This is how all tutors supposed to be.. beautiful explanation..can you make tutorial for how to open mouth and sculpt teeth and tongue
@KirilNikolov-v4i
7 ай бұрын
amazing video, SSS tier tutorial, I'm so excited to put what i've learned here into practice!!!
@rastaban1767
4 ай бұрын
This was very helpful thank you! However, what is the proper way to retopo this?
@adiwibowo1342
7 ай бұрын
<a href="#" class="seekto" data-time="453">7:33</a> you can move mesh with topology brush without selection mask
@3dmutiny
7 ай бұрын
Masking would be for sculpting purposes, not just move. If you're only interesting in moving, then sure you can use move topological (mentioned under a minute later)
@danilkaz
2 ай бұрын
awesome tutorial! thanks!
@3dmutiny
2 ай бұрын
You're welcome! Did you manage to get bandages?
@danilkaz
2 ай бұрын
@@3dmutiny yes!
@endizero
Жыл бұрын
after amazing sculpting . time for team animator
@3dmutiny
Жыл бұрын
Don't forget the animators! :D
@M113Inc
10 ай бұрын
Amazing tutor! Thanks!
@voguelapsha
Жыл бұрын
Thank you
@milkbread5036
Жыл бұрын
thank you so much!!
@3dmutiny
Жыл бұрын
You're welcome!
@IWDSoon
Жыл бұрын
Just what I needed Thanks!
@3dmutiny
Жыл бұрын
Glad I could help!
@HamedPhixer
Жыл бұрын
Thank you, very useful techniques
@3dmutiny
Жыл бұрын
My pleasure. Thanks for the comment :)
@JasmeetKaur-wm8ji
7 ай бұрын
This is a wonderful tutorial thankyou😊, there was a little problem i was having with 2nd method, when i use dinamic subdivision on strips, distance between strips come to be too much , i tried experimenting with dinamic subdivision sliders but that doesn't work
@3dmutiny
7 ай бұрын
You can try turn smoothing off when subdivided so it doesn't shrink
@3d_worker996
5 ай бұрын
👏👏👏👏👏👏👏👏
@theendisnear2398
3 ай бұрын
I'm trying to follow your dynamic subdiv method, but when I merge again after I split groups, I cannot move it separately with move topological brush, it basically revert back to its original state . did I miss something?
@3dmutiny
3 ай бұрын
Double check that the object is a separate piece of topology (no connections) that's how the move topoogical works. If you're still having issues, come over to our Discord and we can help you out further bit.ly/3DM_Discord
@3d_worker996
5 ай бұрын
🎉🎉🎉🎉🎉🎉🎉
@tungishgarg8530
9 ай бұрын
Great tutorial! I just got one question how did you give the wrap on your character that damaged look is it manual or some kinda trick to that too? ooh and what if i wanna give edges the thread look like the one shown in your last leather strap reference? Thanks!
@3dmutiny
9 ай бұрын
Mainly manual. I like to use slash brushes in the spotlight menu. Gives a cool effect for edges. For threads, I would create a mesh representing the threading and flay the edges with a "move topological" brush. "Nanomesh" could be useful for creating the pattern first.
@maxgordon3194
4 ай бұрын
135 million damn. first time I've seen that high poly count. most I've seen resided between 40 to 50 million. how much ram is that poly count consuming approximately?
@ramk5050
Жыл бұрын
thank you so much QAQ I was trying to download web bandage model to fit on my model, have no idea to make.. u saved my project THANKS SO MUCH!!!
@3dmutiny
Жыл бұрын
Glad to hear. That's why I make these videos! :)
@gabrielveras123
6 ай бұрын
Very nice, thanks for this!
@GiancarloArriola3D
4 ай бұрын
theres an IMM brush can can do this, even wraps around the shape tight
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