I like looking at modules as a means of expanding my toolbox. If I run them, they are always just a foundation of prep. I never run a module strictly as it is written.
@reactionaryprinciplegaming
Жыл бұрын
There is nothing wrong if you enjoy reading modules - it can be a hobby in itself - but if you do it for game prep, it does add up to the time, doesn't it?
@TheBasicExpert
Жыл бұрын
@@reactionaryprinciplegaming I like seeing ideas. Often I get ideas from them I maybe wouldn't have come up with on my own.
@calvanoni5443
Жыл бұрын
I didnt need coffee either, but now i do!🎉
@robnecronomicon1570
Жыл бұрын
I think that’s one of the big problems, especially with bigger companies. They like to release copious amounts of mediocre products just to make cash. While trying to convince you that you ‘want’ this new product even though it’s pretty pointless. I don’t mind buying a supplement when it really adds something good to the game but these are few and far between. Great point about Vampire. I literally bought everything - splat books and all! Until I realized a few years later that these were ultimately useless and while adding very little they took away from the game instead by adding very silly concepts, bloat, and analysis paralysis. Vampire for me now these days is only: Vtm Core book and the Payers guide to the Sabbat - everything else I just make up myself as needed. I like to buy different RPGs as well. I like to understand how different games approach design theory. Plus, the good ones are cool to have.
@AJPickett
Жыл бұрын
Agreed, with a real world-ish game like Call of Cthulhu and such, you can get all the information you need from Wiki pages, timelines of when things were invented, etc (also just good to read and know anyway). I'd be interested on your opinion on the adventure videos I am producing lately.
@reactionaryprinciplegaming
Жыл бұрын
I liked your adventure videos. I wouldn't use them as they are, but they have good seed for ideas. I like the fact that they are videos, because I can listen to them as I work on stuff. The narration is nice and soothing. The video presentation is clever as, not only does it save time, but I think it makes it more likely that people will adapt the adventure to their needs, instead of feeling locked in something written down. You can listen to it and go, "oh, that's a good idea" or, "I like this idea for a monster", and then it's just stuff you can "steal" and use for whatever adventure you want. Basically, the fact that they are videos incite you to rewrite them. You can also easily listen to them without any intention of using them, but then it stays in the back of your mind and it's there when you need to come with some stuff on the fly.
@AJPickett
Жыл бұрын
@@reactionaryprinciplegaming thank you, seems to be working as intended then 👍
@quickanddirtyroleplaying
Жыл бұрын
Well-made points. I hardly ever buy supplements, since I tend to buy games that allow me to make my own content rather than pretending to have the "secret sauce" of their game design and tease people with supplements in order to get "the complete experience" of what their game is about. The only supplement I have on my bookshelf is the Savage Worlds Superpowered Companion, in order to fill in that gap in the Savage Worlds core rulebook.
@solitaryrpg
Жыл бұрын
The best supplement is a novel, just read a book and you have all kinds of great concepts you can put in a game.
@reactionaryprinciplegaming
Жыл бұрын
Yeah, you can get inspiration from everywhere. I also like history.
@jollyrogerquill
Жыл бұрын
When I started gaming I went in a shopping spree of DnD modules, first modern and then old school (but mostly for reading them and collecting them, rarely for running them, with son expections, like Tomb of the Serpent King and Ravenloft). Now I seldom buy any. Latley, I have found that I prefer to run DnD as one-shot dungeon explorations and that I like designing small-medium size dungeons, catacombs and crypts that the party wants to raid for treasure (like an Indiana Jones movie). On the other side, I'm currently acquiring Call of Cthulhu supplements and modules hehe (but as CoC is harder to sell to the players, I rarely get to run them, but I like reading them). I also try to collect some of Aquelarre supplements (an Spanish medieval horror d100 game), but this is because I find the art and medieval aesthetic beautiful and horrifying, and also because its on my own language.
@reactionaryprinciplegaming
Жыл бұрын
One-shot dungeon in a on going campaign or as individual events with new characters each time?
@jollyrogerquill
Жыл бұрын
@@reactionaryprinciplegaming I have one steady group that uses more or less same characters (they have a small roster of characters that form a "company" , but can only take one at the time into a dungeon) and we do like one delve a month. We used to have campaigns or mini campaigns, but not now. And I also game with more casual players, every once in a while. In this case, I have some premade characters for them to choose (or they can generate their own, if they want).
@johnsomething567
Жыл бұрын
I am not a fan of the " Mega Dungeon". A single location that grows old quick.
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