I still use my steam controller v1.0 years after they stopped selling it. It works great and still get updates. The Steam Deck is the evolution of that. Is basically a Switch like portable PC + Steam Controller v2.0 (It has an extra Joystick and other tweaks to feel more familiar to console users). Valve keeps supporting their stuff a long time even after they stop selling it. The Steam Deck is a great purchase. Even 10 years from now I know I would be able to install new games on it because is basically a PC. Am not worried that is not going to sell. Quite the contrary What am worried about are shortages. Also they need to expand the number of countries.
@stevengrice1807
2 жыл бұрын
Yep and Steam Controller had a child called Steam INPUT and steam Input is great.
@amiiban
2 жыл бұрын
Valve never released the Steam Machine, but alienware sold it anyway. There's no way the current model of the switch is gonna last another 3 years. Valve literally continued supporting the steam controller years after release, there's no worry that they will stop supporting the deck, and also the OS' compatability is already amazing, and it's preferable to windows for all the extra features and performance boost from not having tons of useless background tasks.
@rajgill7576
2 жыл бұрын
Ifixit has already stepped up as a official repair service and parts seller
@jackthebeenstalker2492
2 жыл бұрын
Exactly. Just the fact that Windows takes up 4 gigs of ram just to function properly and 8 gigs to give you a smooth experience, shows that Windows should no longer be the standard gaming OS. A Linux distro like Steam OS which is built on Arch takes up 1 - 2 gigs of ram, which means that the game will have about 14 gigs. This also means that the device will stay cooler thus more comfortable to play on, as opposed to something like the Aya Neo.
@varajalka
2 жыл бұрын
Well perfected might be a bit of a strong word for switch, considering how much people are asking for switch pro that would have enough power to run third-party games at a reasonable framerate and other slight issues fixed like joy-con drift or possibility to watch something else than youtube or pokemon tv on it. Not saying its not good and successful as a console, but by no means perfected. Also about valves track record, I can't think of a software that they would have yet dropped support completely. Steam machines were failure and Valve didn't even ever launch their own version of a steam machine, however they still updated that Steam OS that was in original steam machines and now it enters into steam deck as Steam OS 3.0. That is software that had basically no users and they never stopped updating and fixing it. Same story with steam controllers. They stopped making and selling hardware, but the program that was created to make steam controllers configurable is still used in steam. Now you can use it to configure any controller (including steam controller). Same even with steam link, but now you don't need the hardware and they turned it to free application and software is very much still supported.
@Argentbuilds
2 жыл бұрын
I can 100% agree with that. Definitely should have brought up their software track record for sure
@jackthebeenstalker2492
2 жыл бұрын
I doubt it'll fade away and become a distant memory, because it has a lot going for it aside from being a handheld console. For starters. It is extremely easy to mod. They released the cad files for it, meaning that they want there to be a modding community, which means they're taking this seriously. The Raspberry Pi and the RetroPie/retroarch and rom hacking communities are gonna love this console. I can see this replacing the Pi actually. People have been waiting for an upgrade since the Pi 4. And if Valve decides to release these bi yearly or something and they plan this out and do it right, this could end up dominating the market.
@heavymetalmixer91
2 жыл бұрын
Tbh I can't say anything about the success or failure of thise piece of hardware, but I do want it to succeed. PC for decades has been the "high tier gaming platform" simply because is the most customizable and expensive one. We need a more standard platform to represent PC to the masses.
@Argentbuilds
2 жыл бұрын
Yeah I agree, and this could help bring that to a lot more people
@mikestockdale808
2 жыл бұрын
Steam Deck looks like it is a great product and many consumers are looking forward to purchasing it, but it will take some time to determine if its a success or not. There also needs to be some consensus on what will constitute success for this product? Wii U sold 13 million units in five years and was considered a failure. If Deck sells 13 million units over the next five years is it also a failure? Or would that be a success? Seeing as how it would probably be meeting Valves expectations, it would be fair to argue it is a success, but if you want to directly compare it with a product like the Switch, it would be a total failure by comparison.
@Argentbuilds
2 жыл бұрын
Yeah that's completely fair. I think it'll constantly sell out for the next two years. Where you won't be able to just go buy one whenever you want. And I think on the short end that will look like a success, how will that proceed 5-10 years from now who knows. But I have some hope
@SamuHell782
2 жыл бұрын
Just read that Lord Gaben said he was happy that most reservations were of the 512gb version and that there are plans for a Steam Deck 2. Article on GamesRadar. (I guess the market for handhelds always existed since the GameBoy OG, only now its a Store Sponsored handheld PC. Lets hope Epic Games sponsors something like ONEXPLAYER or AYANEO. Or makes their own with Tencent)
@stevengrice1807
2 жыл бұрын
This is what Lord Gaben wants.... A good strong handheld market that play steam games....
@Thornskade
2 жыл бұрын
Gotta correct the history of their products because this was highly inaccurate. The Steam Controller's build quality is excellent, I've had two for around five years and use them daily so I can attest for that. I'm especially impressed with the analog stick which has almost no deadzone and no drift at the same time which is why I use it in every game I can because it just feels so direct and snappy. I don't know where that is coming from, seems like an urban myth. I also don't know what you mean by it going belly-up. Valve doesn't sell it anymore, that's true, but it's still supported. They still update it with new features like the recent flick stick addition. Then, Valve never actually made any Steam Box (I'm pretty sure they're called Steam Machines)? Only Dell/Alienware released systems with SteamOS installed and they previously sold those things with Windows installed so it overall had little to do with Valve.
@Rhomagus
2 жыл бұрын
1.) Steam controller is still excellent. Valve didn't fuck that up at all. Talking heads and mouthbreathers did. 2.) Their actually is a direct connection from the Steam Controller to the Deck. Both have dual touchpads. No other controller or mobile device has dual touchpads. The reason the Deck has two analog sticks is because of the feedback from the casual userbase. It's the same reason why the Index controllers also have the less functional analog sticks over the monumentally superior, simpler, and longer lasting dual touchpad design of its conceptual predecessor. 3.) Because of the dual touchpad design of the Steam controller, it's actually far more durable than the either the Dualshock or the Xbox 360. All analog sticks will drift over time. All buttons will wear out over time. If you use controller configurations that utilize taps rather than clicks, and swipes rather than pushing or pulling on an analog stick, you greatly increase the longevity of the device just by removing chronic friction from the device. The Steam Controller didn't have any higher of a failure rate over the Dualshock or Xbox controllers and the Steam controller is the only controller in which by just sheer configuration choice, you could greatly extend the life of the device. 4.) Valve didn't try to create a copy of the Playstation or the Xbox. Valve was trying to bring PC gaming into the living room, which is something enormously different than creating a closed off proprietary system. Sony and Microsoft sell their consoles at a loss and make up the price through licensing agreements and exclusive games. Valve was taking the Microsoft PC approach and was just trying to have hardware manufacturers make a non-Windows PC to which Valve would provide the software for and develop a platform from a software centric perspective rather than an iterative closed, hardware perspective. Microsoft still does this with Windows PCs, and it has proven quite lucrative. Where both Microsoft and Valve have adjusted is that they both are providing their own vision of a "default device" so that hardware manufacturers can then iterate off of or improve on their own. The Steam Deck is akin to Microsoft's Surface lineup of PCs, at least conceptually. It's not necessarily meant to be Valve's version of the Switch, or Valve's version of a closed console, quite the opposite. If anything, it's Valve's version of an Android tablet. If it were up to Valve I'm sure they'd love to use the Google Pixel model of phone manufacturing where different companies compete for the manufacturing rights of creating the flagship device for them. The tons of different SKUs of Steam Machine weren't from Valve themselves. They were from Dell, Lenovo, Asus etc. The problem was that an equally spec'd Steam Machine was just as expensive as an equally spec'd Windows PC, but a Windows PC was already significantly more integrated with PC gaming than Linux was or is, at the time. This is why Valve teamed up with the WINE team and created Proton, a Windows to Linux compatibility layer that translates Windows PC calls into Linux ones. Proton did not exist when Steam Machines were created, and even the available game library of a Steam Machine that was running Steam, did have as much compatibility with its own native platform than an equally priced and spec'd Windows Machine. Not to mention all the other integrations that Windows has developed in the realm of computing over the years. Steam Machines didn't fail because they were trying to be consoles. They failed because they were gaming PCs that were less effective at both gaming and common computing. This was made even worse when you could just install Steam on a Windows PC with and get the same experience but better. 5.) The Steam Deck is uniquely positioned because of the lessons they learned from their previous failures. Dual analog sticks, hardware SKUs limited to three and manufactured by the parent company, along with leveraging its strengths of being an open system. Its announcement coming on the heals of a lackluster Switch OLED announcement rather than a true successor is all it will need to find a profitable niche, especially considering that by day three of its release it's already emulating a Switch. Combine that along with its huge assortment of titles available on the Steam marketplace that are integrated with the Proton compatibility layer, they've pretty much cleared that hurdle of making it even more compatible with its own store than the Steam machines of the past which was the real cause of the fall of Steam Machines.
@kresnaut
2 жыл бұрын
Considering what a success their VR is now, and some aspects of the build...such as sound for example, make the Steam Deck set up for good success. Not saying that just because the VR success is going to confirm the success of the Deck, but it's a good start for their new projects. I expect them to release new and updated ones every few years or so. I don't think it will fade away. I hope not.
@igorgiuseppe1862
2 жыл бұрын
the name was "steam machines" not steambox...
@chp19711971
2 жыл бұрын
I am sure it will do great! That's why I reserved mine ($649) one back JULY 16 2021 :) Still saying after Q2 of 2022 for me but its ok gives me time to check out normal people playing and using it and not just the few people but everyday normal people using it :)
@ijoni7494
2 жыл бұрын
What time did you order though?
@lafourmiedesbois5901
2 жыл бұрын
Well I really waiting my steamdeck with a lot of enthusiasm but nothing says it is a success. it might be one this summer but right now it s way too early.
@Argentbuilds
2 жыл бұрын
Yeah it's definitely early for the physical product to be a success, but it'll sell out constantly and look like a major success on the business side of things at least
@damienbreslin6204
2 жыл бұрын
Yoo I am richer than the average American?! 🇬🇧🇬🇧
@Argentbuilds
2 жыл бұрын
😂😂😂
@DD-co1zn
2 жыл бұрын
6:26 ... Dude. Don't use 'astronomical' in this context when you clearly don't know what it means. You have it completely backwards. Astronomical means 'extremely expensive' in this context, not extremely cheap.
@zerorequiem42
2 жыл бұрын
You need to do more research.
@khrainos3139
2 жыл бұрын
Yup... It's hard to believe this is a PC centric channel with the lack of knowledge he has.
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