IMO i think they would be pests the imperium can not get rid of. Like they do a frontal assult they die so they have to keep to Hit N Run tactics
@birandtuna4339
2 сағат бұрын
In defance of super earth, The Helldivers are much more mobile than space marines, they can quickly retreat regroup and re-attack, while space marines are much more armored and slower. Imagine droping a squad of blood angels or space wolfs (dow style 9 marines and a sergent) on a Helldive mission of terminits. HOW THE FUCK THEY WILL SURVIVE A CHARGER ?!?? At least one or two of them dies while others shoot at it. Helldivers can take out a hand full of them before they die because of their agility. And they are much more accurate at long to mid range battles as well. Impirium would smach them with their bizarre numbers BUT helldivers would give them a epic battle to be talked about for millennias.
@zacharyclapp1072
5 сағат бұрын
Hi, Star Wars Fanatic here. I literally have loved Star Wars since before I could walk or talk. I’ve studied Star Wars from the mundane to the obscure. There are maybe a few entities and maybe a civilization or two that could survive 40K. The Confederacy of Independent Systems is NOT one of them. These are mainly bankers, businessmen and fringe worlds of diverse species, who just want out of the Republic and are lead by a placeholder Sith Lord. I could get in to how hyperspace works and why that would kill them logistically, or how they are overwhelmingly out numbered and outgunned by EVERY faction save some independent planets that broke away when Horus had a whole Heresy about his dad, or even how utterly unprepared they are for the horrors of the Warp. However, they would be doomed well before that because they are not a unified force, but rather a mixed group of individuals with self center interests. The moment they are in 40K, they’re breaking up, only to find that everyone but the TAO are violently xenophobic and in some cases even technophobic. GG, EZ
@ColonelBragg
5 сағат бұрын
I don't think anyone would even notice.
@EsotericSkeleton
6 сағат бұрын
Not mentioned by some of the comments below, and briefly mentioned in the video itself; Is the Tyranids flexibility and adaptibility. Everyone is assuming the Tyranids will just 'float' to the next star system over and rinse, lather, and repeat their cycle as they do in Warhammer 40K. We have to remember that in the Star Wars Galaxy, there are creatures that can and actively use biological means to traverse Hyperspace. All it will take is one of the Hive Fleets to stumble across a pod of the infamous Puurgil or other Exomorph space titans, consume them, and reverse engineer the means to make use of Hyperspace. Then you'll have the Hive Fleets consuming Gas Giants and pockets of nebula gas that the Puurgil often gravitate towards, if not consuming vessels to harvest their Hyperfuel. On top of Hyperspace itself will not be a safe haven to traverse around the Fleets. We've seen it in both Legends and Disney Canon: You can fuck with others in Hyperspace if you've the means. In short: Hyperspace won't be safe for long.
@timthoryk2458
6 сағат бұрын
I love you videos I always wonder how other universes would fair in the 40k universe and here you are doing it I would love to see a video about how the brotherhood of steel would do against the orcs 😂😂🤌
@Swampdonkey796
7 сағат бұрын
I know nothing about the 40k universe. With that said, managed democracy always prevails.
@YourCoolUncleMccroy
7 сағат бұрын
I think a majority of the Rebellion would decrease their efforts against the Empire in a Tyranid invasion, I can easily see its leaders like Leia, Mon Mothma, Luke, etc. understanding the Empire is all that's saving the galaxy from being completely devoured at this point. But, I could also see rebel leaders taking after Saw Gerrera's example and only getting more opportunistic without any care for the consequences.
@WAAAAAAAAAAAAAAAAAAAGGH
8 сағат бұрын
New umiez to krump? WAAAGH! MAKE DA BLAK UMIEZ FEEL DA WAAGH OF GROK DA SKRAPPA!!
@Bootleg_Megumin
8 сағат бұрын
in destiny 1, the vex contructs are stated to be nigh-indestructable by conventional means, and even hard to damage for guardians(all of whom's weapons are powered by the light, so magic) So the t'au wouldn't stand a chance against the vex, especially not a little fire warrior, chances are that they would barely be able to dent even a vex goblin
@randomdude8202
9 сағат бұрын
It is hilarious people expect a determined resistance against nids from star wars universe. Nids are insidious, and they are rather slowly build up. Star wars universe cant even act against obvious dangers, Nids would target planets that nobody lives, consume all life, and move on to next, until they are ready, while senators or emperor wouldnt care about a planet went dark in outer rim in every 10 years or so. And when they attack, robot armies doesnt matter, because they will attack population centers, they will eat civilians. Yes, Imperium used servitors against Nids successfully, but it wasnt a hive fleet they faced, and planet didnt have a large population of civs or wild life. If you cant stop them in space, you are doomed. And all this before considering they practically surround the 40k universe, if the situation is the same for star wars, there is zero chance for survival for star wars universe.
@Biotear
9 сағат бұрын
Could Auraxis survive in 40k? The Vanu Sovereignty, Terran Republic, New Conglomerate, and Nanite Systems all still occupy the one planet, and are still at war (NSO acting as mercenaries still.) While the tech levels are pretty low, I think one big point in favor here is the canon respawning by way of nanites. Combine that with their ability to use nanites to manufacture equipment, and the fact certain groups may attract interest from certain factions. Could easily see it turning into TR being backed by the Imperium, with the VS falling to Chaos or maybe even joining the Tau. The NC, I can see them joining the Tau maybe, but I can just as easily see them refusing given the whole caste system thing. If anything, I think the biggest case for the NC allying would be with a rogue trader or the Leagues.
@somerandomjackal8135
9 сағат бұрын
Personally, I feel The Empire has this, as unlike the Imperium, they are far more inventive. Battle Droids would likely be constructed with varying anti-biomass weapons such as toxic gasses, acid's, fire and the such. These weapons could be designed by brilliant minds that have technology that rivals the T'au of 40k, who managed to create bio-weapons against the 'Nids(Albeit, with dangerous repurcussion..) but they could continue changing the formula I feel to counter the adaption. Finally, yes being able to relocate quickly is a massive advantage, and I feel star fleets on the Empire would fare a better chance of out mannuvering the hive fleets.
@Sara3346
10 сағат бұрын
This guy just casually pretends chaos androids were not a thing.
@maxdominguez9626
11 сағат бұрын
I think the Tyranids would win eventually, especially if they manage to consume some force user, this could turn the tide against the Empire as the Tyranids would start to deploy their own force users. I don't see the Empire surviving that.
@connormcgehee9349
11 сағат бұрын
The combine at full force are a squash but also need to get there
@connormcgehee9349
11 сағат бұрын
The answer despite what many may think is easily. Tyranids the second they make landfall the planets fucked but the issue is that in SW the ships are WAAAAAAAAY stronger lol Any planet with a shield would need to have its star blocked for months to crack it
@zouwu4487
12 сағат бұрын
The Necrons (specifically as a whole) are honestly far more powerful than the vex. They can simulate and predict everything that ever happened in the destiny universe because paracausality does not effect their simulations on top of them having access to true time travel. But to be fair the vex systems are infesting reality and honestly more on par with things like the void dragon and the other necron Gods(manifestations of reality itself) Just remember they already turned their gods into batteries once.
@arthurcodeco1462
13 сағат бұрын
Well... I believe the empire of the cannon (Disney) universe would fall eventually, but not the empire of the legends (before Disney + books). The burocracy of the cannon is a huge stone that slow it down and don't have good military taticts, troops or equipment if compared to the legends one. Let's start with the basic soldiers: Diferent from the canon, the main foot soldier of the legends empire is the imperial soldier (creativity), he is a low trained conscript that is basically equal to worse the canon stormtrooper. The legends stormtrooper in other hand is a elite unit with 70% accuracy, having also other variants that are specialized and more capable to fight such as stormcommandos (wouldn't be different than a karskin or a catachan) and novatroopers (wouldn't be different than tempestus scions). Similar to the imperium dreadnought or servitor the empire had the dark trooper phase 0 program that used clones with cybernetic augmentation and power armor as a way to improve fighting capability. Now let's go to weaponry: The basic blaster is a plasma launcher weapon, not different then the t'au rifles, having normally 500 shots per rifle and capable to ignore most tyranid armor. The turbolaser, the main "naval artillery" Is in star Wars a plasma launcher weapon that use the laser as a metod to accelerate the plasma in to light speed or at least close to it, having the equivalent power of nuclear fusion weapons on the weakest. The proton weapons are basically a tipe of tactical non radioactive nuclear warhead. Among the least know wrapons we have: ion disruptors, they separate the molecules of the target, if it's biological, making it cease to exist, if not biological it would be equivalent of a giant EMP. The arc caster, one of the main weapons of the phase 0 dark troopers, operate on similar way of the ion disruptor, makin arcs of "lighting bolt" That if reaching a biological target, it's able to liquify the internal organs while the being still alive and unable to move, if there is other beings close enough of the main target the arcs can reach them too, normally reaching a max of 4 targets at the same time. About Hyperlanes: I believe this is important to tell, it's a weakness in a way, different of canon, the legends space travel requires mapped paths, this because the way that hyperspace works in legends it's by making multiple portals to multiple dimensions at the same time, with the ship having to move in light speed to not get stuck or get under the laws of said universe. So it is necessary that someone map with special machines the paths that would be more safe, since there is a high chance to someone hit a not marked object such as a planet. Because of that it is mandatory that in travel you stop somewhere to take another path, example: to go to Coruscant to moonkala you would need to get a hyperlane to Kwait, then to kashyyk, lather utapau and then you would get to the lane to moonkala, you would also need to get out of the hyperlane in each planet and then get inside of hyperspace again. The tyranids could take a lot of advantage in this. The force: Diferent to canon the force in legends it's a live and thinking being, capable of choosing the users in a way, and by this, making impossible to make artificial force users, with them dying or just not being able to use the force, so or you are born being able to use the force or you never will be able. Fun fact: There was a time that Sheev, trying to make something to make him imortal, created by accident a zombie virus, lucky enough, the only infected thing was a imperial star destroyer, later the empire recovered a sample of the virus and was able to make it stable enough to control the infected, and that is the legend origin of the death troopers, basically zombies soldiers with guns and tactical capacity to supres mostly elite troops due the remain of sentience. Ships: There are many more ships and star destroyers in legends, some of them would be the victory 1 and 2, the gladiator class and tector heavy star destroyer. The tector was a imperator class, the prototype of the imperial class, that sacrifice the capabilities to have fighter escorts to have more guns, and more powerful too, nothing stopping the empire to try to make another one. There also existed the eclipse classe Dreadnought, 2 ships of palpatine that have on the front a canon similar of the death star, though weaker, still powerful enough to one shot any ship. Sorry for my bad English, I'm Brazilian so my main leguage is Portuguese, I wish I had helped in anything.
@clockmaker9273
13 сағат бұрын
So, somethings that you got wrong is that the CIS worlds arent just barren factories. Even on the worlds with major droid factories like geonosia we see big populations. They are all forge worlds and shit like that. They are worlds with full populations so the tyranids DEFINITELY have a reason to fight them, and biomass to eat to not starve. Second, is that chaos can corrupt AI, and the CIS has absolutely no way to counter that. Weve seen it with Chaos titans, Chaos knights, the men of iron and so on. The CIS would be fucked if chaos looked at them because their Clankers would just become chaos corrupted in an instant. They arent gonna be having as good as a time as you make it out to be
@alexanderthemagnifcent2573
13 сағат бұрын
Do you know about eclipse phase. They only have the solar system but there tech pretty cool.
@howdydobuckeroo1204
13 сағат бұрын
From what I know, Palpatine was able to secretly amass a droid army large and powerful enough to conquer the Star Wars galaxy four times over. And the Star Wars galaxy is really, really big. With his whole charisma and what not I’m sure he could convince the people of the Empire to not worry about it. And even if they did have concerns, he’s the emperor. Plus, the empire will have the one thing Tyrannids will never expect from a human empire. Actual logistics. NO WARP and NO DAEMONS.
@kerbaman5125
13 сағат бұрын
Droids are chaos corruptable according to 40K canon
@modtrex5344
14 сағат бұрын
Trench crusade, Christendom
@alexanderthemagnifcent2573
14 сағат бұрын
You should do gurren lagann vs 40k
@calvinhayman7597
16 сағат бұрын
Fundamentally choas is actually predicable there emotional based which means that there behavior is predicable. While the vex couldn’t predict a choas god the average demon would probably not be to hard to simulate.
@talmiz101
17 сағат бұрын
I bet you get this a lot but how about the Terran Dominion from Star Craft?
@DeltaRain-ew1op
17 сағат бұрын
Super earth survive the 3 front war so super earth has no time to develop so quickly
@Jack_guest
18 сағат бұрын
Hey wait (I don’t know that much about Star Wars) what happens if the nids consume one of those creatures in the finals of star war rebels
@oakandthepack4887
23 сағат бұрын
Even worse, what if some of the Tyranids gained the force upon entering the Star Wars galaxy
@gauthierdavid5555
Күн бұрын
Stupid video to compare light and dark science fiction. The worst canon thing in star wars is a monday in wh40k.
@Creamboivr
Күн бұрын
If the imperium got FTL+communication from super earth, it would’ve went crazy
@snappa_tv
Күн бұрын
The vex I am pretty sure are a silicon based life form. So they’re not even compatible with tyranid carbon based life
@pigeon4x250
Күн бұрын
Subscribing this was great. Looking forward to more Destiny content. I'm a 40k player and former Destiny player. I love both universes and I'm working on some Destiny miniatures for Kill Team proxies currently.
@nookzerdaoudidi5869
Күн бұрын
Other than under selling the guardians i really like this
@James18337
Күн бұрын
Dead space necromorphs survive they survive or thrive in 40k?
@Chokogdareal
Күн бұрын
fun fact. the Wyvern enemy that the Vex has are the first instance of a vex unit designed for combat. everything else before that had another main purpose. like constructor like minotaurs and goblins. and surveillance like hobgoblins and cyclops and harpies and manager like Hydras seem to have. we dont know how high up in the ranking a Wyvern is. because i believe that was never stated. but for all we know. a Wyvern might as well be the vex equivalent to a Hive Thrall. lowest form of battle unit, cannon fodder, meat shield. it is very possible they are something higher ranking like a colossus for the Cabal. but if they are low rank and file in the eyes of the vex. that is terrifying to think of as a general consensus in the community is that Wyverns are tough and super dangerous
@jackolantern147
Күн бұрын
Oryx and the Taken are gonna absolutely wreck the verse. He can Take enough foes in perhaps 2 or 3 months for millions of guardians to kill thousands of Taken apiece, only recieving reinforcements after Savathun steped in after the Red War. With only pure machines, corpses, and equally paracausal entities being resistant.
@frozi1541
Күн бұрын
The strongest aspect of the Vex that you didn't mention is Retroactively Invading. Basically: hey- what a nice planet you got there. It would be a shame if we actually invaded your planet 2 billion years ago, converted most of your planet into a machine. How didn't you noticed this? Because we just now decided to do so. Your planet is now, was and will be our. EDIT: The second strongest weapon of the Vex is the simulations. But they are too real. The Vex can simulate almost any space marine that ever was or will be, and send them to annihilate hive cities. About paracausal simulation- it's half true. Vex managed to simulate perfectly Hive magic so low tier pyskers that just shoot lightning might encounter themselves. And worst of all. We haven't even seen their true combat units yet. Based on Calus. A theory that garners strength is that all Vex unit we encounter are scouts, small managers and miners. Most of the Vex's attack serm to be related to mining or smashing rocks, the wyvern especially seems to be designed to protect Vex units from collapse and falling rocks while guarding themselves from their own explosives attacks from the front.
@samaron8970
Күн бұрын
Bare in mind that the Vex can predict paracausality given enough time and processing space, that's what Penopties was for, and the only way to defeat it was to kill it at the moment of its creation since that's the only moment in the timeline where it had to be in a specific place, so unless any paracausal faction can breach the infinate forest and find it there, they wouldn't be able to stop it, and even if they did, assuming the vex have their full arsenal, the restorative mind would still be around to recreate Penopties. Also, you called the Vex the strongest destiny faction, but I think you're missing a few things about the sheer power of the hive, don't get me wrong, a weaker brood like Crota or Xol's would get stomped, but I think any of the main siblings broods could prevail. Oryx's ability to take really is a win button against most civilisations sice it does work against paracausal beings, it's seemingly the light in particular, or more specifically the ghosts that can defend against it, being as he was able to take Mara Sov and Riven, power also doesn't matter since Oryx took the emporer Raven, a being with power arguably comparable to his own. There's also his dreadnaught to consider, which is an almost unasailable fortress, the guardians were only able to board it because we could resurrect after its weapon killed us. And even after its weapon is disabled, reaching Oryx required specifically possessing Crota's essance, which, if events played out differently, an enemy may not have, that plus the ability to turn enemy assets against them by taking makes it near impossible for any civilisation to fight him. Predicting the future against the hive is also out since their paracausal, the Vex were almost able to defeat Crota but lost the moment Oryx showed up. Savathûn's brood is hard to measure since we don't have an accurrate idea of her military might, but her talent for deception, and her army of lightbearers mean she can usually take down any enemy, if she could sneak an army abord the Black fleet, she can infultrate just about anywhere. Although, since her power comes from the Traveller, ending up in another universe without it might completely negate her powers so she might lose. Xivu, on the other hand, would be an unstoppable force in the Warhammer universe given that every act of war performed is one she can lay claim to and use to increase her power, a satisfactory act of war would allow her to summon her black terrace and swarms through the ascendant plane wherever she wants, including past any and all enemy defences or right inside their leadership's stronghold, the full force of her army was able to crush the Cabal empire with ease and would have done the same to the last city had Mara not seen the trap beforehand. Xivu's throne world also makes her immortal and the circumstances Eris used to banish her from it were extremely specific and unlikely to be avaleable to anyone else. Xivu is nigh impossible to beat in a war because every clash only makes her stronger.
@thetreelander7378
Күн бұрын
i mean i am sure the eldar would love the CIS, if the CIS offer to give them a hyper drive for a craft world.
@GundamChief
Күн бұрын
I appreciate the video and the opinions, but it's clear that you don't know alot about the capabilities of Super Earth military, because Super Earth already has most the weapons the Imperium has as far as the ground warfare is concerned. Las-guns (of the Spartan Laser variety), las-rifles (Beamer and Pulse), bolters (yes, helldivers have bolters as huge rifles which are rapid fire, huge magazine, and AP when fully upgraded), plasma weapons (pistols and rifles), rail gun rifles and auto-turrets, shoulder fired auto-cannons, flamers and flamer pistols, Exo-Walkers (dreadnought firepower but weaker armor), deployable combat vehicles in the form of technicals/IFVs/APCs and HCVs, jump packs, combat drones (combat servo skulls, Tau drone equivalents) that can be equipped with autoguns/las-rifle/Combat Medic tech, hard light shields and force field tech for personal use and wide area usage, automated weapons (deployable turrets, etc), a variety of grenades for stunning, burning, exploding, plasma swords, and so on. Plus everything we have in real life like machine guns (light, standard, heavy), recoiless rifles, missile launchers, portable mortars, etc. Plus, with the Super Destroyer in orbit, they can call down rocket bombardment, artillery (precision and grid fire), laser bombardment, and deploy hellpods with equipment, turrets, special mission tools, and Hellbombs (Tactical Nukes) at the back n' call of a helldiver. This is all from the _first_ Helldivers game, 100 years _before_ Helldivers 2. Now (HD2), they _still_ have all these things (though Arrowhead is putting out content slowly), and also now include exoskeleton powered armor, cybernetics, genetic engineering (for civilians and military), cyberwarfare, the Las-Guns are now beamers, Quasar Guns which are particle weapons shooting stellar dust as sub-luminal velocities, and more to come. On the ground, the SEAF (Super Earth Armed Forces) are just as well equipped as the Imperium, and the Helldivers are as well equipped as the more elite regiments with the best, most highly equipped Helldivers being like the Lucifer Blacks. As far as current super destroyers are concerned, they are small. 128m long and 80m at the widest. 30+ crew. Tiny. However, there are also _probably_ 5,000,000 of them in existence. this is based on the idea that each super destroyer probably has a platoon of helldivers on board in stasis. This is further backed, as during missions where 4 players are playing a hard level mission, they can have up to 7-10 reinforcements per player before the mission is failed. 7-10 x 4 is 28-40. This is not substantiated, but even if we lowball it to just the current player base, and then multiply that by a platoon, that's still 100,000 super destroyers, which is not a small number. Granted, the Imperium Navy is spread out so thinly it seems smaller than it actually is, they would still be hard pressed to fight such numbers without a concentration of force. Plus, while the Terminids are the fuel for FTL in HD2, they had the FTL tech back in the first game, but it wasn't as efficient as they had to "island hop" as opposed to going straight to the target system like they could now. Plus, the FTL is Alcubierre Drive, which means no Warp is needed. Also, the Super Destroyers are for the Helldivers, but there are other ship classes in Helldivers that are larger, though they are mostly lore than seen. As for the warp, since you are using Helldivers 2 as a basis, they wouldn't be surprised by Psykers or the Warp because the Illuminate were basically Psykers, and had technology that was powered by the warp. While they wouldn't fare any better against the likes of the Eldar/Dark Eldar than the Guard would, they would probably do better than the guard on average. You are otherwise correct about how they would handle Chaos, and making their people aware of it since "A mind aware, is a mind prepared".
@user-vs5ci8dr2i
Күн бұрын
Probably not They have a massive weak spot in the middle of their chest
@nobleman9393
Күн бұрын
Wouldn't they be unable to predict what 40k Humans will do, since all them have souls which connect them to the Warp?
@nobleman9393
Күн бұрын
You forge heavy elements by using extreme heat and pressure.
@pnnyws
2 күн бұрын
Im only 3 seconds in and I can tell you in my most non biased opinion that no. Super earth would NOT stand any possible chance against anything warhammer 40k has to offer except maybe the guardsman anything above that is truly suicide
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