By flying A1 I can confirm that you don't lose engine when you lose wing. It's still unwieldy, especially in atmo. Rest of it is pretty much spot on, Zeus is some astonishing powercreep.
@marcuswynn89
11 ай бұрын
Powercreep indeed
@luvit579
11 ай бұрын
I'm planning to melt A1 and get a Zeus when it's available. I still like A1 and would buy one in-game but the Zeus looks amazing.
@marcuswynn89
11 ай бұрын
@luvit579 if the A1 doesn’t get much needed buffs I will be melting my A1, the A2 is much better in all aspects
@Spork82
11 ай бұрын
@@luvit579I did that by melting A1 and using a warbonded Fury to CCU to a Zeus and use my credit from A1. In the end I got the A1 back because it’s the loaner for the Zeus line.
@luvit579
11 ай бұрын
@@Spork82thanks! i didn't realize the A1 is the loaner. i think i'll do the same thing now 👍
@wun1gee
11 ай бұрын
I think the 48 SCU that's listed is going to end up being wrong. If you look at the renders, the interior render shows 64 SCU on the cargo grids. 4 rows of 8 stacked 2 tall = 64 SCU. Apparently there was a time in the ship's conceptual stages where it was only 35 meters long and not 47. I would like to believe that the 48 SCU figure came from that earlier conceptualization. But the renders we got when the ship went on sale show 64 SCU in the cargo area.
@marcuswynn89
11 ай бұрын
Well 64 is still less than 128 I think to compete it should at least be close don’t ya think?
@wun1gee
11 ай бұрын
@@marcuswynn89 I think the Spirit was more meant to compete with the base Freelancer and Cutlass Black. The Clipper is more of a Freelancer Max competitor. At 64 SCU it's right there in the same ballpark as the base Freelancer while hopefully being significantly faster. It NEEDS to be faster than the MSR. Like in the 1300 range. Then, with 64 SCU, it justifies the single shield generator and lighter weaponry than it's contemporaries.
@marcuswynn89
11 ай бұрын
@wun1gee here is my point in terms of size the CL is the same size in length as the C1 the Connie is also a medium freight ship, so for the size of a C1 I can get a better ship that’s smaller than a Connie but that is also in the same class of ship
@Dracounguis
11 ай бұрын
Sure would be nice if CIG got their s*** together before selling people things. 🤦
@wun1gee
11 ай бұрын
@@marcuswynn89 You can already do that with the Freelancer Max. The Freelancer Max sort of created this half-way stepping stone between the Freelancer base/Cutlass Black 'segment' and the Constellation Taurus. The Clipper adds to that segment, not necessarily the Cutlass Black/Freelancer base segment, which is where the C1 is. It's been said for a long time that if you wanted a Freelancer you might as well spend the extra little bit and get the Max, which is a lot more ship for the money. Now it's the same thing with the C1 and the Clipper. Unless the C1 does something outstanding (which it doesn't) you might as well just bypass it's segment entirely and get the Clipper. The only ship in the C1/Freelancer/Cutlass Black segment that stays secure is the Cutlass Black. Nothing else does what it does for $25 more. The real problem with the C1 and the Freelancer base are that they're completely obsoleted by ships that are only marginally more expensive.
@ViniciusConsorte
11 ай бұрын
Wait until cargo weight influences the ship handling and you will be amazed how valuable a MSR will be with "just" 114SCu and those monstrous engines. Not to mention flight surfaces control and lift with wingspawn and overall shape of the ships in atmosfere, and on shielding department... more shields when you go to NAV MODE to try to run, shields are down.... as a cargo ship, if you try to stay and fight youre dead no matter your shields anyways. I think Zeus CL will be a better option to space and the C1 for atmo enviroments. At present i have a C1, will wait for it to launch use some time and have a ccu ready to the CL or ES. Maybe it go or not, from the spirit variants i believe the one i will stick for good is the E1.
@marcuswynn89
11 ай бұрын
Still a good point you made, I’m a guy who likes to take advantage of people running cargo doing all of that hard work for me. I see a C1 flying caro and it’s easy pickings because it’s slow and has very little shielding. Get yourself a clipper to protect yourself better from players like me
@EFSpartan
11 ай бұрын
Speculation on cargo weight influencing flight.
@serenedevil6798
11 ай бұрын
@@EFSpartan That would only make sense in atmosphere.
@MaticTheProto
11 ай бұрын
The Zeus has a lifting body design…
@findern2arm62
11 ай бұрын
You summed up the minimum number of people for larger ships perfect, I had to explain the same thing to an org leader who though he could 1 to 3 man an idris with blades for the guns...
@marcuswynn89
11 ай бұрын
Tell him I said good luck hitting anything, I think medium ships and light fighters will dominate when engineering comes into play
@Alopen-xb1rb
11 ай бұрын
@@marcuswynn89totally agree but won’t that will hurt the big ship sales. AI should be somewhat capable or a lot of ships will be obsolete for all the solo players.
@explodogames2774
11 ай бұрын
As a RSi fanboy , I prefer the C1 . I prefer the speed and design of the C1 i really like where that tractor is on the C1 . For me the C1 is competing with the cutty and the cutty is what I call the trash can . I hate the cutty . The zeus is just pointless . I already have bigger better haulers like the reilen and msr . I'll keep my C1 , and my reilen and let the zeus go . Ill keep the c1 for my solo daily and the A1 for my solo daily ground mission stuff. If i need more cargo ill go with something bigger than the zeus
@marcuswynn89
11 ай бұрын
Well the A1 has a slower top speed than the cutlass and I don’t see the C1 having a higher top speed than the A1
@explodogames2774
11 ай бұрын
@@marcuswynn89 the A1 has way higher acceleration which is vital to escaping atmo with someone incoming . We can only assume for now but expect the C1 will have this advantage as well . The only thing that possibly would make me consider this change is the shielding 🛡 which is also something thar helps survive . For me with all these ships it is about surviving . I think people look at top speed more than accelerations and they don't realize if you have a slightly higher top speed but i can get to my top speed much faster and to qt altitude faster im gone and they get you instead . I think about that because fighting isn't an option in any of these really .
@explodogames2774
11 ай бұрын
@@marcuswynn89 thinking about that tho , with master modes the shields won't even matter trying to run it doesn't seem like . I don't know , you aren't wrong but for I think the C1 works best for me . Unless the zeus ends up being high accelleration when it is ingame . If it is faster in both ways yah i could see maybe i would make that change. I don't know i melt ships all the time lol
@SaladDays83
11 ай бұрын
The A1 is very maneuvrable, not sure if the C1 will be the same but i think this may be an overlooked benefit of this ship type.
@marcuswynn89
11 ай бұрын
pitch and yaw is slow, but it does fly smooth
@aldodelarosa
11 ай бұрын
Thank you for the video. I'll be changing my pledge from the C1 to the Zeus. In the meantime, hopefully I get the C1 as a rental when it comes out.
@marcuswynn89
11 ай бұрын
Zeus rental is the A1, I know this because I have the MKII MR
@EdmundRobinson
11 ай бұрын
I suspect that with VTOL the C1 will be able to lift more weight from ground to orbit than the ZCL. Commodities have kg/SCU info in the terminals that is not currently doing anything. I think C1 is a heavy lifter in non-zero gravity (like the bigger C2) and ZCL is meant for zero gravity hauling. When lifting heaving cargo from ground the ZCL would not be able to take off with a full load.
@CodeBlue18
11 ай бұрын
It still astonishes me how they end up making these decisions, they should have seen it from a mile away. As it stands right now I'll likely never use the C1 upgrade and just take advantage of the price increase in a future CCU chain. Also I'll probably upgrade the RAFT to the Zeus CL when the final specs are available. But honestly I just don't see how the CL can hold 128 CSU when its cargo hold is maybe 50% larger than the ES one judging by the concept art.
@marcuswynn89
11 ай бұрын
A lot of people in the comments are talking about how they are in different class of ships but my point is this if I can get a medium freight ship that’s roughly the same size as medium cargo ship for me it’s a no brainer, and the benefits in shields alone make it more worth it
@CodeBlue18
11 ай бұрын
@@marcuswynn89 I have no idea why one is cargo and the other is freight, they are both freight ships in my eyes. The Hull series and the RAFT are cargo ships which have their own significant drawbacks. Either way, both ships will transport goods and do little else, the slight difference in handling and cruise speed won't make up for carrying 2.5x less cargo.
@LemonToGo
14 күн бұрын
It’s sales tactics. They want people to keep spending. They realized the c1 was basically perfect so people wouldn’t upgrade any more so they made the Zeus. They obviously have the same problem now so expect another medium ship slightly more expensive that is even better which will make the Zeus obsolete as well.
@jimc7022
20 күн бұрын
If they gave the C1 another entrance other than the cargo ramp that hold could fit well over 100 SCU of cargo. As is, it has 62 SCU in cargo grid but the center isle of the bay can fit another 32 SCU easily. I have done it with another 4, 8scu containers in the middle. I Treat the C1 as having a 96 SCU capacity. This doesn’t include the space between the ramp and inner door. You could fit another 12 scu in there. To make the C1 comparable to the Zeus they just need to add a 2nd entrance and add a cargo grid to the center Isle and the space between the ramp and inner door.
@marcuswynn89
20 күн бұрын
Yeah I think the design is not good it should have more than 1 exit for sure
@seanathandanger1650
8 ай бұрын
I had the C1 and upgraded to the Zeus CL - basically for the all the reasons you highlighted here. Turns out they give you a C1 to fly around until the Zeus CL is ready haha.
@LMarshall73
10 ай бұрын
Quick correction - the Taurus only has one turret (the bottom turret is replaced by a tractor beam station). It also only has 24 S2 missiles. It doesn't have the deployable missile pylons like the Andromeda. It also has 174 SCU of cargo, so it outclasses the other ships in the comparison by a fair margin. That being said, The Andromeda does have two turrets, 24 S2 missiles, 28 S1 missiles, and 96 SCU of cargo, so its classification as a medium freight/gunship holds up pretty well. The Andromeda also has over 180k hull HP, with only the Hammerhead, Hull C, and Retaliator having more.
@varthelm
9 ай бұрын
When the C1 was the same price as the Freelancer and the Cutty Black, I didn't think it was quite fair to compare it to the Zeus CL. After they raised the price..its getting fair to make the comparison and find the C1 wanting.
@Paga969
11 ай бұрын
If you need a ship for transport Composants large or capital, stuff for your base , it’s a perfect ship
@PelenTan
8 ай бұрын
You didn't include the Corsair. I know it's classified as "explorer" class. But it's cargo hold allows it to hold much more than the C1 can. The C1, soloing, can have a total of 96 scu if you back in filling the walkway with a 32 scu crate. With everything I've packed into a Corsair, I've gotten close to 200 scu. Including 3 32's.
@case1737
11 ай бұрын
Completely agree sadly. The entire Spirit line is lacking defensively (you want some defense in a daily driver) but the C1 has absolutely no upsides except possibly looks compared to the competition. I would say though that it is very important that AI blades and NPC crew get introduced before the engineering gameplay gets implemented.
@marcuswynn89
11 ай бұрын
I could agree with that, if that happens I will be very pleased
@DanakarEndeel
11 ай бұрын
Yeah, in my opinion CIG should have never changed that turret on the C1 to a tractorbeam. Practically every other cargoship out there gets a tractorbeam for free *in addition to* turrets. So imo they should have simply added a small tractorbeam above the loading ramp and let it keep the turret. Now you have a 2-man ship where the second person does nothing most of the time as they can only operate a tractorbeam (which the pilot can easily do themselves). The Spirit C1 feels like the ROC-DS all over again with forced multiplayer tacked on.
@axelmousti5812
11 ай бұрын
C1 have wings for atmo, zeus wings are 10% of the C1, Zeus have no Vtol, is roaring EM and IR emissions, it's a lot heavier, has tiny thrusters. The C1 allow you to easily trade from surfaces to space station, you trade wherever you want, the zeus can do it too but it's gonna be cheap to do it with a C1 it's build for it. Ships have niches aside their primary focus. The C1 have wonderful days ahead of him, the zeus is just another freelancer max, but it's pointy, it's a cosmetic purpose only. It's like ou don't compare the Merchantman with the Hull D.
@nataliesantana3309
11 ай бұрын
I think the potential advantage of the Spirit might be the in atmosphere flight (larger aero surfaces) and the VTOL engines that are attached to the tips of the Spirit's wings. If the wings DON'T help with atmospheric flight, if the wing tip mounted VTOL engines don't add value, then yeah, you're right. I can't fathom why anyone would get a Spirit over the Zeus (currency cost difference aside and that assumes the Spirit is the cheaper of the two). I think the 400i is worth being added to this conversation too.
@Turanic1
11 ай бұрын
that case when I just like both , Zeus wins on having 2 power plants and whole 3 shield generators, but C1 has this nice Crusader interior aesthetics
@marcuswynn89
11 ай бұрын
Crusaders interior aesthetics is let’s put as many doors as possible
@Turanic1
11 ай бұрын
judging by that floorplan, Zeus might actually have 3 doors inside, or at least 2 to reach cockpit lol @@marcuswynn89
@tanx0r
8 ай бұрын
The C1 is faster in atmosphere and over moon surfaces than the Freelancers and Cutlass series so that's a big pro. It also has around twice the hull HP of those other ships so can take a beating. Lastly, it also has A LOT more hydrogen and quantum fuel than those other ships. Fly whatever you see fit though. The C1 is a fine ship imho and a great addition to the game.
@housediablo3556
8 ай бұрын
I'm so excited for the ES. I was looking for an exploration ship smaller than the Connie but not butt-ugly like the Dur.
@jakridings4718
11 ай бұрын
One nice advantage of the C1 is that the tractor beam turret will be able to see inside of the ship so the copilot can load cargo without ever having to get out. The big wings should really help its flight in atmosphere too. Other than that, the massive cargo size and other specs of the zeus is insane power creep at the current concept price.
@vonrosphe3098
11 ай бұрын
Don't forget the VTOL engines on the Spirit. Also helps this ship in future. And no one knows how good the handling of the Zeus is. Maybe the spirit is much more agile and faster. Much to early for this kind of videos.
@jakridings4718
11 ай бұрын
Yeah absolutely, I hope it does all shape for the ship to have its own strengths. The buff to 64SCU of cargo now is nice in itself.@@vonrosphe3098
@Nemoticon
6 ай бұрын
The ammount of times I've seen a Spirit leaving a hangar and clipping its wing tips on the door frame is hilarious... pointlessly wide, all show and no go. Why did they do that???
@marcuswynn89
6 ай бұрын
You’re guess is as good as mine
@Nemoticon
6 ай бұрын
@@marcuswynn89 Outside of that small detail, I do think the Spirit is a very cool ship xD
@marcuswynn89
6 ай бұрын
@Nemoticon yeah and the shields need more hp
@myrchantkobold8268
11 ай бұрын
There is a difference, when you look at some of the newer mechanics coming to the game. The zeus has many more components which means much more upkeep and risk of fires etc. Once ship building is in the game your rep will determine what you build. Crusader rep means your limited to crusader ships which makes the C1 a stepping stone to the C2 not a contender to another brand really. Zeus is a stepping stone to the galaxy. Then it comes to in game cost, C1 most likely will be much cheaper in game and easier to outfit and expendable.
@marcuswynn89
11 ай бұрын
This is also a good point which I had not yet considered until now, however by your own metric everyone should be manufacturing drake ships because they are cheaper. Cheaper doesn’t always mean better. These ships will be in the verse before that style of game play exists.
@myrchantkobold8268
11 ай бұрын
@@marcuswynn89 That is always the way. We have reclaimer years before you can reclaim anything. Bombers before there is bases to bomb. I try not to look at things as they are but what the overall idea is. You would need rep with Drake to make drake ships and do those missions. Depends if Drake is in pryo or not right. Some people won't want to make that trip and do those missions to get that rep.
@ikkeheltvanlig
11 ай бұрын
Comparison of Connie and Zeus - The Taurus has a larger cargo capacity (174 SCU vs. 128 SCU for the Zeus), making it more suitable for hauling larger quantities of goods. - The Taurus is armed more heavily than what is known about the Zeus, with size 5 hardpoints and a substantial missile payload. - The Zeus is expected to have better shielding than the C1 Spirit, but the Taurus also boasts a large shield generator, which may put it on par or better in terms of defense. - The Taurus can operate with a single pilot but is designed for a larger crew. - The Taurus is less maneuverable, which could be a disadvantage in combat situations, especially against smaller ships. So the Taurus seems to be a more cargo and combat-oriented ship, potentially offering more versatility in terms of operations it can handle, from hauling to some degree of combat. The Zeus, while having less cargo space, might offer better performance and shielding, making it potentially more suitable for high-value, less bulky cargo runs where agility and defense are priorities. This all depends on the final balancing of the Zeus (and Taurus for that sake), but from my point of view, I don't see why I'd "upgrade" other than novelty
@altostratus9342
10 ай бұрын
The Zeus variant cargo numbers don't make sense to me given that they are using the same chassis for all of them. The CL has four times the capacity of the ES but, there is no way based on the cut away floor plan of the Zeus chassis they are going to get that much more cargo in the CL (and a ship that is only 8 meters in height); even if they ripped out everything besides the cockpit I can't believe there'd be enough space for 128 SCU. The Spirit C1 is 2 meters taller in height, has more girth and it only has a capacity of 48 SCU. As the specs are now, the capacity of the CL doesn't really seem to make logical sense to me. Surely they will have to make it bigger (we know that's a common outcome for concept ships). Or, maybe it will have a roof rack ;) Great vdeo...thought provoking! Thank you. Subbed and looking forward to your content.
@windex527
11 ай бұрын
This pretty much confirms they are taking the powercreep route of monetizing. The Ares, that RSI heavy-fighter, and now the Zeus. I'm sure theres plenty more im missing too. If the zeus's cargo grid can take up the entire area then why not other ships?
@lunch7553
11 ай бұрын
They should add a ton of fuel in the wing, make it super long range than any other ship
@Verinia
11 ай бұрын
Great video. One consideration in regards to utility is planet-side tasks. For example, transporting goods from mining module to manufacturing module, or running around with a ROC in the trunk. I think people are under appreciating VTOL for these purposes, making the Cutty Black the best ship in the category for this application. Further evidence the C1 is not really good at any of it, but would likely be better than the Zeus CL in a direct comparison. I think it gets more complicated if the C1 had VTOL.
@dkphantomdk
11 ай бұрын
I do think that most people now a days completly forget about people s feelings and wants.. - it doesnt matter what stats a ship have, if the player likes the ship, if a player is happy using the ship..
@MineyM0
10 ай бұрын
I agree - for me, the C1 will only be a stepping stone to another ship. Design wise?🤔 Why did they put those bulkheads in the way haha!
@papascronch
11 ай бұрын
the Zeus made me think that the spirit was pending a component buff, beyond that i'm hoping that when stealth and other component driven mechanics come on line that the spirit can effectively be more of a smuggling ship than its competition. I also do heavily question if the Zeus is going to have some movement quirks post master modes that make other ships in its class more appealing. first thing off my head that makes me think master modes and flight model changes are why this makes more sense than we realize, is that the ships that have VTOL in this class are both smaller cargo bays in general(spirit and cutlass). The spirit being able to hover better than the Zeus (provided the CL actually has no full on VTOL thrusters that rotate or kick in) would still solidify it's place as a tractor beam ready ship set up to recover lost or found cargo, rather than force it to compete in taking it From A to B safely which is where the Zeus would shine. in terms of a pledge i would think the Zeus is the better choice objectively for the money, but i don't think the Spirit is actually dead like people think. It may have had a poor release timing, but I honestly think it was a ship built with the new flight model and component reworks in mind is all.
@Kakeyoro
11 ай бұрын
I think both the Spirit and the Zeus' declared cargo capacity is off. There's been a lot of chatter about how they can manage to increase the cargo capacity between the ES and the CL with the CL being barely any bigger than the ES in the cargo bay. Also, the 4x size two shields in the Zeus is still not as big as the single size 3 shield in the Taurus. Thats a total of 36khp vs 100khp. Not even close. Lets wait until at least the C1 is released before passing judgement on its numbers. As it sits, the Spirit's capacitors and shields will be adjusted for the next patch.
@marcuswynn89
11 ай бұрын
are the spirits sheilds and capacitors really confrimed is there a spectrum post about it, because if so then i need to correct myself. also nice s2k i have a R33 GTR
@Kakeyoro
11 ай бұрын
@@marcuswynn89 Thanks man. It's the chatter I'm hearing/reading in spectrum chat. I THINK there was a forum post about it? And yeah man, you got a rare one. I'm in ATL. You'd like the roads around here.
@Gofr5
11 ай бұрын
Just pointing out that a single s3 shield, while it has a bigger health pool, has as much hp regen as x2 s2 shields. As such, having x3 or x4 s2 shields would give you 50% more to double the hp regen of a single s3 shield. It's effectively having the regen of x2 s3 shields. Whether the extra regen or larger healthy pool is better in the long run, I don't know. Just merely pointing out that more s2 shields means more shield regen than a single s3.
@Kakeyoro
11 ай бұрын
@@Gofr5 That's true, and that's always been the case as far as I can remember. It gets more specific when you have multiple shield faces. In the future, due to more component management with engineering gameplay, the need for longer sustaining shields will be much greater than shields that regenerate faster. You want your shields to hold up long enough for you to escape a situation without taking direct hull damage excessively... Faster regenerating shields would be more beneficial on ships that have armor or much larger whole HP and critical zones. Those that tend to stick around and fight, basically.
@VolondM
11 ай бұрын
I got the E1 for taxi gameplay and the Zuse MR for bounty hunting with friends so I’m good 😁
@dabush6380
11 ай бұрын
I think they have the scale of the Zeus incorrect like they did with the Spirit when it first came out. It would also make sense with the shield as well.
@austin.t5557
11 ай бұрын
So my thoughts on the C1 vs Zeus CL its a little more complex and layered. Especially when looking at each manufacturer's method of ship utility. When I saw the C1 I never saw it as "there was a new cargo ship", I saw a support ship to the larger C2. Yes the C2 is a great cargo ship, But it's often brought into the conversation more so for its Supply, refueling, and restocking capabilities for ground. This is likely due to the marketing material and additions like storage bins. At this point, it's too early to say if the C1 will have Bins, but images of ground support in the marketing also make me feel like the direction here is more toward resupply and less as a straight cargo ship. Now the CL for sure is a pure cargo ship, and yea for sure as a dedicated cargo ship, it has the leg up. but if you are someone with an org, that already has multi-larger cargo ships like the C2, or Caterpillar and you're wanting something that's going to be an ADDITION to those I think the Spirit would be the better option. Beyond the fact that the Spirit is a 1+1 vs a 2+1 crew. The Spirit would be cheaper to operate due to fewer or smaller components. The Zues is easily the better small group of friends/solo players daily driver I think that could be said for all of them. For me the bigger flop is the Conni and the Zues, especially both coming from RSI and both being 150$~. The Conni has more SCU, and while having fewer shields the Conni has always been a tank so unless the Zeus also has massive hull HP it might be a tit-for-tat
@14sianj97
11 ай бұрын
What website does he use for the comparison ?
@FreeFragUK
10 ай бұрын
I think the Spirit line in general is incredibly lacklustre and suffers from quite a significant array of problems. I picked up the bomber variant with a view to future content but as it stands now theres a good chance it'll get chopped for something else next year with the Cutlass remaining my general purpose boat. I binned off my Freelancer too simply due to a variety of issues, the biggest being the objectively terrible cockpit. If i was driving a bus along the motorway then the Freelancer cockpit would be fine but as a spacecraft I found it to be unplayable. I think these medium ships have a lot of potential but i think they all need a major revisit. Hopefully they get the Zeus right at launch but looking at the Spirit I'm not holding my breath. Let alone the long standing condition of the Freelancer. The Zeus MR is tempting for its use as a Bounty Hunter so that may end up replacing my Spirit. Edit: admittedly I'd like to see a medium ship from Anvil that offere a note militaristic everyday driver in this category/weight class.
@jakefoley9539
11 ай бұрын
I'd probably just go with a C2 for cargo over either of these ships. Cargo feels like a "go big or go home" type of deal to me.
@gravityhamster
11 ай бұрын
Who knows what will good/bad in the future with so many things not implemented or will be rebalanced it is just too early to say. I do think the value of CL's price will go up so it might be worth getting for that reason. I upgrade my Hawk to an ES because it seemed like an upgrade. I wanted to have one BH ship in my feet and an ES looks better than the rest.
@SergeiMosin
11 ай бұрын
I am very disappointed in this shocking display of power creep. Seriously, the spirit is just... dead on arrival at this point.
@patrickearl9210
10 ай бұрын
Just upgraded to the C1 from the freelancer and its amazing.
@yrovie
11 ай бұрын
What ship tool are you using to view and compare those ships?
@MadBeausuff
11 ай бұрын
Something is off here. Compare the MSR to the CL. There is NO WAY the CL will hold that much SCU. At best, due to it's hull size, it could hold double, or 64.
@marcuswynn89
11 ай бұрын
A lot of people are asking me to compare it to the MSR and I will do it
@lordwrath9621
10 ай бұрын
I just seen a video from PTU where the C1 is instantly decimated by a 325a
@marcuswynn89
10 ай бұрын
I have a video of me smoking one in a 315p
@lordwrath9621
10 ай бұрын
@@marcuswynn89 well ill be damned, it was your video 😅
@GarlicAvenger
11 ай бұрын
I think you're forgetting that pretty much every ship coming out of concept and as it runs through the actual ship-building pipeline - will get either cargo capacity changes (Nerfs) or the dimensions will INCREASE. there's no way they will release a ship like the Zeus with all that and call it a day. If they did, they'd have to rebalance the Spirit, by giving it weapons/shield upgrades, more cargo space, and an overhaul of the model itself. But seeing how terrible the Freelancer is as a ship, with it being the old way of making ships.. It's going to need an overhaul anyway. So closer to full release in the next decade I bet freelancer and Cutty Black, etc.. will all get overhauled in CIG's "Final Polish" stage of development.
@tenryuta
8 ай бұрын
zeus is a rival to the msr, which needs major overhaul, variants and 2 neck hardpoints to match its real competitor: connie
@TONOCLAY
11 ай бұрын
What program are you using
@DrummClem
11 ай бұрын
This is very interesting. Maybe that's copium, but lets wait for the final version to drop and the ship balancing to be completed. I'm hoping CIG will adress part of this
@marcuswynn89
11 ай бұрын
No copium here bro
@DrummClem
11 ай бұрын
@@marcuswynn89 on my part regarding the balancing of ships I mean... I'm still thinking about upgrading to a Zeus CL...
@FireStorm4056
5 ай бұрын
That Crusader drip tho
@SwedishLatino
11 ай бұрын
Hello, did we just forget both ships are for different tasks. A1 spirit is for bombing, zeuz ES for exploring, others for bounty etc.. Why or how is the spirit worthless. Thank you for your video
@marcuswynn89
11 ай бұрын
I was comparing the c1, I only used the A1 as reference because it’s in game and we can speculate about how fast it will be based on what already exists
@gavin__
11 ай бұрын
@@marcuswynn89 Calling something "obsolete" before it is even out of concept is a pretty extreme conclusion to come to
@ShadowOfHistory-wn1xh
11 ай бұрын
@@gavin__ Numbers are numbers. We have A1 to compare with, we have clearly declared numbers for C1. And we have Freelancer, Cuttie Black and now incredibly op concept for Zeus. Spirit looks ridiculous, when compared to either of them: bad ingress/egress points, enormous cross section, lack of defence, waste of interior space and incomparable storage.
@marcuswynn89
11 ай бұрын
@ShadowOfHistory-wn1xh sums up the video perfectly well said
@gavin__
11 ай бұрын
@@ShadowOfHistory-wn1xh numbers in concept are not the same as numbers of released ships. Concepted numbers are very much subject to change.
@_justb3r3al
11 ай бұрын
I like to see variation when I fly so I always tend to fly the ships that people deem unworthy. I also p(CIV my ships based on specs but also esthetic. I have to like the way the ship looks and then everything else comes into play. Great video tho bro.
@crazyeyecarl
11 ай бұрын
I like the Freelancer unless we talk about the interior. For no reason should it be 4 person. I've heard rumors of a rework/update, but who knows. As much as I love the look of the C1 I'll probably end up with the Zeus.
@marcuswynn89
11 ай бұрын
The CL is a better buy especially if the length stays the same
@Randaddy25
5 күн бұрын
I can't bring myself to get rid of my C1. Its so clean and nice. I'll be keeping mine. On the flip side, I'll also be buying the ES and CL. Gonna be a whole lotta pyro gate campin 😂😂
@SuperRocketJockey
11 ай бұрын
I pledged zeus CL just for the hopes I have for the loaner matrix. The CL loaner will likely become a C1 when it comes out.
@lb2180
11 ай бұрын
Everyone should fly the ships they want to fly. Chasing after a meta ship or ignoring a ship cause theres a more efficient ship is nonsense.
@marcuswynn89
11 ай бұрын
I agree, however I do want to see the spirit c1 do well and with the ships roughly the same length it needs to haul more cargo
@generalrendar7290
11 ай бұрын
I've heard that the Zeus reflects the new ship balance, ships released before it need a gold pass. I expect the Zeus to be nerfed unless the legacy ships get extremely buffed.
@marcuswynn89
11 ай бұрын
I don’t see the Zeus getting nerfed hopefully it doesn’t have bubble shields, that will help the balance a lot but I suspect that it will at least initially based on the concept art
@phantomwraith1984
11 ай бұрын
I love my A1. It meets all the aspects i wanted in a ship
@DanakarEndeel
11 ай бұрын
Yeah, the A1 (and E1) may still serve their purpose. It's the C1 that's at the bottom of the barrel. It was already pretty weak compared to the Cutlass Black and Freelancer; but now with the Zeus CL it's pretty much DoA.
@tomsbasement4884
11 ай бұрын
I just can't give up my MAXX for the new-shiny... not yet anyway. Will have to see how it evolves when the old design is brought to current standards. Its not the most graceful, not the most aesthetically pleasing, but it gets the job done and simply works.
@warezplaya
2 ай бұрын
The game will need ships that are stepping stones for players trying to earn them in game
@phoenixtalon100
11 ай бұрын
Yeah; uh, so the thing about star citizen which is something you seem to forget here is that ships in star citizen aren't a "progression", they're "options" They all have their own upsides and downsides, but it's just as much your choice whether you want to get a Ford BMAX or a Volkswagen Golf. Some options are objectively better than others, some are sidegrades. You don't hear people talk about powercreep with real world planes or cars now do ya
@stallker3000
11 ай бұрын
It looks awesome and this is enough for me.
@louhodo5761
8 ай бұрын
The Cutlass Black is bad, falls apart and flies like hot ass in atmosphere. Freelancer same problem as Cutlass. Zeus we have no idea yet how it will fly so can't compare it. But if it holds to other RSI ships its space performance will be decent but atmospheric flight will be painful at best. And the C1 sure it's a giant pancake but it flies great in and out of atmo. It has vtol and can pull off stupid vtol tricks like the cutty. And has decent firepower. Not as much as the Freelancer gimbaled but more than the Black. Again can't comment on the Zeus because still vaporware till it hits the game and is out for 6 months when they inevitably nerf it into the ground.
@canop1601
11 ай бұрын
We have to hope they do a rework. Or get all the crusader ships fixed. Its supposed to be the more armored ship thats why it has less cargo and guns...but wheres our armor cig....soon ™️
@marcuswynn89
11 ай бұрын
Armor lol don’t hold your breath
@canop1601
11 ай бұрын
@@marcuswynn89 i feel like reworks will happen b4 armor lol
@marcuswynn89
11 ай бұрын
@canop1601 they have to hash out the flight model first in my opinion
@SYSRQLLQRSYS
8 ай бұрын
what site is this?
@thespectator2976
11 ай бұрын
I would buy zeus now if i could fly it.
@marcuswynn89
11 ай бұрын
soon
@thespectator2976
11 ай бұрын
i want it NOW !!! :) im new to this star citizen stuff but OMG am i impressed. @@marcuswynn89
@apostatis
11 ай бұрын
Aight, but, it really doesn't. Hear me out. The C1 has no turret, that means to operate at peak combat efficiency, you don't need anyone else. The Zeus on the other hand has two turrets. That means it needs at minimum, 3 people, to operate at peak efficiency. Ships are balanced around these ideas. The Zeus won't have the maneuverability of a Spirit. It'll be a more defensive variant of the Constellation series. The C1 is still a middle of the pack daily driver. Yes, it has a ship tractor beam, that's good. But it loses out on SCU compared to ships of it's same weight class. like the Freelancer. TL;DR: stop looking at ship numbers, and think critically a bit more before calling ships dead before they're even released.
@az_3kgt714
11 ай бұрын
Eh im keeping my c1. Have an Msr for medium freight. Crusader ships tend to trade cargo for better handling and speed. And the A1 is dope.
@marcuswynn89
11 ай бұрын
A1 is dope just weak
@az_3kgt714
11 ай бұрын
@@marcuswynn89 well I Don t expect it to be an A2 it is what is a light bomber. Does enough to clear out AA guns at bunkers. Costs less to run than an A2. If I have the choice ID A2 or a1 and i can get away with an A1 im using that instead. Of the much more costly bomber.
@Yurikan
11 ай бұрын
The stats on the C1 are going to change since all the ships prior to the Zeus mk2 are on a different system, so likely it's going to be balanced properly. Most likely, it's going to get a second shield or some other change.
@marcuswynn89
11 ай бұрын
I hope you’re right I’m a crusader fan boy, I want to see them to be able to compete
@MersageSW
11 ай бұрын
It might be get a second shield I hope, but they can't just whip up more cargo space; the whole ship design would have to change.
@Yurikan
11 ай бұрын
@marcuswright441 The C1 most likely will be cheaper to get in game and probably work better in atmosphere. It's built off a small passenger jet frame rather than the zeus being based off an exploration shuttle frame. I'd still say that at concept pricing there is no reason to choose a C1 though.
@shadowlordalpha
11 ай бұрын
@@marcuswynn89I believe they mentioned this at citizencon as well where the Zeus wad the first and slowly they will be going through the others as well
@shadowlordalpha
11 ай бұрын
@marcuswright441 no but you can make it more efficient and more speed
@shakes525
11 ай бұрын
You nailed my thoughts exactly when I saw the Zeus. I'm still conflicted tho, as the Zeus seems to conflict with the Connie which I believe is the first direct conflict we've had in a manufacturer's lineup. I like my connies quite a bit, and I think it may come down to ease of ingress/egress and how manageable the Zeus is to land on rough terrain.
@marcuswynn89
11 ай бұрын
Zeus does have a low profile which is a problem I have with the spirit A1 because I can’t tell if I have my landing gear down or not
@kyleobryant6150
11 ай бұрын
Connie has snub, better quarters, bigger components, better turret arc compared to the ES, more vehicle options for the cargo bay, bigger pilot weapons, and vastly more missiles
@mustrumridcully3853
10 ай бұрын
@@kyleobryant6150 Compare the Taurus and the Zeus looks far less interesting - the Other Connies are cargo limited.
@needy3535
9 ай бұрын
@@kyleobryant6150 too bad the connie is bugged to shit though. melted my c1 for it, and after like a day of trying to do mail delivery missions i remelted it and got my c1 and a roc back lol
@Ragecon87
11 ай бұрын
The devs had said the Zeus can carry more cargo because rsi allows the grid to take up the entire rear and you are unable to access any of the components if it’s fully loaded
@marcuswynn89
11 ай бұрын
They said this on spectrum I didn’t see anything about it during the presentation
@Dracounguis
11 ай бұрын
Okay so just don't put a box where you need to get to the components. (Whenever that gameplay is actually instituted.) You're still going to have a hell of a lot more than 46 SCU to use.
@DanakarEndeel
11 ай бұрын
That felt more like a weak excuse and just shows how stupid their other ships were designed with all that wasted space around the cargogrid. It also wouldn't entice anyone into buying a Spirit C1 with just 48SCU when the only time you need access to components is after combat and most enemies will just keep shooting until you blow up while we don't have enough time to repair anything during combat. So CIG really made the C1 obsolete before it even came out imo. Heck, just look at the Vulture for another example of bad ship design. It has a second egress point at the front but instead of allowing cargo to stack on the entire hold; they have a stupid walkway in the back eating up 12SCU. They should have made that entire area into a cargogrid imo for a full 24SCU instead of just a mere 12SCU. During the Q&A they even said that they could easily increase the cargo capacity but they never did.
@kaltenp7870
11 ай бұрын
if engineering gameplay becomes that convoluted that i have to access components that often, I and I suspect a lot of other people wont be playing so it sounds like a weak excuse to me
@Dracounguis
11 ай бұрын
@@kaltenp7870 I expect we will just be shooting repair lasers just like medical gameplay.
@aguspuig6615
11 ай бұрын
They can always tweak stats, give the Spirit way more fuel, better armor, or way better atmo handling wich would give the wings some purpose. It still feels crazy that the cargo capacity is so different when the ships the same size, and the Zeus doesnt even look like a brick like the freelancer, so idk how its so space efficient
@wyattstueven
11 ай бұрын
I loved the look of the ship when it released as a cutty competitor. They then increased the size by 10-15 meters in length, didn't increase shielding, weapons, and didn't give it a turret, now I have a corsair sized ship with 48 SCU of storage and now there is a Zeus that triples the shielding and storage capacity while still retaining the turret. Such a MASSIVE power creep that just completely outclasses all the other ships in the series.
@_Saracen_
10 ай бұрын
If there's one thing I've learned about ships in this game is that there will forever be yet another ship released down the line that's faster, tougher and with greater firepower. You're better off just focusing on looks, utility and what role you intend it to perform.
@pete3198
10 ай бұрын
Not true at all. The Zeus has major weaknesses, and it's combat. With only 2x S4 gun hardpoints the Zeus has the equal-2nd weakest offensive loadout in it's class. The loadout is matched by the 400i (also 2x S4) and only the MSR (2 x S3) has a worse loadout. BUT The 400i and MSR make up for their lack of offensive armament in other ways. The MSR is fast enough to outrun almost anything in the game. Even the fastest light fighters in the game (Gladius and Arrow) cannot catch it. The only ships that really can catch it are dedicated racers like a Razor / M50 / 350R or a Herald - and none of those are really any threat to the MSR. The 400i isn't quite as fast as the MSR. At 187 SCM / 1250 AB it cannot outrun light fighters - however it's got an extremely strong hull (80,000 HP) and a large shield (100,000 HP) so even the strongest light fighters are going to have a hard time chewing through. The hull is probably strong enough to take the hits while the pilot switches to quantum mode and escapes the attack. If he comes across medium sized ships then taking the hits will be harder, but that is mostly a moot point because against almost any medium ship the 400i is fast enough to flee. The problem for the Zeus is that it doesn't have either of those benefits to compensate for its lack of firepower. The Q&A already confirmed that it's going to be slower and less agile then a C1, so it's not going to have the speed to flee combat. With only one extra S2 shield it's also not going to have the durability to be able to sit there and the hits. And it doensn't have the firepower or agility to face the opponent head on. For the Zeus it really seems like the best approach will be to try to compately avoid going in to any areas that are likely to result in combat. It's not quite as defenceless as a Hull A, but it's realy not a ship you're going to want to be taking in to combat if you can avoid it.
@MrWilhelm76
8 ай бұрын
2xS4 means 2x ad4b means very big fire power. The C1 can only mount Mantis and runs out of ammo in an eyeblink@@pete3198
@krispcode
7 ай бұрын
I think they'll balance the spirit or the zeus. They try to not make half the ships useless or at least compete with eachother
@math1103
11 ай бұрын
C1 has VTOL and great profile for atmo. It is her main strength imo.
@johnboyd9713
10 ай бұрын
I hope so? IDK the Spirit's flight profile was a huge disappointment for me. Might be disappointed with its control surface atmo flight too.
@koopakinkreet
11 ай бұрын
Ya simllilar size sure but they're different price points 😂 Nobody expects a Honda to perform the same as an Audi Even tho they're the same size lol
@marcuswynn89
11 ай бұрын
It’s only a 25 difference which is not the difference in price between an Audi and a Honda
@koopakinkreet
11 ай бұрын
@marcuswynn89 it's a $35 difference its almost 40% more. That's huge. The c1 is 48 scu a direct competitor to the cutty black in price, crew size and components. Don't focus so much on a ships footprint it's not really a metric.
@marcuswynn89
11 ай бұрын
@koopakinkreet size matters 😏
@koopakinkreet
11 ай бұрын
@marcuswynn89 haha Don't get me wrong The C1 is huge for what if offers, and it's quite a bit larger than it's concept size, but that's more a Crusader styling choice than performance choice. And hopefully they fly better than the competition to make up for it when it's all said and done.
@conasca
11 ай бұрын
I’m a Crusader fan, and I have to agree. The Spirit series looks so good, but much less utility for the size. I have an E1 so hopefully they don’t release something to make that one obsolete too. To compensate, I think the Spirits should have the biggest fuel tanks in its size range by landslide.
@marcuswynn89
11 ай бұрын
Someone else in the comments was saying the wings have fuel as well
@rampant54
11 ай бұрын
There has been some chat about what the ST stands for on the missing 4th Zeus. Some think it could be "Sports Tourer" or something like that. I hope they don't make it a competitor to the E1
@DanakarEndeel
11 ай бұрын
@@rampant54 A "Sports Tourer" sounds questionable as it had the same amount of turrets as the bountyhunter variant. So if anything I suspect a combat variant with stealth capabilities. 🙂
@Admiral_Grufus
11 ай бұрын
@@rampant54 it's racing. when the Zeus page was first up, they had a racer tab. you couldn't click on it, but it was there
@rampant54
11 ай бұрын
@@DanakarEndeel Yeah Super Tanky 🤣or Super Troll
@nickeling2776
9 ай бұрын
Nobody knows what Zeus will be like. It becomes less agile than the C1, so it becomes a rock, as an example. You can't compare an existing ship with a ship that only exists in a dream.
@ethantyler4711
8 ай бұрын
What program on the left side is he using? I'd like to use this to study my own fleet more
@unlimitedslash
8 ай бұрын
I think that the C1, is not that bad, we still have a lot of systems to be implemented, like the new flight model, master modes, stealth, etc, i wouldn't rush to a Zeus just for numbers sake. Even right now i don't think it's that great, yes, the Zeus CL might have bigger numbers, but those numbers aren't everything, if you want a Solo ship, the C1 is ideal, meanwhile the Zeus loses 3/4 of it's firepower if you don't have a crew, the same for bigger ships like the Connie lineup, or even the same class Cutlass Black, as much as i like it, I'm literally wasting half the ship for not having 2 more crew members, meanwhile i can use a C1 as a sort of medium fighter ship, with cargo space for looting my bounties, and having someone on the tractor beam for easier looting is useful, but doesn't mean I'm losing firepower, also the internal layout of the Spirit lineup makes it easier for the upcoming repair and maintenance systems, meanwhile the Zeus looks like it will have a more complex interior, also someone mentioned that having the Clipper full will probably make inaccessible certain components, that's a minus to me, if I enter a fight, some component gets damaged and have to repair what? I have to unload manually the entire 128 scu's of cargo to fix it? If it's 4 32scu containers it's a chore, but acceptable, but if you're running smaller containers that's gonna be a 30+ minutes of inventory management nightmare. The C1 doesn't have that problem. Another thing about the Clipper, it doesn't have a security blast door like the C1, if that back hatch is opened there goes your cargo, any pirate will have free access to it, meanwhile the C1 has that extra blast door, also a more compact back hatch than the Clipper, so it's a more difficult target to hit. The C1 is overall a way better solo multirole ship, and that's what most people are looking for anyway, if you want more firepower you get a Cutlass Black, if you want more cargo you get either a Freelancer MAX or a Zeus CL, but these three options mean that you have to get a crew, meanwhile the C1 is an almost perfect Solo runner. Numbers are interesting, but if something has been proved already by SC even in it's current state, is that the amount of freedom and possibilities you have in tackling every aspect of the game, means that numbers start being meaningless very fast, i started playing in the 3.17 with the release of the Cutter, i was doing VHR bounties with my Cutter, the only reason i couldn't do the ERT where the damn Hammerheads and Idris and that was impossible to take down with the Cutter, so yeah, numbers important, but no that much, you can stretch a lot even with starter ships if you learn how to play properly. I'll personally keep my LTI C1, and my secondary ship with LTI will either be an Endevour, or a Galaxy.
@Nianfur
11 ай бұрын
I can see CIG adding extra variables for cargo. E.g. Refrigeration / Heating, liquid, weight, living / organic, volatility... Where some ships will have cargo functions that allow for those different cargo types. Perhaps the Spirit is better at carrying flora and fauna?
@marcuswynn89
11 ай бұрын
or just regular stuff like ore and refined quant
@Nianfur
11 ай бұрын
@@marcuswynn89 Either way. I can see there been other variables that will matter for cargo, not just scu.
@Knightstruth
8 ай бұрын
The Spirit looks sooo cool though. It's really kind of a tease. I wish they made a bounty hunting spirit. For what it's worth though, the spirit/Cutlass/Freelancer still have more pilot controlled firepower than the Zeus so for cargo running you pay less in wages for the crew.
@jedi_drifter2988
11 ай бұрын
Verity is the spice of life, so the more ships, the better off we are. The C1 series will be used for MPC don't forget.
@Loopyllu365
10 ай бұрын
what website you using in this video to have the ships side by side
@marcuswynn89
10 ай бұрын
Starship42.com
@intothevoid2046
9 ай бұрын
The C1 is my man ship. It actually made the MSR and the Corsair obsolete for me.
@sandwichninja
8 ай бұрын
Out of curiosity, why do you like it better than those other ships? What does it specifically do better than they do, or is it just a personal preference? I haven't flown any of them yet btw.
@averybowles5953
10 ай бұрын
How can they fit 2.5 times the cargo in a ship about the same size as the other?
@marcuswynn89
10 ай бұрын
Video game magic
@eparock
11 ай бұрын
c1 does have vtol... the a1 is what i got, and the mr zeus.
@marcuswynn89
11 ай бұрын
I have the A1 as well
@tecnoblix
11 ай бұрын
I bought the C1 basically for the Crusader asthetic but this side by side makes me pause. I'm going to wait and see but I'll melt it in a hot second if all remains the same.
@marcuswynn89
11 ай бұрын
Same I will melt my A1 if it doesn’t get much needed buffs
@TaranTatsuuchi
11 ай бұрын
She's still a beauty. I don't want anything larger, and none of the other ships that would fit as a multi daily. And even if it's the same size, requiring a larger crew makes a ship not really good for a solo player. And smaller ships seem like they'll not have enough capability to perform multiple roles. The larger wingspan could give it the excuse to have much more fuel capacity than other ships. Like real life planes store fuel in the wings. Could make a nice little explorer I think.
@marcuswynn89
11 ай бұрын
That wouldn’t be a bad idea but more fuel equals more weight and that could be an issue when the weight of your ship matters more
@jjeung624
11 ай бұрын
You are correct. Bought all 3 spirits. But when the Zeus came out, ccu all but the passenger variant. And I'm not sure if that one will survive?
@marcuswynn89
11 ай бұрын
I will melt my A1 if doesn’t get buffed
@WhiteJackale-ei1dn
11 ай бұрын
Imagine how I feel about the super hornet I got years back.
@kylethemaddr2607
11 ай бұрын
So, i don't expect the Zues to be slow by any means, but where crusader has always shined is in maneuverability and speed for its class, that is the case with all of their ships up to this point. I expect the spirit will be more easily maneuverable in both space and atmo, as well as have a higher top speed, and faster acceleration compared to other ships in its class.
@marcuswynn89
11 ай бұрын
I don’t think it will be slow in a straight line, I don’t think it will handle as well as the C1 though
@kylethemaddr2607
11 ай бұрын
@@marcuswynn89 oh, I don't think the Zeus (CL) will be slow by any means, just that the C1 will be even faster. Then there's the hidden (ST) variant of the Zeus which I expect to be a racing/blockade runner style ship, likely with lower cargo space(I'm guessing 32-48scu) but speed and maneuverability exceeding that of anything else in its class beside other medium racing/blockade running ships. This would make the C1 kind of an in-between for those 2 Zeus variants. Still a respectable 64scu of space along with great speed and maneuverability for it's cargo capacity.
@DanakarEndeel
11 ай бұрын
Well, maybe we should remind them as they nerfed the maneuverability of the Mercury into the ground and then made several other ships much faster than it too. So now the Mercury is undergunned, undershielded (only 2xS2 shields?? WTF??!), and can't even run anymore. Heck, they didn't even give the Mercury any escape pods for the crew either.
@kylethemaddr2607
11 ай бұрын
eh, i still love the msr, still fast in a straight line and still decently agile for it's size. maybe i'm just bias?@@DanakarEndeel
@DanakarEndeel
11 ай бұрын
@@kylethemaddr2607 Well sure, I still love mine too as it's the closest thing I can get to a Millenium Falcon or Ebon Hawk. However, I truly hope that CIG will give it at least a S3 shield and place both 3 escape pods and a second egress point in that empty tunnel behind the cockpit. The Hercules has an identical tunnel behind its cockpit but there it has escape pods for the entire crew. So here's hoping CIG just wasn't finished with all the internal assets yet when they made the Mercury. All the other Crusader ships seem to have escape pods or ejection seats; even the new Spirit had beds with escape pod functionality. So here's hoping. 🙂
@stargeezer8427
11 ай бұрын
Good video. This is an unfortunate symptom of the fairly long and relatively open development; newer concepts are often arguably better if for no other reason that CIG is consistently experimenting & learning as they go and since they sell these things along the way, we can make pretty direct comparisons between them.... The old advice still holds true though, "Never buy a ship based on stats", and I would say that also includes ship dimensions, weapon/component sizes, cargo capacity, etc. Instead focus on the role you want to play and pick a ship that does that job from a manufacturer whose aesthetic appeals to you.... Just be careful getting addicted to the shineys; you might wind up with a Black, a MAX, a Zeus MR, a Spirit A1, a Taurus, and a Valkryie to name a few, like some other nutballs I may or may not not know very personally. ;P
@knavishroot1238
11 ай бұрын
Why can't people just go for the ship itself, why does it always have to be about components? The spirit looks 10 times better than the RSI space dorrito
@marcuswynn89
11 ай бұрын
🥴🥴🥴
@Dracounguis
11 ай бұрын
I 100% agree. C1 is DOA. I also wish you would have put the MSR on the screen too. While it is bigger and does something else eventually, it's cargo capacity is similar. You would think Crusader can't do as much in a smaller footprint, but the C2 is actually fairly compact.
@DanakarEndeel
11 ай бұрын
Yeah. Heck, the Mercury is a complete joke now. Only 2xS2 shields, it consumes fuel like crazy, then CIG nerfed its agility too; while suddenly giving several other ships higher speed so they can now easily overtake it. So it can't fight and can't run anymore either. It doesn't even have any escape pods for the crew; just a bunch of useless tunnels that cause the ship to look like a bloated whale. I really hope that they give the Mercury at least a S3 shield and 3 escape pods; as well as a second egress point near the cockpit. I also wouldn't mind it if they just remove those pointless tunnels so that the ship can be made sleeker while giving it its original maneuverability back. I also wouldn't mind it if they completely rip out the interior and make something else as the current interior makes no sense. Buckaroo_banzai made an awesome interior with rounder corridors that looked awesome and made it look more like the Millenium Falcon or Ebon Hawk. That was a ship interior worth having imo. 🙂
@Dracounguis
11 ай бұрын
@@DanakarEndeel we've had power creep but the Zeus is excessive power creep. When you can flat out point to a bunch of other ships and say they are pointless.
@DanakarEndeel
11 ай бұрын
@@Dracounguis Yeah, most of the time it was pretty subtle and people still had uses for the older ships but this Zeus is on a completely different level and just made the Spirit C1, Freelancer series, and Cutlass Black plus Blue pretty much obsolete in one fell swoop. I mean why bother with a Freelancer, Freelancer Max, or Cutlass when you can have a Zeus CL; or why bother with a Cutlass Blue when the Zeus MR has more shields plus EMP&Snare while the Blue only has the Snare. Now the Blue might have more prison pods but that just makes it a prisoner transport instead of a bountyhunting ship imo. So yeah, that Zeus series is by far the biggest and most obvious powercreep to date.
@DismayingHades6
11 ай бұрын
it probably has to do with the awesome looking but terrible functionality of crusader design language, a good one to point out is the absolute waste of space in the C2 side and middle section being unutilized along with the cool looking arches that make stacking 2*2*2 boxes a pain in the ass, i feel like we'll see the same faults with the C1 as well
@marcuswynn89
11 ай бұрын
Crusader ships has too many doors even the A1 has too many doors
@DismayingHades6
11 ай бұрын
@@marcuswynn89 that too, I suspect it'll be less of an issue once you can have full control of all the ships doors and compartments but until then ships like the MSR are ded to me lol
@danieltafoya9841
10 ай бұрын
If it werent so hard to get into hangars Id love it. Aesthetic is fire. Like a cool looking cutlass, but Im sticking with the cutlass.
@marcuswynn89
10 ай бұрын
Cutlass is still king
@alvinsin9711
11 ай бұрын
actually the zeus is definitely gonna be bigger when it is released into the game, look at the graph of its interior and compare to the A1, 3 pilot seat in cockpit and 3 more section in the rear. Put it in the A1 and you will see it’s impossible to fit, I expect the zeus will be somewhat in between the conni and the A1 else you have to be 5foot tall to live in one
@marcuswynn89
11 ай бұрын
You’re right it should be around 55m and not 46m but if it remains the same the it’s a bargain
@rcastanheiros
11 ай бұрын
I guess will not, because they’re already in whitebox as was showed at citizencon
@Dracounguis
11 ай бұрын
The Taurus has a size 3 shield. _(and a size 1?)_ So you're looking at 125k. That's more than three or four S2s
@Gofr5
11 ай бұрын
A size 3 shield shield has about the same regen as x2 s2 shields though, so having x3 or x4 s2 shields means you can have 50% more to double the regen a single s3 shield gives. Now how valuable that extra regen is vs. just having a larger shield pool, remains to be seen.
@whiskybob
11 ай бұрын
A1 is dead mostly because at the moment bombers do not serve any function other than roleplay event cool factor.
@marcuswynn89
11 ай бұрын
I agree with that, also the bombs don’t always kill npc’s that are outside, so that is an issue too
@cyberlex9885
10 ай бұрын
C1 Spirit (64scu) vs Hull B (384scu). Only caround 20 USD more. xD
Пікірлер: 494