Fixed some more bugs: throwing objects through the walls; walking underwater; and more.
Squeezed out a little bit more performance, now mod at max speed setting runs about 4.7 times faster than original.
Flying kick now deals 2-3 points of damage and can force the enemy to turn around. Bat damage reduced. The fence terminal no longer controls lifts in missions without the fence.
This video was recorded with the game speed set to 5 (approx. 10 fps).
Mod is ready for beta-testing.
spectrumcomputing.co.uk/forum...
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