Thanks again for another great tutorial! 01:30 - If you don't want to figure out the ID of the polygon you want to delete, you can pre-select the polygon before your inset. After inset the center poly will be the only one selected and then you can choose to Delete using the `active` keyword. 02:43 - The Extrude node defaults to extruding each polygon individually. You might want to activate "Use Islands" to ensure you don't end up with hidden polygons inside of the frame that will negatively affect subdivision smoothing in the future. 09:00 - If you'd like to create a Percentage (%) slider rather than Units (cm), the `IO - Float - Strength - Slider` is a good starting point. It will give you the appropriate min/max values and step size for percentages. 11:38 - If you'd like to scale multiple related input values with one float, you can use the Scale node. In this case, you'd use the Scale node in Vector2D, plug Width/Height into the Input.X and Input.Y sub-ports and plug the Size wire into the Scale input.
@CORE4D
22 күн бұрын
Thanks for the tips! Quite a few ways to go about something : )
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