There we go, the final boss of the game! I would've attempted more tries to get better looking gameplay, but that meant I had to spend over 35 minutes doing the long fight over and over until I reached Mine and sat through the cutscene to get to the fight, so I just tried to do my best on my first try. Hope you guys like it.
Something to consider and discuss: Mine has a dynamic intro and one QTE that keeps repeating over and over, much like the final boss of 6 with the exception that it doesn't repeat with 6's final boss, so why is it that the final boss of 6 gets so much backlash while Mine gets all the praise in comparison? Replying with the argument of that it's a newer game doesn't work, because Ryuji in Yakuza 2 had two QTEs while Mine, in a sequel, had only one. In terms of gameplay, Mine and the final boss of 6 are literally the same in terms of boss mechanics, the only thing Mine has over him is a short scene after beating him, that's it. Plus, look at it this way: 6 didn't have just one big bad, it had two, and i'm sure you can guess who the second guy is, you fight him before the final boss. If you get careless with 6's final boss, he'll end you quickly, maybe even quicker than Mine. 3 in its entirety barely had that many QTEs, and despite the fact that 6 could've had more QTEs in the end that would serve to make it look much more stylish, I still think it was good, especially considering that the emotional effect it had on me was much stronger than any other moment in the series, and this is coming from someone who started with OG 1, and I can't wait to play 6 in English once it's out.
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