if you think i'm reading comments on this one, you are out of your mind l000000000000l
@rcditti
Жыл бұрын
goat.
@SterlingHarrison
Жыл бұрын
Smart (unless you read this comment)
@bigfloppa9594
Жыл бұрын
"stop criticizing streamers ☹️☹️☹️"
@RyanW516
Жыл бұрын
W
@MobBoss56
Жыл бұрын
I wanna see the watch time drop off please
@migueldevera5080
Жыл бұрын
you can slowly see datto's sanity degenerate over the years by looking at his video titles and thumbnails
@czjns
Жыл бұрын
😂
@Mantrahiroshima
Жыл бұрын
He truly hates that he has to play this game to make money
@Eterna1Sky
Жыл бұрын
I can tell from his nail polish lol
@bigzach7778
Жыл бұрын
Seriously...guy needs to touch some grass
@johnpaulcross424
Жыл бұрын
@@Mantrahiroshima ay it beats WoW
@Mardoxx7
Жыл бұрын
The ability to make drama from thin air in this community is just terrific
@shadow_gringo3595
Жыл бұрын
This nerd community is laughable. I mean look at this, grown man raging about videogames and eastereggs in cartoon movies. This is so cringe.
@PG-20
Жыл бұрын
@@shadow_gringo3595 then you don’t get this guy. He simply doesn’t care. He knows that people like you hate the nerd community. He knows that people get angry over petty shit. He doesn’t care anymore and plays for the sake of playing it. He’s making bank.
@shadow_gringo3595
Жыл бұрын
@@PG-20 as if I’d care if someone makes bank. Everytime someone lacks arguments the money comes up. Weak.
@PG-20
Жыл бұрын
@@shadow_gringo3595 Like I said before, he doesn't care, and neither should you.
@shadow_gringo3595
Жыл бұрын
@@PG-20 I really don’t care what you tell me to do
@gavinsmith4894
Жыл бұрын
My biggest issue with the “worst guy just use Div” idea is that, as an lfg sherpa, usually the worst guy doesn’t have Div. Many a time, I have been able to run better damage on my own, but I am the only one with Div. I then have to run it, increasing the likelihood that my team can do decent damage but I rarely actually see that.
@xethaios
Жыл бұрын
part of this is because a div run of garden requires a full clear in one session with all the puzzles, the final boss has some bugs that are unfortunate, and because of this nobody wants to do the puzzles because if the person running it for div disconnects, that's at least an hour down the drain. I would like garden's not-actual-encounter parts get a redesign, like the final step of the div quest just needing a clear of the final encounter and the puzzles being related to, i don't know, red border guns? extra secret chests? SOMETHING to reward doing them more than just whenever someone in your clan wants divinity.
@Dogman415
Жыл бұрын
Yeah the dad with 14 minutes to play a day isn't going to have Div. I raid regularly but no one in my friend group wants to run GoS because it's too fucking fiddly
@Videome123
Жыл бұрын
Time 4 u to start sherpa'ing div runs
@brandonflys668
Жыл бұрын
@@Dogman415 nah GoS isn’t bad. Most people hate it because the only time they have ran it is when they got Div. I was the same way. First run took about 5 hours. Then I decided to run it again and just kept running it. It’s one of my favorite raids now.
@sirpr3ce855
Жыл бұрын
@@xethaios actually they changed that, a friend of mine, 2 clan mates and I ran a GoS divinity run just yesterday and shortly after we started the puzzle for Div i had something urgent come up (and I was the one who started the puzzle) but the clan mates we played with (who already had Div) told us that even if you just join at the end if anybody constantly stayed in the Raid that guy will still get divinity so after halve an hour they people who disconnected bc of inactivity (like me) joined the few that still were in the raid and just continued with the raid and puzzles and got divinity at the end tbf im not sure if my friend or one the 2 clan mates stayed the whole time in the Raid so im not sure what impact it has if *nobody* with the quest stays in the raid
@kushgarg
Жыл бұрын
2022 Datto sounds like a really delightful and happy person. 2016 Datto will be really jealous.
@reynal_omnicide9217
Жыл бұрын
As happy as a cynical person can get.
@Jackson-sr4fk
Жыл бұрын
@@reynal_omnicide9217 cynical ppl can be happy
@angelgustavoulloagalvez3366
Жыл бұрын
He should come out of the closet though.
@PG-20
Жыл бұрын
@@angelgustavoulloagalvez3366 he's married to Danielle though...? You trolling?
@angelgustavoulloagalvez3366
Жыл бұрын
@@PG-20 he is gay though. Sad he has to hide it, really.
@xTGE
Жыл бұрын
To move away from the videos main topic, when Datto starts talking about how his life has improved over the last few years at 6:30 with his now wife and just looking at him physically in the videos top right compared to a few years ago, you can't help but feel happy with seeing how much improvement and positively has gone towards his life and health. Keep on keep'n Datto
@dankerbell
Жыл бұрын
true
@EliteEpicGamerz
Жыл бұрын
Datto truthfully is an inspiration
@duganelliott8340
Жыл бұрын
Now I'm remembering the video Datto does Happiness where he explained how fucking miserable he was in that shit studio apartment in LA and how he was going to move to Washington to hang with da boys. What a fucking glow up man.
@adampickford6405
Жыл бұрын
I am still stuck in 2016.
@Bigbabki
Жыл бұрын
this is the way
@smoglessmeat
Жыл бұрын
Datto doesn’t want div to be nerfed because then he’d have to work THAT much harder when pulling Jez through endgame content
@HellothisisRev
Жыл бұрын
Having been around since Crota's End, being able to witness Dat's mental transformation over the years has been an immense motivational booster for me. I'm glad you're in a much better state than you used to be, good on ya! My opinion on the Div drama since this is the first I'm hearing of it: As someone who used to raid pretty actively, I could care less what happens to the gun. One way or another, my team's gonna get through the dmg check, be it Div or something else.
@mr.rabbit5642
Жыл бұрын
U mean u could *not care less
@Malluc
Жыл бұрын
11:30 is beyond genius. This is why we watch you, Datto.
@ikedalm
Жыл бұрын
Ikr!!! I was laughing my ass off
@thunderspear6168
Жыл бұрын
I love the time of the video when it cuts
@johnstamos7121
Жыл бұрын
He goofed me good. Ngl.
@IAmMarvel1
Жыл бұрын
I laughed so hard
@jamesrsk
Жыл бұрын
Absolutely brilliant haha
@clayton9547
Жыл бұрын
I find it hilarious that the hive wizard during that golgy fight was basically door camping like he was doing the summoning ritual strike
@YuriG03042
Жыл бұрын
how the turns have tabled even AI are cheesing us
@zack1stplayer
Жыл бұрын
I was so mad at that because all they needed to do was stop fucking shooting it and move out of its line of sight, but they just stood there impatiently shooting it becoming their own nightmare.
@Subsistence69
Жыл бұрын
I almost didnt hear anything he said cuz I was so focused on the wizard 😂
@legendofacriuswithornament2019
Жыл бұрын
13:14 one option to "nerf" divinity without nerfing is to have something like shiro chi where hitting divinity gives you lower damage the hitting the real crit
@kells9770
Жыл бұрын
Yeah that sounds like a great idea i aint gonna lie. Reduced crit damage in exchange for an easier crit. It be a good way to nerf it
@cbandit7715
Жыл бұрын
Make div a heavy trace rifle
@QTEila
Жыл бұрын
@@sound4117 it does.
@clockworkman8210
Жыл бұрын
@@QTEila it doesnt, its not op at all. We dont even use it for KF besides war priest. Its not mandatory. Saltagreppo can do all content in the game easily with or without div, that wont change anything
@tenubular6816
Жыл бұрын
@@sound4117 As someone who doesn't play the game all too much and is more of a casual player, I do believe that Div needs some sort of nerf, big or small. For most raid encounters, if we have someone being the Div user, that takes a lot of the fun away from boss encounters as all you really have to do is look at a circle and shoot, but that is just my opinion. I feel like Div should still be considerably powerful, but not powerful enough to render most options of debuffing useless
@XxCruelRagexX
Жыл бұрын
Aztecross had the perfect solution in his video where you should just increase the crit multiplier for enemies so that div decreases the crit multiplier, like shuro chi. Give players the option where they can really optimize their damage by trying to go for the boss’ natural crit spot or play safer and aim for the div bubble (Taniks comes to mind). The div bubble would reduce the “optimal” damage. Bungie could alter boss health where if you go for the natural crit spot it would give a really good chance of a one phase while going a div bubble route would at bare minimum be a 2 phase or more
@smellycat57
Жыл бұрын
Yeah I like this change. It's a trade off that makes sense for Div's ability.
@nicholasgrogan856
Жыл бұрын
You could do this or you could just nerf Div. I dont see the difference honestly.
@XxCruelRagexX
Жыл бұрын
@@nicholasgrogan856 the issue is that Bungie built these encounters with things like div and well in mind. Warpriest is a huge example of this as he can still take 3 phases in a normal run with a half decent LFG team with div. If we want to talk about risk and reward, upping the crit multiplier on a boss like that who moves and hides behind cover can really show how optimized teams can be without the need for div.
@synestia4005
Жыл бұрын
It is a really good idea. (Primarily) PvP players often have very good ideas how to make PvE better, in my subjective opinion.
@cockman8437
Жыл бұрын
@@nicholasgrogan856 they're both nerfs bro, of course you dont see the difference. The kicker of Aztecross' point, is to reward skilled play but sometimes have div be needed because raids are all about being prepared and being rewarded for preparness.
@christhiantrevisan8084
Жыл бұрын
6:38 Hearing Datto say this about his wife and remembering Jez's video when they met literally made my day
@actionhudson
Жыл бұрын
Which video is that?
@legendofacriuswithornament2019
Жыл бұрын
@@actionhudson last wish I believe
@christhiantrevisan8084
Жыл бұрын
@@actionhudson Search for "LAST WISH but only the funny parts", more specifically on 6:30 and then 11:18
@AeonCenturion
Жыл бұрын
"I shouldn't need to hold myself back just to feel something" is lowkey one of the best Datto script lines ever. Great video, the vitriol from dissenting opinions is the number one reason I could never be a content creator.
@emiliobatres9581
Жыл бұрын
But as a counter point, should everyone else have to be held back so an extreme minority get to be challenged?
@Zecron04
Жыл бұрын
@@emiliobatres9581 its not really holding you back by decreasing the debuff by a bit. youd barely notice a thing. plus, there are other options and ways to improve
@bearch6573
Жыл бұрын
i doubt thats the reason for not being a content creator lol
@TickTock725
Жыл бұрын
@@Zecron04 they probably wouldn't just decrease it by a little bit, divinity is just too easy to use for the benefit of provides.
@irishrox6767
Жыл бұрын
@@Zecron04 It'd really just make encounters longer. That's it. None of our dps options are difficult, even Izanagi's hotswap is quite easy.
@bandana_girl6507
Жыл бұрын
I think the one option I suggested on another video was a Sundering Glare-type proc but have it stack within itself (with diminishing returns, a cap, per-player, however it gets balanced). It'd still be skill-based, but it'd also help you support your teammates. Giving options to get that debuff would be nice
@askcanwestay
Жыл бұрын
As a Dad of 4, one raid a year guy (maybe that precludes me), I'm cool with hard end game. I was kinda 50/50 until Datto brought up the coddling/not forcing people to get better issue. Pre Wife/Kids my D2 crew used to play WoW and I spent a ton of time failing/learning how to tank in BC and Lich King. Then Panda boi came out and turned my carefully honed rotations into 2 buttons. RUINED the game for me. Hard PvE gives the opportunity to fail and try again. The one issue though is the harder it gets, the less willing '50 clear guy' is to take someone like me through.
@mattf8779
Жыл бұрын
That whole coddling argument is kind of BS. What is hard is all relative. Some players feel the endgame is too hard as is, some think it's just right and even those who think it's too easy will heavily disagree on where the difficulty should be. I would bet $100 that Datto and Saltagreppo would heavily disagree on where the difficulty should be and would we argue one of them wants to be coddled?
@tysonmartin6169
Жыл бұрын
@@mattf8779 W take, however I think we already know Tractor will just replace div if div gets nerfed so it doesnt really matter (including floating bosses like sanctified mind and oryx) I've tested on both and it is possible to keep tractor up for a strong debuff
@cldus7442
Жыл бұрын
@@tysonmartin6169 the thing is though that tractor was both widespread and downright not needed for heavy dps. I played a ton of last wish, scourge and levi runs and really the big must haves were nighthawks and tethers. Couldn't get those? All good we'll just two phase him. Nowadays you will need to have top of the line dps to meet those damagechecks with very difficult to access gear.
@mattf8779
Жыл бұрын
@@tysonmartin6169 For sure which is why if/when Div gets nerfed it won't be long after you will here tether, radiant, tractor cannon, well, bubble, banner shield, echo of undermining or the seasonal mod that debuffs are making this game "too easy" and how players that support keeping these things just want things "handed to them".
@WiseSam95
Жыл бұрын
@@mattf8779 I think guns are overpowered, we should have to defeat the strongest enemies of humanity with only water pistols
@couch-7747
Жыл бұрын
6:24 this is what i like to hear. matured, realized everything he ever wanted, secured it, moved up. absolute boss and role model behavior
@markreilly6403
Жыл бұрын
It’s normal life???how is it role Model behaviour?
@shinyhero306
Жыл бұрын
@@markreilly6403 because It actually shows what people should aspire to aside from arguing for literally no reason
@Rnjesus386
Жыл бұрын
@@markreilly6403 because it shows his maturity and how he realized what he was doing was doing more harm then good so he wanted to better himself
@catalyst1641
Жыл бұрын
Damn, that melting point mention towards the end hit hard. Back when we didn't have Divinity and all these other debuffs, I was the Sunbreaker Titan risking my life trying to shoulder-charge a boss to debuff it, that could possibly instakill me. All for the ability for my team do that sweet increased damage. It required skill and timing and it felt good when you had a great damage phase or outright one-phase a boss.
@hankaoc9532
Жыл бұрын
back in the days we have to stack tones of debuff before dps, that feels good too
@omegalul7390
Жыл бұрын
@@hankaoc9532 yeah being solar titan with tractor was so fun on protocol and val cauor
@SwoleakhulTheBlind
Жыл бұрын
Skill? 🤣
@ajeenius7437
Жыл бұрын
@@SwoleakhulTheBlind Compared to using Divinity, yeah.
@thrilla72
Жыл бұрын
The issue is that it works great for set teams but in LFG raids, you might not have enough players of appropriate skill to even hakfway pull it off
@roost5932
Жыл бұрын
Thanks for speaking up on this topic :) As much of a target having a take gives ya, you are a voice of reason that some may need to level their perspective a few degrees
@Ocachino
Жыл бұрын
I think a potentially good div change would be to shrink the bubble size. This would make it (very slightly) more skill based
@oriandcate5754
Жыл бұрын
The only note I will add is when someone brings up the "objectively, there is always going to a worst player on the team" point to say Div benefits that player, I would like to point out that most of the players bad enough to get designated permanent Div...are those who don't have it. Because they don't do Garden of Salvation. Because they don't raid. And the one time they do have enough time to raid, they're going to go to the newest one. Not back to GoS.
@cryw1092
Жыл бұрын
Honestly, the only thing keeping me from trying to raid right now is that I don't have Divinity. Still need to go and get it.
@YuriG03042
Жыл бұрын
sounds like they are an issue and they need to be unable to raid for not having proper gear, honestly. just get the right weapons to play end game content, what's the issue?
@smilyl6049
Жыл бұрын
@@YuriG03042 what if they dont have shadowkeep?
@livingcerealbowl5585
Жыл бұрын
@@smilyl6049 tell em to get a fucking job
@dankerbell
Жыл бұрын
not really, i've only done gos twice and both were div runs, i only did it again because i thought you got the quest at the beginning of the first run. but even though i consider myself a mid player i never use div 😈 it's just not fun
@wood5596
Жыл бұрын
Would love to see voids weaken become much more prevalent in rebuffing instead of divinity, would make nightstalker and voidwalker shine more. Remember when tether was the best debuffing option on a boss and it was always used for that?
@Hal_142
Жыл бұрын
yeah but that's a super. weaken is way more accessible and should not be as powerful. as a supplement or better than nothing option? sure. but on its own it should not be an option for dps due it's ease of access. literally just toss a made and it's active with no exotic or build crafting whatsoever. no thanks.
@wooloob6275
Жыл бұрын
@@Hal_142 “Just toss a nade. No build crafting.” My brother in christ Divinity removes even the need to change subclasses and tossing a grenade
@blackfang0815
Жыл бұрын
@@wooloob6275 Shhhh, they don't like thinking. That's too hard. Much rather shoot big ball.
@Hal_142
Жыл бұрын
@@wooloob6275 it's an exotic. that's the difference. a subclass is mandatory. you cannot play the game without it. while an exotic is a choice. and you only get one of them. you also get a functionally infinite amount of grenades i.e. weaken. keyword of my previous comment being: accessibility. bonus word: balance.
@glaceonus
Жыл бұрын
Yeah I’m using voidwalker on taniks and someone tells me not to because all weakens cancel div. THAT. Is a problem.
@lukeroberts1626
Жыл бұрын
Unpopular opinion, make it a heavy. Or even more unpopular, make it the first weapon in the energy slot that uses heavy ammo.
@samuelhofer7099
Жыл бұрын
I personally am on the fence about a Div nerf I also think that a huge part of it is just how encounters are made anymore, moreso than the gun. It doesn't happen often, but Bungie does occasionally make scenarios in dungeons or raids where Divinity is not the way to go. So I think more diverse encounters would help for sure, but that may just be a bandaid fix as well.
@Hotdog_wadder
Жыл бұрын
Yeah personally I have not ran into an LFG that runs div on golgi and a few for daughters
@ambercat7877
Жыл бұрын
the reason encounters are made like this is because of div not the other way around
@samuelhofer7099
Жыл бұрын
@@ambercat7877 Exactly, Bungie purposely discourages Div, rather than just makes the boss really spongy (*cough cough* Warpriest)
@endoten3155
Жыл бұрын
I think the solution to this problem already exists in the game with certain bosses. Raise the crit multiplier of bosses to be higher than the div bubble, or in reverse lower the crit multiplier of the divinity bubble to be lower than actually shooting a bosses crit spot. Lower skill players and teams who need it still have the easy damage beam and for higher skill teams it becomes more efficient to hit your shots and cycle debuff cool downs.
@dontknowaboutthis7425
Жыл бұрын
the thing is: if i can still finish the boss by just shooting him in the divinity bubble, why should i make my life harder for me and aim for the critspot. i maybe do it for the first few runs with lower light level for the more dmg, but after the first week i will only go for the bubble. and if they nerf the bubble so much that you cant finish the boss by only hitting the bubble, people will be unhappy. there is no incentive to go for maximum dmg in d2, so people will do just the barely necessary things to finish the bosses. and whats barely necessary in d2 to finish bosses is a very low floor compared to other mmos like ff14 savage raiding. in those games you also have "casual" raids, but you wont be able to get the best gear by only doing that. in d2 you can get a normal drop which deals as much dmg as an adebt weapon. adebt weapons increae your dmg by 0%, just increases the ease of use. if you dont go for the BiS gear in FF14 you will make around 6-8% less dmg. so people go for that because they like to do more dmg. 1 fix would be to just block dmg perks on normal drops. with that you already greatly increase the incentive to get adept weapons. then you increase the hitpoints so much on master raids that spamming divinity is no longer enough dps to finish the encounters. if you only do normal raids thats ok then and you can sitll use your divinity, but if you want the best gear possible you will have to learn the critspots etc.. if you cant do that because you dont have that much time to play d2 that fine. but why do you need to be able to get the best weapons if you dont have time to play the game ?
@Lemon-x-
Жыл бұрын
@@dontknowaboutthis7425 Because for people that don't find it as hard to hit the crit spot they are able to finish the fight in less damage phases. The same reason people stack damage buffs like well+font of might+debuff. For the majority of people it won't change anything, which is fine I don't think it needs to be nerfed for the majority of the playerbase BUT for the higher end players who can land shots and want to express their skill, they will have the ability to deal even more damage if they opt to use a different debuff and land crits instead of relying on div
@eugeneoisten9409
Жыл бұрын
Or and I'm just spittballing here......these (redacted) players could just decide on their own not to use Divinity at all during end game content...🤯
@Lemon-x-
Жыл бұрын
@@eugeneoisten9409 Tell me you didn't watch the video without telling me you didn't watch the video lmao
@juliangonzalez8591
Жыл бұрын
@@eugeneoisten9409 hahaha heres one of those dads with 7 kids.
@erikm8373
Жыл бұрын
If they were to nerf Divinity, I would say it would be best to do a bit after releasing a raid where it is clearly and distinctly not the most optimal option. You may think it impossible, but there's definitely ways they could accomplish this: -More encounters that aren't straight DPS check boss fights (Siege Engine, Totems, Gatekeeper, LW Vault, Exhibition) -Encounters where damage is done through relics that are unaffected by Div -Encounters where the team is split up, meaning less players benefit from it -Fights with multiple, smaller and quicker DPS checks (Shuro Chi, Atraks-1)
@jordanread5829
Жыл бұрын
I would also add more fights where the boss actively moves around the area. Meaning you still have to do some form of aiming to land shots. While also keeping an eye on where the boss is going. We need more fights like Rhulk.
@dankerbell
Жыл бұрын
the last one is the best idea, the relic one just sounds like d1 oryx in a sense even if it's supposed to be crota reference
@Ellyark
Жыл бұрын
I think it would be a cool idea for a boss where only 2-3 players can damage a boss at a time
@tkgwildfire5339
Жыл бұрын
Original Oryx used damage for stun whilst bombs damaged Oryx.
@soppybottomboys1195
Жыл бұрын
@@Ellyark I was thinking of a boss fight like that, say the boss sucks all the color out so you fight the boss in black and white. You do something then one person get there color back, and can start shooting the boss. Basically instead of all 6 shooting the boss in a dps phase make it so only 1 person at a time is in the dps phase
@Deeked
Жыл бұрын
I loved your little intro story of your life, where you started and where you are now. I hope all you gamers find the same happiness.
@RandoClone
Жыл бұрын
W
@MattBiersackSanders
Жыл бұрын
And now, shortly after Datto made this video, Bungie has announced a nerf for Divinity. Your streak hasn't been broken Datto.
@captainhaze1374
Жыл бұрын
new drinking game: take a shot every time Datto says “vitriol”
@PREGAMEDISCHARGEENJOYER
Жыл бұрын
Currently In the ICU
@Cross31415
Жыл бұрын
Don't drink vitriol tho.
@hehehe88
Жыл бұрын
Ehh, i don't blame them, A) Vitriol is a good word for it, it does get pretty vile out here, B) it has a good ear feel. A lot more easy to stomach than "bile". I would have gone with "ichor", but again, good word.
@bannedmann4469
Жыл бұрын
They don't even know what that means anymore. Product of a feminized society. Can't have basic heated arguments. Admitting to hiding from comments ffs, while in this profession.
@mriguy7989
Жыл бұрын
Just don't change it to: Take a shot every time Datto appears to be a nerdy, little, submissive bitch who couldn't tear his way out of a paper bag. People would be dead within ten minutes.
@spice9877
Жыл бұрын
"Rich People Problems" - Daddy Datto
@bananabigtoe6524
Жыл бұрын
Div caused boss health inflation, which made everything else not worth it.
@BloodWolf22
Жыл бұрын
All i will say: A single gun should not make an an entire subclass obsolete and worthless.
@readyforlol
Жыл бұрын
The "rich people problem" might have been a more apt analogy than i first thought. New exotics ? Let's equip the perfect set of mods on this specific build around that one exotic that shits on the current legendary lost sector and blow through it in 3m time to run it a couple dozen times per hour. Boom, exotic acquired within a day. I can now trivialize an even wider variety of game scenarios with my gear. You're a new player ? You don't have that old mod that's only available on rotation from Banshee ? Or you don't have the exotic that's a random drop and have no way to acquire specifically ? Tough luck. Not only do you suck at the game compared to the other guy, but your build is trash for that encounter. You'll have to learn, like a lil kid thrown on a heavyweight boxing ring. Oops, legendary lost sectors rotate, so you've only got a day every so often to learn it. Too bad. Or you could run a couple hundred hours of strikes and hope to get lucky before you burn out. What fun. Basically, the rich get richer in this game. You want to know my lukewarm take ? Almost all the avenues to get exotics at a decent rate require champion mods. Arc singe and overloading champions ? On a season with overloading LMG mod ? Thunderlord that bitch. What's that ? You don't have a single arc weapon compatible with overloading mod ? 33% damage penalty. You don't have any good LMG or bow at all ? Flat out impossible. They know it, they literally had to hand out thunderlord for free to everyone. This mechanic makes the game trivial if you already have a hoard of stuff to pick from, but ball-bustingly hard for people with specific blind spots in their gear, with no in-between or reasonable way to fix it besides running braindead easy content for dozens of hours on repeat. Casuals are not the ones complaining. Casuals are satisfied with the normal campaign and blue gear. The people complaining are the ones who got past that point and realize how they're stuck with either easy content with terrible RNG, or crazy hard content for their level for good RNG to catch up with everyone. There's a gap between casuals and sweatlords that's just not addressed by the game. That gap keeps widening every expansion, every season, and sweatlords don't notice it because it was hardly noticeable when they started. Stuff was balanced around the available gear pool at the time, which was available to everyone. Now, the exotic loot pool is super diluted and some really strong mods are straight up unavailable. Divinity is another good example. A weapon that trivializes raids, that requires raiding to acquire. People who are good enough to get it don't need it, and the people who need it can't get it. There's no bridge from casual to sweatlord without getting carried anymore. The gear game puts a giant difficulty spike in the way of mid-level players while trivializing everything for end-game players at the same time.
@trashica8083
Жыл бұрын
This is the best comment with the most reasoned take seeing the problem from everyone’s perspective. Ultimately, it’s a Bungie problem because they haven’t yet learned how to balance their game for all of their players to have a place to be satisfied and be able to progress or challenge themselves.
@Kenjilescara
Жыл бұрын
This was by far the smartest and best written comment I’ve seen on this topic
@vltiger-1127
Жыл бұрын
A+ Great intro and conclusion, fantasic hook to captivate people to your essay and flawless body paragraphs!
@robmarney
Жыл бұрын
The good thing is that Bungie is really improving accessibility this season. Even casual players now have a Riskrunner, Thunderlord and a top tier LFR and a set of armor that doesn’t take 99 enhancement cores to put mods on.
@clockworkman8210
Жыл бұрын
Exactly to pretend nerfing div is magically going to fix everything, it wont. The games not perfect but its probably as good as you can make a game like this. Its a constant battle with balancing and it always will be. We forget what its like to be new players and they dont have all the mods and exotics yet, and they’re not streamers who play this game for a job, they can only play part time and its difficult putting a couple hours aside to raid. Saltagreppo will never find any real challenge in the game because if he did the rest of us couldn’t even do the content. I think some of these streamers/youtubers should move onto others games
@Colifin
Жыл бұрын
Shouting into the void but my take: Keep the crit cage and remove the debuff entirely. I do think salt's take of making it _negate_ other debuffs is a step too far. But simply removing the debuff retains its identity, gives room for other debuffs (tractor cannon, tether, sundering glare, etc.) to exist, and brings it down a peg to make it more of a tradeoff. Without the debuff the calculation of whether sacrificing a player to use div is worth it becomes significantly more complicated rather than _always_ being worth it.
@Sero4
Жыл бұрын
Yeah, Tether doesn't need to be more useless in end-game content. By removing the debuff or decreasing it, Quiver or even Shadowshot would shine more like it did it the past
@Hifuutorian
Жыл бұрын
I wouldn't mind it being a significantly smaller debuff it it stacked with all other ones too. Like the current debuff is 30% right now I think? If they made it 10% or even 5% but it stacked on top of the other forms I think that'd still be good.
@Laachen
Жыл бұрын
my current take is that I think lowering it to 15-20% would be better ultimately (still overridden by tether but makes it statistically viable as 5x 20% is equivalent to the lost damage you get with a div user, and 15% makes it a sacrifice for crit ease of use), because buildcrafting is better when a subclass can work in tandem with weapons (respectfully, salt's take doesn't allow that).
@FormaAlert
Жыл бұрын
I think a much smaller debuff would be alright, like 15% AT MOST, so that other debuffs actually take priority and aren't immediately overshadowed by a special weapon lmao
@SpliffyHusk
Жыл бұрын
@@Hifuutorian no, you’re pushing it
@LordVector
Жыл бұрын
If Bungie thinks Div is a problem with raid races, just disable it for the race... Not like they are unfamiliar with the concept.
@jyapp4489
Жыл бұрын
At 6:39 when Datto started saying how far he came, it made me smile uncontrollably. I'm in a similar boat myself, though nowhere near as far along as Datto, but hearing how far Datto has come since 2016 is just super inspirational. Keep being awesome!
@foxtrotthe1
Жыл бұрын
16:20 my favorite standpoint, divinity should be one of many options
@ZarChasmOfficial
Жыл бұрын
It feels soo good to not care about what happens to Divinity because I don't have it and I don't need it.
@caiquepacha3606
Жыл бұрын
Well, this aged poorly
@ParityS
Жыл бұрын
"Why don't you just not use it?" Well, for the same reason I don't really want to cut my own leg off. Why would I actively handicap myself for no reason.
@malygos9301
Жыл бұрын
Then don't complain about something optional it's not even in the top 10 for energy weapons used in raids.
@ophnix2510
Жыл бұрын
@@malygos9301 that’s because you don’t see a whole fireteam use Div, it’s literally one person only.
@malygos9301
Жыл бұрын
@@ophnix2510 and yet Trinity ghoul and tons of other shit exotics are used more. If it's require in every team there's 140k kings fall completions this week so 140k div users 1 for each team. Think that many people use Trinity ghoul🙄
@hlfbrwnhlfamzng
Жыл бұрын
actually some more difficulty options would be awesome. imagine if after your first clear of a raid your next explicit challenge was a completion without exotic weapons/armor. on the other end of the spectrum a ridiculously easy mode so entry level players could experience raid content as form of training. it shouldn’t be that hard to implement we already have an array of modifiers to alter difficulty
@tcritty2812
Жыл бұрын
Imagine it gave the exact same loot. Good. Now you’re understanding sbmm in control.
@Storse
Жыл бұрын
That's just a different type of prestige mode from spire of stars and eater with the loadout lockout
@saladpotet7872
Жыл бұрын
@@tcritty2812 They never said it would give the exact same loot. I'd say if this did exist training mode with probably have Powerful Gear (Tear 1)? Whilst the harder mods would go to Pinnacle and nromal raid would be Powerful Gear (Tier 3)
@AlsoIMainYoshi
Жыл бұрын
@@saladpotet7872 Powerful, pinnacle, or world drop power, it's a raid weapon all the same lol. Upgrade modules exist
@McCondom
Жыл бұрын
@@AlsoIMainYoshi well what about locking the weapons behind the harder modes. Ultimately that’s what people will be doing the raids for, and will have the most difference on a player’s experience. Similar to what they do already, with some encounters only having certain drops. Before you try and tell me that armour makes the same amount of difference as weaponry…no, it doesn’t.
@rakkabane
Жыл бұрын
Did not know I was coming to a ted talk today, a surprise to be sure but a welcome one
@foultagaming2421
Жыл бұрын
After watching this video, I am now missing D1 Raid DPS, no Divinity, everyone using Snipers
@Musicnote328
Жыл бұрын
Saw a post on Twitter that was actually calm and an interesting suggestion about giving div a little nerf. It retains the ability to both give the debuff and the crit spot, just… not at the same time. Change the weapon to have an alternate toggle (with a visual/buff indication of which one you’re on- that’s also important) to EITHER give a debuff or a crit spot- that way depending on the situation or boss, you can swap up the best way to use div. On a fight like oryx or golgoroth, where the crit spots are fairly easy to hit, you can use the debuff to great effect, but in fights like Taniks or Rhulk, hitting the crit spot is a lot more tough- so the bubble crit would be much more useful. That makes the fights a bit longer as you would have to go through more ammo and potentially more phases to kill the boss, but you can more easily hit shots. On the other hand, higher skill players could utilize the debuff to potentially kill the boss faster but at the cost of higher skill.
@snowmangaming3452
Жыл бұрын
This is sick
@BuckShot456789
Жыл бұрын
I'd be perfectly fine with this. This is better than 95% of the hot takes thus far. This keeps the identity of the weapon and also gives it a better trade off.
@xNACHOVEZx
Жыл бұрын
i think val ca'uor will always be the hardest raid in terms of combat. i've never tried so hard in PvE in my life, maybe levi prestige comes close, but that was only cause of team execution issues. also i think this is LITERALLY your best video, well done
@dankerbell
Жыл бұрын
when did you do it? i did it in 2020 before it was sunset and it was nowhere near the agony of gahlran or the sanctified mind (all with lfgs though)
@NAPainter
Жыл бұрын
@@dankerbell val cour during double primary was THE HARDEST boss in destiny history and its not even close
@xNACHOVEZx
Жыл бұрын
@@NAPainter ^^ this, i felt compelled to use tractor cannon to clear waves and waves of adds just so i could have some room to breathe, a truly suffocating shitstorm of fuck. really (aside from like, underleveled nightfalls) it's the only time in the whole franchise where i've felt weak. those were good times (legitimately)
@malygos9301
Жыл бұрын
Double primary after whisper, xenophage etc came out val was a total joke. People don't wanna hear it but the community sucked ass at raids back then and I did prestige mode of that raid a whoooooooole lot I have the full ornament set and all.
@yol_n
Жыл бұрын
Normal mode. Fuck prestige. RNG hell to get a good week
@filletace5011
Жыл бұрын
The funny part about your meme ending half way through the video is that I do actually watch Gotham Chess so I actually thought it was my recommended lmao
@mastablasta6222
Жыл бұрын
Datto is so fucking funny lmao. Never gonna stop loving this guy.
@mriguy7989
Жыл бұрын
You think someone like Datto is funny? I haven't found the dude funny for years now. He's just some tryhard little nerd who likes to complain about stuff that most normal people don't mind.
@c0n2oo3
Жыл бұрын
@@mriguy7989 yet you watch every video
@mriguy7989
Жыл бұрын
@@c0n2oo3 no, but nice try.
@Forcer69
Жыл бұрын
I have 99 problems, and not being to see my forehead is one of them
@benjaminprince8654
Жыл бұрын
Quality reference
@nhancao4790
Жыл бұрын
Ok, but is this video Wholesome Datto talking or elitist Datto?
@Dorian_Kellum
Жыл бұрын
2022 Datto is a vibe, and I love every bit of it!
@josh_wink
Жыл бұрын
I'd increase the crit multiplier on the bosses and make divinity ~80-90% of that (or whatever current multiplier is). That way you reap the rewards of hitting shots but still get a fair bit of benefit from divinity
@KittyNaptune
Жыл бұрын
This remind me of drama related to Ultrakill: The devs heavily nerfed a weapon because it went against the game's design philosophy. The change did not make it weaker, but less abusable and more punishing to use in certain situations. So the immediate reaction was one crowd yelling "skill issue", and the other complaining that the game now felt too hard to them/ less fun. Most of them were the same people that liked the game before this weapon was even released, and they now began review bombing the game. This weapon in question is called the whiplash. It's a grappling hook that can either pull you to enemies, or enemies to you. Since healing in Ultrakill is only possible via damaging enemies that are close to you, the whiplash removed the risk involved in healing. Low health? Just pull a small enemy (that is stunned during the hook) towards you and fully heal. It was no cooldown for easy heals. The nerf changed nothing about the grappling hook itself, but made it so you could not regain lost health briefly after using it. Meaning if you were doing well, nothing changed. If you keep getting hit, it no longer removed the risk healing involves. This change basically fixed a problem in the combat flow. it is an unlock you get halfway through the game, which is pretty tough. Players already were used to NOT having the weapon and shouldn't have grown to overly rely on it. But the initial nerf was brutal, which is why the Devs reduced the amount you can heal instead of preventing healing at all. The hate the Devs received was utterly repulsive and in no way justifyable. Those changes? You can remove them in the pause menu by activating assist mode. The game was giving you all the tools you wanted to just have a fun time with it, or to improved if you wanted to get better at it. All using assists does is put a blue border around your level score, and high scores are supposed to be a reward for players that have mastered the game. The people complaining weren't actually complaining about the game demanding too much of them. They were frothing out of their mouths because the game was no longer handing out gold trophies for free, and took it out on the developers. The developers have been giving their all , and have been pretty open about development. But I guess that might change now with so many awful people having joined the community.
@michaelcrosby7035
Жыл бұрын
Couldn’t have said it better myself. The games not as fun when something’s introduced that messes up the combat flow and the challenge of the game. It may be easier, but it’s not true to how Destiny 2 has always played.
@Edgar__Blanco
Жыл бұрын
Great explanation of what the Ultrakill Drama was!
@nicholasgrogan856
Жыл бұрын
Yea im so sick and tired of ppl like this man. These are the same ppl that think we as a society should be handing out participation trophies. If u don't win u don't deserve a fucking trophy. If u want that trophy and then get fucking good and prove u deserve it.
@RTB1400
Жыл бұрын
Thanks for sharing! I found this interesting and insightful.
@BaldguyWifi
Жыл бұрын
The fact that the guy who described burning maul with sound effects during the forsaken vidoc was ran off Twitter due to death threats is really disgusting
@DarkDisc1
Жыл бұрын
This is the quickest I've ever turned up to a Datto vid
@HumzyTumzy
Жыл бұрын
datto putting the desktop video end screen 🤝 me watching on a playstation
@nickscopre726
Жыл бұрын
Happy to hear 2022 datto is in a much healthier place
@TheFawse
Жыл бұрын
Also, they could just increase crit multipliers in bosses to make Div suboptimal if you can hit your shots, like the Awoken bosses
@boneidle8420
Жыл бұрын
That is literally what Salt was saying. Its a good idea. Casuals are just wrecking the game unfortunately.
@draccondracul2082
Жыл бұрын
Increasing crit multipliers would actually be a perfect way to handle it. Casual players wouldn't be upset because nothing would be nerfed and experienced players would now have the option to deal more dps without div. It would be a win win situation.
@alexandremachado2019
Жыл бұрын
@@boneidle8420 casuals would rather have an unfinished recycled low tier content easy game instead of any sort of challange. I still remember when the destiny community was actually dedicated and defended the difficulty of the game.
@NAPainter
Жыл бұрын
the problem with that is that div would have to ALWAYS cover the crit spot of the boss. as if you apply div to a boss with a high crit multiplier it doesn't actually override the multiplier. div bubble has its own 1.3x multiplier. so if the bubble on kalli didn't cover her head you could still hit her head for 2x damage, bringing divs problem back to the forefront. I don't think forcing div bubble o cover the crit would be hard, but im just saying its something the devs should be wary of if they do decide to nerf it
@boneidle8420
Жыл бұрын
@@alexandremachado2019 same, PvE is easier than ever and way easier than it should ever be. 40% damage resist through resilience alone, overpowered exotics, low difficulty content and yet the casuals still want it easier. Shame really, would be awesome to have some content that is just savage and an absolute slog to complete and get the "holy shit, we just did that" feeling. Never again most likely.
@freea1yx
Жыл бұрын
whoever says div needs a nerf, never played with a lfg group
@NoraInu__
Жыл бұрын
The dude who got world's first three times in a row is the one who said this nonsense lol
@Poofafysh
Жыл бұрын
Skill issue
@cithral5469
Жыл бұрын
@@NoraInu__ For real right? The guy who has no life, slaves this game and always plays with the SAME EXACT PEOPLE ALL THE FUCKING TIME
@borispagel9321
Жыл бұрын
@@cithral5469 right!!!
@weeaboojones7713
Жыл бұрын
I only play with lfg and I still think div needs a nerf
@calebmartinez6628
Жыл бұрын
“Met with absolute negativity, and hatred, and vitriol,” Datto says as he says someone told him to go outside.
@lolosh99
Жыл бұрын
I like how Datto has been getting more unhinged by the year. I’d fuck with it sure, it’s informative and funny.
@V3x4ti0n
Жыл бұрын
Personally, I wouldn't mind them removing the debuff but keeping the crit bubble. Would make it easier for hitting crits without blowing every other debuff out of the water. Would also like them to address PvE flinch at some point as well, as it's been notoriously bad. Other than that, I could care less as I don't really run div or see it run all that often in my sessions.
@BlueFHS
Жыл бұрын
Exactly. A big reason why the crit bubble is so good is because the slightest aoe damage will flinch the absolute fuck out of your aim. That or that annoying fucking thrall that bungie always loves to send to tickle you when you’re trying to focus on the boss target
@bannedmann4469
Жыл бұрын
Nerf whiners don't even wanna acknowledge things like flinch issues. Datto actually accidentally refuted one of Salts points. Salt wanted to make it harder, Datto says Bungo would scale down boss health... 😑
@squiggly4011
Жыл бұрын
@@BlueFHS a teammate losing out on damage and losing an exotic slot just so we can crit bosses with already massive crit spots is a waste of an exotic slot. The only place that it would be useful I'm is Rhulk and that's it
@BlueFHS
Жыл бұрын
@@squiggly4011 it’s not just the crit spot, it’s also the consistent damage buff you get from using it
@BlueFHS
Жыл бұрын
@@bannedmann4469 what Datto meant by that is that because encounters are now balanced with the idea that Divinity will always be present, bosses are generally more mobile, or have significantly harder to hit crit spots, or have over inflated health pools because it’s designed with the fact that you’ll always be using div to debuff their health. You could argue this is healthy for the game because it can give us raid bosses like Rhulk which are more mobile and interesting to fight as opposed to a big target that sits still in damage phase. But you could also argue that if div was nerfed, Bungie wouldn’t balance the game AROUND it and using other things would be viable. It’s not so much a difficulty thing as much as it is a meta thing (why use anything else other than div)
@shidderalpha2293
Жыл бұрын
Personally I think the game doesn't need to be harder so much as I think that the combat should be more complex. I really enjoyed Doom Eternal's weakpoint system, it's a brilliant way to increase difficultly without just giving shit a bigger health bar or forcing me to use a fucking scout rifle when it doesn't compliment my build. If individual enemy types had individual weaknesses (like how if you shoot one of these scorn flail dudes they explode, or if you shoot off a hobgablin's head it can't do the invincibility thing.) I think combat could be significantly more interesting instead of just click on the bad guys while crouched behind a rock.
@BK20327
Жыл бұрын
i personally think div should work like this, have it build its buff from 15% to its max buff over the use of the gun it also holds its peak buff for short duration until trigger is held again to maintain buff, this then making it still up there but not killing it and making it vault exotic number 1284, this also eliminates the tap the trigger method thus another slight nerf, this overall should open them to make OTHER options please i want options and builds and stuff to do that result in the same reward
@doomskull7549
Жыл бұрын
Here's an idea: bungie should give Divinity the same treatment valve gave to the Equalizer. In tf2, there was a weapon that gave you both speed and damage boosts when on low HP, and because it was so OP, it was split into 2 weapons. One gave the speed boost, one gave the damage boost. If they did this with div, we could have Divinity granting the debuff but not the bubble, and a new exotic (probably granted to all players with divinity) that grants the bubble but not the debuff. You can even give it a cool name that's an antonym of Divinity, like impiety or something. This way, teams can choose to use either one or the other, or both. Using both would actually reduce your team's total possible damage (assuming both weapons deal relatively negligible damage), since 4*1.4 = 5.6, which is less than just 6*1. It's still a powerful option, but requires heavier investment to get the full bonus, and will be less universally useful with certain encounters not benefitting as much, for example encounters where more players have a job other than dps, like warpriest, where you'd be sacrificing a lot of damage using both while players are off hunting knights.
@tylerisadumb
Жыл бұрын
That's actually a really smart idea
@lancebriarwood503
Жыл бұрын
the problem with that is that the bubble is the main concern so everyone would just use the bubble exotic and we'd have this convo all over again
@xgreeds_gamingx8929
Жыл бұрын
@@lancebriarwood503 nah you could solve that easy by making the bubble smaller and making it change locations every time the div or exotic user has to reload the bubble relocates
@the_maker1841
Жыл бұрын
Or you could have divinity itself cycle like hard light between debuffing or the crit bubble
@eyeswulf
Жыл бұрын
"Sacrilege" is the antonym you are looking for, I think. Divinity should be the crit component, Sacrilege should be the debuf component
@MrIvan102
Жыл бұрын
In a “Real MMORPG” there is something called rotations which is specially important for raid boss instances. Each group of player a require a certain class type (Tank, Healer, Dps) to properly and skillfully do their rotation to keep the optimal damage. I think that is what Datto refers to when he mentions other debuffs that have to be timed correctly. On both sides of the coin: -casual players rarely even have Divinity because it takes a Raid which anyone barely even does anymore. And due to the LFG being far from optimal you can’t really expect someone who plays a couple of hours a week to NOT want such an easy to use option. -Raids should require more skill. It is the endgame content that is the most attractive and rewarding. It SHOULD require not only mechanics but proper use of a subclass and ability to beat a raid encounter. But that SHOULD NOT happen until a proper LFG comes imo. It needs to define better what each person will do in a raid and which subclass.
@lucaswickmansound
Жыл бұрын
If Div gets nerfed I’d probably be fine with it, but my biggest problem I’ve had since D1 is that sometimes it feels like you’re *required* to run a certain exotic to beat endgame content(cough G-horn and dark drinker) That’s why I love the caretaker encounter, your damage is literally capped so you have more options to damage and don’t have to 1 phase the boss, it feels like you have more freedom and fun
@mellifious399
Жыл бұрын
Exactly!! I'd be perfectly fine with a difficulty increase if it means I can use what I want to run. Being shoehorned into using lament, div, g-horn feels awful. I constantly get shit by my friends for not using lament in duality just because I desire to use something more enjoyable.
@davidragg2160
Жыл бұрын
People actually have found out that you can two phase caretaker now. Just take it easy on the second plate, get him near the cap, then throw everything at him. I even saw lfgs that required you to know how to two phase caretaker.
@underscore_5450
Жыл бұрын
Same. And I always hate when people chime in with the "you can beat everything without using this exotic" phrase but it just goes to show how little they must interact with the community. Try convincing an LFG team that they don't need to use optimal dps weapons or strats and you'll very quickly find yourself all alone in orbit. The reality of the situation doesn't matter, only the perception of the majority of the community. And a majority of the community deems it neccessary for most boss encounters.
@Mandingy24
Жыл бұрын
One idea would be to make it have a sustain ramp-up similar to coldheart in order to even get the bubble, then it lasts for a fixed period of time and cant be refreshed but instead has to be reapplied
@RyleeOfCourse
Жыл бұрын
I laughed so hard when the video cut after you said “Here’s what I think about Divinity” 🤣🤣🤣🤣
@user-ns3vs3bp3e
Жыл бұрын
So hear me out just give div two fire modes, one is debuff no bubble the other is crit bubble no debuff. By doing that you keep everything people like in the game as an option, force more choice on players and actually give void Titan a use when well exists since it could be providing the void grenades since bubble is useless at the moment. This seems an easy fix for a few issues where I struggle to see how people could really complain, you could still achieve everything div currently does you’d just have to select a few things to do it but it also is a direct nerf to the gun.
@jazay591
Жыл бұрын
Cool idea
@nonixus661
Жыл бұрын
stolen from twitter
@MrAncop
Жыл бұрын
Yep I had the same idea, keep the big crit bubble but remove for lower skill players and vice versa for higher skill players.
@ChildCelebrity
Жыл бұрын
This also only works if you still follow salts suggestion and make it so div debuff can’t be overriden. Otherwise you still get the bubble and just use tether.
@b0ld651
Жыл бұрын
or just... dont....
@LovesickLegend
Жыл бұрын
I remember when Div was shown, I thought it was going to be a Heavy weapon because we already had an Arc Trace. As my teams only Div user (no one else has bothered even getting the quest), I enjoy the group play aspect. I feel like the support unit in the mmo party. If Div is going to get a nerf, I would not want to touch the Cage. It's the identity of the weapon. I would suggest either reducing or removing the debuff to allow others to contribute or make it a heavy weapon. Let it take over the ease of the heavy weapon.
@emperorcalus7288
Жыл бұрын
that or reduce its mag size and reserves like they did to anarchy
@Enforcer6k
Жыл бұрын
I agree, if they did a sandbox-wide debuff tune they could make Div have a good spot via tradeoffs. Balance its debuff strength versus its total uptime. They did it with the charged with light versus well of tenacity, where charged with light has a lower damage resist buff but more uptime, and well of tenacity is the reverse.
@z--r0
Жыл бұрын
@@Enforcer6k About Well of Tenacity... they might have just nerfed these into the ground because they use the same damage resist as Omnioculus and that got nuked
@hehehe88
Жыл бұрын
@@emperorcalus7288 Touching it's mag size and its reserves did nothing for another 3 months though when they specifically nerfed its damage.
@PWNYplays
Жыл бұрын
I appreciate the honesty towards the very real state of social media and how vehemously people will defend their opinions, often-times resulting to very poor treatment of others. We're all here, playing a video game, for the same thing - to enjoy ourselves. Important to remember that.
@Lucid9host
Жыл бұрын
"also please find a hobby" lmfao
@victorbressler7156
Жыл бұрын
datto claping back at Aztecross
@christian_4904
Жыл бұрын
i'd love to see what % of the playerbase has this gun and is willing to use it it's mostly to me just higher end skill players that ask for div and even then no one WANTS to use it
@derpy_j
Жыл бұрын
It really is just the higher end of players wanting it nerfed, lol I have Div and have had it since Shadowkeep - and personally, I love using it. Feeling useful for me team as the debuffer.
@YuriG03042
Жыл бұрын
holding a laser doing minimal boss and not needing to aim is a really boring task, hence why people don't want to do it. higher end players know what are the best things in the game and that's why they enforce divinity. they have played any activity dozens of times and they know how long an activity should last. why would you honestly want to spend 3h on atheon when you could spend 13 minutes? it sucks to be dragged down because you decided to help some people who are bad at the game, you get punished for helping others
@dankerbell
Жыл бұрын
i'd literally never lfg again if div got a big enough of nerf, some of those guys... they're crazy... double primaries... sweet business for boss damage... then again, not even div could save that (but it would help)
@abigaileileen3161
Жыл бұрын
I like using div, I'm not too good at hitting crits or buildcrafting yet so it gives me the opportunity to contribute to my team in a way that really helps everyone. Plus it's a fun little gun.
@derpy_j
Жыл бұрын
@@dankerbell For those of us who LFG, Div is literally a saver tbh.
@Ozilus21
Жыл бұрын
Reddit/Twitter having a seizure because we would have to do 1 more Rhulk phase lol
@crazytexan711
Жыл бұрын
It's crazy to think that it's a controversial topic to some people to not get mad at people online. Great vid lmao
@devinahfong1933
Жыл бұрын
There was one good viewpoint that I saw a little while ago concerning the necessity of div, and that's PvE flinch. For some bosses like WP, who move around, lob shots, have a timer, and have adds, hitting these necessary critical is damn near impossible sometimes because of the massive amounts of flinch we are taking on a constant basis. I guarantee you, and boss that I can take as long as I need in order to kill it, I can without Divinity, but you throw that time limit on, and suddenly you have no ther option. You NEED that damage, you need ALL of it, and you need it NOW.
@MrFierygrave
Жыл бұрын
this gets brought up a lot and its not really the main issue with the gun is making crits easier, that functionality I think most people agree is what should stay. its doing that and the best debuff up for the whole damage phase and just being hands down the best option in many regards. I think everyone been targetting its crit multiplier or its dubuff in suggestions on how to fix it, my idea is drop the debuuff to like 15-20% and make it not proc perks that rely on crits, everything from 3rd/4th times the charms to whisper. Keeps most of its utility but there will be room for better options and you get rewarded for headshots still
@Edgar__Blanco
Жыл бұрын
Well maybe how Datto described that after nerfing Div they can “tune raid encounters without div” the sorta whole picture type part. Realizing how much precisions shots matter they’d most likely reduce the flinch of boss shots as too not make it unbearable, warpriest always used to move the difference is what feels like insane flinch compared to D1s. If flinch was tuned for PvE Scenarios then him moving is what would make that encounter semi-annoying but not unbearable; sure with flinch and him moving and Sister head bobbing right now it seems a little insane. But after a divinity nerf they’d be able to tune boss encounter more accurately which would include flinch and a variety of things.
@mukkslide27
Жыл бұрын
I think this is a big D2 issue. The amount of damage it takes to stun a boss is purely ridiculous - one tether on D1 warpriest and spindle (D1 whisper of the worm) would stun lock him for the entire phase
@devinahfong1933
Жыл бұрын
@@MrFierygrave I totally understand the debuff being an issue, as it's the only one that has such massive strength overall. Tune that down to the pits of hell for all eternity. But the utility of divinity? The fact that i can actually proc that fourth times or triple tap or focused fire reliably? I think if we lost that, many entire raid encounters would have to be retuned to accept the fact that precision shots would simply be unreliable. If we want something that'll decrease its uptime, maybe just tone down it's ammo bags and make it a heavy?
@QueerSupervillain
Жыл бұрын
In a perfect world, perhaps a good change to div would be an increase to its base damage ***slightly*** and simply giving the crit spot. Cuz i do miss tethers being.... you know.... useful, outside of mobius quiver for burst. In reality, i prefer the big tether, but div existing eliminates the need. Additionally, i still dont have div, despite having functionally the final step to the quest, because no one wants to run garden and i am, in fact, too casual (read: dont have the time to play often enough) to gather up a team to suffer through garden. Because, for some reason, it is the most despised raid since spire of the stars.
@NathanielJCooke
Жыл бұрын
Good discussion Mr Trvl. It would be nice for divinity to remain an option but allow more breathing room for other debufs the breath.
@kegons
Жыл бұрын
Damm facts thank you datto im casual and challanging content has to be challenging it makes the rewards so much better and ur speaking the truth
@SteelKreel
Жыл бұрын
We’ve gotten so powerful as guardians recently in other ways and we’re talking about Div? Bruh…
@thepeps101
Жыл бұрын
Last drop that made the water overflow.
@osaka_lilac
Жыл бұрын
thanks for talking about this one dude :)
@billygoods22
Жыл бұрын
Destiny has expanded its debuff selection with the 3.0’s (weaken, suppress,scorch, jolt, etc), which is great. Now it’s time to balance these. No one is trying to scorch Rhulk. I would love it if all debuffs were viable, and divinity weren’t objectively the best.
@smittywerbenjagermanjesen2720
Жыл бұрын
I mean you can't compare scorch and jolt to Void Weaken or divinity. They're not "debuffs" in the sense that they make targets take more damage.
@Gee-bg2rv
Жыл бұрын
Scotch and jolt aren’t debuffs that make the enemy take more damage lmao
@No_Feelings
Жыл бұрын
Maybe make div's bubble "capture" debuffs. Apply divinity, hit bubble with debuff, hits to bubble factor in the applied debuff. Bring something like tractor cannon for the same debuff but you still have the tradeoff of needing to reapply the debuff every 5-8 seconds, or use it on it's own just as a crit spot.
@duchoang5410
Жыл бұрын
I’d love to see them make div kinda like blistering necrosis from deep rock galactic. A weapon you use to create a small crit with a higher multiplier that you have to reapply every time you break it. I think it’s be interesting for the div user to have to apply div, swap to put in damage to their crit they made and swap back to div to keep reapply another one. Edit: by “like blistering necrosis” I mean it should be pretty small to compensate
@oliverthecrow7310
Жыл бұрын
this sounds like more of a buff because the div person can now also do damage on the bubble
@legendaryt-fox658
Жыл бұрын
ROCK AND STONE
@lushed5283
Жыл бұрын
Maybe make it like that, but remove the swap aspect so the div user has to keep div out. Maybe even make it start out small, but sustained damage makes it bigger, so the tap firing strat becomes a trade off of skill.
@deletedchannel8777
Жыл бұрын
Rock and Stone!
@AntVaz7
Жыл бұрын
Did I hear a rock and stone?!
@thefluffalo
Жыл бұрын
20 minutes, this man is about to have a certified rant (
@LoFoSho
Жыл бұрын
Wow Datto. I'm going through the same thing! Destiny used to be life in year 2 and 3, but now I just play for fun! Its life changing! I love life now. I was so depressed 2018-2019.
@redacted332
Жыл бұрын
Very bold of you to assume I only have 99 problems
@vugolol
Жыл бұрын
In my opinion, in a world where weaker debuffs now exist (void weaken debuffs), it probably makes more sense that Divinity matches those (15%), and not the higher end of debuffs (Tether, Tractor Cannon). Other alternative would be that consistently hitting crits on an enemy with Divinity makes the spot show up and sustain (though, they would have to make sure the ball shows up in a different spot than where you're shooting to avoid overlapping, so, basically something like Taniks, and obviously not allow the perk to extend by shooting the ball yourself).
@Honed-
Жыл бұрын
Then there wouldnt be a reason to use it you can just throw your nade and call it good, you would then just go for damage then at that point.... and also there would be 0 reasons to run those exotics anymore... just make bosses harder to benifit from div by moving them around or they could just make a boss whipe you if you crit them... but thats just not fun.... i think div is fine.. high end players find the game to easy cause they run it with a stacked team every time a new raid comes out id love to see them run lfg's but they "dont have time" for that.... but lfgs are like how 90% of the d2 comunity completes raids / end game.
@trumanwp
Жыл бұрын
@@Honed- people would still run it because of the bubble, it just means that for harder content like day 1 there becomes a skill gap where people can coordinate higher debuffs and hit there shots
@MrFierygrave
Жыл бұрын
@@Honed- currently there is no reason to run tether or tractor cannon. Div will still have a home even if it doesn't give 100% the best debuff and make crits super easy, bosses like Rhulk and War priest who move a lot or have difficult to hit crit spots will still appreciate a div. it just wont be mandatory for every encounter going forward forever. bungie doesn't need to create a health pool damage check like war priest. I don't consider myself a high end player, though not a causual either i guess since i play a lot when an expansion comes out. but LFG's are incredibly easy still, being abel to LFG and get 3 Oryx kills within 3 hours of reset is crazy easy. There is a middle ground though where Div isn't the best at everything while also allowing players to use it to get through difficult content
@yol_n
Жыл бұрын
I want rebuff balance. Low debuff, medium debuffs, higher debuffs. Give divinity medium debuff.
@MorganMcKraken
Жыл бұрын
I can totally understand the whole Divinity debate, both sides. So maybe we can get a compromise, what if instead of nerfing it per se, they raise the skill required to proc the bubble, what if the Div player has to constantly hit the crit spots on the boss or enemy to make the bubble appear, and that hitting the bubble doesn't work to keep the effect going? That way the Div player doesn't have to think "Just shoot body then hit bubble" but instead "Keep the beam on the crit spot, everyone else hit the bubble", also making the beam-tapping a little bit harder but in the end rewarding for dedicated Div users. Also it can help shape future bosses with more movement or other gimmicks on damage phases (Warpriest, Rhulk, etc)
@O-bearer-mine
Жыл бұрын
And with this rework, div is now useful to the skilled player or improves the players accuracy as they get used to managing consistent crits and everyone eventually doesn't feel hassled by div because now it's a weapon dependent on more accuracy and skill to the point where "the div bitch" or any div user can realise "wait a sec, I am hitting a hell of a lot of crits, I can do pretty good dps"
@clockworkman8210
Жыл бұрын
this is actually the best idea ive heard, not a nerf but adding skill to it. nice job mate
@MattBiersackSanders
Жыл бұрын
While I agree with this take. This probably helps datto's perspective on "The easiest shouldn't be the best option" The whole drama is there because the gun became mandatory, in the hands of those who don't want to be forced to use it, this wouldn't change anything because they will hit the crit spot anyways and therefore bring it Everytime. The casual side will be annoyed they require more skill to use the gun, and the hardcore will still have to use it, so no one wins and everyone is mad. It will need a total rework which is not gonna happen tbh.
@clockworkman8210
Жыл бұрын
@@MattBiersackSanders ultimately its fine as is, they’re (div/well) part of destiny. Destiny is about having powers and tools at our disposal. There will always be something thats ‘mandatory’ or makes everything else sub optimal At the end of the day if there was no div, would saltagreppo and co really have an issue? Or do they care more lesser players can still complete stuff which makes it less special for them. If divs an issue, so are linears, so was gally, lets nerf invisibility in GMs, it can go on and on. Lets make it so only gladd and esoterick can complete content so they feel more satisfied…..while we have no chance. If their issue is balancing its not really about div, one gun isnt the issue. They want the game to be harder, its what this is really about, but 90% of destiny player base don’t have the time, resources or skill to try anything harder than it already is
@readyforlol
Жыл бұрын
@@MattBiersackSanders The rich get richer, essentially. How about instead of hitting crits to proc bubble, you had to nail a rythm minigame like a variation of a perfect reload of some sort ? Or test some other skill than aim, so it would still be skilled, but allow people who suck at aiming to express their skill some other way ?
@adamkarr364
Жыл бұрын
New drinking game… drink whenever datto says “can’t see the forest for the trees”
@awstonn
Жыл бұрын
Div is not mandatory, its just so good that you have no reason to not use it unless you dont want to
@byCharlieHD
Жыл бұрын
I really think getting rid of the debuff and keeping the crit spot is fine. It allows people to not worry about hitting shots but still means you have to rotate debuffs properly
@generalyousef6202
Жыл бұрын
Or just make the debuff something smaller like 15%
@andrew1250
Жыл бұрын
agreed, it makes teams decide if it would be better to put an actual debuff on him like tether etc and hit the normal crits. The 35 percent is way too much
@codegiver60
Жыл бұрын
I think the complaint is against the crit bubble and not the debuff. People are complaining about the lack of skill by "aiming for crit spot" and landing shots. I dont really get it though tbh. If you want a game to feel harder then play a single player game not a online pve based game where not everyone has the same playtime or skill level.
@holydoom_
Жыл бұрын
@@generalyousef6202 with 15% buff it will make no use :) math is there for reason, try it.
@UMADBRO64
Жыл бұрын
And then people just run Tether Hunter, and nothing changes. Almost as if this is an entirely uses discussion, meant for content whores like Datto to whine that the game they play 12 hours a day, with other people who play 12 hours a day is "too easy".
@Djoki1
Жыл бұрын
Friend suggested to just reduce the crit multiplier on the bubble, and subsequently raise crit multiplier on the actual boss crit spot. You can then either go easy mode, or try and sweat it out for the big deeps. I would suggest reducing the debuff value to 15-20% OR make other debuff sources more viable and comparable to div. Add more debuff sources. Then you have the batshit crazy idea from Cross where the bubble moves around the boss which isnt even a bad idea imo. It would make it not brain disintegrating, shooting in one spot for like 45 seconds. Salt suggested you only get bubble, with no ability to apply any other debuff. No. I dont know, plenty of ways for bungo to figure this one out, or not "waste resources" and try and make new dungeon and raid bosses more mechanic dependent instead of just shoot funny vex laser make boss piss their pant.
@shanemiller9544
Жыл бұрын
“2016 datto was poor, 2022 datto is rich”
@CrymsonNite
Жыл бұрын
most "worst on the team" are in no way able to complete garden div run, the boss doesn't work more than half the time.
@sirbananathe3rd193
Жыл бұрын
Nerfing Div would just be a temporary fix to the larger problem of power creep.
@Blindluck92
Жыл бұрын
"2022 Datto has a wife and a life, and this takes priority over being a cynical jackass." 😎👍
@GodSlayerZancrow
Жыл бұрын
I like being Div guy sometimes so I can use one of the 30 LMGs I have that’s collecting dust in my vault.
@RobRush
Жыл бұрын
Imagine if every raid boss was as hard as the final GOS encounter with no div.
@jackdoran1329
Жыл бұрын
No cap. Bosses like sisters, rhulk, Sanctified Mind and Warpriest either have so much flinch you can’t hit them or their crit spot/movement makes it too hard to reliably hit them. Div isn’t the problem I can barely shoot the sisters with anything besides a rocket flinching my character back halfway or the warpriest just moving around to where you can’t shoot him. Who thought these were good ideas lol. Also atheon’s crit spot doesn’t exist
@Bestdressedbrit
Жыл бұрын
Come on bro there’s no way. Just shoot the white stomach lol
@pagestone6571
Жыл бұрын
I agree completely; though, I think with a nerf to div and yknow not having the big blue bubble to shoot, a reduction in flinch would also be very nice as flinch is absolutely ridiculous in pve imo
@ItsShockwave
Жыл бұрын
Yeah if they nerf it they need to undo the balancing they did around the gun. And the flinch in PvE needs a definite tone down. Just look at Warpriest when he is shooting you.
@thepeps101
Жыл бұрын
Yup, Nerf div and buff flinch resistance. I would take that any day.
@griffinfaulkner3514
Жыл бұрын
YES. PvE flinch is utter bullshit with anything that requires actual aim, to the point that if it weren't for Divinity giving you a massive target to hit, most precision weapons would be rendered completely useless in an instant for almost every boss fight where precision weapons are the best choice. Not to mention Whisper, which is already powercrept and nerfed into borderline uselessness, which would suffer even more than most, because literally all of its damage advantage is supposed to come from continuous, rapid precision hits.
@thepeps101
Жыл бұрын
@@griffinfaulkner3514 you could argue the current flinch is to counter div usage.
@elizabethhicks4181
Жыл бұрын
@@thepeps101 No, it's the other way around: Divinity makes the flinch not a problem, so crazy high flinch increases people's want to use divinity. Not using divinity makes the flinch more painful because the flinch will make you whiff shots. It doesn't really matter how good you are, the flinch in pve will rip your aim into orbit at some point if the boss does any kind of shooting at you while you're shooting at them.
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