Do you avoid "enemies" collision with walls with the context steering or did you add something else for that? I don't find the way to avoid some emenies and walls overlapping only with context stearing
@WackyToaster
Жыл бұрын
The context steering should steer them around walls for the most part. The overlapping is handled with the 8-direction behavior & the walls have solid behavior. So worst case the enemies would rub against the walls.
@decodedbunny101
Жыл бұрын
What's the math for it?
@WackyToaster
Жыл бұрын
Not sure what exactly you mean. If you google "context based steering" you'll surely find your answer.
@decodedbunny101
Жыл бұрын
@@WackyToaster Thanks lad!
@trungnghianguyen2993
Жыл бұрын
I tried download your file but i can't open it.
@WackyToaster
Жыл бұрын
It should open just fine in Construct unless something broke in a newer update. Any errors in the developer console?
@СергейСоловьев-ц2ц
Жыл бұрын
But how to do that?
@Microbex
2 жыл бұрын
Dude, this is awesome! I can't use PayPal, but I really want to donate some money to you. Cheers mate.
@WackyToaster
2 жыл бұрын
Not sure what other good options there are for donations. Doesn't itch take card? Either way, don't sweat it :)
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