
@emersonarthur9193
8 жыл бұрын
*please
@LyrenMeow
7 жыл бұрын
Yes, I second this! I've always wondered how the hell. And Scrumpy should cover the 3DS version as well (it's much different).
@Glockenspheal
7 жыл бұрын
I was also gonna request this XD
@ldstrooperJB
6 жыл бұрын
Thanks. I never was curious before but found your video rather interesting and the fact that you are not a jerk when teaching about the codes and values made your video fun to watch.
@HalcyonSerenade
7 жыл бұрын
As a programmer, this information tickles my fancy! I haven't dealt much with the nitty gritty memory management of consoles or older programs, so all these glitches resulting from bad memory access are really interesting to me. They're also reminders of why a lot of programming languages are structured the way they are: to prevent the need to manage memory in ways that allow these things! Things may be even clearer to understand, especially those with limited technical knowledge, if you had some mini diagram of the relevant memory bytes off to the side that demonstrate the shenanigans as you talk. That's admittedly a lot more editing work, but that extra bit of visual help would greatly improve clarity and memorability (so to speak) of your explanations. Not that your explanations aren't good -- it's just not a topic that lends itself to speech alone!
@electron2601
5 жыл бұрын
Agreed, I had to rewind this video too many times to keep track of the main things said until i finally gave up.
@wrestlerx8494
2 жыл бұрын
@@electron2601 it would help if you have the source code for this game. It was originally written in Assembly language but has been rewritten for several other languages and is available online. I also believe there was a video of someone playing the game with the corresponding source code scrolling underneath as he played.
@reannap8364
6 жыл бұрын
Why can't this be our homework?
@myrjavi
5 жыл бұрын
are you kidding me
@alessioruggiero2
5 жыл бұрын
I assume that the homework would be to watch these videos...
@enen5007
8 жыл бұрын
Thanks dude for taking my recommendation.
@SlashWest
2 жыл бұрын
Kinda creepy how its like accessing a hidden doorway you werent supposed to find, thus getting sent to an endless ocean hell.
@splattek6870
8 жыл бұрын
What if Falcon punch was frame 1?
@JupiterNoose
8 жыл бұрын
fox simulator
@Minty_Meeo
8 жыл бұрын
That's the single-player glitch in stock mode
@skyguysZ
8 жыл бұрын
What if L+A+R+START was frame 1?
@dr_rl123
8 жыл бұрын
What if Viable Frame 1 Falcon Punch Captain Falcon had The Knee?
@daaawnzoom
7 жыл бұрын
What if the knee was luigi's up-b
@Jack-vx5ge
8 жыл бұрын
Maybe you should do videos on Super Mario 64, and do some crazy challenge that requires inside and out knowledge of the game in order to map out the route of the level and complete it.
@AABatteries321
8 жыл бұрын
Like a speedrun?
@kong732ify
8 жыл бұрын
Probably because that's pannakoek2012's thing, and Scrumpy is a fan of his so he likely wouldn't want to do anything that might be construed as ripping him off. I doubt there's much Scrumpy could do with Mario 64 that pannakoek hasn't already covered or isn't planning on covering in the future, so unless they decide to collab on something I wouldn't be too hopeful.
@opalwolf12
8 жыл бұрын
Yeah, pannakoek2012 kinda has the market cornered on that sort of video for Super Mario 64.
@EarthboundD2
8 жыл бұрын
Don't worry dude, I got the joke.
@kong732ify
8 жыл бұрын
+EarthboundD2 I got the joke a little while after the fact. Internet humor is hard sometimes
@DanielKimSSB4
8 жыл бұрын
What if the Warp Zone had the knee?
@thevulture2970
7 жыл бұрын
What if warp zone was viable?
@princeofgaming1coolaidentr265
7 жыл бұрын
Daniel Kim What if you werent gullible? ha ha ha. Im just joking. thats a good question.
@SeanJTharpe
6 жыл бұрын
If the Warp Zone had the knee, then there may be an arrow involved... ... Sorry, I'll go now...
@Adam_U
8 жыл бұрын
Scrumpy, this series is what I've always wanted and it's awesome. I've always been absolutely fascinated by video game glitches, but I've always wondered exactly what the hell is actually going on in the game's code to actually cause the glitch, whereas a lot of people are content to just say "eh, you do something the game doesn't expect so it gets confused", which is obviously vague and boring. It's nice to see someone going into detail about HOW the game is getting screwed up. Good stuff
@hap3567
8 жыл бұрын
Great video! Its funny to see that you have been doing melee vids for so long and the first time you make a vid other than that it blows up! Love all your work and im glad to see that others do too.
@thegovenor6166
6 жыл бұрын
A couple questions: Can you load levels beyond 255? What if you complete the minus world over 255 times?
@zynidian
3 жыл бұрын
1. No you can't, as the area ID's in SMB are stored in a single byte, which can only hold a value between 0-255 (hex $00 - $FF). 2. Nothing, every time you complete the minus world the area will continue to stay $01. He talks about this at 7:16.
@leonardoasaro9429
2 жыл бұрын
this comment is 3 years old, but I'll respond anyways lol I don't think so. That is because the count would really stop at 128, as that value is saved as a relative number. Once crossed the NES has a V flag that stands for overflow, that would reset the count back to -127.
@MCDMarsgodihatehandles
8 жыл бұрын
What happens during the scrambled warp to wilys castle from air mans stage in Megaman 2?
@kinkytheslinky
8 жыл бұрын
That, and also Heatman to Wily 1, Woodman to Wily 3 and Bubbleman to Wily 4
@vuurniacsquarewave5091
6 жыл бұрын
To save space, each set of screens is shared by two stages, but you can't normally access screens past the boss room. So the glitch tells you which stages share one set of screen data.
@bennel3588
3 жыл бұрын
Welcome to the Mega Man Minus Levels. Probably, every game has minus levels.
@JamesR624
7 жыл бұрын
This explains SO much. I always wondered, for YEARS, why the hell the middle pipe that was supposed to take to 3-1 took you to *5*-1. O.o
@fatcerberus
4 жыл бұрын
So in a way, it kind of _is_ because there is no number over the pipe at the time. Since it uses the World 5 warp zone by default, it ends up using the spaces on either side of that one for the location of the warp, since it hasn’t loaded the proper one yet.
@E-102_Gamma
8 жыл бұрын
You're on a rampage, Scrumpy! That said: 2:38 Oh no, a glitch! The "04" on the left changes back to an "08" again. :O
@wrestlerx8494
5 жыл бұрын
The way he made the numbers change is because he loaded the game files into a program (probably C or C+/C++) and then changed the appropriate values. If you do this and run the program, then you can change just about anything. I know the entire source code for the game is online somewhere for free. Good luck finding it though.
@epicwade6346
6 жыл бұрын
I'm pretty sure that in the Japan version there are three World minus levels if you are to make a follow-up I suggest you take a look into those three levels to
@m_affiliates
6 жыл бұрын
Epic Wade there are not 3 glitch levels. There are at least 253.
@milogarcia1087
Жыл бұрын
I remember when I was a kid in Medellin around ‘91, some friend told me about the “upside down” world. And he had all the info on how to get there… we tried and tried until we got it… oh man we couldn’t be happier! We told everybody!! Happy old days. Thank you for this video.
@veevlogger2721
6 жыл бұрын
The minus world isnt supposed to say -1. It is supposed to say (level number)-1. It cannot find what level it is, so it just leaves it blank.
@randomcatdude
6 жыл бұрын
Wrong, it's not programmed to do that, it just displays whatever the heck, even if it's wrong. $24, or 36 is a blank character in the game's graphics, so it looks like that.
@Neon485
8 жыл бұрын
Keep this on with this fabulous series i very like it so much cheers :)
@myleshorne1140
8 жыл бұрын
How the melee brinstar depths glitch happens ( Puff or DK getting into the map )
@smof1
8 жыл бұрын
I'd love to see one of these for the megaman 2 airman stage glitch
@BrothersByBud
8 жыл бұрын
This is a great series man. Really enjoy your content.
@Allen1350
7 жыл бұрын
In order to understand this better, we need to talk about parallel universes.
@JamacianSheep
8 жыл бұрын
How to make DK viable.
@diegolol8523
8 жыл бұрын
Yes
@gabelance1
8 жыл бұрын
I'd like if his dash attack didn't have a range of like 2 inches. That would be great.
@diamondsmasher
7 жыл бұрын
You select him, then de-select him and choose anyone other than him.
@wyvern4588
6 жыл бұрын
Expand dong.
@Sinn0100
4 жыл бұрын
What the Hell is it with these downvotes? I saw this phenomena on a tutorial of sorts on the Pac Man kill screen. I seriously think it is a bunch of intellectually challenged morons that can't grasp this topic. They get angry at the explanation and thus ignorantly down vote what they cannot understand. This is a great video and I truly enjoyed it immensely. I wish people were not so incredibly inept as to downvote for no apparent reason. If you don't like the guy making the video, don't watch it. If you cannot perceive what is on display, research it for yourself and you might be surprised what you can get if you try. If you're doing this to troll, you're what's wrong with this world and are worthless. If you find fault in his explanation make your own video refuting it with sound reason and judgment.
@elizabethperry418
8 жыл бұрын
This series is really high quality. Subscribed, keep up making these!
@Horny_Fruit_Flies
6 жыл бұрын
7:00 - What?
@justadude420
6 жыл бұрын
Horny Fruit Flies - I had a girlfriend in high school that was outside the offset table ( nudge,nudge)
@bymitten1
6 жыл бұрын
Jason Bilideau Judging by the "nudge nudge", I'd say her viability was plenty
@bymitten1
6 жыл бұрын
Horny Fruit Flies Ya, my brain exploded too! lol. What a MESS. Ha!
@benchong373
6 жыл бұрын
basically it's like telling someone to read the 10th item in a list of 5 numbers so they end up going to a different page a reading something that was meant for something completely different
@anthonymclaughlin1588
6 жыл бұрын
I'm fairly certain he needs to explain how all these data tables work in the brain of the computer; my explanation will also be shit. To ensure the game works properly and loads what needs to be loaded an "arrow" or guide tells the program what part of the code to read next. Unlike the code that we see when actually writing the code the compupu sees a long ass line of whatever the hell the code is. That's why hes saying a piece of the program is using data it was never supposed to. It was guided there on accident and simply executed what it read, and you also need to understand that only the compupu knows what is happening in that long ass line of code its reading because a computer is a sum of parts that work together to make things happen. In the code we write all of the nuances of when to use the GPU and CPU or any component is left outta sight (not really you gotta know how to look because overusing ram and creating lag is bad mkay), we dont need the extra meaningless code. This long ass text however does utilize this and it's not like a part of the computer is doing something strange, it's just going because unless you tell it to stop or pause or to think about its previous action it will simply continue to execute code.
@proxy1035
7 жыл бұрын
wait. isn't the Empty tile ID 36? which makes world _Blank_ -1 actually 36-1. but because it is a Empty tile it is Transparent
@markix124
2 жыл бұрын
Why is this unlisted? This is a fine video
@ejires
2 жыл бұрын
thank you for re-adding this video! please also add your other "glitch in depth" videos again!
@laptopmonkey4157
8 жыл бұрын
can you make a video about the celebi glitch in pokemon gold, silver and crystal?
@shibotomoro
8 жыл бұрын
Do smash glitches
@MagicScrumpy
8 жыл бұрын
I have a collab video with Dan Salvato about arbitrary code execution in Melee in the planning stages.
@shibotomoro
8 жыл бұрын
Wooo
@jolitero
8 жыл бұрын
If you talk about smash glitches you can talk about the entire melee compitive scene
@sapphirebulletbill
8 жыл бұрын
can you inject flappy bird **cough falco** into melee?
@NickFaga9
7 жыл бұрын
As a budding computer science major I find this series fascinating. I would love it though if you included how you analyze the game's code to find the correct offsets and such. Keep it up, scrump!
@ChamplooMusashi
7 жыл бұрын
nice to see this channel evolve into subscription worthy content
@thevulture2970
8 жыл бұрын
This is one I kind of understood
@greasy7553
7 жыл бұрын
Missingno is probably the most famous
@bloxrocks3254
7 жыл бұрын
So essentialy if you didnt understand heres a simple version. By accesing the warp pipes as intended you replace hex 24,24,24 with 04,03,02 but by accesing the warp pipes like you do with the glitch when you go down the pipe in the glitch you use hex 24 and that sends you to -1
@addax12345
6 жыл бұрын
I knew about World 36 from back when I was modding SMB (years ago), but never knew it was more than that. I thought World 1-2 would take the Warp Zone from the next one (4-2), and 4-2 would do the same, but that's something I never tried. Anyway, thanks for explaining in detail. Def worth the watch
@KyletheReflectionist
8 жыл бұрын
Wait, but when you hack a flagpole into the minus world, it brings you to a new glitch level. How does the game send you there and not 1-3?
@MagicScrumpy
8 жыл бұрын
+Kyle Ruggieri When you complete -1, the game takes you to -2. It functions just like the non-glitch worlds.
@KyletheReflectionist
8 жыл бұрын
So, is -2 like 7-3? Or is it just a level with randomly placed objects?
@daisukedoi9284
7 жыл бұрын
It won't really take you into a actual level.
@MagicScrumpy
7 жыл бұрын
In the NES version of the game, -2 is another -1. This is because the area offset address never changes, so the game keeps loading the same level data over and over again. Because of this, -3 is the same as -2, -4 is the same as -3, and so on.
@KyletheReflectionist
7 жыл бұрын
Oh, okay. Thanks for clearing that up!
@cherubin7th
5 жыл бұрын
Never heard of this before, actually...
@BaccarWozat
7 жыл бұрын
I hope you make a video about the SMB minus worlds found in the Nintendo Disk System. Also it may be necessary to check the carts that also include Duck Hunt and/or World Class Track Meet as they make it a different ROM configuration.
@hahahaspam
7 жыл бұрын
You are killin it with this content!
@jaccuzi_800
8 жыл бұрын
but first, we need to talk about parallel universe
@silas3951
6 жыл бұрын
Your profile pic from the mama luigi project 😂
@heavymcbeptol
Жыл бұрын
Who the fuck thought it was a good idea to make this video unlisted
@maaaaandeh
7 жыл бұрын
Well rather than the -1 world itself, my greatest question about the glitch was why the middle pipe brings you to the 5 world, and now I perfectly understand. Great video!
@KakeiTheWoIf
6 жыл бұрын
The infinite loop of the Minus World glitch is only found in the NES version. On the original FDS version of the game, the game actually has a "second" and a "third" stage. The two stages are quite bizarre, with sprite glitching that seems to cause two unique level layouts (at least, I think they are unique; not sure about that one, though). Both of these stages are actually able to be completed. After the "third" stage, the game appears to go right to the ending cutscene. This can be found in FDS version speedruns, in which the game can be completed in barely over two and a half minutes, making it nearly half the length of the NES version's speedrun WR.
@Luna-Lux
7 жыл бұрын
0:45 so does that mean I'm a cute girl?
@dervideoschauer274
6 жыл бұрын
Luna Iux yes
@sanogku474
8 жыл бұрын
I love how you say $ as "HAX"
@lupin6741
8 жыл бұрын
It was pronounced as "Hex"
@sanogku474
7 жыл бұрын
nah i prefer $HAX$
@lupin6741
7 жыл бұрын
There's only one $ in HAX$ as well.
@sanogku474
7 жыл бұрын
come on dude are you my smash teacher or one random guy on the internet? x)
@lupin6741
7 жыл бұрын
Just because I know how to pronounce HAX$'s name, doesn't make me your "smash teacher"
@scooter9537
8 жыл бұрын
This series is great.
@jaredkinneyjr
6 жыл бұрын
I discovered this in 1990 as a kid & interesting to see how & why it happened. Thanks
@maxxlight9914
6 жыл бұрын
Lol 1000th comment.
@matchanavi
8 жыл бұрын
Scrumpy, pls add some background music to your explanations.
@gigiliken9982
8 жыл бұрын
Plz don't
@matchanavi
8 жыл бұрын
why not?
@Kaslai
8 жыл бұрын
If your attention span is really that short, put on some random Kevin MacLeod tracks while listening. It'll have the same effect without ruining my experience :)
@matchanavi
8 жыл бұрын
Uh...I don't think you had to insult my attention span and then use that condescending ":)" . But you do still make a good point on the no music thing.
@Kaslai
8 жыл бұрын
You're right, I didn't have to, but I did, because mockery is what the internet is for. Right?
@GuineaPigDan
8 жыл бұрын
I remember reading an explanation of the programming of the minus world on a rom hacking site years ago and since I'm not a programmer, it was incomprehensible to me. Having it illustrated in videos like this makes it much easier to visualize everything.
@TinyDeskEngineer
3 жыл бұрын
An infinite, cold, water-filled hell. Oh there's also fish and squids
@rubberdaduckey
7 жыл бұрын
"The Odd One Out" Anyone get it? (search theodd1sout and sub)
@urfat2567
6 жыл бұрын
RubberDaDuckey I love the odd1sout
@teethepenguin2652
6 жыл бұрын
RubberDaDuckey I don’t like him.
@trulyinfamous
6 жыл бұрын
I really like learning why glitches like this happen.
@kazumak.1542
5 жыл бұрын
Truly Infamous me too its very interesting
@HawkHollywood
8 жыл бұрын
Scrumpy I'm loving these videos. Keep them up!
@SSDARKPIT
8 жыл бұрын
I love your profile pic.
@LyrenMeow
7 жыл бұрын
ye dat profile pic x)
@HawkHollywood
7 жыл бұрын
***** Thanks dude lmao
@GeorgeJacks2012
6 ай бұрын
The Minus World is in the 35th anniversary Super Mario Bros Game & Watch. How did I not know this?
@Michirin9801
7 жыл бұрын
This is great! Very informative! I'd love to see you cover the Japanese Disk System minus world someday!
@teel3651
8 жыл бұрын
Wow, you are smashing out new videos everyday... i'm glad, that i subscribed
@aldrnarienby4756
8 жыл бұрын
I am loving these videos and the rate at which you produce them x3
@cheezkid2689
6 жыл бұрын
So, basically, there’s a trigger, and by doing the glitch, you’re not activating it, so you’re sent to world -1?
@Crimefighter
6 жыл бұрын
If you enter the 8-7-6 warp zone pipes before the zone text is displayed you go back to where the vine was and don't warp out.
@Choralone422
8 жыл бұрын
I wish I could give you a ton of thumbs up! 10 year old me is extremely happy to know exactly why this happens even if much older than 10 year old me hasn't played SMB in decades!
@antant6217
6 жыл бұрын
You should make more glitch explanation videos. I'm not a fan of Pokemon unfortunately, but your Zelda and Mario videos are really interesting.
@nerpy2824
8 жыл бұрын
Great video scrumpy! Also just wondering where Is your channel going? I mean your doing glitch vids and I know you want to spice things up but I just want to know where your taking your channel, down the glitch road or smash road?
@peytonconrad270
8 жыл бұрын
I'm pretty sure he is just trying to mix things up to have higher variety and not burn himself out and his audience out. There is only so much you can just do in smash to characters. I'm assuming that he will always do smash stuff
@nerpy2824
8 жыл бұрын
Thanks m8.
@ccandrew111
8 жыл бұрын
OOT glitches would make for an awesome video. RBA (reverse bottle adventure) and wrong warps are very interesting and game breaking glitches.
@x977
6 жыл бұрын
That's very cool. It also explains why the second pipe takes you to world 5-1 after going through the wall in 1-2.
@damirahman
8 жыл бұрын
these videos are really well made scrumpy! good stuff man
@VideoFeverShow
8 жыл бұрын
This is the most accessible episode so far, since the code structure is much less complex in Super Mario than in Zelda or Pokemon. This series offers a great look at how classic games were actually constructed, which is a topic I've never seen effectively covered on KZitem before.
@DavidXNewton
6 жыл бұрын
Great explanation at the byte level - thanks for putting it together, these are fascinating.
@supadragonyoshi1084
8 жыл бұрын
Ok that's interesting because if the Minus World is technically World 36, then AlvinEarthWorm's Super Mario Bros. z must of made a pretty cool reference to that. On Episode 7, when the heroes discovered the Minus World, one of the characters referenced it as 'World 36' as well. Now if that was not an intentional nod to coding then IDK what is! Very good video, btw.
@mt76907
7 жыл бұрын
Great vids buddy, can't wait for the yoshi's island credits warp explanation video =]
@djmoch1001
6 жыл бұрын
Fascinating, but so technical I had a bit of trouble following. But it's neat to know how the minus world came into being.
@undergroundmonorail
7 жыл бұрын
I once got a bad ROM of smb1 that put you in 0-1 when you started the game. It was an underwater clone of the castle level where you have to take a specific path or else it loops (but that functionality didn't work, so you just got stuck if you went the wrong way). When you beat it, it put you in 1-1. My only guess as to why this happens is that axes work differently than flagpoles and pipes, because I once played a romhack with axes in every level of world 1 and all of them took you to world 2.
@KatSuYeah
2 жыл бұрын
There are a ton of glitch worlds for each and every smb value, i have a bootleg plug and play with a weird glitched version of smb and if you press b on the title screen, you can go to the first level of worlds 1-8, in the glitched worlds (if it doesn't freeze) the levels just repeat.
@JC02official
6 жыл бұрын
So those sources were a little right, since the blank tile means 36 in the game, which is the Minus World. I’ll have to go glitch hunting to find sprite glitches so I can find glitch worlds other than the minus world. Yes, numbers after 36 in the game contain parts of sprites. I don’t know if I can find a pipe in the game that has a sprite 2 tiles above the pipe to bring you to a glitch world.
@ERROR-CitationNeeded
7 жыл бұрын
I know you're probably taking a break from melee but would you be interested in explaining the name entry glitch, why master hand crashes the game in certain scenarios, etc. in a future video?
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