Great video and fellow Australian content. Subscribed 😀 disagree though with 2 of your choices. Scythe - Stonemarier even notes in green in rulebook that the Rusviet may seem broken but under normal circumstances their repeat action can't be chosen (or not the best). You can't say a game is ruined in this sense because you could just not play with it (why play Scythe at 5). Your play of it may have been ruined by it cause the other player seems Op but you are too. It's actually not the factions that are broken..it's actually your chances of winning playing optimally with their faction + player boards. Some combinations are worse than others. Bgg has some posts. It's essentially solved. Still a great game though. Skull - Yeh it was ruined by you. It's not the game so abit unfair to be on the list cause you didn't mention it's not the game's fault. If it was a list of funny circumstances that ruin a play. Sure. Maybe buy a cheap 2nd hand 😂 just dont buy the pink version cause some tiles are miscentred (so yeh producrion fault). Anyways keep it up!
@DJDan07
Күн бұрын
I likec Oceans for a little while, but i gave it away to a friend for them to play with his kids. Overall a nice list and will enjoy seeing your top 10.
@Diceonahill
Күн бұрын
Thanks for sharing!
@Kojimalosophy
2 күн бұрын
Spirit Island by far, I mean, a game that is designed so that you loose 80% of the time regardless of hiw high your IQ may be !? no thanks
@Diceonahill
2 күн бұрын
I've only played on the basic (easiest) mode and managed to win most games. Are you playing on too high difficulty?
@adrenalinejunkie4788
2 күн бұрын
👌
@rogeliovazquez9422
3 күн бұрын
Greetings from Mexico, I’m just getting into board games. Great video, you should put images of the games you are mentioning so it can be easy to find later, also having a b-roll of the games setup would help us newbies to understand them more and see if it spark our interest. Cheers!
@Diceonahill
3 күн бұрын
Thanks for your support dude!
@project_hollow6627
4 күн бұрын
Star Wars the deckbuilding game and champions are Midgard are both fun - check them out.
@Diceonahill
4 күн бұрын
Cool, I'll keep an eye out for them!
@pujaemuss
6 күн бұрын
I hated the Time Stories games, because of the mechanism where the punishment for running out of time is to go back to the beginning again and redo all the stuff you already did, only more efficiently. It's an interesting idea to use the time-loop trope of a character who gets their day optimised because they've been through it so many times already, but it's not actually an enjoyable experience to have.
@Diceonahill
6 күн бұрын
Agreed! There's no fun to be had in going through the motions and trying to catch up to where you were earlier. Just a waste of time.
@arekkrolak6320
7 күн бұрын
Nemesis is a horror game. In horrors people die. What do you want from designers? To hand over participation trophies? :)
@Grigeral
22 сағат бұрын
Way to completely miss the point though. The issue there is the game lasts 1.5-3 hours, according to the box which let's be honest, is rarely all that accurate and often goes on longer. But let's presume 2-2.5 hours for an average game to be generous. If you invite friends over and one of them dies in the first 15 minutes, then they have to sit there for 2+ hours doing jack dick. Are you telling me if that happened to you, you'd be happy that you wasted your entire night for 15 minutes of game time and then absolutely nothing?
@CarbonBallas
7 күн бұрын
I like this list
@Diceonahill
7 күн бұрын
Thanks man!
@AdamWhitehead111
8 күн бұрын
It is an interesting concept, poorly executed. I haven’t been on the recieving end, but i totally understand that the player in last place can feel as though they have been eliminated. They lose all of their progress and are left with nothing to keep them invested in the game. Even if they don't walk away from the table, they can lose interest. In a way, expecting someone to keep playing after they have lost investment is even worse than player elimination. The rest of the game is great though. I hear good things about it as a 2 player game.
@AdamWhitehead111
9 күн бұрын
In Nemesis, I rarely see someone die early. It usually happens very near the end of the game. If it happens early, let them come back in with a new character. I don't find Smash Up all that difficult to keep track of. I didn't find paperback all that slow.
@Diceonahill
9 күн бұрын
'Rarely' implies that it still happens 😉 Yeah, that's fine. Opinions are subjective after all.
@AdamWhitehead111
8 күн бұрын
@Diceonahill yes, but I've also seen a game of pandemic end in the first round... and that didn't involve a player choosing to bare knuckle fight an adult alien.
@Diceonahill
8 күн бұрын
Haha that is true can't say I've seen that!
@allthingshalo9388
11 күн бұрын
Good tips!
@Diceonahill
11 күн бұрын
Thanks friendo!
@markchamberlain7715
11 күн бұрын
Great discussion. Apologies for the late post, but I'm going to say Root has been ruined by bad teaching every time for me - even though I've watched all sorts of teaches and playthroughs prior.
@nickmaldonado59
9 күн бұрын
This is exactly why I couldn’t keep it… and I already have another “assymetrical factions on a map with an emphasis on ASSYMETRICAL” so I couldn’t justify a game that took that to the Nth degree. I wasn’t into the game enough to WANT to find a dedicated group to keep coming back to it.
@ropearoni4
15 күн бұрын
Go west and Alexandros by colovini: scoring was visible and shouldn't have been. When you score, you score for everyone in that area, so you can see it will help your opponent more than you, but by how much more? Is it worth it? Oh, yes, I can see it will not be worth it, and we'll give the lead to them. So, why would I score the area? You can clearly see who is in the lead at all times, even before you try to score. Scoring only for you, sure, or to take it out of the picture for the opponent to score, but nope, they score it as well. Scoring, knowing you will not gain on your opponent needs to be hidden scores, and the incentive to not let them score that area needs to be more along the lines, player who initiates the scoring gets double points, so if you let them score, they gain much more; but if you score it, you take away points from them in a way.
@Diceonahill
15 күн бұрын
I'm sorry, what game are you talking about?
@dago6410
15 күн бұрын
Skull is in my top 10, but... Yes I agree, i can play it 6 player really cause of the same component issue. I need to buy second copy....
@johnharbin-wr7ej
15 күн бұрын
Great video, just found you never stop this great content. All the the best to you
@Diceonahill
15 күн бұрын
Thanks! I really appreciate it!
@FelessanFA
16 күн бұрын
Enjoyable content, but i had to set speed to 1.5 :D
@Diceonahill
16 күн бұрын
Haha no worries, maybe I should have board game co. Record all my vids 😜
@JonathonV
16 күн бұрын
Completely agree with what you said about Scythe, Dwellings of Eldervale, Paperback, and Cosmic Encounter (I haven’t played the others). I also dislike player elimination and dice combat. I like Scythe more than the others in your list, but I’ve noticed that faction imbalance is a common thread in Stegmeier’s games (Tapestry, e.g.). Here are some of mine: BREW. You wouldn’t expect a game with this many Euro mechanisms and pretty art to be this mean. BROOM SERVICE, REVOLUTION, etc. Almost as bad as the “random dice luck determines everything” is the “players make choices in secret, reveal, then cancel each other out if they match” kind of luck. SEPTIMA does this too, but that’s not the only thing I disliked about that game (I also didn’t like how the action loop was too predictable). CINQUE TERRE: Why do unfulfilled contracts take negative points? Their ability to be fulfilled is determined by a dice roll at the beginning of the game. You start with a contract, and if the dice are unfavourable it’s not worth as many negative points, but it’s not worth as many positive points either, and as soon as you complete a contract you get another one. HUES AND CUES. The hues on the cards don’t match the hues on the board due to bad component quality, so you have to look it up on the board, surrounded by other colours. Huge fail! KLUSTER: This game is beautifully elegant in its simplicity. But I’m easily startled, and don’t enjoy being startled, so this game is just torturous. (Similarly, I also don’t like READY SET BET because of all the sudden yelling.) MERCHANTS OF THE DARK ROAD: Why are there extra hardships for the person who starts a quest when anyone can follow a quest and get almost as much benefits and no risk (they just miss out on the track placement)? For us it turned quickly into a game of chicken because no one wanted to start their own quest. OCEANS: Those predators can get so swingy. You can literally get ones that are so strong that you are passively killing all your neighbours’ species and they have no way to catch up. PULSAR 2849: I’m not convinced that structures are ever worth going for. They require so much of an investment and you have to dig so deep into the pile to get decent ones that if you’re the only one going for structures you’ll definitely lose. That’s all I can think of at the moment!
@Diceonahill
16 күн бұрын
That's a solid list! Hopefully, some of them you can still enjoy. Although, we are very lucky to have so much variety in games that if something bugs us we can move on to another game.
@JonathonV
16 күн бұрын
@@DiceonahillVery true! 😀 In going through my game stats to think of examples of this phenomenon, I realised there weren’t as many as I thought. It turns out that I actually like a lot more games proportionally than I thought I did, and the games I didn’t like were usually the wrong genre for me entirely. I’m fortunate to have three game groups per week, so I have the opportunity to try a lot of new, great games. There are many bad games, but also so many good ones!
@JJ_TheGreat
17 күн бұрын
Nice loop, btw! 😀
@JJ_TheGreat
17 күн бұрын
I really like this game... It is often compared with 7 Wonders, but I only lightly see that. I like this game better!
@Diceonahill
17 күн бұрын
Me too! More straightforward, i think.
@mattjenkinscomic
18 күн бұрын
Wow. Fun list! Just subscribed. We have a lot of overlap. I know this wasn’t a favorite games list, but I love marvel champions (have everything), dune imperium (all expansions), dune uprising, wingspan, Hive, Splendor. A few others you may enjoy are Heat, Root and Thunder road! Cheers from 🇺🇸
@Diceonahill
18 күн бұрын
Cool! Thanks for the support man!
@WinningHandPodcast
19 күн бұрын
Sad to see you unload Marvel Champions!
@Diceonahill
19 күн бұрын
I had some good times before it left 😌
@jean.phillipe
20 күн бұрын
Magic the Gathering, its not a game. Its a CANCER.
@ZeIsAnEnemy
16 күн бұрын
It’s like to be sober for few years, then one shot and you get back to alcoholic life again.
@petarenev5266
21 күн бұрын
Have you heard of Commander cube?
@Diceonahill
21 күн бұрын
I have, can't say I've played it though. Sounds expensive to make haha! I'd try it though.
@petarenev5266
10 күн бұрын
@@Diceonahill Not so expensive if you print out proxy cards.. :)
@adrenalinejunkie4788
21 күн бұрын
Excellent idea for a list & episode. Most interesting. Love a good deck build. myself, too.
@adrenalinejunkie4788
21 күн бұрын
Excellent idea for a list & episode. Most interesting.
@JJ_TheGreat
23 күн бұрын
9:02 Splendor is probably one of my most played games, too!
@Diceonahill
23 күн бұрын
Do you keep track of your plays? Personally, really like to reflect on what games get played and how often.
@JJ_TheGreat
23 күн бұрын
@@DiceonahillUnfortunately, I really don't have a formal tracking system - beyond adding a note on my phone which lists all the games I play during a year, along with the date I played and the name of the game.
@Diceonahill
23 күн бұрын
I highly suggest you check out my vid on bg stats! It's seriously a game changer! kzitem.info/news/bejne/map9x46LgHSQg4osi=U18n_n4i6h9VRmhz
@boeta9778
24 күн бұрын
PNP?
@adrenalinejunkie4788
25 күн бұрын
Nice work mate. Greetings from Perth.
@Diceonahill
25 күн бұрын
Cool, I was born there. Over in Brissy now.
@adrenalinejunkie4788
21 күн бұрын
@@Diceonahill Cheers buddy.
@BlueTorchWeddings
26 күн бұрын
I have a few but I'll mention one: Ready Set Bet. I love Ready Set Bet but the calculation of points after each round, slows the pacing down to a crawl. A ton of calculations and the distributing money to all the players was just way too slow with 6+ players
@allthingshalo9388
27 күн бұрын
Nice!
@allthingshalo9388
27 күн бұрын
Table top con was great!
@allthingshalo9388
27 күн бұрын
🎉🎉
@spencer2113
28 күн бұрын
Great content, keep it up!
@Diceonahill
28 күн бұрын
Thanks man! Really appreciated!
@sparkleglitch13
29 күн бұрын
Thanks for the shoutout!!
@Dragfie
29 күн бұрын
Got the name perfect! Thanks for the feature :D
@Diceonahill
29 күн бұрын
Haha thanks man, names are always hard!
@snowsamurai
Ай бұрын
Good list man ! I like you explain the plays
@Diceonahill
Ай бұрын
Thank you! I'm glad you enjoyed it!
@benjaminl429
Ай бұрын
Cosmic Encounter shines with the right players. We had a game a month or two back where one guy could have one with others, but decided to sabotage them at the last minute so he could taste victory alone... which then led to another guy almost winning, and me being slingshot from last place to winning the game due to a combination of my powers and others seeing my position as no threat. It's a great game with selfish people.
@yogibbear
Ай бұрын
Hostage Negotiator is really good, but yeah if you ignore the mitigation and live on RNG dice rolls then sure it'd be frustrating.
@Diceonahill
Ай бұрын
What midigation are you referring to? The 4 side allows you to discard for a success but you still have to roll it? Apart from rolling a 4, how else can i change the result? If I am missing something do let me know.
@interstellardave
9 күн бұрын
Final Girl is leaps and bounds better, IMO. They made it so both 3 and 4 can be changed to successes but, also, I think there are a lot of other things that let you mitigate the luck factor. At least I feel much less at the mercy of the dice in FG than Hostage Negotiator. Now, some of the things I’ve learned from playing FG might help me do better if I play HN again, that’s possible, but I think the system is more refined as well.
@robertthurman9866
Ай бұрын
I think having one overpowered faction in a game like this is a good thing. It can be given to a new player to even things out. It can be an AI player to compete alongside other players. Or it can just not be used for a group that is experienced. Having varied strengths in a game serves as a handicapping system. The better players get the weakest factions the newer weaker players get the stronger factions.
@Diceonahill
Ай бұрын
That's an interesting perspective. Personally I would prefer a way to handicap a player in some way if thats the case. The ability as it is now is static and can't be adjusted, unless house-ruling. What you are saying is valid though.
@Aurion254
Ай бұрын
My play group are in the middle of a gloomhaven campaign and we just did a scenario in which there are a lot of monsters and allies. Much of the game was spent going through the motions of the automated monster turns and it absolutely killed the experience for us. Each round was taking 45+mins and everyone was completely switched off by the time it came to their turn. Hasn't quite ruined it for us but definitely playing some shorter games at our next game night!
@Diceonahill
Ай бұрын
That sounds awful! Haha. Someone might have to cook up a house rule or something for that scenario.
@Aurion254
Ай бұрын
I often think about what ruins traditional board games and quite often it is down to one mechanism. For instance, Cluedo (or Clue for anyone in the US) is actually a great game at its core but the roll and move mechanism just ruined it for me as a child. The very fact that you could miss a turn to start a rumour just because you rolled poorly is such poor design. I know a lot of people house-ruled it out but it really shouldn't have been there to begin with. Don't know whether it has changed in subsequent printings but my fix was that you don't use dice at all but could just move to adjacent rooms or use secret passageways.
@Aurion254
Ай бұрын
Tile tearing is real. I hate it and that's why i use a hobby knife when unboxing new games. Live and learn!
@Diceonahill
Ай бұрын
Yeah, this one is a bit on me. Although I do think the game would be overall better with plastic tiles or something. As over time, the wear and tear would create the same problem.
@tmcd5049
17 күн бұрын
@@Diceonahill Frankly, you should have either taken it back to the shop or complained/ asked for replacements from the publisher.
@Aurion254
Ай бұрын
Nemesis allows a player who is eliminated to take control of the aliens, so I dont think its particularly a problem that there is player elimination. Its very rare that more than one player would be eliminated early on. From my experience, players are mindful that if other players are eliminated too early, nobody will survive, but I get that if you are playing with a particular crowd it could end up that way.
@Diceonahill
Ай бұрын
Yes, it is true that there is a variant that tackles that. So they at least have tried to address the problem.
@thetasigma1905
Ай бұрын
Just subscribed. As a fellow Australian, I hope your channel grows and does well. Love your content so far.
@Diceonahill
Ай бұрын
Thanks man! Really appreciate it!
@thetasigma1905
Ай бұрын
This is so true. I’m always green, unless green is not an option. Then l’m either orange or purple if they’re available. I once allowed a guest to play green and I just continuously moved or grabbed his pieces throughout the game, so now everyone knows when we play , house rule 😂, I’m always green.
@Diceonahill
Ай бұрын
Haha, yep! The pain is real! 😂
@davidhughes1843
Ай бұрын
This is the worst game I have owned and took a huge loss getting rid of the garbage
@nickmaldonado59
Ай бұрын
For me, it’s ANKH… that mechanic where one team has to merge with another ruined an otherwise great game. I couldn’t find any sort of house rule that would circumvent this terrible catchup mechanic, it ticked off so many players.
@Diceonahill
Ай бұрын
Yeah, I imagine many people feel as you do. If you're interested, I have a vid on my channel discussing this very topic.
@eriklindqvist9923
9 күн бұрын
It is easy, just don't use the merge mechanic. There is even a scenario that doesn't use it in the rules.
@nickmaldonado59
9 күн бұрын
@@eriklindqvist9923 I have brought out and played that! Only thing is, then it felt to me like there would be runaway players if they got a great head start before the merge. The people that were in last seemed to not catch a break, at least with my groups. It felt like a “damned if you do, damned if you don’t”… don’t use merge and have my players stay back, or have the merge and have those players usually climb to mid-pack but feel like they’ve lost a lot of their agency because somebody lost all of their progress they’ve made during the game. I tried so many different ways and wanted to love it, I even bought expansions knowing I just haven’t “cracked the game yet”, but for me I couldn’t justify all of the experiences I had with several different groups as soon as we hit that point of the game (both with and without merge).
@nickmaldonado59
9 күн бұрын
@@Diceonahill I’m going to check it out now, glad to see I’m not alone :)
Пікірлер