Some of you messaged me asking how I work in ZBrush so I decided to create a quick example showing the workflow. In this episode I will focus on modeling the shell. The process is adopted from Marco Plouffe and his workflow but a bit more simplified.
Workflow breakdown:
Marco Plouffe: www.artstation...
Mine: www.artstation...
Alphas:
Keos Masons: www.artstation...
Mike Nash: mikeandrewnash...
Jonas Ronnegard: environmentdes...
Vitaly Bulgarov: www.artstation...
Links
Website: mivsek.com/
Artstation: www.artstation...
Instagram: / lukamivsekdesign
Twitter: / lukamivsek
Негізгі бет Zbrush Tips 01: Hardsurface Shell Design
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