SoberDwarf
Hi there! I'm SoberDwarf; a indie dev with experience in narrative design, pixel/voxel art, low-poly 3D modeling, game preservation and apparently, a KZitemr!My channel is dedicated to looking at the history, design and legacy of retro video games. My goal is not to only explain why games are fun, but also show how their designs can invoke emotions, create experiences, and build communities. I discuss the people that made them, the era they were made in, the circumstances of their creation. I also discuss the importance of video games as a narrative medium and discuss the storytelling techniques games use that makes it different than any other medium.
To developers and sponsors:
Thank you for your interest, but I'm not interested in doing any sponsored content at this time. I do not provide ad placement or promotional services in my content.
- 34:57
- 2 жыл бұрын
Choosing our game engine! - Design Documentaries: Project Bokken
- 47:50
- 3 жыл бұрын
The Beginner's Guide to Final Fantasy XI - Gaining Experience
- 50:28
- 3 жыл бұрын
Whatever happened to Dream Factory? - Design Documentary
- 37:01
- 4 жыл бұрын
Fighting Games Worth Taking a Look At - Design Documentary
- 39:00
- 4 жыл бұрын
The Legend of Zelda: Majora's Mask: Theme, Tone and Dissonant Design - Building Character
- 33:21
- 4 жыл бұрын
Well of Souls - The First MMORPG (That You've Never Heard Of) - (Corrected) Design Documentary
- 42:30
- 5 жыл бұрын
Resident Evil 2 Beta (1.5): Hideki Kamiya's Interesting Failure - Design Documentary
- 26:54
- 5 жыл бұрын
Brave Fencer Musashi - Sobriety Check (Review) | SoberDwarf
- 37:50
- 6 жыл бұрын
Okami: The Best Game That Was Never Played - Design Documentary
- 27:51
- 6 жыл бұрын
SanctuaryRPG: Of ASCII and Expectations - Design Documentary
- 21:42
- 6 жыл бұрын
Final Fantasy XI: How Gustaberg Incorporates Japanese Aesthetics - Building Character
- 25:00
- 6 жыл бұрын
This is not the Final Fantasy XI video - SoberDose
- 14:58
- 6 жыл бұрын
Psycho Mantis: How Hideo Kojima Tells a Story - Building Character (Metal Gear Solid)
- 17:56
- 6 жыл бұрын
How Resident Evil Perfected the Jump Scare - Building Character
- 30:15
- 6 жыл бұрын
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