After 3 years, let's tackle the overarching question...why did we make an open world monster catcher rpg?
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WISHLIST MONSTER TRIBE on Steam: store.steampowered.com/app/15...
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Pokémon meets Zelda Breath of the Wild in this entirely new adventure being developed.
Catch monsters, level up from battling, collect rare resources, and explore vastly different landscapes in this open-world monster catcher experience!
Monster Tribe's Cool Features:
- Turn-Based Team Combat
- Dungeon Crawler Elements
- Collectible Monsters
- Open-World Exploration
- 2 Player VS Mode
- Leveling Up, Morphing, and Modifying Creatures
In this devlog we revisit the fundamental ideas of why we started developing an open world monster catcher rpg in the first place! Why a monster catcher game could benefit from such a unique gameplay aspect, and how we made it all work together as a cohesive mechanic!
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Негізгі бет Ойын-сауық Why We Designed An Open World Monster Catcher Game (Devlog)
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